src/rail_map.h
author rubidium
Wed, 30 May 2007 13:33:19 +0000
changeset 6753 c1013c837417
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(svn r9988) -Codechange: remove the last direct map accesses, except the ones needed for the savegame saving/loading mechanisms.
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/* $Id$ */
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/** @file rail_map.h Hides the direct accesses to the map array with map accessors */
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#ifndef RAIL_MAP_H
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#define RAIL_MAP_H
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#include "direction.h"
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#include "rail.h"
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#include "tile.h"
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/** Different types of Rail-related tiles */
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enum RailTileType {
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	RAIL_TILE_NORMAL   = 0, ///< Normal rail tile without signals
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	RAIL_TILE_SIGNALS  = 1, ///< Normal rail tile with signals
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	RAIL_TILE_WAYPOINT = 2, ///< Waypoint (X or Y direction)
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	RAIL_TILE_DEPOT    = 3, ///< Depot (one entrance)
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};
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/**
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 * Returns the RailTileType (normal with or without signals,
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 * waypoint or depot).
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 * @param t the tile to get the information from
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 * @pre IsTileType(t, MP_RAILWAY)
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 * @return the RailTileType
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 */
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static inline RailTileType GetRailTileType(TileIndex t)
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{
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	assert(IsTileType(t, MP_RAILWAY));
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	return (RailTileType)GB(_m[t].m5, 6, 2);
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}
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/**
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 * Returns whether this is plain rails, with or without signals. Iow, if this
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 * tiles RailTileType is RAIL_TILE_NORMAL or RAIL_TILE_SIGNALS.
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 * @param t the tile to get the information from
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 * @pre IsTileType(t, MP_RAILWAY)
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 * @return true if and only if the tile is normal rail (with or without signals)
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 */
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static inline bool IsPlainRailTile(TileIndex t)
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{
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	RailTileType rtt = GetRailTileType(t);
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	return rtt == RAIL_TILE_NORMAL || rtt == RAIL_TILE_SIGNALS;
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}
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/**
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 * Checks if a rail tile has signals.
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 * @param t the tile to get the information from
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 * @pre IsTileType(t, MP_RAILWAY)
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 * @return true if and only if the tile has signals
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 */
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static inline bool HasSignals(TileIndex t)
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{
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	return GetRailTileType(t) == RAIL_TILE_SIGNALS;
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}
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/**
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 * Add/remove the 'has signal' bit from the RailTileType
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 * @param tile the tile to add/remove the signals to/from
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 * @param signals whether the rail tile should have signals or not
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 * @pre IsPlainRailTile(tile)
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 */
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static inline void SetHasSignals(TileIndex tile, bool signals)
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{
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	assert(IsPlainRailTile(tile));
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	SB(_m[tile].m5, 6, 1, signals);
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}
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/**
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 * Is this tile a rail depot?
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 * @param t the tile to get the information from
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 * @pre IsTileType(t, MP_RAILWAY)
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 * @return true if and only if the tile is a rail depot
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 */
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static inline bool IsRailDepot(TileIndex t)
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{
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	return GetRailTileType(t) == RAIL_TILE_DEPOT;
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}
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/**
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 * Is this tile a rail waypoint?
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 * @param t the tile to get the information from
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 * @pre IsTileType(t, MP_RAILWAY)
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 * @return true if and only if the tile is a rail waypoint
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 */
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static inline bool IsRailWaypoint(TileIndex t)
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{
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	return GetRailTileType(t) == RAIL_TILE_WAYPOINT;
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}
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/**
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 * Gets the rail type of the given tile
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 * @param t the tile to get the rail type from
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 * @return the rail type of the tile
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 */
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static inline RailType GetRailType(TileIndex t)
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{
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	return (RailType)GB(_m[t].m3, 0, 4);
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}
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/**
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 * Sets the track bits of the given tile
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 * @param t the tile to set the track bits of
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 * @param r the new track bits for the tile
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 */
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static inline void SetRailType(TileIndex t, RailType r)
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{
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	SB(_m[t].m3, 0, 4, r);
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}
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/**
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 * Gets the rail type of the given tile
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 * @param t the tile to get the rail type from
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 * @return the rail type of the tile
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 */
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static inline TrackBits GetTrackBits(TileIndex tile)
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{
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	return (TrackBits)GB(_m[tile].m5, 0, 6);
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}
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/**
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 * Sets the track bits of the given tile
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 * @param t the tile to set the track bits of
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 * @param b the new track bits for the tile
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 */
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static inline void SetTrackBits(TileIndex t, TrackBits b)
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{
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	SB(_m[t].m5, 0, 6, b);
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}
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/**
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 * Returns whether the given track is present on the given tile.
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 * @param tile  the tile to check the track presence of
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 * @param track the track to search for on the tile
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 * @pre IsPlainRailTile(tile)
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 * @return true if and only if the given track exists on the tile
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 */
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static inline bool HasTrack(TileIndex tile, Track track)
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{
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	return HASBIT(GetTrackBits(tile), track);
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}
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/**
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 * Returns the direction the depot is facing to
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 * @param t the tile to get the depot facing from
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 * @pre IsRailDepotTile(t)
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 * @return the direction the depot is facing
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 */
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static inline DiagDirection GetRailDepotDirection(TileIndex t)
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{
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	return (DiagDirection)GB(_m[t].m5, 0, 2);
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}
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/**
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 * Returns the axis of the waypoint
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 * @param t the tile to get the waypoint axis from
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 * @pre IsRailWaypointTile(t)
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 * @return the axis of the waypoint
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 */
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static inline Axis GetWaypointAxis(TileIndex t)
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{
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	return (Axis)GB(_m[t].m5, 0, 1);
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}
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/**
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 * Returns the track of the waypoint
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 * @param t the tile to get the waypoint track from
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 * @pre IsRailWaypointTile(t)
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 * @return the track of the waypoint
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 */
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static inline Track GetRailWaypointTrack(TileIndex t)
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{
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	return AxisToTrack(GetWaypointAxis(t));
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}
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/**
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 * Returns the track bits of the waypoint
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 * @param t the tile to get the waypoint track bits from
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 * @pre IsRailWaypointTile(t)
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 * @return the track bits of the waypoint
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 */
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static inline TrackBits GetRailWaypointBits(TileIndex t)
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{
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	return TrackToTrackBits(GetRailWaypointTrack(t));
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}
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/**
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 * Returns waypoint index (for the waypoint pool)
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 * @param t the tile to get the waypoint index from
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 * @pre IsRailWaypointTile(t)
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 * @return the waypoint index
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 */
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static inline WaypointID GetWaypointIndex(TileIndex t)
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{
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	return (WaypointID)_m[t].m2;
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}
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/** Type of signal, i.e. how does the signal behave? */
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enum SignalType {
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	SIGTYPE_NORMAL  = 0, ///< normal signal
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	SIGTYPE_ENTRY   = 1, ///< presignal block entry
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	SIGTYPE_EXIT    = 2, ///< presignal block exit
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	SIGTYPE_COMBO   = 3  ///< presignal inter-block
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};
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static inline SignalType GetSignalType(TileIndex t)
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{
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	assert(GetRailTileType(t) == RAIL_TILE_SIGNALS);
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	return (SignalType)GB(_m[t].m2, 0, 2);
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}
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static inline void SetSignalType(TileIndex t, SignalType s)
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{
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	assert(GetRailTileType(t) == RAIL_TILE_SIGNALS);
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	SB(_m[t].m2, 0, 2, s);
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}
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static inline bool IsPresignalEntry(TileIndex t)
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{
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	return GetSignalType(t) == SIGTYPE_ENTRY || GetSignalType(t) == SIGTYPE_COMBO;
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}
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static inline bool IsPresignalExit(TileIndex t)
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{
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	return GetSignalType(t) == SIGTYPE_EXIT || GetSignalType(t) == SIGTYPE_COMBO;
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}
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static inline void CycleSignalSide(TileIndex t, Track track)
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{
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	byte sig;
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	byte pos = 6;
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	if (track == TRACK_LOWER || track == TRACK_RIGHT) pos = 4;
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	sig = GB(_m[t].m3, pos, 2);
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	if (--sig == 0) sig = 3;
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	SB(_m[t].m3, pos, 2, sig);
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}
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/** Variant of the signal, i.e. how does the signal look? */
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enum SignalVariant {
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	SIG_ELECTRIC  = 0, ///< Light signal
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	SIG_SEMAPHORE = 1  ///< Old-fashioned semaphore signal
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};
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static inline SignalVariant GetSignalVariant(TileIndex t)
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{
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	return (SignalVariant)GB(_m[t].m2, 2, 1);
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}
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static inline void SetSignalVariant(TileIndex t, SignalVariant v)
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{
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	SB(_m[t].m2, 2, 1, v);
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}
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/** These are states in which a signal can be. Currently these are only two, so
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 * simple boolean logic will do. But do try to compare to this enum instead of
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 * normal boolean evaluation, since that will make future additions easier.
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 */
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enum SignalState {
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	SIGNAL_STATE_RED   = 0, ///< The signal is red
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	SIGNAL_STATE_GREEN = 1, ///< The signal is green
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};
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/**
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 * Set the states of the signals (Along/AgainstTrackDir)
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 * @param tile  the tile to set the states for
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 * @param state the new state
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 */
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static inline void SetSignalStates(TileIndex tile, uint state)
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{
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	SB(_m[tile].m2, 4, 4, state);
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}
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/**
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 * Set the states of the signals (Along/AgainstTrackDir)
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 * @param tile  the tile to set the states for
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 * @param state the new state
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 */
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static inline uint GetSignalStates(TileIndex tile)
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{
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	return GB(_m[tile].m2, 4, 4);
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}
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/**
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 * Get the state of a single signal
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 * @param t         the tile to get the signal state for
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 * @param signalbit the signal
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 * @return the state of the signal
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 */
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static inline SignalState GetSingleSignalState(TileIndex t, byte signalbit)
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{
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	return (SignalState)HASBIT(GetSignalStates(t), signalbit);
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}
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/**
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 * Set whether the given signals are present (Along/AgainstTrackDir)
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 * @param tile    the tile to set the present signals for
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 * @param signals the signals that have to be present
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 */
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static inline void SetPresentSignals(TileIndex tile, uint signals)
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{
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	SB(_m[tile].m3, 4, 4, signals);
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}
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/**
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 * Get whether the given signals are present (Along/AgainstTrackDir)
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 * @param tile the tile to get the present signals for
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 * @return the signals that are present
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 */
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static inline uint GetPresentSignals(TileIndex tile)
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{
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	return GB(_m[tile].m3, 4, 4);
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}
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/**
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 * Checks whether the given signals is present
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 * @param t         the tile to check on
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 * @param signalbit the signal
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 * @return true if and only if the signal is present
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 */
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static inline bool IsSignalPresent(TileIndex t, byte signalbit)
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{
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	return HASBIT(GetPresentSignals(t), signalbit);
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}
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/**
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 * Checks for the presence of signals (either way) on the given track on the
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 * given rail tile.
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 */
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static inline bool HasSignalOnTrack(TileIndex tile, Track track)
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{
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	assert(IsValidTrack(track));
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	return
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		GetRailTileType(tile) == RAIL_TILE_SIGNALS &&
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		(GetPresentSignals(tile) & SignalOnTrack(track)) != 0;
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}
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/**
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 * Checks for the presence of signals along the given trackdir on the given
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 * rail tile.
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 *
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 * Along meaning if you are currently driving on the given trackdir, this is
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 * the signal that is facing us (for which we stop when it's red).
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 */
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static inline bool HasSignalOnTrackdir(TileIndex tile, Trackdir trackdir)
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{
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	assert (IsValidTrackdir(trackdir));
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	return
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		GetRailTileType(tile) == RAIL_TILE_SIGNALS &&
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		GetPresentSignals(tile) & SignalAlongTrackdir(trackdir);
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}
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/**
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 * Gets the state of the signal along the given trackdir.
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 *
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 * Along meaning if you are currently driving on the given trackdir, this is
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 * the signal that is facing us (for which we stop when it's red).
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 */
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static inline SignalState GetSignalStateByTrackdir(TileIndex tile, Trackdir trackdir)
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{
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	assert(IsValidTrackdir(trackdir));
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	assert(HasSignalOnTrack(tile, TrackdirToTrack(trackdir)));
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	return GetSignalStates(tile) & SignalAlongTrackdir(trackdir) ?
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		SIGNAL_STATE_GREEN : SIGNAL_STATE_RED;
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}
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tron
parents: 3977
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   371
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tron
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   372
/**
72276cd8ee2b (svn r5309) Partially fix the rail header dependency fiasco: rail_map.h now depends on rail.h and not the other way round anymore
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   373
 * Return the rail type of tile, or INVALID_RAILTYPE if this is no rail tile.
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tron
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   374
 */
6154
8f4c65bdf930 (svn r8899) -Fix
tron
parents: 5587
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   375
RailType GetTileRailType(TileIndex tile);
4041
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tron
parents: 3977
diff changeset
   376
6540
d30795308feb (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6393
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   377
/** The ground 'under' the rail */
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rubidium
parents: 6182
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   378
enum RailGroundType {
6540
d30795308feb (svn r9729) -Documentation: add some documentation in various places
rubidium
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   379
	RAIL_GROUND_BARREN       =  0, ///< Nothing (dirt)
d30795308feb (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6393
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   380
	RAIL_GROUND_GRASS        =  1, ///< Grassy
d30795308feb (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6393
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   381
	RAIL_GROUND_FENCE_NW     =  2, ///< Grass with a fence at the NW edge
d30795308feb (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6393
diff changeset
   382
	RAIL_GROUND_FENCE_SE     =  3, ///< Grass with a fence at the SE edge
d30795308feb (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6393
diff changeset
   383
	RAIL_GROUND_FENCE_SENW   =  4, ///< Grass with a fence at the NW and SE edges
d30795308feb (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6393
diff changeset
   384
	RAIL_GROUND_FENCE_NE     =  5, ///< Grass with a fence at the NE edge
d30795308feb (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6393
diff changeset
   385
	RAIL_GROUND_FENCE_SW     =  6, ///< Grass with a fence at the SW edge
d30795308feb (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6393
diff changeset
   386
	RAIL_GROUND_FENCE_NESW   =  7, ///< Grass with a fence at the NE and SW edges
d30795308feb (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6393
diff changeset
   387
	RAIL_GROUND_FENCE_VERT1  =  8, ///< Grass with a fence at the western side
d30795308feb (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6393
diff changeset
   388
	RAIL_GROUND_FENCE_VERT2  =  9, ///< Grass with a fence at the eastern side
d30795308feb (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6393
diff changeset
   389
	RAIL_GROUND_FENCE_HORIZ1 = 10, ///< Grass with a fence at the southern side
d30795308feb (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6393
diff changeset
   390
	RAIL_GROUND_FENCE_HORIZ2 = 11, ///< Grass with a fence at the northern side
d30795308feb (svn r9729) -Documentation: add some documentation in various places
rubidium
parents: 6393
diff changeset
   391
	RAIL_GROUND_ICE_DESERT   = 12, ///< Icy or sandy
6248
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rubidium
parents: 6182
diff changeset
   392
};
3523
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celestar
parents: 3522
diff changeset
   393
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celestar
parents: 3522
diff changeset
   394
static inline void SetRailGroundType(TileIndex t, RailGroundType rgt)
549603ffba5d (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   395
{
6172
e6d7a5b3d63f (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents: 6154
diff changeset
   396
	SB(_m[t].m4, 0, 4, rgt);
3523
549603ffba5d (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   397
}
549603ffba5d (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   398
549603ffba5d (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   399
static inline RailGroundType GetRailGroundType(TileIndex t)
549603ffba5d (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   400
{
6172
e6d7a5b3d63f (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents: 6154
diff changeset
   401
	return (RailGroundType)GB(_m[t].m4, 0, 4);
3523
549603ffba5d (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   402
}
549603ffba5d (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   403
549603ffba5d (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   404
static inline bool IsSnowRailGround(TileIndex t)
549603ffba5d (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   405
{
549603ffba5d (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   406
	return GetRailGroundType(t) == RAIL_GROUND_ICE_DESERT;
549603ffba5d (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   407
}
549603ffba5d (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   408
549603ffba5d (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents: 3522
diff changeset
   409
3101
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   410
static inline void MakeRailNormal(TileIndex t, Owner o, TrackBits b, RailType r)
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   411
{
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   412
	SetTileType(t, MP_RAILWAY);
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   413
	SetTileOwner(t, o);
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   414
	_m[t].m2 = 0;
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   415
	_m[t].m3 = r;
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   416
	_m[t].m4 = 0;
6172
e6d7a5b3d63f (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents: 6154
diff changeset
   417
	_m[t].m5 = RAIL_TILE_NORMAL << 6 | b;
3101
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   418
}
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   419
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   420
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   421
static inline void MakeRailDepot(TileIndex t, Owner o, DiagDirection d, RailType r)
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   422
{
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   423
	SetTileType(t, MP_RAILWAY);
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   424
	SetTileOwner(t, o);
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   425
	_m[t].m2 = 0;
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   426
	_m[t].m3 = r;
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   427
	_m[t].m4 = 0;
6172
e6d7a5b3d63f (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents: 6154
diff changeset
   428
	_m[t].m5 = RAIL_TILE_DEPOT << 6 | d;
3101
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   429
}
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   430
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   431
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   432
static inline void MakeRailWaypoint(TileIndex t, Owner o, Axis a, RailType r, uint index)
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   433
{
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   434
	SetTileType(t, MP_RAILWAY);
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   435
	SetTileOwner(t, o);
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   436
	_m[t].m2 = index;
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   437
	_m[t].m3 = r;
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   438
	_m[t].m4 = 0;
6172
e6d7a5b3d63f (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents: 6154
diff changeset
   439
	_m[t].m5 = RAIL_TILE_WAYPOINT << 6 | a;
3101
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   440
}
a44fdf9faef1 (svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff changeset
   441
4666
172a0cdf28a6 (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch]
peter1138
parents: 4474
diff changeset
   442
#endif /* RAIL_MAP_H */