(svn r2688) MSVC and Watcom can't handle identical file names in different directories, oh my...
authortron
Sat, 23 Jul 2005 15:48:00 +0000
changeset 2174 24d868f1c576
parent 2173 d828f2e748fe
child 2175 06415cf75dc1
(svn r2688) MSVC and Watcom can't handle identical file names in different directories, oh my...
Makefile
music/null.c
music/null.h
music/null_m.c
music/null_m.h
music/win32.c
music/win32.h
music/win32_m.c
music/win32_m.h
sound/null.c
sound/null.h
sound/null_s.c
sound/null_s.h
sound/sdl.c
sound/sdl.h
sound/sdl_s.c
sound/sdl_s.h
sound/win32.c
sound/win32.h
sound/win32_s.c
sound/win32_s.h
unix.c
video/null.c
video/null.h
video/null_v.c
video/null_v.h
video/sdl.c
video/sdl.h
video/sdl_v.c
video/sdl_v.h
video/win32.c
video/win32.h
video/win32_v.c
video/win32_v.h
win32.c
--- a/Makefile	Sat Jul 23 15:34:05 2005 +0000
+++ b/Makefile	Sat Jul 23 15:48:00 2005 +0000
@@ -709,23 +709,23 @@
 C_SOURCES += waypoint.c
 C_SOURCES += widget.c
 C_SOURCES += window.c
-C_SOURCES += music/null.c
-C_SOURCES += sound/null.c
-C_SOURCES += video/null.c
+C_SOURCES += music/null_m.c
+C_SOURCES += sound/null_s.c
+C_SOURCES += video/null_v.c
 
 CXX_SOURCES =
 
 ifdef WITH_SDL
 C_SOURCES += sdl.c
-C_SOURCES += sound/sdl.c
-C_SOURCES += video/sdl.c
+C_SOURCES += sound/sdl_s.c
+C_SOURCES += video/sdl_v.c
 endif
 
 ifdef WIN32
 C_SOURCES += win32.c
-C_SOURCES += music/win32.c
-C_SOURCES += sound/win32.c
-C_SOURCES += video/win32.c
+C_SOURCES += music/win32_m.c
+C_SOURCES += sound/win32_s.c
+C_SOURCES += video/win32_v.c
 else
 C_SOURCES += unix.c
 C_SOURCES += music/extmidi.c
--- a/music/null.c	Sat Jul 23 15:34:05 2005 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,19 +0,0 @@
-#include "stdafx.h"
-#include "openttd.h"
-#include "music/null.h"
-
-static const char* NullMidiStart(const char* const* parm) { return NULL; }
-static void NullMidiStop(void) {}
-static void NullMidiPlaySong(const char *filename) {}
-static void NullMidiStopSong(void) {}
-static bool NullMidiIsSongPlaying(void) { return true; }
-static void NullMidiSetVolume(byte vol) {}
-
-const HalMusicDriver _null_music_driver = {
-	NullMidiStart,
-	NullMidiStop,
-	NullMidiPlaySong,
-	NullMidiStopSong,
-	NullMidiIsSongPlaying,
-	NullMidiSetVolume,
-};
--- a/music/null.h	Sat Jul 23 15:34:05 2005 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,8 +0,0 @@
-#ifndef MUSIC_NULL_H
-#define MUSIC_NULL_H
-
-#include "hal.h"
-
-extern const HalMusicDriver _null_music_driver;
-
-#endif
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/music/null_m.c	Sat Jul 23 15:48:00 2005 +0000
@@ -0,0 +1,19 @@
+#include "stdafx.h"
+#include "openttd.h"
+#include "music/null_m.h"
+
+static const char* NullMidiStart(const char* const* parm) { return NULL; }
+static void NullMidiStop(void) {}
+static void NullMidiPlaySong(const char *filename) {}
+static void NullMidiStopSong(void) {}
+static bool NullMidiIsSongPlaying(void) { return true; }
+static void NullMidiSetVolume(byte vol) {}
+
+const HalMusicDriver _null_music_driver = {
+	NullMidiStart,
+	NullMidiStop,
+	NullMidiPlaySong,
+	NullMidiStopSong,
+	NullMidiIsSongPlaying,
+	NullMidiSetVolume,
+};
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/music/null_m.h	Sat Jul 23 15:48:00 2005 +0000
@@ -0,0 +1,8 @@
+#ifndef MUSIC_NULL_H
+#define MUSIC_NULL_H
+
+#include "hal.h"
+
+extern const HalMusicDriver _null_music_driver;
+
+#endif
--- a/music/win32.c	Sat Jul 23 15:34:05 2005 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,146 +0,0 @@
-#include "stdafx.h"
-#include "openttd.h"
-#include "music/win32.h"
-#include <windows.h>
-
-static struct {
-	bool stop_song;
-	bool terminate;
-	bool playing;
-	int new_vol;
-	HANDLE wait_obj;
-	char start_song[260];
-} _midi;
-
-static void Win32MidiPlaySong(const char *filename)
-{
-	strcpy(_midi.start_song, filename);
-	_midi.playing = true;
-	_midi.stop_song = false;
-	SetEvent(_midi.wait_obj);
-}
-
-static void Win32MidiStopSong(void)
-{
-	if (_midi.playing) {
-		_midi.stop_song = true;
-		_midi.start_song[0] = '\0';
-		SetEvent(_midi.wait_obj);
-	}
-}
-
-static bool Win32MidiIsSongPlaying(void)
-{
-	return _midi.playing;
-}
-
-static void Win32MidiSetVolume(byte vol)
-{
-	_midi.new_vol = vol;
-	SetEvent(_midi.wait_obj);
-}
-
-static long CDECL MidiSendCommand(const char *cmd, ...) {
-	va_list va;
-	char buf[512];
-
-	va_start(va, cmd);
-	vsprintf(buf, cmd, va);
-	va_end(va);
-	return mciSendStringA(buf, NULL, 0, 0);
-}
-
-static bool MidiIntPlaySong(const char *filename)
-{
-	MidiSendCommand("close all");
-	if (MidiSendCommand("open \"%s\" type sequencer alias song", filename) != 0)
-		return false;
-
-	if (MidiSendCommand("play song from 0") != 0)
-		return false;
-	return true;
-}
-
-static void MidiIntStopSong(void)
-{
-	MidiSendCommand("close all");
-}
-
-static void MidiIntSetVolume(int vol)
-{
-	uint v = (vol * 65535 / 127);
-	midiOutSetVolume((HMIDIOUT)-1, v + (v << 16));
-}
-
-static bool MidiIntIsSongPlaying(void)
-{
-	char buf[16];
-	mciSendStringA("status song mode", buf, sizeof(buf), 0);
-	return strcmp(buf, "playing") == 0 || strcmp(buf, "seeking") == 0;
-}
-
-static DWORD WINAPI MidiThread(LPVOID arg)
-{
-	_midi.wait_obj = CreateEvent(NULL, FALSE, FALSE, NULL);
-
-	do {
-		char *s;
-		int vol;
-
-		vol = _midi.new_vol;
-		if (vol != -1) {
-			_midi.new_vol = -1;
-			MidiIntSetVolume(vol);
-		}
-
-		s = _midi.start_song;
-		if (s[0] != '\0') {
-			_midi.playing = MidiIntPlaySong(s);
-			s[0] = '\0';
-
-			// Delay somewhat in case we don't manage to play.
-			if (!_midi.playing) {
-				Sleep(5000);
-			}
-		}
-
-		if (_midi.stop_song && _midi.playing) {
-			_midi.stop_song = false;
-			_midi.playing = false;
-			MidiIntStopSong();
-		}
-
-		if (_midi.playing && !MidiIntIsSongPlaying())
-			_midi.playing = false;
-
-		WaitForMultipleObjects(1, &_midi.wait_obj, FALSE, 1000);
-	} while (!_midi.terminate);
-
-	DeleteObject(_midi.wait_obj);
-	return 0;
-}
-
-static const char *Win32MidiStart(const char * const *parm)
-{
-	DWORD threadId;
-
-	memset(&_midi, 0, sizeof(_midi));
-	_midi.new_vol = -1;
-	CreateThread(NULL, 8192, MidiThread, 0, 0, &threadId);
-	return 0;
-}
-
-static void Win32MidiStop(void)
-{
-	_midi.terminate = true;
-	SetEvent(_midi.wait_obj);
-}
-
-const HalMusicDriver _win32_music_driver = {
-	Win32MidiStart,
-	Win32MidiStop,
-	Win32MidiPlaySong,
-	Win32MidiStopSong,
-	Win32MidiIsSongPlaying,
-	Win32MidiSetVolume,
-};
--- a/music/win32.h	Sat Jul 23 15:34:05 2005 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,8 +0,0 @@
-#ifndef MUSIC_WIN32_H
-#define MUSIC_WIN32_H
-
-#include "hal.h"
-
-extern const HalMusicDriver _win32_music_driver;
-
-#endif
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/music/win32_m.c	Sat Jul 23 15:48:00 2005 +0000
@@ -0,0 +1,146 @@
+#include "stdafx.h"
+#include "openttd.h"
+#include "music/win32_m.h"
+#include <windows.h>
+
+static struct {
+	bool stop_song;
+	bool terminate;
+	bool playing;
+	int new_vol;
+	HANDLE wait_obj;
+	char start_song[260];
+} _midi;
+
+static void Win32MidiPlaySong(const char *filename)
+{
+	strcpy(_midi.start_song, filename);
+	_midi.playing = true;
+	_midi.stop_song = false;
+	SetEvent(_midi.wait_obj);
+}
+
+static void Win32MidiStopSong(void)
+{
+	if (_midi.playing) {
+		_midi.stop_song = true;
+		_midi.start_song[0] = '\0';
+		SetEvent(_midi.wait_obj);
+	}
+}
+
+static bool Win32MidiIsSongPlaying(void)
+{
+	return _midi.playing;
+}
+
+static void Win32MidiSetVolume(byte vol)
+{
+	_midi.new_vol = vol;
+	SetEvent(_midi.wait_obj);
+}
+
+static long CDECL MidiSendCommand(const char *cmd, ...) {
+	va_list va;
+	char buf[512];
+
+	va_start(va, cmd);
+	vsprintf(buf, cmd, va);
+	va_end(va);
+	return mciSendStringA(buf, NULL, 0, 0);
+}
+
+static bool MidiIntPlaySong(const char *filename)
+{
+	MidiSendCommand("close all");
+	if (MidiSendCommand("open \"%s\" type sequencer alias song", filename) != 0)
+		return false;
+
+	if (MidiSendCommand("play song from 0") != 0)
+		return false;
+	return true;
+}
+
+static void MidiIntStopSong(void)
+{
+	MidiSendCommand("close all");
+}
+
+static void MidiIntSetVolume(int vol)
+{
+	uint v = (vol * 65535 / 127);
+	midiOutSetVolume((HMIDIOUT)-1, v + (v << 16));
+}
+
+static bool MidiIntIsSongPlaying(void)
+{
+	char buf[16];
+	mciSendStringA("status song mode", buf, sizeof(buf), 0);
+	return strcmp(buf, "playing") == 0 || strcmp(buf, "seeking") == 0;
+}
+
+static DWORD WINAPI MidiThread(LPVOID arg)
+{
+	_midi.wait_obj = CreateEvent(NULL, FALSE, FALSE, NULL);
+
+	do {
+		char *s;
+		int vol;
+
+		vol = _midi.new_vol;
+		if (vol != -1) {
+			_midi.new_vol = -1;
+			MidiIntSetVolume(vol);
+		}
+
+		s = _midi.start_song;
+		if (s[0] != '\0') {
+			_midi.playing = MidiIntPlaySong(s);
+			s[0] = '\0';
+
+			// Delay somewhat in case we don't manage to play.
+			if (!_midi.playing) {
+				Sleep(5000);
+			}
+		}
+
+		if (_midi.stop_song && _midi.playing) {
+			_midi.stop_song = false;
+			_midi.playing = false;
+			MidiIntStopSong();
+		}
+
+		if (_midi.playing && !MidiIntIsSongPlaying())
+			_midi.playing = false;
+
+		WaitForMultipleObjects(1, &_midi.wait_obj, FALSE, 1000);
+	} while (!_midi.terminate);
+
+	DeleteObject(_midi.wait_obj);
+	return 0;
+}
+
+static const char *Win32MidiStart(const char * const *parm)
+{
+	DWORD threadId;
+
+	memset(&_midi, 0, sizeof(_midi));
+	_midi.new_vol = -1;
+	CreateThread(NULL, 8192, MidiThread, 0, 0, &threadId);
+	return 0;
+}
+
+static void Win32MidiStop(void)
+{
+	_midi.terminate = true;
+	SetEvent(_midi.wait_obj);
+}
+
+const HalMusicDriver _win32_music_driver = {
+	Win32MidiStart,
+	Win32MidiStop,
+	Win32MidiPlaySong,
+	Win32MidiStopSong,
+	Win32MidiIsSongPlaying,
+	Win32MidiSetVolume,
+};
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/music/win32_m.h	Sat Jul 23 15:48:00 2005 +0000
@@ -0,0 +1,8 @@
+#ifndef MUSIC_WIN32_H
+#define MUSIC_WIN32_H
+
+#include "hal.h"
+
+extern const HalMusicDriver _win32_music_driver;
+
+#endif
--- a/sound/null.c	Sat Jul 23 15:34:05 2005 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,11 +0,0 @@
-#include "stdafx.h"
-#include "openttd.h"
-#include "sound/null.h"
-
-static const char *NullSoundStart(const char * const *parm) { return NULL; }
-static void NullSoundStop(void) {}
-
-const HalSoundDriver _null_sound_driver = {
-	NullSoundStart,
-	NullSoundStop,
-};
--- a/sound/null.h	Sat Jul 23 15:34:05 2005 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,8 +0,0 @@
-#ifndef SOUND_NULL_H
-#define SOUND_NULL_H
-
-#include "hal.h"
-
-extern const HalSoundDriver _null_sound_driver;
-
-#endif
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/sound/null_s.c	Sat Jul 23 15:48:00 2005 +0000
@@ -0,0 +1,11 @@
+#include "stdafx.h"
+#include "openttd.h"
+#include "sound/null_s.h"
+
+static const char *NullSoundStart(const char * const *parm) { return NULL; }
+static void NullSoundStop(void) {}
+
+const HalSoundDriver _null_sound_driver = {
+	NullSoundStart,
+	NullSoundStop,
+};
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/sound/null_s.h	Sat Jul 23 15:48:00 2005 +0000
@@ -0,0 +1,8 @@
+#ifndef SOUND_NULL_H
+#define SOUND_NULL_H
+
+#include "hal.h"
+
+extern const HalSoundDriver _null_sound_driver;
+
+#endif
--- a/sound/sdl.c	Sat Jul 23 15:34:05 2005 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,40 +0,0 @@
-#include "stdafx.h"
-#include "openttd.h"
-#include "driver.h"
-#include "mixer.h"
-#include "sdl.h"
-#include "sound/sdl.h"
-#include <SDL.h>
-
-static void CDECL fill_sound_buffer(void *userdata, Uint8 *stream, int len)
-{
-	MxMixSamples(_mixer, stream, len / 4);
-}
-
-static const char *SdlSoundStart(const char * const *parm)
-{
-	SDL_AudioSpec spec;
-
-	const char *s = SdlOpen(SDL_INIT_AUDIO);
-	if (s != NULL) return s;
-
-	spec.freq = GetDriverParamInt(parm, "hz", 11025);
-	spec.format = AUDIO_S16SYS;
-	spec.channels = 2;
-	spec.samples = 512;
-	spec.callback = fill_sound_buffer;
-	SDL_CALL SDL_OpenAudio(&spec, &spec);
-	SDL_CALL SDL_PauseAudio(0);
-	return NULL;
-}
-
-static void SdlSoundStop(void)
-{
-	SDL_CALL SDL_CloseAudio();
-	SdlClose(SDL_INIT_AUDIO);
-}
-
-const HalSoundDriver _sdl_sound_driver = {
-	SdlSoundStart,
-	SdlSoundStop,
-};
--- a/sound/sdl.h	Sat Jul 23 15:34:05 2005 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,8 +0,0 @@
-#ifndef SOUND_SDL_H
-#define SOUND_SDL_H
-
-#include "hal.h"
-
-extern const HalSoundDriver _sdl_sound_driver;
-
-#endif
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/sound/sdl_s.c	Sat Jul 23 15:48:00 2005 +0000
@@ -0,0 +1,40 @@
+#include "stdafx.h"
+#include "openttd.h"
+#include "driver.h"
+#include "mixer.h"
+#include "sdl.h"
+#include "sound/sdl_s.h"
+#include <SDL.h>
+
+static void CDECL fill_sound_buffer(void *userdata, Uint8 *stream, int len)
+{
+	MxMixSamples(_mixer, stream, len / 4);
+}
+
+static const char *SdlSoundStart(const char * const *parm)
+{
+	SDL_AudioSpec spec;
+
+	const char *s = SdlOpen(SDL_INIT_AUDIO);
+	if (s != NULL) return s;
+
+	spec.freq = GetDriverParamInt(parm, "hz", 11025);
+	spec.format = AUDIO_S16SYS;
+	spec.channels = 2;
+	spec.samples = 512;
+	spec.callback = fill_sound_buffer;
+	SDL_CALL SDL_OpenAudio(&spec, &spec);
+	SDL_CALL SDL_PauseAudio(0);
+	return NULL;
+}
+
+static void SdlSoundStop(void)
+{
+	SDL_CALL SDL_CloseAudio();
+	SdlClose(SDL_INIT_AUDIO);
+}
+
+const HalSoundDriver _sdl_sound_driver = {
+	SdlSoundStart,
+	SdlSoundStop,
+};
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/sound/sdl_s.h	Sat Jul 23 15:48:00 2005 +0000
@@ -0,0 +1,8 @@
+#ifndef SOUND_SDL_H
+#define SOUND_SDL_H
+
+#include "hal.h"
+
+extern const HalSoundDriver _sdl_sound_driver;
+
+#endif
--- a/sound/win32.c	Sat Jul 23 15:34:05 2005 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,84 +0,0 @@
-#include "stdafx.h"
-#include "openttd.h"
-#include "driver.h"
-#include "functions.h"
-#include "mixer.h"
-#include "sound/win32.h"
-#include <windows.h>
-
-static HWAVEOUT _waveout;
-static WAVEHDR _wave_hdr[2];
-static int _bufsize;
-
-static void PrepareHeader(WAVEHDR *hdr)
-{
-	hdr->dwBufferLength = _bufsize * 4;
-	hdr->dwFlags = 0;
-	hdr->lpData = malloc(_bufsize * 4);
-	if (hdr->lpData == NULL ||
-			waveOutPrepareHeader(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
-		error("waveOutPrepareHeader failed");
-}
-
-static void FillHeaders(void)
-{
-	WAVEHDR *hdr;
-
-	for (hdr = _wave_hdr; hdr != endof(_wave_hdr); hdr++) {
-		if (!(hdr->dwFlags & WHDR_INQUEUE)) {
-			MxMixSamples(_mixer, hdr->lpData, hdr->dwBufferLength / 4);
-			if (waveOutWrite(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
-				error("waveOutWrite failed");
-		}
-	}
-}
-
-static void CALLBACK waveOutProc(HWAVEOUT hwo, UINT uMsg, DWORD dwInstance,
-	DWORD dwParam1, DWORD dwParam2)
-{
-	switch (uMsg) {
-		case WOM_DONE:
-			if (_waveout) FillHeaders();
-			break;
-
-		default:
-			break;
-	}
-}
-
-static const char *Win32SoundStart(const char* const* parm)
-{
-	WAVEFORMATEX wfex;
-	int hz;
-
-	_bufsize = GetDriverParamInt(parm, "bufsize", 1024);
-	hz = GetDriverParamInt(parm, "hz", 11025);
-	wfex.wFormatTag = WAVE_FORMAT_PCM;
-	wfex.nChannels = 2;
-	wfex.nSamplesPerSec = hz;
-	wfex.nAvgBytesPerSec = hz * 2 * 2;
-	wfex.nBlockAlign = 4;
-	wfex.wBitsPerSample = 16;
-	if (waveOutOpen(&_waveout, WAVE_MAPPER, &wfex, (DWORD)&waveOutProc, 0, CALLBACK_FUNCTION) != MMSYSERR_NOERROR)
-		return "waveOutOpen failed";
-	PrepareHeader(&_wave_hdr[0]);
-	PrepareHeader(&_wave_hdr[1]);
-	FillHeaders();
-	return NULL;
-}
-
-static void Win32SoundStop(void)
-{
-	HWAVEOUT waveout = _waveout;
-
-	_waveout = NULL;
-	waveOutReset(waveout);
-	waveOutUnprepareHeader(waveout, &_wave_hdr[0], sizeof(WAVEHDR));
-	waveOutUnprepareHeader(waveout, &_wave_hdr[1], sizeof(WAVEHDR));
-	waveOutClose(waveout);
-}
-
-const HalSoundDriver _win32_sound_driver = {
-	Win32SoundStart,
-	Win32SoundStop,
-};
--- a/sound/win32.h	Sat Jul 23 15:34:05 2005 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,8 +0,0 @@
-#ifndef SOUND_WIN32_H
-#define SOUND_WIN32_H
-
-#include "hal.h"
-
-extern const HalSoundDriver _win32_sound_driver;
-
-#endif
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/sound/win32_s.c	Sat Jul 23 15:48:00 2005 +0000
@@ -0,0 +1,84 @@
+#include "stdafx.h"
+#include "openttd.h"
+#include "driver.h"
+#include "functions.h"
+#include "mixer.h"
+#include "sound/win32_s.h"
+#include <windows.h>
+
+static HWAVEOUT _waveout;
+static WAVEHDR _wave_hdr[2];
+static int _bufsize;
+
+static void PrepareHeader(WAVEHDR *hdr)
+{
+	hdr->dwBufferLength = _bufsize * 4;
+	hdr->dwFlags = 0;
+	hdr->lpData = malloc(_bufsize * 4);
+	if (hdr->lpData == NULL ||
+			waveOutPrepareHeader(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
+		error("waveOutPrepareHeader failed");
+}
+
+static void FillHeaders(void)
+{
+	WAVEHDR *hdr;
+
+	for (hdr = _wave_hdr; hdr != endof(_wave_hdr); hdr++) {
+		if (!(hdr->dwFlags & WHDR_INQUEUE)) {
+			MxMixSamples(_mixer, hdr->lpData, hdr->dwBufferLength / 4);
+			if (waveOutWrite(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
+				error("waveOutWrite failed");
+		}
+	}
+}
+
+static void CALLBACK waveOutProc(HWAVEOUT hwo, UINT uMsg, DWORD dwInstance,
+	DWORD dwParam1, DWORD dwParam2)
+{
+	switch (uMsg) {
+		case WOM_DONE:
+			if (_waveout) FillHeaders();
+			break;
+
+		default:
+			break;
+	}
+}
+
+static const char *Win32SoundStart(const char* const* parm)
+{
+	WAVEFORMATEX wfex;
+	int hz;
+
+	_bufsize = GetDriverParamInt(parm, "bufsize", 1024);
+	hz = GetDriverParamInt(parm, "hz", 11025);
+	wfex.wFormatTag = WAVE_FORMAT_PCM;
+	wfex.nChannels = 2;
+	wfex.nSamplesPerSec = hz;
+	wfex.nAvgBytesPerSec = hz * 2 * 2;
+	wfex.nBlockAlign = 4;
+	wfex.wBitsPerSample = 16;
+	if (waveOutOpen(&_waveout, WAVE_MAPPER, &wfex, (DWORD)&waveOutProc, 0, CALLBACK_FUNCTION) != MMSYSERR_NOERROR)
+		return "waveOutOpen failed";
+	PrepareHeader(&_wave_hdr[0]);
+	PrepareHeader(&_wave_hdr[1]);
+	FillHeaders();
+	return NULL;
+}
+
+static void Win32SoundStop(void)
+{
+	HWAVEOUT waveout = _waveout;
+
+	_waveout = NULL;
+	waveOutReset(waveout);
+	waveOutUnprepareHeader(waveout, &_wave_hdr[0], sizeof(WAVEHDR));
+	waveOutUnprepareHeader(waveout, &_wave_hdr[1], sizeof(WAVEHDR));
+	waveOutClose(waveout);
+}
+
+const HalSoundDriver _win32_sound_driver = {
+	Win32SoundStart,
+	Win32SoundStop,
+};
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/sound/win32_s.h	Sat Jul 23 15:48:00 2005 +0000
@@ -0,0 +1,8 @@
+#ifndef SOUND_WIN32_H
+#define SOUND_WIN32_H
+
+#include "hal.h"
+
+extern const HalSoundDriver _win32_sound_driver;
+
+#endif
--- a/unix.c	Sat Jul 23 15:34:05 2005 +0000
+++ b/unix.c	Sat Jul 23 15:48:00 2005 +0000
@@ -8,13 +8,13 @@
 #include "variables.h"
 
 #include "music/extmidi.h"
-#include "music/null.h"
+#include "music/null_m.h"
 
-#include "sound/null.h"
-#include "sound/sdl.h"
+#include "sound/null_s.h"
+#include "sound/sdl_s.h"
 
-#include "video/null.h"
-#include "video/sdl.h"
+#include "video/null_v.h"
+#include "video/sdl_v.h"
 
 #include <dirent.h>
 #include <unistd.h>
--- a/video/null.c	Sat Jul 23 15:34:05 2005 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,45 +0,0 @@
-#include "stdafx.h"
-#include "openttd.h"
-#include "gfx.h"
-#include "variables.h"
-#include "video/null.h"
-#include "window.h"
-
-static void* _null_video_mem = NULL;
-
-static const char* NullVideoStart(const char* const* parm)
-{
-	_screen.width = _screen.pitch = _cur_resolution[0];
-	_screen.height = _cur_resolution[1];
-	_null_video_mem = malloc(_cur_resolution[0] * _cur_resolution[1]);
-	return NULL;
-}
-
-static void NullVideoStop(void) { free(_null_video_mem); }
-
-static void NullVideoMakeDirty(int left, int top, int width, int height) {}
-
-static int NullVideoMainLoop(void)
-{
-	uint i;
-
-	for (i = 0; i < 1000; i++) {
-		GameLoop();
-		_screen.dst_ptr = _null_video_mem;
-		UpdateWindows();
-	}
-
-	return ML_QUIT;
-}
-
-static bool NullVideoChangeRes(int w, int h) { return false; }
-static void NullVideoFullScreen(bool fs) {}
-
-const HalVideoDriver _null_video_driver = {
-	NullVideoStart,
-	NullVideoStop,
-	NullVideoMakeDirty,
-	NullVideoMainLoop,
-	NullVideoChangeRes,
-	NullVideoFullScreen,
-};
--- a/video/null.h	Sat Jul 23 15:34:05 2005 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,8 +0,0 @@
-#ifndef VIDEO_NULL_H
-#define VIDEO_NULL_H
-
-#include "hal.h"
-
-extern const HalVideoDriver _null_video_driver;
-
-#endif
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/video/null_v.c	Sat Jul 23 15:48:00 2005 +0000
@@ -0,0 +1,45 @@
+#include "stdafx.h"
+#include "openttd.h"
+#include "gfx.h"
+#include "variables.h"
+#include "video/null_v.h"
+#include "window.h"
+
+static void* _null_video_mem = NULL;
+
+static const char* NullVideoStart(const char* const* parm)
+{
+	_screen.width = _screen.pitch = _cur_resolution[0];
+	_screen.height = _cur_resolution[1];
+	_null_video_mem = malloc(_cur_resolution[0] * _cur_resolution[1]);
+	return NULL;
+}
+
+static void NullVideoStop(void) { free(_null_video_mem); }
+
+static void NullVideoMakeDirty(int left, int top, int width, int height) {}
+
+static int NullVideoMainLoop(void)
+{
+	uint i;
+
+	for (i = 0; i < 1000; i++) {
+		GameLoop();
+		_screen.dst_ptr = _null_video_mem;
+		UpdateWindows();
+	}
+
+	return ML_QUIT;
+}
+
+static bool NullVideoChangeRes(int w, int h) { return false; }
+static void NullVideoFullScreen(bool fs) {}
+
+const HalVideoDriver _null_video_driver = {
+	NullVideoStart,
+	NullVideoStop,
+	NullVideoMakeDirty,
+	NullVideoMainLoop,
+	NullVideoChangeRes,
+	NullVideoFullScreen,
+};
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/video/null_v.h	Sat Jul 23 15:48:00 2005 +0000
@@ -0,0 +1,8 @@
+#ifndef VIDEO_NULL_H
+#define VIDEO_NULL_H
+
+#include "hal.h"
+
+extern const HalVideoDriver _null_video_driver;
+
+#endif
--- a/video/sdl.c	Sat Jul 23 15:34:05 2005 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,488 +0,0 @@
-#include "stdafx.h"
-#include "openttd.h"
-#include "debug.h"
-#include "functions.h"
-#include "gfx.h"
-#include "macros.h"
-#include "sdl.h"
-#include "window.h"
-#include "video/sdl.h"
-#include <SDL.h>
-#include "network.h"
-#include "variables.h"
-
-static SDL_Surface *_sdl_screen;
-static bool _all_modes;
-
-#define MAX_DIRTY_RECTS 100
-static SDL_Rect _dirty_rects[MAX_DIRTY_RECTS];
-static int _num_dirty_rects;
-
-static void SdlVideoMakeDirty(int left, int top, int width, int height)
-{
-//	printf("(%d,%d)-(%d,%d)\n", left, top, width, height);
-//	_pixels_redrawn += width*height;
-	if (_num_dirty_rects < MAX_DIRTY_RECTS) {
-		_dirty_rects[_num_dirty_rects].x = left;
-		_dirty_rects[_num_dirty_rects].y = top;
-		_dirty_rects[_num_dirty_rects].w = width;
-		_dirty_rects[_num_dirty_rects].h = height;
-	}
-	_num_dirty_rects++;
-}
-
-static SDL_Color pal[256];
-
-static void UpdatePalette(uint start, uint end)
-{
-	uint i;
-
-	for (i = start; i != end; i++) {
-		pal[i].r = _cur_palette[i].r;
-		pal[i].g = _cur_palette[i].g;
-		pal[i].b = _cur_palette[i].b;
-		pal[i].unused = 0;
-	}
-
-	SDL_CALL SDL_SetColors(_sdl_screen, pal, start, end);
-}
-
-static void InitPalette(void)
-{
-	UpdatePalette(0, 256);
-}
-
-static void CheckPaletteAnim(void)
-{
-	if(_pal_last_dirty != -1) {
-		UpdatePalette(_pal_first_dirty, _pal_last_dirty + 1);
-		_pal_last_dirty = -1;
-	}
-}
-
-static void DrawSurfaceToScreen(void)
-{
-	int n = _num_dirty_rects;
-	if (n != 0) {
-		_num_dirty_rects = 0;
-		if (n > MAX_DIRTY_RECTS)
-			SDL_CALL SDL_UpdateRect(_sdl_screen, 0, 0, 0, 0);
-		else
-			SDL_CALL SDL_UpdateRects(_sdl_screen, n, _dirty_rects);
-	}
-}
-
-static const uint16 default_resolutions[][2] = {
-	{ 640,  480},
-	{ 800,  600},
-	{1024,  768},
-	{1152,  864},
-	{1280,  800},
-	{1280,  960},
-	{1280, 1024},
-	{1400, 1050},
-	{1600, 1200},
-	{1680, 1050},
-	{1920, 1200}
-};
-
-static void GetVideoModes(void)
-{
-	int i;
-	SDL_Rect **modes;
-
-	modes = SDL_CALL SDL_ListModes(NULL, SDL_SWSURFACE + (_fullscreen ? SDL_FULLSCREEN : 0));
-
-	if (modes == NULL)
-		error("sdl: no modes available");
-
-	_all_modes = (modes == (void*)-1);
-
-	if (_all_modes) {
-		// all modes available, put some default ones here
-		memcpy(_resolutions, default_resolutions, sizeof(default_resolutions));
-		_num_resolutions = lengthof(default_resolutions);
-	} else {
-		int n = 0;
-		for (i = 0; modes[i]; i++) {
-			int w = modes[i]->w;
-			int h = modes[i]->h;
-			if (IS_INT_INSIDE(w, 640, MAX_SCREEN_WIDTH + 1) &&
-					IS_INT_INSIDE(h, 480, MAX_SCREEN_HEIGHT + 1)) {
-				int j;
-				for (j = 0; j < n; j++) {
-					if (_resolutions[j][0] == w && _resolutions[j][1] == h) break;
-				}
-
-				if (j == n) {
-					_resolutions[j][0] = w;
-					_resolutions[j][1] = h;
-					if (++n == lengthof(_resolutions)) break;
-				}
-			}
-		}
-		_num_resolutions = n;
-		SortResolutions(_num_resolutions);
-	}
-}
-
-static int GetAvailableVideoMode(int *w, int *h)
-{
-	int i;
-	int best;
-	uint delta;
-
-	// all modes available?
-	if (_all_modes)
-		return 1;
-
-	// is the wanted mode among the available modes?
-	for (i = 0; i != _num_resolutions; i++) {
-		if(*w == _resolutions[i][0] && *h == _resolutions[i][1])
-			return 1;
-	}
-
-	// use the closest possible resolution
-	best = 0;
-	delta = abs((_resolutions[0][0] - *w) * (_resolutions[0][1] - *h));
-	for (i = 1; i != _num_resolutions; ++i) {
-		uint newdelta = abs((_resolutions[i][0] - *w) * (_resolutions[i][1] - *h));
-		if (newdelta < delta) {
-			best = i;
-			delta = newdelta;
-		}
-	}
-	*w = _resolutions[best][0];
-	*h = _resolutions[best][1];
-	return 2;
-}
-
-extern const char _openttd_revision[];
-
-static bool CreateMainSurface(int w, int h)
-{
-	SDL_Surface *newscreen;
-	char caption[50];
-
-	GetAvailableVideoMode(&w, &h);
-
-	DEBUG(misc, 1) ("sdl: using mode %dx%d", w, h);
-
-	// DO NOT CHANGE TO HWSURFACE, IT DOES NOT WORK
-	newscreen = SDL_CALL SDL_SetVideoMode(w, h, 8, SDL_SWSURFACE | SDL_HWPALETTE | (_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE));
-	if (newscreen == NULL)
-		return false;
-
-	_screen.width = newscreen->w;
-	_screen.height = newscreen->h;
-	_screen.pitch = newscreen->pitch;
-
-	_sdl_screen = newscreen;
-	InitPalette();
-
-	snprintf(caption, sizeof(caption), "OpenTTD %s", _openttd_revision);
-	SDL_CALL SDL_WM_SetCaption(caption, caption);
-	SDL_CALL SDL_ShowCursor(0);
-
-	GameSizeChanged();
-
-	return true;
-}
-
-typedef struct VkMapping {
-	uint16 vk_from;
-	byte vk_count;
-	byte map_to;
-} VkMapping;
-
-#define AS(x, z) {x, 0, z}
-#define AM(x, y, z, w) {x, y - x, z}
-
-static const VkMapping _vk_mapping[] = {
-	// Pageup stuff + up/down
-	AM(SDLK_PAGEUP, SDLK_PAGEDOWN, WKC_PAGEUP, WKC_PAGEDOWN),
-	AS(SDLK_UP,			WKC_UP),
-	AS(SDLK_DOWN,		WKC_DOWN),
-	AS(SDLK_LEFT,		WKC_LEFT),
-	AS(SDLK_RIGHT,	WKC_RIGHT),
-
-	AS(SDLK_HOME,		WKC_HOME),
-	AS(SDLK_END,		WKC_END),
-
-	AS(SDLK_INSERT,	WKC_INSERT),
-	AS(SDLK_DELETE,	WKC_DELETE),
-
-	// Map letters & digits
-	AM(SDLK_a, SDLK_z, 'A', 'Z'),
-	AM(SDLK_0, SDLK_9, '0', '9'),
-
-	AS(SDLK_ESCAPE,	WKC_ESC),
-	AS(SDLK_PAUSE,  WKC_PAUSE),
-	AS(SDLK_BACKSPACE,	WKC_BACKSPACE),
-
-	AS(SDLK_SPACE,		WKC_SPACE),
-	AS(SDLK_RETURN,		WKC_RETURN),
-	AS(SDLK_TAB,			WKC_TAB),
-
-	// Function keys
-	AM(SDLK_F1, SDLK_F12, WKC_F1, WKC_F12),
-
-	// Numeric part.
-	// What is the virtual keycode for numeric enter??
-	AM(SDLK_KP0, SDLK_KP9, WKC_NUM_0, WKC_NUM_9),
-	AS(SDLK_KP_DIVIDE,		WKC_NUM_DIV),
-	AS(SDLK_KP_MULTIPLY,	WKC_NUM_MUL),
-	AS(SDLK_KP_MINUS,			WKC_NUM_MINUS),
-	AS(SDLK_KP_PLUS,			WKC_NUM_PLUS),
-	AS(SDLK_KP_ENTER,			WKC_NUM_ENTER),
-	AS(SDLK_KP_PERIOD,		WKC_NUM_DECIMAL)
-};
-
-static uint32 ConvertSdlKeyIntoMy(SDL_keysym *sym)
-{
-	const VkMapping *map;
-	uint key = 0;
-	for (map = _vk_mapping; map != endof(_vk_mapping); ++map) {
-		if ((uint)(sym->sym - map->vk_from) <= map->vk_count) {
-			key = sym->sym - map->vk_from + map->map_to;
-			break;
-		}
-	}
-
-	// check scancode for BACKQUOTE key, because we want the key left of "1", not anything else (on non-US keyboards)
-#if defined(WIN32) || defined(__OS2__)
-	if (sym->scancode == 41) key |= WKC_BACKQUOTE;
-#elif defined(__APPLE__)
-	if (sym->scancode == 10) key |= WKC_BACKQUOTE;
-#elif defined(__MORPHOS__)
-	if (sym->scancode == 0)  key |= WKC_BACKQUOTE;  // yes, that key is code '0' under MorphOS :)
-#elif defined(__BEOS__)
-	if (sym->scancode == 17)  key |= WKC_BACKQUOTE;
-#elif defined(__SVR4) && defined(__sun)
-	if (sym->scancode == 60) key |= WKC_BACKQUOTE;
-	if (sym->scancode == 49) key |= WKC_BACKSPACE;
-#elif defined(__sgi__)
-	if (sym->scancode == 22) key |= WKC_BACKQUOTE;
-#else
-	if (sym->scancode == 41) key |= WKC_BACKQUOTE; // Linux console
-	if (sym->scancode == 49) key |= WKC_BACKQUOTE;
-#endif
-
-	// META are the command keys on mac
-	if (sym->mod & KMOD_META) key |= WKC_META;
-	if (sym->mod & KMOD_SHIFT) key |= WKC_SHIFT;
-	if (sym->mod & KMOD_CTRL) key |= WKC_CTRL;
-	if (sym->mod & KMOD_ALT) key |= WKC_ALT;
-	// these two lines really help porting hotkey combos. Uncomment to use -- Bjarni
-	//printf("scancode character pressed %d\n", sym->scancode);
-	//printf("unicode character pressed %d\n", sym->unicode);
-	return (key << 16) + sym->unicode;
-}
-
-extern void DoExitSave(void);
-
-static int PollEvent(void)
-{
-	SDL_Event ev;
-
-	if (!SDL_CALL SDL_PollEvent(&ev))
-		return -2;
-
-	switch (ev.type) {
-	case SDL_MOUSEMOTION:
-		if (_cursor.fix_at) {
-			int dx = ev.motion.x - _cursor.pos.x;
-			int dy = ev.motion.y - _cursor.pos.y;
-			if (dx != 0 || dy != 0) {
-				_cursor.delta.x += dx;
-				_cursor.delta.y += dy;
-				SDL_CALL SDL_WarpMouse(_cursor.pos.x, _cursor.pos.y);
-			}
-		} else {
-			_cursor.delta.x = ev.motion.x - _cursor.pos.x;
-			_cursor.delta.y = ev.motion.y - _cursor.pos.y;
-			_cursor.pos.x = ev.motion.x;
-			_cursor.pos.y = ev.motion.y;
-			_cursor.dirty = true;
-		}
-		break;
-
-	case SDL_MOUSEBUTTONDOWN:
-		if (_rightclick_emulate && (SDL_CALL SDL_GetModState() & (KMOD_LCTRL | KMOD_RCTRL)))
-			ev.button.button = SDL_BUTTON_RIGHT;
-
-		switch (ev.button.button) {
-			case SDL_BUTTON_LEFT:
-				_left_button_down = true;
-				break;
-			case SDL_BUTTON_RIGHT:
-				_right_button_down = true;
-				_right_button_clicked = true;
-				break;
-			case SDL_BUTTON_WHEELUP:
-				_cursor.wheel--;
-				break;
-			case SDL_BUTTON_WHEELDOWN:
-				_cursor.wheel++;
-				break;
-			default:
-				break;
-		}
-		break;
-
-	case SDL_MOUSEBUTTONUP:
-		if (_rightclick_emulate) {
-			_right_button_down = false;
-			_left_button_down = false;
-			_left_button_clicked = false;
-		} else if (ev.button.button == SDL_BUTTON_LEFT) {
-			_left_button_down = false;
-			_left_button_clicked = false;
-		} else if (ev.button.button == SDL_BUTTON_RIGHT) {
-			_right_button_down = false;
-		}
-		break;
-
-	case SDL_QUIT:
-		// do not ask to quit on the main screen
-		if (_game_mode != GM_MENU) {
-			if(_patches.autosave_on_exit) {
-				DoExitSave();
-				return ML_QUIT;
-			} else
-				AskExitGame();
-		} else
-			return ML_QUIT;
-		break;
-
-		case SDL_KEYDOWN: /* Toggle full-screen on ALT + ENTER/F */
-		if ((ev.key.keysym.mod & (KMOD_ALT | KMOD_META)) &&
-				(ev.key.keysym.sym == SDLK_RETURN || ev.key.keysym.sym == SDLK_f)) {
-			ToggleFullScreen(!_fullscreen);
-		} else
-			_pressed_key = ConvertSdlKeyIntoMy(&ev.key.keysym);
-
-		break;
-
-	case SDL_VIDEORESIZE: {
-		int w = clamp(ev.resize.w, 64, MAX_SCREEN_WIDTH);
-		int h = clamp(ev.resize.h, 64, MAX_SCREEN_HEIGHT);
-		ChangeResInGame(w, h);
-		break;
-	}
-	}
-	return -1;
-}
-
-static const char *SdlVideoStart(const char * const *parm)
-{
-	char buf[30];
-
-	const char *s = SdlOpen(SDL_INIT_VIDEO);
-	if (s != NULL) return s;
-
-	SDL_CALL SDL_VideoDriverName(buf, 30);
-	DEBUG(misc, 1) ("sdl: using driver '%s'", buf);
-
-	GetVideoModes();
-	CreateMainSurface(_cur_resolution[0], _cur_resolution[1]);
-	MarkWholeScreenDirty();
-
-	SDL_CALL SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
-	SDL_CALL SDL_EnableUNICODE(1);
-	return NULL;
-}
-
-static void SdlVideoStop(void)
-{
-	SdlClose(SDL_INIT_VIDEO);
-}
-
-static int SdlVideoMainLoop(void)
-{
-	uint32 next_tick = SDL_CALL SDL_GetTicks() + 30;
-	uint32 cur_ticks;
-	uint32 pal_tick = 0;
-	int i;
-	uint32 mod;
-	int numkeys;
-	Uint8 *keys;
-
-	for (;;) {
-		InteractiveRandom(); // randomness
-
-		while ((i = PollEvent()) == -1) {}
-		if (i >= 0) return i;
-
-		if (_exit_game) return ML_QUIT;
-
-		mod = SDL_CALL SDL_GetModState();
-		keys = SDL_CALL SDL_GetKeyState(&numkeys);
-#if defined(_DEBUG)
-		if (_shift_pressed)
-#else
-		if (keys[SDLK_TAB])
-#endif
-		{
-			if (!_networking && _game_mode != GM_MENU) _fast_forward |= 2;
-		} else if (_fast_forward & 2) {
-			_fast_forward = 0;
-		}
-
-		cur_ticks = SDL_CALL SDL_GetTicks();
-		if ((_fast_forward && !_pause) || cur_ticks > next_tick)
-			next_tick = cur_ticks;
-
-		if (cur_ticks == next_tick) {
-			next_tick += 30;
-
-			_ctrl_pressed = !!(mod & (KMOD_LCTRL | KMOD_RCTRL));
-			_shift_pressed = !!(mod & (KMOD_LSHIFT | KMOD_RSHIFT));
-			_dbg_screen_rect = !!(mod & KMOD_CAPS);
-
-			// determine which directional keys are down
-			_dirkeys =
-				(keys[SDLK_LEFT]  ? 1 : 0) |
-				(keys[SDLK_UP]    ? 2 : 0) |
-				(keys[SDLK_RIGHT] ? 4 : 0) |
-				(keys[SDLK_DOWN]  ? 8 : 0);
-			GameLoop();
-
-			_screen.dst_ptr = _sdl_screen->pixels;
-			UpdateWindows();
-			if (++pal_tick > 4) {
-				CheckPaletteAnim();
-				pal_tick = 1;
-			}
-			DrawSurfaceToScreen();
-		} else {
-			SDL_CALL SDL_Delay(1);
-			_screen.dst_ptr = _sdl_screen->pixels;
-			DrawTextMessage();
-			DrawMouseCursor();
-			DrawSurfaceToScreen();
-		}
-	}
-}
-
-static bool SdlVideoChangeRes(int w, int h)
-{
-	return CreateMainSurface(w, h);
-}
-
-static void SdlVideoFullScreen(bool full_screen)
-{
-	_fullscreen = full_screen;
-	GetVideoModes(); // get the list of available video modes
-	if (!_video_driver->change_resolution(_cur_resolution[0], _cur_resolution[1]))
-		_fullscreen ^= true; // switching resolution failed, put back full_screen to original status
-}
-
-const HalVideoDriver _sdl_video_driver = {
-	SdlVideoStart,
-	SdlVideoStop,
-	SdlVideoMakeDirty,
-	SdlVideoMainLoop,
-	SdlVideoChangeRes,
-	SdlVideoFullScreen,
-};
--- a/video/sdl.h	Sat Jul 23 15:34:05 2005 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,8 +0,0 @@
-#ifndef VIDEO_SDL_H
-#define VIDEO_SDL_H
-
-#include "hal.h"
-
-extern const HalVideoDriver _sdl_video_driver;
-
-#endif
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/video/sdl_v.c	Sat Jul 23 15:48:00 2005 +0000
@@ -0,0 +1,488 @@
+#include "stdafx.h"
+#include "openttd.h"
+#include "debug.h"
+#include "functions.h"
+#include "gfx.h"
+#include "macros.h"
+#include "sdl.h"
+#include "window.h"
+#include "video/sdl_v.h"
+#include <SDL.h>
+#include "network.h"
+#include "variables.h"
+
+static SDL_Surface *_sdl_screen;
+static bool _all_modes;
+
+#define MAX_DIRTY_RECTS 100
+static SDL_Rect _dirty_rects[MAX_DIRTY_RECTS];
+static int _num_dirty_rects;
+
+static void SdlVideoMakeDirty(int left, int top, int width, int height)
+{
+//	printf("(%d,%d)-(%d,%d)\n", left, top, width, height);
+//	_pixels_redrawn += width*height;
+	if (_num_dirty_rects < MAX_DIRTY_RECTS) {
+		_dirty_rects[_num_dirty_rects].x = left;
+		_dirty_rects[_num_dirty_rects].y = top;
+		_dirty_rects[_num_dirty_rects].w = width;
+		_dirty_rects[_num_dirty_rects].h = height;
+	}
+	_num_dirty_rects++;
+}
+
+static SDL_Color pal[256];
+
+static void UpdatePalette(uint start, uint end)
+{
+	uint i;
+
+	for (i = start; i != end; i++) {
+		pal[i].r = _cur_palette[i].r;
+		pal[i].g = _cur_palette[i].g;
+		pal[i].b = _cur_palette[i].b;
+		pal[i].unused = 0;
+	}
+
+	SDL_CALL SDL_SetColors(_sdl_screen, pal, start, end);
+}
+
+static void InitPalette(void)
+{
+	UpdatePalette(0, 256);
+}
+
+static void CheckPaletteAnim(void)
+{
+	if(_pal_last_dirty != -1) {
+		UpdatePalette(_pal_first_dirty, _pal_last_dirty + 1);
+		_pal_last_dirty = -1;
+	}
+}
+
+static void DrawSurfaceToScreen(void)
+{
+	int n = _num_dirty_rects;
+	if (n != 0) {
+		_num_dirty_rects = 0;
+		if (n > MAX_DIRTY_RECTS)
+			SDL_CALL SDL_UpdateRect(_sdl_screen, 0, 0, 0, 0);
+		else
+			SDL_CALL SDL_UpdateRects(_sdl_screen, n, _dirty_rects);
+	}
+}
+
+static const uint16 default_resolutions[][2] = {
+	{ 640,  480},
+	{ 800,  600},
+	{1024,  768},
+	{1152,  864},
+	{1280,  800},
+	{1280,  960},
+	{1280, 1024},
+	{1400, 1050},
+	{1600, 1200},
+	{1680, 1050},
+	{1920, 1200}
+};
+
+static void GetVideoModes(void)
+{
+	int i;
+	SDL_Rect **modes;
+
+	modes = SDL_CALL SDL_ListModes(NULL, SDL_SWSURFACE + (_fullscreen ? SDL_FULLSCREEN : 0));
+
+	if (modes == NULL)
+		error("sdl: no modes available");
+
+	_all_modes = (modes == (void*)-1);
+
+	if (_all_modes) {
+		// all modes available, put some default ones here
+		memcpy(_resolutions, default_resolutions, sizeof(default_resolutions));
+		_num_resolutions = lengthof(default_resolutions);
+	} else {
+		int n = 0;
+		for (i = 0; modes[i]; i++) {
+			int w = modes[i]->w;
+			int h = modes[i]->h;
+			if (IS_INT_INSIDE(w, 640, MAX_SCREEN_WIDTH + 1) &&
+					IS_INT_INSIDE(h, 480, MAX_SCREEN_HEIGHT + 1)) {
+				int j;
+				for (j = 0; j < n; j++) {
+					if (_resolutions[j][0] == w && _resolutions[j][1] == h) break;
+				}
+
+				if (j == n) {
+					_resolutions[j][0] = w;
+					_resolutions[j][1] = h;
+					if (++n == lengthof(_resolutions)) break;
+				}
+			}
+		}
+		_num_resolutions = n;
+		SortResolutions(_num_resolutions);
+	}
+}
+
+static int GetAvailableVideoMode(int *w, int *h)
+{
+	int i;
+	int best;
+	uint delta;
+
+	// all modes available?
+	if (_all_modes)
+		return 1;
+
+	// is the wanted mode among the available modes?
+	for (i = 0; i != _num_resolutions; i++) {
+		if(*w == _resolutions[i][0] && *h == _resolutions[i][1])
+			return 1;
+	}
+
+	// use the closest possible resolution
+	best = 0;
+	delta = abs((_resolutions[0][0] - *w) * (_resolutions[0][1] - *h));
+	for (i = 1; i != _num_resolutions; ++i) {
+		uint newdelta = abs((_resolutions[i][0] - *w) * (_resolutions[i][1] - *h));
+		if (newdelta < delta) {
+			best = i;
+			delta = newdelta;
+		}
+	}
+	*w = _resolutions[best][0];
+	*h = _resolutions[best][1];
+	return 2;
+}
+
+extern const char _openttd_revision[];
+
+static bool CreateMainSurface(int w, int h)
+{
+	SDL_Surface *newscreen;
+	char caption[50];
+
+	GetAvailableVideoMode(&w, &h);
+
+	DEBUG(misc, 1) ("sdl: using mode %dx%d", w, h);
+
+	// DO NOT CHANGE TO HWSURFACE, IT DOES NOT WORK
+	newscreen = SDL_CALL SDL_SetVideoMode(w, h, 8, SDL_SWSURFACE | SDL_HWPALETTE | (_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE));
+	if (newscreen == NULL)
+		return false;
+
+	_screen.width = newscreen->w;
+	_screen.height = newscreen->h;
+	_screen.pitch = newscreen->pitch;
+
+	_sdl_screen = newscreen;
+	InitPalette();
+
+	snprintf(caption, sizeof(caption), "OpenTTD %s", _openttd_revision);
+	SDL_CALL SDL_WM_SetCaption(caption, caption);
+	SDL_CALL SDL_ShowCursor(0);
+
+	GameSizeChanged();
+
+	return true;
+}
+
+typedef struct VkMapping {
+	uint16 vk_from;
+	byte vk_count;
+	byte map_to;
+} VkMapping;
+
+#define AS(x, z) {x, 0, z}
+#define AM(x, y, z, w) {x, y - x, z}
+
+static const VkMapping _vk_mapping[] = {
+	// Pageup stuff + up/down
+	AM(SDLK_PAGEUP, SDLK_PAGEDOWN, WKC_PAGEUP, WKC_PAGEDOWN),
+	AS(SDLK_UP,			WKC_UP),
+	AS(SDLK_DOWN,		WKC_DOWN),
+	AS(SDLK_LEFT,		WKC_LEFT),
+	AS(SDLK_RIGHT,	WKC_RIGHT),
+
+	AS(SDLK_HOME,		WKC_HOME),
+	AS(SDLK_END,		WKC_END),
+
+	AS(SDLK_INSERT,	WKC_INSERT),
+	AS(SDLK_DELETE,	WKC_DELETE),
+
+	// Map letters & digits
+	AM(SDLK_a, SDLK_z, 'A', 'Z'),
+	AM(SDLK_0, SDLK_9, '0', '9'),
+
+	AS(SDLK_ESCAPE,	WKC_ESC),
+	AS(SDLK_PAUSE,  WKC_PAUSE),
+	AS(SDLK_BACKSPACE,	WKC_BACKSPACE),
+
+	AS(SDLK_SPACE,		WKC_SPACE),
+	AS(SDLK_RETURN,		WKC_RETURN),
+	AS(SDLK_TAB,			WKC_TAB),
+
+	// Function keys
+	AM(SDLK_F1, SDLK_F12, WKC_F1, WKC_F12),
+
+	// Numeric part.
+	// What is the virtual keycode for numeric enter??
+	AM(SDLK_KP0, SDLK_KP9, WKC_NUM_0, WKC_NUM_9),
+	AS(SDLK_KP_DIVIDE,		WKC_NUM_DIV),
+	AS(SDLK_KP_MULTIPLY,	WKC_NUM_MUL),
+	AS(SDLK_KP_MINUS,			WKC_NUM_MINUS),
+	AS(SDLK_KP_PLUS,			WKC_NUM_PLUS),
+	AS(SDLK_KP_ENTER,			WKC_NUM_ENTER),
+	AS(SDLK_KP_PERIOD,		WKC_NUM_DECIMAL)
+};
+
+static uint32 ConvertSdlKeyIntoMy(SDL_keysym *sym)
+{
+	const VkMapping *map;
+	uint key = 0;
+	for (map = _vk_mapping; map != endof(_vk_mapping); ++map) {
+		if ((uint)(sym->sym - map->vk_from) <= map->vk_count) {
+			key = sym->sym - map->vk_from + map->map_to;
+			break;
+		}
+	}
+
+	// check scancode for BACKQUOTE key, because we want the key left of "1", not anything else (on non-US keyboards)
+#if defined(WIN32) || defined(__OS2__)
+	if (sym->scancode == 41) key |= WKC_BACKQUOTE;
+#elif defined(__APPLE__)
+	if (sym->scancode == 10) key |= WKC_BACKQUOTE;
+#elif defined(__MORPHOS__)
+	if (sym->scancode == 0)  key |= WKC_BACKQUOTE;  // yes, that key is code '0' under MorphOS :)
+#elif defined(__BEOS__)
+	if (sym->scancode == 17)  key |= WKC_BACKQUOTE;
+#elif defined(__SVR4) && defined(__sun)
+	if (sym->scancode == 60) key |= WKC_BACKQUOTE;
+	if (sym->scancode == 49) key |= WKC_BACKSPACE;
+#elif defined(__sgi__)
+	if (sym->scancode == 22) key |= WKC_BACKQUOTE;
+#else
+	if (sym->scancode == 41) key |= WKC_BACKQUOTE; // Linux console
+	if (sym->scancode == 49) key |= WKC_BACKQUOTE;
+#endif
+
+	// META are the command keys on mac
+	if (sym->mod & KMOD_META) key |= WKC_META;
+	if (sym->mod & KMOD_SHIFT) key |= WKC_SHIFT;
+	if (sym->mod & KMOD_CTRL) key |= WKC_CTRL;
+	if (sym->mod & KMOD_ALT) key |= WKC_ALT;
+	// these two lines really help porting hotkey combos. Uncomment to use -- Bjarni
+	//printf("scancode character pressed %d\n", sym->scancode);
+	//printf("unicode character pressed %d\n", sym->unicode);
+	return (key << 16) + sym->unicode;
+}
+
+extern void DoExitSave(void);
+
+static int PollEvent(void)
+{
+	SDL_Event ev;
+
+	if (!SDL_CALL SDL_PollEvent(&ev))
+		return -2;
+
+	switch (ev.type) {
+	case SDL_MOUSEMOTION:
+		if (_cursor.fix_at) {
+			int dx = ev.motion.x - _cursor.pos.x;
+			int dy = ev.motion.y - _cursor.pos.y;
+			if (dx != 0 || dy != 0) {
+				_cursor.delta.x += dx;
+				_cursor.delta.y += dy;
+				SDL_CALL SDL_WarpMouse(_cursor.pos.x, _cursor.pos.y);
+			}
+		} else {
+			_cursor.delta.x = ev.motion.x - _cursor.pos.x;
+			_cursor.delta.y = ev.motion.y - _cursor.pos.y;
+			_cursor.pos.x = ev.motion.x;
+			_cursor.pos.y = ev.motion.y;
+			_cursor.dirty = true;
+		}
+		break;
+
+	case SDL_MOUSEBUTTONDOWN:
+		if (_rightclick_emulate && (SDL_CALL SDL_GetModState() & (KMOD_LCTRL | KMOD_RCTRL)))
+			ev.button.button = SDL_BUTTON_RIGHT;
+
+		switch (ev.button.button) {
+			case SDL_BUTTON_LEFT:
+				_left_button_down = true;
+				break;
+			case SDL_BUTTON_RIGHT:
+				_right_button_down = true;
+				_right_button_clicked = true;
+				break;
+			case SDL_BUTTON_WHEELUP:
+				_cursor.wheel--;
+				break;
+			case SDL_BUTTON_WHEELDOWN:
+				_cursor.wheel++;
+				break;
+			default:
+				break;
+		}
+		break;
+
+	case SDL_MOUSEBUTTONUP:
+		if (_rightclick_emulate) {
+			_right_button_down = false;
+			_left_button_down = false;
+			_left_button_clicked = false;
+		} else if (ev.button.button == SDL_BUTTON_LEFT) {
+			_left_button_down = false;
+			_left_button_clicked = false;
+		} else if (ev.button.button == SDL_BUTTON_RIGHT) {
+			_right_button_down = false;
+		}
+		break;
+
+	case SDL_QUIT:
+		// do not ask to quit on the main screen
+		if (_game_mode != GM_MENU) {
+			if(_patches.autosave_on_exit) {
+				DoExitSave();
+				return ML_QUIT;
+			} else
+				AskExitGame();
+		} else
+			return ML_QUIT;
+		break;
+
+		case SDL_KEYDOWN: /* Toggle full-screen on ALT + ENTER/F */
+		if ((ev.key.keysym.mod & (KMOD_ALT | KMOD_META)) &&
+				(ev.key.keysym.sym == SDLK_RETURN || ev.key.keysym.sym == SDLK_f)) {
+			ToggleFullScreen(!_fullscreen);
+		} else
+			_pressed_key = ConvertSdlKeyIntoMy(&ev.key.keysym);
+
+		break;
+
+	case SDL_VIDEORESIZE: {
+		int w = clamp(ev.resize.w, 64, MAX_SCREEN_WIDTH);
+		int h = clamp(ev.resize.h, 64, MAX_SCREEN_HEIGHT);
+		ChangeResInGame(w, h);
+		break;
+	}
+	}
+	return -1;
+}
+
+static const char *SdlVideoStart(const char * const *parm)
+{
+	char buf[30];
+
+	const char *s = SdlOpen(SDL_INIT_VIDEO);
+	if (s != NULL) return s;
+
+	SDL_CALL SDL_VideoDriverName(buf, 30);
+	DEBUG(misc, 1) ("sdl: using driver '%s'", buf);
+
+	GetVideoModes();
+	CreateMainSurface(_cur_resolution[0], _cur_resolution[1]);
+	MarkWholeScreenDirty();
+
+	SDL_CALL SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
+	SDL_CALL SDL_EnableUNICODE(1);
+	return NULL;
+}
+
+static void SdlVideoStop(void)
+{
+	SdlClose(SDL_INIT_VIDEO);
+}
+
+static int SdlVideoMainLoop(void)
+{
+	uint32 next_tick = SDL_CALL SDL_GetTicks() + 30;
+	uint32 cur_ticks;
+	uint32 pal_tick = 0;
+	int i;
+	uint32 mod;
+	int numkeys;
+	Uint8 *keys;
+
+	for (;;) {
+		InteractiveRandom(); // randomness
+
+		while ((i = PollEvent()) == -1) {}
+		if (i >= 0) return i;
+
+		if (_exit_game) return ML_QUIT;
+
+		mod = SDL_CALL SDL_GetModState();
+		keys = SDL_CALL SDL_GetKeyState(&numkeys);
+#if defined(_DEBUG)
+		if (_shift_pressed)
+#else
+		if (keys[SDLK_TAB])
+#endif
+		{
+			if (!_networking && _game_mode != GM_MENU) _fast_forward |= 2;
+		} else if (_fast_forward & 2) {
+			_fast_forward = 0;
+		}
+
+		cur_ticks = SDL_CALL SDL_GetTicks();
+		if ((_fast_forward && !_pause) || cur_ticks > next_tick)
+			next_tick = cur_ticks;
+
+		if (cur_ticks == next_tick) {
+			next_tick += 30;
+
+			_ctrl_pressed = !!(mod & (KMOD_LCTRL | KMOD_RCTRL));
+			_shift_pressed = !!(mod & (KMOD_LSHIFT | KMOD_RSHIFT));
+			_dbg_screen_rect = !!(mod & KMOD_CAPS);
+
+			// determine which directional keys are down
+			_dirkeys =
+				(keys[SDLK_LEFT]  ? 1 : 0) |
+				(keys[SDLK_UP]    ? 2 : 0) |
+				(keys[SDLK_RIGHT] ? 4 : 0) |
+				(keys[SDLK_DOWN]  ? 8 : 0);
+			GameLoop();
+
+			_screen.dst_ptr = _sdl_screen->pixels;
+			UpdateWindows();
+			if (++pal_tick > 4) {
+				CheckPaletteAnim();
+				pal_tick = 1;
+			}
+			DrawSurfaceToScreen();
+		} else {
+			SDL_CALL SDL_Delay(1);
+			_screen.dst_ptr = _sdl_screen->pixels;
+			DrawTextMessage();
+			DrawMouseCursor();
+			DrawSurfaceToScreen();
+		}
+	}
+}
+
+static bool SdlVideoChangeRes(int w, int h)
+{
+	return CreateMainSurface(w, h);
+}
+
+static void SdlVideoFullScreen(bool full_screen)
+{
+	_fullscreen = full_screen;
+	GetVideoModes(); // get the list of available video modes
+	if (!_video_driver->change_resolution(_cur_resolution[0], _cur_resolution[1]))
+		_fullscreen ^= true; // switching resolution failed, put back full_screen to original status
+}
+
+const HalVideoDriver _sdl_video_driver = {
+	SdlVideoStart,
+	SdlVideoStop,
+	SdlVideoMakeDirty,
+	SdlVideoMainLoop,
+	SdlVideoChangeRes,
+	SdlVideoFullScreen,
+};
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/video/sdl_v.h	Sat Jul 23 15:48:00 2005 +0000
@@ -0,0 +1,8 @@
+#ifndef VIDEO_SDL_H
+#define VIDEO_SDL_H
+
+#include "hal.h"
+
+extern const HalVideoDriver _sdl_video_driver;
+
+#endif
--- a/video/win32.c	Sat Jul 23 15:34:05 2005 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,800 +0,0 @@
-#include "stdafx.h"
-#include "openttd.h"
-#include "functions.h"
-#include "gfx.h"
-#include "macros.h"
-#include "network.h"
-#include "variables.h"
-#include "window.h"
-#include "video/win32.h"
-#include <windows.h>
-
-static struct {
-	HWND main_wnd;
-	HBITMAP dib_sect;
-	Pixel *bitmap_bits;
-	Pixel *buffer_bits;
-	Pixel *alloced_bits;
-	HPALETTE gdi_palette;
-	int width,height;
-	int width_org, height_org;
-	bool cursor_visible;
-	bool switch_driver;
-	bool fullscreen;
-	bool double_size;
-	bool has_focus;
-	bool running;
-} _wnd;
-
-static void MakePalette(void)
-{
-	LOGPALETTE *pal;
-	uint i;
-
-	pal = alloca(sizeof(LOGPALETTE) + (256-1) * sizeof(PALETTEENTRY));
-
-	pal->palVersion = 0x300;
-	pal->palNumEntries = 256;
-
-	for (i = 0; i != 256; i++) {
-		pal->palPalEntry[i].peRed   = _cur_palette[i].r;
-		pal->palPalEntry[i].peGreen = _cur_palette[i].g;
-		pal->palPalEntry[i].peBlue  = _cur_palette[i].b;
-		pal->palPalEntry[i].peFlags = 0;
-
-	}
-	_wnd.gdi_palette = CreatePalette(pal);
-	if (_wnd.gdi_palette == NULL)
-		error("CreatePalette failed!\n");
-}
-
-static void UpdatePalette(HDC dc, uint start, uint count)
-{
-	RGBQUAD rgb[256];
-	uint i;
-
-	for (i = 0; i != count; i++) {
-		rgb[i].rgbRed   = _cur_palette[start + i].r;
-		rgb[i].rgbGreen = _cur_palette[start + i].g;
-		rgb[i].rgbBlue  = _cur_palette[start + i].b;
-		rgb[i].rgbReserved = 0;
-	}
-
-	SetDIBColorTable(dc, start, count, rgb);
-}
-
-bool MyShowCursor(bool show)
-{
-	if (_wnd.cursor_visible == show)
-		return show;
-
-	_wnd.cursor_visible = show;
-	ShowCursor(show);
-
-	return !show;
-}
-
-typedef struct {
-	byte vk_from;
-	byte vk_count;
-	byte map_to;
-} VkMapping;
-
-#define AS(x, z) {x, 0, z}
-#define AM(x, y, z, w) {x, y - x, z}
-
-#ifndef VK_OEM_3
-#define VK_OEM_3 0xC0
-#endif
-
-static const VkMapping _vk_mapping[] = {
-	// Pageup stuff + up/down
-	AM(VK_PRIOR,VK_DOWN, WKC_PAGEUP, WKC_DOWN),
-	// Map letters & digits
-	AM('A','Z','A','Z'),
-	AM('0','9','0','9'),
-
-	AS(VK_ESCAPE,		WKC_ESC),
-	AS(VK_PAUSE, WKC_PAUSE),
-	AS(VK_BACK,			WKC_BACKSPACE),
-	AM(VK_INSERT,VK_DELETE,WKC_INSERT, WKC_DELETE),
-
-	AS(VK_SPACE,		WKC_SPACE),
-	AS(VK_RETURN,		WKC_RETURN),
-	AS(VK_TAB,			WKC_TAB),
-
-	// Function keys
-	AM(VK_F1, VK_F12,	WKC_F1, WKC_F12),
-
-	// Numeric part.
-	// What is the virtual keycode for numeric enter??
-	AM(VK_NUMPAD0,VK_NUMPAD9, WKC_NUM_0, WKC_NUM_9),
-	AS(VK_DIVIDE,			WKC_NUM_DIV),
-	AS(VK_MULTIPLY,		WKC_NUM_MUL),
-	AS(VK_SUBTRACT,		WKC_NUM_MINUS),
-	AS(VK_ADD,				WKC_NUM_PLUS),
-	AS(VK_DECIMAL,		WKC_NUM_DECIMAL)
-};
-
-static uint MapWindowsKey(uint sym)
-{
-	const VkMapping *map;
-	uint key = 0;
-
-	for (map = _vk_mapping; map != endof(_vk_mapping); ++map) {
-		if ((uint)(sym - map->vk_from) <= map->vk_count) {
-			key = sym - map->vk_from + map->map_to;
-			break;
-		}
-	}
-
-	if (GetAsyncKeyState(VK_SHIFT)   < 0) key |= WKC_SHIFT;
-	if (GetAsyncKeyState(VK_CONTROL) < 0) key |= WKC_CTRL;
-	if (GetAsyncKeyState(VK_MENU)    < 0) key |= WKC_ALT;
-	return key;
-}
-
-static void MakeWindow(bool full_screen);
-static bool AllocateDibSection(int w, int h);
-
-static void ClientSizeChanged(int w, int h)
-{
-	if (_wnd.double_size) {
-		w /= 2;
-		h /= 2;
-	}
-
-	// allocate new dib section of the new size
-	if (AllocateDibSection(w, h)) {
-		// mark all palette colors dirty
-		_pal_first_dirty = 0;
-		_pal_last_dirty = 255;
-		GameSizeChanged();
-
-		// redraw screen
-		if (_wnd.running) {
-			_screen.dst_ptr = _wnd.buffer_bits;
-			UpdateWindows();
-		}
-	}
-}
-
-extern void DoExitSave(void);
-
-#ifdef _DEBUG
-// Keep this function here..
-// It allows you to redraw the screen from within the MSVC debugger
-int RedrawScreenDebug(void)
-{
-	HDC dc,dc2;
-	static int _fooctr;
-	HBITMAP old_bmp;
-	HPALETTE old_palette;
-
-	_screen.dst_ptr = _wnd.buffer_bits;
-	UpdateWindows();
-
-	dc = GetDC(_wnd.main_wnd);
-	dc2 = CreateCompatibleDC(dc);
-
-	old_bmp = SelectObject(dc2, _wnd.dib_sect);
-	old_palette = SelectPalette(dc, _wnd.gdi_palette, FALSE);
-	BitBlt(dc, 0, 0, _wnd.width, _wnd.height, dc2, 0, 0, SRCCOPY);
-	SelectPalette(dc, old_palette, TRUE);
-	SelectObject(dc2, old_bmp);
-	DeleteDC(dc2);
-	ReleaseDC(_wnd.main_wnd, dc);
-
-	return _fooctr++;
-}
-#endif
-
-static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
-{
-	switch (msg) {
-	case WM_PAINT: {
-		PAINTSTRUCT ps;
-		HDC dc,dc2;
-		HBITMAP old_bmp;
-		HPALETTE old_palette;
-		BeginPaint(hwnd, &ps);
-		dc = ps.hdc;
-		dc2 = CreateCompatibleDC(dc);
-		old_bmp = SelectObject(dc2, _wnd.dib_sect);
-		old_palette = SelectPalette(dc, _wnd.gdi_palette, FALSE);
-
-		if (_pal_last_dirty != -1) {
-			UpdatePalette(dc2, _pal_first_dirty, _pal_last_dirty - _pal_first_dirty + 1);
-			_pal_last_dirty = -1;
-		}
-
-		BitBlt(dc, 0, 0, _wnd.width, _wnd.height, dc2, 0, 0, SRCCOPY);
-		SelectPalette(dc, old_palette, TRUE);
-		SelectObject(dc2, old_bmp);
-		DeleteDC(dc2);
-		EndPaint(hwnd, &ps);
-		}
-		return 0;
-
-	case WM_PALETTECHANGED:
-		if ((HWND)wParam == hwnd)
-			return 0;
-		// FALL THROUGH
-	case WM_QUERYNEWPALETTE: {
-		HDC hDC = GetWindowDC(hwnd);
-		HPALETTE hOldPalette = SelectPalette(hDC, _wnd.gdi_palette, FALSE);
-		UINT nChanged = RealizePalette(hDC);
-		SelectPalette(hDC, hOldPalette, TRUE);
-		ReleaseDC(hwnd, hDC);
-		if (nChanged)
-			InvalidateRect(hwnd, NULL, FALSE);
-		return 0;
-	}
-
-	case WM_CLOSE:
-		if (_game_mode == GM_MENU) { // do not ask to quit on the main screen
-			_exit_game = true;
-		} else if (_patches.autosave_on_exit) {
-			DoExitSave();
-			_exit_game = true;
-		} else
-			AskExitGame();
-
-		return 0;
-
-	case WM_LBUTTONDOWN:
-		SetCapture(hwnd);
-		_left_button_down = true;
-		return 0;
-
-	case WM_LBUTTONUP:
-		ReleaseCapture();
-		_left_button_down = false;
-		_left_button_clicked = false;
-		return 0;
-
-	case WM_RBUTTONDOWN:
-		SetCapture(hwnd);
-		_right_button_down = true;
-		_right_button_clicked = true;
-		return 0;
-
-	case WM_RBUTTONUP:
-		ReleaseCapture();
-		_right_button_down = false;
-		return 0;
-
-	case WM_MOUSEMOVE: {
-		int x = (int16)LOWORD(lParam);
-		int y = (int16)HIWORD(lParam);
-		POINT pt;
-
-		if (_wnd.double_size) {
-			x /= 2;
-			y /= 2;
-		}
-
-		if (_cursor.fix_at) {
-			int dx = x - _cursor.pos.x;
-			int dy = y - _cursor.pos.y;
-			if (dx != 0 || dy != 0) {
-				_cursor.delta.x += dx;
-				_cursor.delta.y += dy;
-
-				pt.x = _cursor.pos.x;
-				pt.y = _cursor.pos.y;
-
-				if (_wnd.double_size) {
-					pt.x *= 2;
-					pt.y *= 2;
-				}
-				ClientToScreen(hwnd, &pt);
-				SetCursorPos(pt.x, pt.y);
-			}
-		} else {
-			_cursor.delta.x += x - _cursor.pos.x;
-			_cursor.delta.y += y - _cursor.pos.y;
-			_cursor.pos.x = x;
-			_cursor.pos.y = y;
-			_cursor.dirty = true;
-		}
-		MyShowCursor(false);
-		return 0;
-	}
-
-	case WM_KEYDOWN: {
-		// this is the rewritten ascii input function
-		// it disables windows deadkey handling --> more linux like :D
-		unsigned short w = 0;
-		int r = 0;
-		byte ks[256];
-		unsigned int scan = 0;
-		uint16 scancode = (( lParam & 0xFF0000 ) >> 16 );
-
-		GetKeyboardState(ks);
-		r = ToAscii(wParam, scan, ks, &w, 0);
-		if (r == 0) w = 0; // no translation was possible
-
-		_pressed_key = w | MapWindowsKey(wParam) << 16;
-
-		if (scancode == 41)
-			_pressed_key = w | WKC_BACKQUOTE << 16;
-
-		if ((_pressed_key >> 16) == ('D' | WKC_CTRL) && !_wnd.fullscreen) {
-			_double_size ^= 1;
-			_wnd.double_size = _double_size;
-			ClientSizeChanged(_wnd.width, _wnd.height);
-			MarkWholeScreenDirty();
-		}
-	} break;
-
-	case WM_SYSKEYDOWN: /* user presses F10 or Alt, both activating the title-menu */
-		switch (wParam) {
-		case VK_RETURN: case 0x46: /* Full Screen on ALT + ENTER/F(VK_F) */
-			ToggleFullScreen(!_wnd.fullscreen);
-			return 0;
-		case VK_MENU: /* Just ALT */
-			return 0; // do nothing
-		case VK_F10: /* F10, ignore activation of menu */
-			_pressed_key = MapWindowsKey(wParam) << 16;
-			return 0;
-		default: /* ALT in combination with something else */
-			_pressed_key = MapWindowsKey(wParam) << 16;
-			break;
-		}
-		break;
-	case WM_NCMOUSEMOVE:
-		MyShowCursor(true);
-		return 0;
-
-	case WM_SIZE: {
-		if (wParam != SIZE_MINIMIZED) {
-			ClientSizeChanged(LOWORD(lParam), HIWORD(lParam));
-		}
-		return 0;
-	}
-	case WM_SIZING: {
-		RECT* r = (RECT*)lParam;
-		RECT r2;
-		int w, h;
-
-		SetRect(&r2, 0, 0, 0, 0);
-		AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
-
-		w = r->right - r->left - (r2.right - r2.left);
-		h = r->bottom - r->top - (r2.bottom - r2.top);
-		if (_wnd.double_size) {
-			w /= 2;
-			h /= 2;
-		}
-		w = clamp(w, 64, MAX_SCREEN_WIDTH);
-		h = clamp(h, 64, MAX_SCREEN_HEIGHT);
-		if (_wnd.double_size) {
-			w *= 2;
-			h *= 2;
-		}
-		SetRect(&r2, 0, 0, w, h);
-
-		AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
-		w = r2.right - r2.left;
-		h = r2.bottom - r2.top;
-
-		switch (wParam) {
-		case WMSZ_BOTTOM:
-			r->bottom = r->top + h;
-			break;
-		case WMSZ_BOTTOMLEFT:
-			r->bottom = r->top + h;
-			r->left = r->right - w;
-			break;
-		case WMSZ_BOTTOMRIGHT:
-			r->bottom = r->top + h;
-			r->right = r->left + w;
-			break;
-		case WMSZ_LEFT:
-			r->left = r->right - w;
-			break;
-		case WMSZ_RIGHT:
-			r->right = r->left + w;
-			break;
-		case WMSZ_TOP:
-			r->top = r->bottom - h;
-			break;
-		case WMSZ_TOPLEFT:
-			r->top = r->bottom - h;
-			r->left = r->right - w;
-			break;
-		case WMSZ_TOPRIGHT:
-			r->top = r->bottom - h;
-			r->right = r->left + w;
-			break;
-		}
-		return TRUE;
-	}
-
-// needed for wheel
-#if !defined(WM_MOUSEWHEEL)
-# define WM_MOUSEWHEEL                   0x020A
-#endif  //WM_MOUSEWHEEL
-#if !defined(GET_WHEEL_DELTA_WPARAM)
-# define GET_WHEEL_DELTA_WPARAM(wparam) ((short)HIWORD(wparam))
-#endif  //GET_WHEEL_DELTA_WPARAM
-
-	case WM_MOUSEWHEEL: {
-		int delta = GET_WHEEL_DELTA_WPARAM(wParam);
-
-		if (delta < 0) {
-			_cursor.wheel++;
-		} else if (delta > 0) {
-			_cursor.wheel--;
-		}
-		return 0;
-	}
-
-	case WM_ACTIVATEAPP:
-		_wnd.has_focus = (bool)wParam;
-		break;
-	}
-	return DefWindowProc(hwnd, msg, wParam, lParam);
-}
-
-static void RegisterWndClass(void)
-{
-	static bool registered;
-	if (!registered) {
-		HINSTANCE hinst = GetModuleHandle(NULL);
-		WNDCLASS wnd = {
-			0,
-			WndProcGdi,
-			0,
-			0,
-			hinst,
-			LoadIcon(hinst, MAKEINTRESOURCE(100)),
-			LoadCursor(NULL, IDC_ARROW),
-			0,
-			0,
-			"OTTD"
-		};
-		registered = true;
-		if (!RegisterClass(&wnd))
-			error("RegisterClass failed");
-	}
-}
-
-extern const char _openttd_revision[];
-
-static void MakeWindow(bool full_screen)
-{
-	_fullscreen = full_screen;
-
-	_wnd.double_size = _double_size && !full_screen;
-
-	// recreate window?
-	if ((full_screen || _wnd.fullscreen) && _wnd.main_wnd) {
-		DestroyWindow(_wnd.main_wnd);
-		_wnd.main_wnd = 0;
-	}
-
-	if (full_screen) {
-		DEVMODE settings;
-		memset(&settings, 0, sizeof(DEVMODE));
-		settings.dmSize = sizeof(DEVMODE);
-		settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
-
-		if (_fullscreen_bpp) {
-			settings.dmBitsPerPel = _fullscreen_bpp;
-			settings.dmFields |= DM_BITSPERPEL;
-		}
-		settings.dmPelsWidth = _wnd.width_org;
-		settings.dmPelsHeight = _wnd.height_org;
-		settings.dmDisplayFrequency = _display_hz;
-		if (settings.dmDisplayFrequency != 0)
-			settings.dmFields |= DM_DISPLAYFREQUENCY;
-		if (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) {
-			MakeWindow(false);
-			return;
-		}
-	} else if (_wnd.fullscreen) {
-		// restore display?
-		ChangeDisplaySettings(NULL, 0);
-	}
-
-	{
-		RECT r;
-		uint style;
-		int x, y, w, h;
-
-		_wnd.fullscreen = full_screen;
-		if (_wnd.fullscreen) {
-			style = WS_POPUP | WS_VISIBLE;
-			SetRect(&r, 0, 0, _wnd.width_org, _wnd.height_org);
-		} else {
-			style = WS_OVERLAPPEDWINDOW | WS_VISIBLE;
-			SetRect(&r, 0, 0, _wnd.width, _wnd.height);
-		}
-
-		AdjustWindowRect(&r, style, FALSE);
-		w = r.right - r.left;
-		h = r.bottom - r.top;
-		x = (GetSystemMetrics(SM_CXSCREEN) - w) / 2;
-		y = (GetSystemMetrics(SM_CYSCREEN) - h) / 2;
-
-		if (_wnd.main_wnd) {
-			SetWindowPos(_wnd.main_wnd, 0, x, y, w, h, SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOZORDER);
-		} else {
-			char Windowtitle[50];
-
-			snprintf(Windowtitle, lengthof(Windowtitle), "OpenTTD %s", _openttd_revision);
-
-			_wnd.main_wnd = CreateWindow("OTTD", Windowtitle, style, x, y, w, h, 0, 0, GetModuleHandle(NULL), 0);
-			if (_wnd.main_wnd == NULL)
-				error("CreateWindow failed");
-		}
-	}
-	GameSizeChanged(); // invalidate all windows, force redraw
-}
-
-static bool AllocateDibSection(int w, int h)
-{
-	BITMAPINFO *bi;
-	HDC dc;
-
-	w = clamp(w, 64, MAX_SCREEN_WIDTH);
-	h = clamp(h, 64, MAX_SCREEN_HEIGHT);
-
-	if (w == _screen.width && h == _screen.height)
-		return false;
-
-	_screen.width = w;
-	_screen.pitch = (w + 3) & ~0x3;
-	_screen.height = h;
-
-	if (_wnd.alloced_bits) {
-		free(_wnd.alloced_bits);
-		_wnd.alloced_bits = NULL;
-	}
-
-	bi = alloca(sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD)*256);
-	memset(bi, 0, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD)*256);
-	bi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
-
-	if (_wnd.double_size) {
-		w = (w + 3) & ~0x3;
-		_wnd.alloced_bits = _wnd.buffer_bits = malloc(w * h);
-		w *= 2;
-		h *= 2;
-	}
-
-	bi->bmiHeader.biWidth = _wnd.width = w;
-	bi->bmiHeader.biHeight = -(_wnd.height = h);
-
-	bi->bmiHeader.biPlanes = 1;
-	bi->bmiHeader.biBitCount = 8;
-	bi->bmiHeader.biCompression = BI_RGB;
-
-	if (_wnd.dib_sect)
-		DeleteObject(_wnd.dib_sect);
-
-	dc = GetDC(0);
-	_wnd.dib_sect = CreateDIBSection(dc, bi, DIB_RGB_COLORS, (void**)&_wnd.bitmap_bits, NULL, 0);
-	if (_wnd.dib_sect == NULL)
-		error("CreateDIBSection failed");
-	ReleaseDC(0, dc);
-
-	if (!_wnd.double_size)
-		_wnd.buffer_bits = _wnd.bitmap_bits;
-
-	return true;
-}
-
-static const uint16 default_resolutions[][2] = {
-	{ 640,  480},
-	{ 800,  600},
-	{1024,  768},
-	{1152,  864},
-	{1280,  800},
-	{1280,  960},
-	{1280, 1024},
-	{1400, 1050},
-	{1600, 1200},
-	{1680, 1050},
-	{1920, 1200}
-};
-
-static void FindResolutions(void)
-{
-	int i = 0, n = 0;
-	DEVMODE dm;
-
-	while (EnumDisplaySettings(NULL, i++, &dm) != 0) {
-		if (dm.dmBitsPerPel == 8 && IS_INT_INSIDE(dm.dmPelsWidth, 640, MAX_SCREEN_WIDTH + 1) &&
-				IS_INT_INSIDE(dm.dmPelsHeight, 480, MAX_SCREEN_HEIGHT + 1)){
-			int j;
-			for (j = 0; j < n; j++) {
-				if (_resolutions[j][0] == dm.dmPelsWidth && _resolutions[j][1] == dm.dmPelsHeight) break;
-			}
-
-			/* In the previous loop we have checked already existing/added resolutions if
-			 * they are the same as the new ones. If this is not the case (j == n); we have
-			 * looped all and found none, add the new one to the list. If we have reached the
-			 * maximum amount of resolutions, then quit querying the display */
-			if (j == n) {
-				_resolutions[j][0] = dm.dmPelsWidth;
-				_resolutions[j][1] = dm.dmPelsHeight;
-				if (++n == lengthof(_resolutions)) break;
-			}
-		}
-	}
-
-	/* We have found no resolutions, show the default list */
-	if (n == 0) {
-		memcpy(_resolutions, default_resolutions, sizeof(default_resolutions));
-		n = lengthof(default_resolutions);
-	}
-
-	_num_resolutions = n;
-	SortResolutions(_num_resolutions);
-}
-
-
-static const char *Win32GdiStart(const char * const *parm)
-{
-	memset(&_wnd, 0, sizeof(_wnd));
-	_wnd.cursor_visible = true;
-
-	RegisterWndClass();
-
-	MakePalette();
-
-	FindResolutions();
-
-	// fullscreen uses those
-	_wnd.width_org = _cur_resolution[0];
-	_wnd.height_org = _cur_resolution[1];
-
-	AllocateDibSection(_cur_resolution[0], _cur_resolution[1]);
-	MarkWholeScreenDirty();
-
-	MakeWindow(_fullscreen);
-
-	return NULL;
-}
-
-static void Win32GdiStop(void)
-{
-	if (_wnd.fullscreen) ChangeDisplaySettings(NULL, 0);
-	MyShowCursor(true);
-	DeleteObject(_wnd.gdi_palette);
-	DeleteObject(_wnd.dib_sect);
-	DestroyWindow(_wnd.main_wnd);
-}
-
-// simple upscaler by 2
-static void filter(int left, int top, int width, int height)
-{
-	uint p = _screen.pitch;
-	const Pixel *s = _wnd.buffer_bits + top * p + left;
-	Pixel *d = _wnd.bitmap_bits + top * p * 4 + left * 2;
-
-	for (; height > 0; height--) {
-		int i;
-
-		for (i = 0; i != width; i++) {
-			d[i * 2] = d[i * 2 + 1] = d[i * 2 + p * 2] = d[i * 2 + 1 + p * 2] = s[i];
-		}
-		s += p;
-		d += p * 4;
-	}
-}
-
-static void Win32GdiMakeDirty(int left, int top, int width, int height)
-{
-	RECT r = { left, top, left + width, top + height };
-
-	if (_wnd.double_size) {
-		filter(left, top, width, height);
-		r.left *= 2;
-		r.top *= 2;
-		r.right *= 2;
-		r.bottom *= 2;
-	}
-	InvalidateRect(_wnd.main_wnd, &r, FALSE);
-}
-
-static void CheckPaletteAnim(void)
-{
-	if (_pal_last_dirty == -1)
-		return;
-	InvalidateRect(_wnd.main_wnd, NULL, FALSE);
-}
-
-static int Win32GdiMainLoop(void)
-{
-	MSG mesg;
-	uint32 next_tick = GetTickCount() + 30, cur_ticks;
-
-	_wnd.running = true;
-
-	while(true) {
-		while (PeekMessage(&mesg, NULL, 0, 0, PM_REMOVE)) {
-			InteractiveRandom(); // randomness
-			TranslateMessage(&mesg);
-			DispatchMessage(&mesg);
-		}
-		if (_exit_game) return ML_QUIT;
-		if (_wnd.switch_driver) return ML_SWITCHDRIVER;
-
-#if defined(_DEBUG)
-		if (_wnd.has_focus && GetAsyncKeyState(VK_SHIFT) < 0) {
-			if (
-#else
-		if (_wnd.has_focus && GetAsyncKeyState(VK_TAB) < 0) {
-			/* Disable speeding up game with ALT+TAB (if syskey is pressed, the
-			 * real key is in the upper 16 bits (see WM_SYSKEYDOWN in WndProcGdi()) */
-			if ((_pressed_key >> 16) & WKC_TAB &&
-#endif
-			    !_networking && _game_mode != GM_MENU)
-				_fast_forward |= 2;
-		} else if (_fast_forward & 2)
-			_fast_forward = 0;
-
-		cur_ticks = GetTickCount();
-		if ((_fast_forward && !_pause) || cur_ticks > next_tick)
-			next_tick = cur_ticks;
-
-		if (cur_ticks == next_tick) {
-			next_tick += 30;
-			_ctrl_pressed = _wnd.has_focus && GetAsyncKeyState(VK_CONTROL)<0;
-			_shift_pressed = _wnd.has_focus && GetAsyncKeyState(VK_SHIFT)<0;
-			_dbg_screen_rect = _wnd.has_focus && GetAsyncKeyState(VK_CAPITAL)<0;
-
-			// determine which directional keys are down
-			if (_wnd.has_focus) {
-				_dirkeys =
-					(GetAsyncKeyState(VK_LEFT) < 0 ? 1 : 0) +
-					(GetAsyncKeyState(VK_UP) < 0 ? 2 : 0) +
-					(GetAsyncKeyState(VK_RIGHT) < 0 ? 4 : 0) +
-					(GetAsyncKeyState(VK_DOWN) < 0 ? 8 : 0);
-			} else
-				_dirkeys = 0;
-
-			GameLoop();
-			_cursor.delta.x = _cursor.delta.y = 0;
-
-			if (_force_full_redraw)
-				MarkWholeScreenDirty();
-
-			GdiFlush();
-			_screen.dst_ptr = _wnd.buffer_bits;
-			UpdateWindows();
-			CheckPaletteAnim();
-		} else {
-			Sleep(1);
-			GdiFlush();
-			_screen.dst_ptr = _wnd.buffer_bits;
-			DrawTextMessage();
-			DrawMouseCursor();
-		}
-	}
-}
-
-static bool Win32GdiChangeRes(int w, int h)
-{
-	_wnd.width = _wnd.width_org = w;
-	_wnd.height = _wnd.height_org = h;
-
-	MakeWindow(_fullscreen); // _wnd.fullscreen screws up ingame resolution switching
-
-	return true;
-}
-
-static void Win32GdiFullScreen(bool full_screen) {MakeWindow(full_screen);}
-
-const HalVideoDriver _win32_video_driver = {
-	Win32GdiStart,
-	Win32GdiStop,
-	Win32GdiMakeDirty,
-	Win32GdiMainLoop,
-	Win32GdiChangeRes,
-	Win32GdiFullScreen,
-};
--- a/video/win32.h	Sat Jul 23 15:34:05 2005 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,10 +0,0 @@
-#ifndef VIDEO_WIN32_H
-#define VIDEO_WIN32_H
-
-#include "hal.h"
-
-bool MyShowCursor(bool show);
-
-extern const HalVideoDriver _win32_video_driver;
-
-#endif
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/video/win32_v.c	Sat Jul 23 15:48:00 2005 +0000
@@ -0,0 +1,800 @@
+#include "stdafx.h"
+#include "openttd.h"
+#include "functions.h"
+#include "gfx.h"
+#include "macros.h"
+#include "network.h"
+#include "variables.h"
+#include "window.h"
+#include "video/win32_v.h"
+#include <windows.h>
+
+static struct {
+	HWND main_wnd;
+	HBITMAP dib_sect;
+	Pixel *bitmap_bits;
+	Pixel *buffer_bits;
+	Pixel *alloced_bits;
+	HPALETTE gdi_palette;
+	int width,height;
+	int width_org, height_org;
+	bool cursor_visible;
+	bool switch_driver;
+	bool fullscreen;
+	bool double_size;
+	bool has_focus;
+	bool running;
+} _wnd;
+
+static void MakePalette(void)
+{
+	LOGPALETTE *pal;
+	uint i;
+
+	pal = alloca(sizeof(LOGPALETTE) + (256-1) * sizeof(PALETTEENTRY));
+
+	pal->palVersion = 0x300;
+	pal->palNumEntries = 256;
+
+	for (i = 0; i != 256; i++) {
+		pal->palPalEntry[i].peRed   = _cur_palette[i].r;
+		pal->palPalEntry[i].peGreen = _cur_palette[i].g;
+		pal->palPalEntry[i].peBlue  = _cur_palette[i].b;
+		pal->palPalEntry[i].peFlags = 0;
+
+	}
+	_wnd.gdi_palette = CreatePalette(pal);
+	if (_wnd.gdi_palette == NULL)
+		error("CreatePalette failed!\n");
+}
+
+static void UpdatePalette(HDC dc, uint start, uint count)
+{
+	RGBQUAD rgb[256];
+	uint i;
+
+	for (i = 0; i != count; i++) {
+		rgb[i].rgbRed   = _cur_palette[start + i].r;
+		rgb[i].rgbGreen = _cur_palette[start + i].g;
+		rgb[i].rgbBlue  = _cur_palette[start + i].b;
+		rgb[i].rgbReserved = 0;
+	}
+
+	SetDIBColorTable(dc, start, count, rgb);
+}
+
+bool MyShowCursor(bool show)
+{
+	if (_wnd.cursor_visible == show)
+		return show;
+
+	_wnd.cursor_visible = show;
+	ShowCursor(show);
+
+	return !show;
+}
+
+typedef struct {
+	byte vk_from;
+	byte vk_count;
+	byte map_to;
+} VkMapping;
+
+#define AS(x, z) {x, 0, z}
+#define AM(x, y, z, w) {x, y - x, z}
+
+#ifndef VK_OEM_3
+#define VK_OEM_3 0xC0
+#endif
+
+static const VkMapping _vk_mapping[] = {
+	// Pageup stuff + up/down
+	AM(VK_PRIOR,VK_DOWN, WKC_PAGEUP, WKC_DOWN),
+	// Map letters & digits
+	AM('A','Z','A','Z'),
+	AM('0','9','0','9'),
+
+	AS(VK_ESCAPE,		WKC_ESC),
+	AS(VK_PAUSE, WKC_PAUSE),
+	AS(VK_BACK,			WKC_BACKSPACE),
+	AM(VK_INSERT,VK_DELETE,WKC_INSERT, WKC_DELETE),
+
+	AS(VK_SPACE,		WKC_SPACE),
+	AS(VK_RETURN,		WKC_RETURN),
+	AS(VK_TAB,			WKC_TAB),
+
+	// Function keys
+	AM(VK_F1, VK_F12,	WKC_F1, WKC_F12),
+
+	// Numeric part.
+	// What is the virtual keycode for numeric enter??
+	AM(VK_NUMPAD0,VK_NUMPAD9, WKC_NUM_0, WKC_NUM_9),
+	AS(VK_DIVIDE,			WKC_NUM_DIV),
+	AS(VK_MULTIPLY,		WKC_NUM_MUL),
+	AS(VK_SUBTRACT,		WKC_NUM_MINUS),
+	AS(VK_ADD,				WKC_NUM_PLUS),
+	AS(VK_DECIMAL,		WKC_NUM_DECIMAL)
+};
+
+static uint MapWindowsKey(uint sym)
+{
+	const VkMapping *map;
+	uint key = 0;
+
+	for (map = _vk_mapping; map != endof(_vk_mapping); ++map) {
+		if ((uint)(sym - map->vk_from) <= map->vk_count) {
+			key = sym - map->vk_from + map->map_to;
+			break;
+		}
+	}
+
+	if (GetAsyncKeyState(VK_SHIFT)   < 0) key |= WKC_SHIFT;
+	if (GetAsyncKeyState(VK_CONTROL) < 0) key |= WKC_CTRL;
+	if (GetAsyncKeyState(VK_MENU)    < 0) key |= WKC_ALT;
+	return key;
+}
+
+static void MakeWindow(bool full_screen);
+static bool AllocateDibSection(int w, int h);
+
+static void ClientSizeChanged(int w, int h)
+{
+	if (_wnd.double_size) {
+		w /= 2;
+		h /= 2;
+	}
+
+	// allocate new dib section of the new size
+	if (AllocateDibSection(w, h)) {
+		// mark all palette colors dirty
+		_pal_first_dirty = 0;
+		_pal_last_dirty = 255;
+		GameSizeChanged();
+
+		// redraw screen
+		if (_wnd.running) {
+			_screen.dst_ptr = _wnd.buffer_bits;
+			UpdateWindows();
+		}
+	}
+}
+
+extern void DoExitSave(void);
+
+#ifdef _DEBUG
+// Keep this function here..
+// It allows you to redraw the screen from within the MSVC debugger
+int RedrawScreenDebug(void)
+{
+	HDC dc,dc2;
+	static int _fooctr;
+	HBITMAP old_bmp;
+	HPALETTE old_palette;
+
+	_screen.dst_ptr = _wnd.buffer_bits;
+	UpdateWindows();
+
+	dc = GetDC(_wnd.main_wnd);
+	dc2 = CreateCompatibleDC(dc);
+
+	old_bmp = SelectObject(dc2, _wnd.dib_sect);
+	old_palette = SelectPalette(dc, _wnd.gdi_palette, FALSE);
+	BitBlt(dc, 0, 0, _wnd.width, _wnd.height, dc2, 0, 0, SRCCOPY);
+	SelectPalette(dc, old_palette, TRUE);
+	SelectObject(dc2, old_bmp);
+	DeleteDC(dc2);
+	ReleaseDC(_wnd.main_wnd, dc);
+
+	return _fooctr++;
+}
+#endif
+
+static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
+{
+	switch (msg) {
+	case WM_PAINT: {
+		PAINTSTRUCT ps;
+		HDC dc,dc2;
+		HBITMAP old_bmp;
+		HPALETTE old_palette;
+		BeginPaint(hwnd, &ps);
+		dc = ps.hdc;
+		dc2 = CreateCompatibleDC(dc);
+		old_bmp = SelectObject(dc2, _wnd.dib_sect);
+		old_palette = SelectPalette(dc, _wnd.gdi_palette, FALSE);
+
+		if (_pal_last_dirty != -1) {
+			UpdatePalette(dc2, _pal_first_dirty, _pal_last_dirty - _pal_first_dirty + 1);
+			_pal_last_dirty = -1;
+		}
+
+		BitBlt(dc, 0, 0, _wnd.width, _wnd.height, dc2, 0, 0, SRCCOPY);
+		SelectPalette(dc, old_palette, TRUE);
+		SelectObject(dc2, old_bmp);
+		DeleteDC(dc2);
+		EndPaint(hwnd, &ps);
+		}
+		return 0;
+
+	case WM_PALETTECHANGED:
+		if ((HWND)wParam == hwnd)
+			return 0;
+		// FALL THROUGH
+	case WM_QUERYNEWPALETTE: {
+		HDC hDC = GetWindowDC(hwnd);
+		HPALETTE hOldPalette = SelectPalette(hDC, _wnd.gdi_palette, FALSE);
+		UINT nChanged = RealizePalette(hDC);
+		SelectPalette(hDC, hOldPalette, TRUE);
+		ReleaseDC(hwnd, hDC);
+		if (nChanged)
+			InvalidateRect(hwnd, NULL, FALSE);
+		return 0;
+	}
+
+	case WM_CLOSE:
+		if (_game_mode == GM_MENU) { // do not ask to quit on the main screen
+			_exit_game = true;
+		} else if (_patches.autosave_on_exit) {
+			DoExitSave();
+			_exit_game = true;
+		} else
+			AskExitGame();
+
+		return 0;
+
+	case WM_LBUTTONDOWN:
+		SetCapture(hwnd);
+		_left_button_down = true;
+		return 0;
+
+	case WM_LBUTTONUP:
+		ReleaseCapture();
+		_left_button_down = false;
+		_left_button_clicked = false;
+		return 0;
+
+	case WM_RBUTTONDOWN:
+		SetCapture(hwnd);
+		_right_button_down = true;
+		_right_button_clicked = true;
+		return 0;
+
+	case WM_RBUTTONUP:
+		ReleaseCapture();
+		_right_button_down = false;
+		return 0;
+
+	case WM_MOUSEMOVE: {
+		int x = (int16)LOWORD(lParam);
+		int y = (int16)HIWORD(lParam);
+		POINT pt;
+
+		if (_wnd.double_size) {
+			x /= 2;
+			y /= 2;
+		}
+
+		if (_cursor.fix_at) {
+			int dx = x - _cursor.pos.x;
+			int dy = y - _cursor.pos.y;
+			if (dx != 0 || dy != 0) {
+				_cursor.delta.x += dx;
+				_cursor.delta.y += dy;
+
+				pt.x = _cursor.pos.x;
+				pt.y = _cursor.pos.y;
+
+				if (_wnd.double_size) {
+					pt.x *= 2;
+					pt.y *= 2;
+				}
+				ClientToScreen(hwnd, &pt);
+				SetCursorPos(pt.x, pt.y);
+			}
+		} else {
+			_cursor.delta.x += x - _cursor.pos.x;
+			_cursor.delta.y += y - _cursor.pos.y;
+			_cursor.pos.x = x;
+			_cursor.pos.y = y;
+			_cursor.dirty = true;
+		}
+		MyShowCursor(false);
+		return 0;
+	}
+
+	case WM_KEYDOWN: {
+		// this is the rewritten ascii input function
+		// it disables windows deadkey handling --> more linux like :D
+		unsigned short w = 0;
+		int r = 0;
+		byte ks[256];
+		unsigned int scan = 0;
+		uint16 scancode = (( lParam & 0xFF0000 ) >> 16 );
+
+		GetKeyboardState(ks);
+		r = ToAscii(wParam, scan, ks, &w, 0);
+		if (r == 0) w = 0; // no translation was possible
+
+		_pressed_key = w | MapWindowsKey(wParam) << 16;
+
+		if (scancode == 41)
+			_pressed_key = w | WKC_BACKQUOTE << 16;
+
+		if ((_pressed_key >> 16) == ('D' | WKC_CTRL) && !_wnd.fullscreen) {
+			_double_size ^= 1;
+			_wnd.double_size = _double_size;
+			ClientSizeChanged(_wnd.width, _wnd.height);
+			MarkWholeScreenDirty();
+		}
+	} break;
+
+	case WM_SYSKEYDOWN: /* user presses F10 or Alt, both activating the title-menu */
+		switch (wParam) {
+		case VK_RETURN: case 0x46: /* Full Screen on ALT + ENTER/F(VK_F) */
+			ToggleFullScreen(!_wnd.fullscreen);
+			return 0;
+		case VK_MENU: /* Just ALT */
+			return 0; // do nothing
+		case VK_F10: /* F10, ignore activation of menu */
+			_pressed_key = MapWindowsKey(wParam) << 16;
+			return 0;
+		default: /* ALT in combination with something else */
+			_pressed_key = MapWindowsKey(wParam) << 16;
+			break;
+		}
+		break;
+	case WM_NCMOUSEMOVE:
+		MyShowCursor(true);
+		return 0;
+
+	case WM_SIZE: {
+		if (wParam != SIZE_MINIMIZED) {
+			ClientSizeChanged(LOWORD(lParam), HIWORD(lParam));
+		}
+		return 0;
+	}
+	case WM_SIZING: {
+		RECT* r = (RECT*)lParam;
+		RECT r2;
+		int w, h;
+
+		SetRect(&r2, 0, 0, 0, 0);
+		AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
+
+		w = r->right - r->left - (r2.right - r2.left);
+		h = r->bottom - r->top - (r2.bottom - r2.top);
+		if (_wnd.double_size) {
+			w /= 2;
+			h /= 2;
+		}
+		w = clamp(w, 64, MAX_SCREEN_WIDTH);
+		h = clamp(h, 64, MAX_SCREEN_HEIGHT);
+		if (_wnd.double_size) {
+			w *= 2;
+			h *= 2;
+		}
+		SetRect(&r2, 0, 0, w, h);
+
+		AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
+		w = r2.right - r2.left;
+		h = r2.bottom - r2.top;
+
+		switch (wParam) {
+		case WMSZ_BOTTOM:
+			r->bottom = r->top + h;
+			break;
+		case WMSZ_BOTTOMLEFT:
+			r->bottom = r->top + h;
+			r->left = r->right - w;
+			break;
+		case WMSZ_BOTTOMRIGHT:
+			r->bottom = r->top + h;
+			r->right = r->left + w;
+			break;
+		case WMSZ_LEFT:
+			r->left = r->right - w;
+			break;
+		case WMSZ_RIGHT:
+			r->right = r->left + w;
+			break;
+		case WMSZ_TOP:
+			r->top = r->bottom - h;
+			break;
+		case WMSZ_TOPLEFT:
+			r->top = r->bottom - h;
+			r->left = r->right - w;
+			break;
+		case WMSZ_TOPRIGHT:
+			r->top = r->bottom - h;
+			r->right = r->left + w;
+			break;
+		}
+		return TRUE;
+	}
+
+// needed for wheel
+#if !defined(WM_MOUSEWHEEL)
+# define WM_MOUSEWHEEL                   0x020A
+#endif  //WM_MOUSEWHEEL
+#if !defined(GET_WHEEL_DELTA_WPARAM)
+# define GET_WHEEL_DELTA_WPARAM(wparam) ((short)HIWORD(wparam))
+#endif  //GET_WHEEL_DELTA_WPARAM
+
+	case WM_MOUSEWHEEL: {
+		int delta = GET_WHEEL_DELTA_WPARAM(wParam);
+
+		if (delta < 0) {
+			_cursor.wheel++;
+		} else if (delta > 0) {
+			_cursor.wheel--;
+		}
+		return 0;
+	}
+
+	case WM_ACTIVATEAPP:
+		_wnd.has_focus = (bool)wParam;
+		break;
+	}
+	return DefWindowProc(hwnd, msg, wParam, lParam);
+}
+
+static void RegisterWndClass(void)
+{
+	static bool registered;
+	if (!registered) {
+		HINSTANCE hinst = GetModuleHandle(NULL);
+		WNDCLASS wnd = {
+			0,
+			WndProcGdi,
+			0,
+			0,
+			hinst,
+			LoadIcon(hinst, MAKEINTRESOURCE(100)),
+			LoadCursor(NULL, IDC_ARROW),
+			0,
+			0,
+			"OTTD"
+		};
+		registered = true;
+		if (!RegisterClass(&wnd))
+			error("RegisterClass failed");
+	}
+}
+
+extern const char _openttd_revision[];
+
+static void MakeWindow(bool full_screen)
+{
+	_fullscreen = full_screen;
+
+	_wnd.double_size = _double_size && !full_screen;
+
+	// recreate window?
+	if ((full_screen || _wnd.fullscreen) && _wnd.main_wnd) {
+		DestroyWindow(_wnd.main_wnd);
+		_wnd.main_wnd = 0;
+	}
+
+	if (full_screen) {
+		DEVMODE settings;
+		memset(&settings, 0, sizeof(DEVMODE));
+		settings.dmSize = sizeof(DEVMODE);
+		settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
+
+		if (_fullscreen_bpp) {
+			settings.dmBitsPerPel = _fullscreen_bpp;
+			settings.dmFields |= DM_BITSPERPEL;
+		}
+		settings.dmPelsWidth = _wnd.width_org;
+		settings.dmPelsHeight = _wnd.height_org;
+		settings.dmDisplayFrequency = _display_hz;
+		if (settings.dmDisplayFrequency != 0)
+			settings.dmFields |= DM_DISPLAYFREQUENCY;
+		if (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) {
+			MakeWindow(false);
+			return;
+		}
+	} else if (_wnd.fullscreen) {
+		// restore display?
+		ChangeDisplaySettings(NULL, 0);
+	}
+
+	{
+		RECT r;
+		uint style;
+		int x, y, w, h;
+
+		_wnd.fullscreen = full_screen;
+		if (_wnd.fullscreen) {
+			style = WS_POPUP | WS_VISIBLE;
+			SetRect(&r, 0, 0, _wnd.width_org, _wnd.height_org);
+		} else {
+			style = WS_OVERLAPPEDWINDOW | WS_VISIBLE;
+			SetRect(&r, 0, 0, _wnd.width, _wnd.height);
+		}
+
+		AdjustWindowRect(&r, style, FALSE);
+		w = r.right - r.left;
+		h = r.bottom - r.top;
+		x = (GetSystemMetrics(SM_CXSCREEN) - w) / 2;
+		y = (GetSystemMetrics(SM_CYSCREEN) - h) / 2;
+
+		if (_wnd.main_wnd) {
+			SetWindowPos(_wnd.main_wnd, 0, x, y, w, h, SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOZORDER);
+		} else {
+			char Windowtitle[50];
+
+			snprintf(Windowtitle, lengthof(Windowtitle), "OpenTTD %s", _openttd_revision);
+
+			_wnd.main_wnd = CreateWindow("OTTD", Windowtitle, style, x, y, w, h, 0, 0, GetModuleHandle(NULL), 0);
+			if (_wnd.main_wnd == NULL)
+				error("CreateWindow failed");
+		}
+	}
+	GameSizeChanged(); // invalidate all windows, force redraw
+}
+
+static bool AllocateDibSection(int w, int h)
+{
+	BITMAPINFO *bi;
+	HDC dc;
+
+	w = clamp(w, 64, MAX_SCREEN_WIDTH);
+	h = clamp(h, 64, MAX_SCREEN_HEIGHT);
+
+	if (w == _screen.width && h == _screen.height)
+		return false;
+
+	_screen.width = w;
+	_screen.pitch = (w + 3) & ~0x3;
+	_screen.height = h;
+
+	if (_wnd.alloced_bits) {
+		free(_wnd.alloced_bits);
+		_wnd.alloced_bits = NULL;
+	}
+
+	bi = alloca(sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD)*256);
+	memset(bi, 0, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD)*256);
+	bi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+
+	if (_wnd.double_size) {
+		w = (w + 3) & ~0x3;
+		_wnd.alloced_bits = _wnd.buffer_bits = malloc(w * h);
+		w *= 2;
+		h *= 2;
+	}
+
+	bi->bmiHeader.biWidth = _wnd.width = w;
+	bi->bmiHeader.biHeight = -(_wnd.height = h);
+
+	bi->bmiHeader.biPlanes = 1;
+	bi->bmiHeader.biBitCount = 8;
+	bi->bmiHeader.biCompression = BI_RGB;
+
+	if (_wnd.dib_sect)
+		DeleteObject(_wnd.dib_sect);
+
+	dc = GetDC(0);
+	_wnd.dib_sect = CreateDIBSection(dc, bi, DIB_RGB_COLORS, (void**)&_wnd.bitmap_bits, NULL, 0);
+	if (_wnd.dib_sect == NULL)
+		error("CreateDIBSection failed");
+	ReleaseDC(0, dc);
+
+	if (!_wnd.double_size)
+		_wnd.buffer_bits = _wnd.bitmap_bits;
+
+	return true;
+}
+
+static const uint16 default_resolutions[][2] = {
+	{ 640,  480},
+	{ 800,  600},
+	{1024,  768},
+	{1152,  864},
+	{1280,  800},
+	{1280,  960},
+	{1280, 1024},
+	{1400, 1050},
+	{1600, 1200},
+	{1680, 1050},
+	{1920, 1200}
+};
+
+static void FindResolutions(void)
+{
+	int i = 0, n = 0;
+	DEVMODE dm;
+
+	while (EnumDisplaySettings(NULL, i++, &dm) != 0) {
+		if (dm.dmBitsPerPel == 8 && IS_INT_INSIDE(dm.dmPelsWidth, 640, MAX_SCREEN_WIDTH + 1) &&
+				IS_INT_INSIDE(dm.dmPelsHeight, 480, MAX_SCREEN_HEIGHT + 1)){
+			int j;
+			for (j = 0; j < n; j++) {
+				if (_resolutions[j][0] == dm.dmPelsWidth && _resolutions[j][1] == dm.dmPelsHeight) break;
+			}
+
+			/* In the previous loop we have checked already existing/added resolutions if
+			 * they are the same as the new ones. If this is not the case (j == n); we have
+			 * looped all and found none, add the new one to the list. If we have reached the
+			 * maximum amount of resolutions, then quit querying the display */
+			if (j == n) {
+				_resolutions[j][0] = dm.dmPelsWidth;
+				_resolutions[j][1] = dm.dmPelsHeight;
+				if (++n == lengthof(_resolutions)) break;
+			}
+		}
+	}
+
+	/* We have found no resolutions, show the default list */
+	if (n == 0) {
+		memcpy(_resolutions, default_resolutions, sizeof(default_resolutions));
+		n = lengthof(default_resolutions);
+	}
+
+	_num_resolutions = n;
+	SortResolutions(_num_resolutions);
+}
+
+
+static const char *Win32GdiStart(const char * const *parm)
+{
+	memset(&_wnd, 0, sizeof(_wnd));
+	_wnd.cursor_visible = true;
+
+	RegisterWndClass();
+
+	MakePalette();
+
+	FindResolutions();
+
+	// fullscreen uses those
+	_wnd.width_org = _cur_resolution[0];
+	_wnd.height_org = _cur_resolution[1];
+
+	AllocateDibSection(_cur_resolution[0], _cur_resolution[1]);
+	MarkWholeScreenDirty();
+
+	MakeWindow(_fullscreen);
+
+	return NULL;
+}
+
+static void Win32GdiStop(void)
+{
+	if (_wnd.fullscreen) ChangeDisplaySettings(NULL, 0);
+	MyShowCursor(true);
+	DeleteObject(_wnd.gdi_palette);
+	DeleteObject(_wnd.dib_sect);
+	DestroyWindow(_wnd.main_wnd);
+}
+
+// simple upscaler by 2
+static void filter(int left, int top, int width, int height)
+{
+	uint p = _screen.pitch;
+	const Pixel *s = _wnd.buffer_bits + top * p + left;
+	Pixel *d = _wnd.bitmap_bits + top * p * 4 + left * 2;
+
+	for (; height > 0; height--) {
+		int i;
+
+		for (i = 0; i != width; i++) {
+			d[i * 2] = d[i * 2 + 1] = d[i * 2 + p * 2] = d[i * 2 + 1 + p * 2] = s[i];
+		}
+		s += p;
+		d += p * 4;
+	}
+}
+
+static void Win32GdiMakeDirty(int left, int top, int width, int height)
+{
+	RECT r = { left, top, left + width, top + height };
+
+	if (_wnd.double_size) {
+		filter(left, top, width, height);
+		r.left *= 2;
+		r.top *= 2;
+		r.right *= 2;
+		r.bottom *= 2;
+	}
+	InvalidateRect(_wnd.main_wnd, &r, FALSE);
+}
+
+static void CheckPaletteAnim(void)
+{
+	if (_pal_last_dirty == -1)
+		return;
+	InvalidateRect(_wnd.main_wnd, NULL, FALSE);
+}
+
+static int Win32GdiMainLoop(void)
+{
+	MSG mesg;
+	uint32 next_tick = GetTickCount() + 30, cur_ticks;
+
+	_wnd.running = true;
+
+	while(true) {
+		while (PeekMessage(&mesg, NULL, 0, 0, PM_REMOVE)) {
+			InteractiveRandom(); // randomness
+			TranslateMessage(&mesg);
+			DispatchMessage(&mesg);
+		}
+		if (_exit_game) return ML_QUIT;
+		if (_wnd.switch_driver) return ML_SWITCHDRIVER;
+
+#if defined(_DEBUG)
+		if (_wnd.has_focus && GetAsyncKeyState(VK_SHIFT) < 0) {
+			if (
+#else
+		if (_wnd.has_focus && GetAsyncKeyState(VK_TAB) < 0) {
+			/* Disable speeding up game with ALT+TAB (if syskey is pressed, the
+			 * real key is in the upper 16 bits (see WM_SYSKEYDOWN in WndProcGdi()) */
+			if ((_pressed_key >> 16) & WKC_TAB &&
+#endif
+			    !_networking && _game_mode != GM_MENU)
+				_fast_forward |= 2;
+		} else if (_fast_forward & 2)
+			_fast_forward = 0;
+
+		cur_ticks = GetTickCount();
+		if ((_fast_forward && !_pause) || cur_ticks > next_tick)
+			next_tick = cur_ticks;
+
+		if (cur_ticks == next_tick) {
+			next_tick += 30;
+			_ctrl_pressed = _wnd.has_focus && GetAsyncKeyState(VK_CONTROL)<0;
+			_shift_pressed = _wnd.has_focus && GetAsyncKeyState(VK_SHIFT)<0;
+			_dbg_screen_rect = _wnd.has_focus && GetAsyncKeyState(VK_CAPITAL)<0;
+
+			// determine which directional keys are down
+			if (_wnd.has_focus) {
+				_dirkeys =
+					(GetAsyncKeyState(VK_LEFT) < 0 ? 1 : 0) +
+					(GetAsyncKeyState(VK_UP) < 0 ? 2 : 0) +
+					(GetAsyncKeyState(VK_RIGHT) < 0 ? 4 : 0) +
+					(GetAsyncKeyState(VK_DOWN) < 0 ? 8 : 0);
+			} else
+				_dirkeys = 0;
+
+			GameLoop();
+			_cursor.delta.x = _cursor.delta.y = 0;
+
+			if (_force_full_redraw)
+				MarkWholeScreenDirty();
+
+			GdiFlush();
+			_screen.dst_ptr = _wnd.buffer_bits;
+			UpdateWindows();
+			CheckPaletteAnim();
+		} else {
+			Sleep(1);
+			GdiFlush();
+			_screen.dst_ptr = _wnd.buffer_bits;
+			DrawTextMessage();
+			DrawMouseCursor();
+		}
+	}
+}
+
+static bool Win32GdiChangeRes(int w, int h)
+{
+	_wnd.width = _wnd.width_org = w;
+	_wnd.height = _wnd.height_org = h;
+
+	MakeWindow(_fullscreen); // _wnd.fullscreen screws up ingame resolution switching
+
+	return true;
+}
+
+static void Win32GdiFullScreen(bool full_screen) {MakeWindow(full_screen);}
+
+const HalVideoDriver _win32_video_driver = {
+	Win32GdiStart,
+	Win32GdiStop,
+	Win32GdiMakeDirty,
+	Win32GdiMainLoop,
+	Win32GdiChangeRes,
+	Win32GdiFullScreen,
+};
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/video/win32_v.h	Sat Jul 23 15:48:00 2005 +0000
@@ -0,0 +1,10 @@
+#ifndef VIDEO_WIN32_H
+#define VIDEO_WIN32_H
+
+#include "hal.h"
+
+bool MyShowCursor(bool show);
+
+extern const HalVideoDriver _win32_video_driver;
+
+#endif
--- a/win32.c	Sat Jul 23 15:34:05 2005 +0000
+++ b/win32.c	Sat Jul 23 15:48:00 2005 +0000
@@ -18,14 +18,14 @@
 #include "driver.h"
 
 #include "music/dmusic.h"
-#include "music/null.h"
-#include "music/win32.h"
+#include "music/null_m.h"
+#include "music/win32_m.h"
 
-#include "sound/null.h"
-#include "sound/win32.h"
+#include "sound/null_s.h"
+#include "sound/win32_s.h"
 
-#include "video/null.h"
-#include "video/win32.h"
+#include "video/null_v.h"
+#include "video/win32_v.h"
 
 static bool _has_console;