src/music/win32_m.h
author peter1138
Tue, 22 Jan 2008 07:27:06 +0000
changeset 8374 7a1b6c89cb89
parent 7194 c5a9ed306dcc
child 9111 48ce04029fe4
permissions -rw-r--r--
(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
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/* $Id$ */
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#ifndef MUSIC_WIN32_H
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#define MUSIC_WIN32_H
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#include "music_driver.hpp"
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class MusicDriver_Win32: public MusicDriver {
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public:
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	/* virtual */ const char *Start(const char * const *param);
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	/* virtual */ void Stop();
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	/* virtual */ void PlaySong(const char *filename);
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	/* virtual */ void StopSong();
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	/* virtual */ bool IsSongPlaying();
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	/* virtual */ void SetVolume(byte vol);
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};
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class FMusicDriver_Win32: public MusicDriverFactory<FMusicDriver_Win32> {
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public:
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	static const int priority = 5;
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	/* virtual */ const char *GetName() { return "win32"; }
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	/* virtual */ const char *GetDescription() { return "Win32 Music Driver"; }
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	/* virtual */ Driver *CreateInstance() { return new MusicDriver_Win32(); }
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};
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#endif /* MUSIC_WIN32_H */