author | rubidium |
Fri, 12 Jan 2007 20:19:49 +0000 | |
changeset 5624 | 6afe9d27430a |
parent 5528 | 45a70016d39a |
child 5881 | 9002ecbb05d3 |
permissions | -rw-r--r-- |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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/* $Id$ */ |
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#ifndef NETWORK_CORE_PACKET_H |
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#define NETWORK_CORE_PACKET_H |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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#ifdef ENABLE_NETWORK |
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7a624281971a
(svn r7834) -Codechange: cleanup the includes of network/core a little; include headers in headers when the header needs types/constants defined in them.
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#include "config.h" |
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6afe9d27430a
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
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#include "core.h" |
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(svn r7834) -Codechange: cleanup the includes of network/core a little; include headers in headers when the header needs types/constants defined in them.
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/** |
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* @file packet.h Basic functions to create, fill and read packets. |
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*/ |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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typedef uint16 PacketSize; ///< Size of the whole packet. |
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typedef uint8 PacketType; ///< Identifier for the packet |
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/** |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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* Internal entity of a packet. As everything is sent as a packet, |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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* all network communication will need to call the functions that |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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* populate the packet. |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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* Every packet can be at most SEND_MTU bytes. Overflowing this |
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* limit will give an assertion when sending (i.e. writing) the |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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* packet. Reading past the size of the packet when receiving |
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* will return all 0 values and "" in case of the string. |
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*/ |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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typedef struct Packet { |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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/** The next packet. Used for queueing packets before sending. */ |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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struct Packet *next; |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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/** The size of the whole packet for received packets. For packets |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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* that will be sent, the value is filled in just before the |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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* actual transmission. */ |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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PacketSize size; |
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/** The current read/write position in the packet */ |
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PacketSize pos; |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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/** The buffer of this packet */ |
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byte buffer[SEND_MTU]; |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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} Packet; |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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(svn r7836) -Codechange: some constness for network/core.
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Packet *NetworkSend_Init(const PacketType type); |
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void NetworkSend_FillPacketSize(Packet *packet); |
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void NetworkSend_uint8 (Packet *packet, uint8 data); |
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void NetworkSend_uint16(Packet *packet, uint16 data); |
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void NetworkSend_uint32(Packet *packet, uint32 data); |
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void NetworkSend_uint64(Packet *packet, uint64 data); |
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void NetworkSend_string(Packet *packet, const char* data); |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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void NetworkRecv_ReadPacketSize(Packet *packet); |
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6afe9d27430a
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
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uint8 NetworkRecv_uint8 (NetworkSocketHandler *cs, Packet *packet); |
6afe9d27430a
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
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uint16 NetworkRecv_uint16(NetworkSocketHandler *cs, Packet *packet); |
6afe9d27430a
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
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uint32 NetworkRecv_uint32(NetworkSocketHandler *cs, Packet *packet); |
6afe9d27430a
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
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uint64 NetworkRecv_uint64(NetworkSocketHandler *cs, Packet *packet); |
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(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
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void NetworkRecv_string(NetworkSocketHandler *cs, Packet *packet, char* buffer, size_t size); |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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#endif /* ENABLE_NETWORK */ |
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(svn r7751) -Codechange: move network_* to a new network map. Furthermore move the low level network functions to network/core, so they can be reused by the masterserver and website-serverlist-updater.
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#endif /* NETWORK_CORE_PACKET_H */ |