author | rubidium |
Wed, 30 May 2007 13:33:19 +0000 | |
changeset 6753 | c1013c837417 |
parent 6540 | d30795308feb |
child 6770 | 408585d467f9 |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file rail_map.h Hides the direct accesses to the map array with map accessors */ |
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#ifndef RAIL_MAP_H |
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#define RAIL_MAP_H |
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#include "direction.h" |
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#include "rail.h" |
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#include "tile.h" |
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/** Different types of Rail-related tiles */ |
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enum RailTileType { |
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RAIL_TILE_NORMAL = 0, ///< Normal rail tile without signals |
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RAIL_TILE_SIGNALS = 1, ///< Normal rail tile with signals |
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RAIL_TILE_WAYPOINT = 2, ///< Waypoint (X or Y direction) |
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RAIL_TILE_DEPOT = 3, ///< Depot (one entrance) |
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}; |
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/** |
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* Returns the RailTileType (normal with or without signals, |
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* waypoint or depot). |
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* @param t the tile to get the information from |
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* @pre IsTileType(t, MP_RAILWAY) |
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* @return the RailTileType |
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*/ |
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static inline RailTileType GetRailTileType(TileIndex t) |
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{ |
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assert(IsTileType(t, MP_RAILWAY)); |
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return (RailTileType)GB(_m[t].m5, 6, 2); |
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} |
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/** |
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* Returns whether this is plain rails, with or without signals. Iow, if this |
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* tiles RailTileType is RAIL_TILE_NORMAL or RAIL_TILE_SIGNALS. |
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* @param t the tile to get the information from |
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* @pre IsTileType(t, MP_RAILWAY) |
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* @return true if and only if the tile is normal rail (with or without signals) |
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*/ |
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static inline bool IsPlainRailTile(TileIndex t) |
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{ |
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RailTileType rtt = GetRailTileType(t); |
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return rtt == RAIL_TILE_NORMAL || rtt == RAIL_TILE_SIGNALS; |
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} |
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/** |
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* Checks if a rail tile has signals. |
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* @param t the tile to get the information from |
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* @pre IsTileType(t, MP_RAILWAY) |
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* @return true if and only if the tile has signals |
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*/ |
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static inline bool HasSignals(TileIndex t) |
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{ |
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return GetRailTileType(t) == RAIL_TILE_SIGNALS; |
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} |
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/** |
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* Add/remove the 'has signal' bit from the RailTileType |
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* @param tile the tile to add/remove the signals to/from |
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* @param signals whether the rail tile should have signals or not |
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* @pre IsPlainRailTile(tile) |
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*/ |
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static inline void SetHasSignals(TileIndex tile, bool signals) |
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{ |
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assert(IsPlainRailTile(tile)); |
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SB(_m[tile].m5, 6, 1, signals); |
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} |
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/** |
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* Is this tile a rail depot? |
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* @param t the tile to get the information from |
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* @pre IsTileType(t, MP_RAILWAY) |
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* @return true if and only if the tile is a rail depot |
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*/ |
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static inline bool IsRailDepot(TileIndex t) |
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{ |
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return GetRailTileType(t) == RAIL_TILE_DEPOT; |
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} |
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/** |
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* Is this tile a rail waypoint? |
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* @param t the tile to get the information from |
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* @pre IsTileType(t, MP_RAILWAY) |
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* @return true if and only if the tile is a rail waypoint |
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*/ |
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static inline bool IsRailWaypoint(TileIndex t) |
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{ |
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return GetRailTileType(t) == RAIL_TILE_WAYPOINT; |
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} |
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/** |
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* Gets the rail type of the given tile |
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* @param t the tile to get the rail type from |
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* @return the rail type of the tile |
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*/ |
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static inline RailType GetRailType(TileIndex t) |
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{ |
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return (RailType)GB(_m[t].m3, 0, 4); |
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} |
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/** |
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* Sets the track bits of the given tile |
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* @param t the tile to set the track bits of |
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* @param r the new track bits for the tile |
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*/ |
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static inline void SetRailType(TileIndex t, RailType r) |
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{ |
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SB(_m[t].m3, 0, 4, r); |
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} |
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/** |
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* Gets the rail type of the given tile |
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* @param t the tile to get the rail type from |
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* @return the rail type of the tile |
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*/ |
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static inline TrackBits GetTrackBits(TileIndex tile) |
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{ |
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return (TrackBits)GB(_m[tile].m5, 0, 6); |
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} |
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/** |
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* Sets the track bits of the given tile |
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* @param t the tile to set the track bits of |
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* @param b the new track bits for the tile |
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*/ |
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static inline void SetTrackBits(TileIndex t, TrackBits b) |
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{ |
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SB(_m[t].m5, 0, 6, b); |
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} |
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/** |
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* Returns whether the given track is present on the given tile. |
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* @param tile the tile to check the track presence of |
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* @param track the track to search for on the tile |
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* @pre IsPlainRailTile(tile) |
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* @return true if and only if the given track exists on the tile |
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*/ |
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static inline bool HasTrack(TileIndex tile, Track track) |
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{ |
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return HASBIT(GetTrackBits(tile), track); |
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} |
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/** |
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* Returns the direction the depot is facing to |
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* @param t the tile to get the depot facing from |
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* @pre IsRailDepotTile(t) |
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* @return the direction the depot is facing |
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*/ |
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static inline DiagDirection GetRailDepotDirection(TileIndex t) |
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return (DiagDirection)GB(_m[t].m5, 0, 2); |
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/** |
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* Returns the axis of the waypoint |
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* @param t the tile to get the waypoint axis from |
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* @pre IsRailWaypointTile(t) |
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* @return the axis of the waypoint |
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*/ |
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static inline Axis GetWaypointAxis(TileIndex t) |
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return (Axis)GB(_m[t].m5, 0, 1); |
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} |
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/** |
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* Returns the track of the waypoint |
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* @param t the tile to get the waypoint track from |
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* @pre IsRailWaypointTile(t) |
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* @return the track of the waypoint |
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*/ |
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static inline Track GetRailWaypointTrack(TileIndex t) |
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{ |
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return AxisToTrack(GetWaypointAxis(t)); |
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} |
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/** |
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* Returns the track bits of the waypoint |
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* @param t the tile to get the waypoint track bits from |
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* @pre IsRailWaypointTile(t) |
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* @return the track bits of the waypoint |
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*/ |
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static inline TrackBits GetRailWaypointBits(TileIndex t) |
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{ |
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return TrackToTrackBits(GetRailWaypointTrack(t)); |
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} |
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/** |
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* Returns waypoint index (for the waypoint pool) |
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* @param t the tile to get the waypoint index from |
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* @pre IsRailWaypointTile(t) |
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* @return the waypoint index |
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*/ |
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static inline WaypointID GetWaypointIndex(TileIndex t) |
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{ |
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return (WaypointID)_m[t].m2; |
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} |
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/** Type of signal, i.e. how does the signal behave? */ |
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enum SignalType { |
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SIGTYPE_NORMAL = 0, ///< normal signal |
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SIGTYPE_ENTRY = 1, ///< presignal block entry |
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SIGTYPE_EXIT = 2, ///< presignal block exit |
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SIGTYPE_COMBO = 3 ///< presignal inter-block |
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}; |
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static inline SignalType GetSignalType(TileIndex t) |
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{ |
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assert(GetRailTileType(t) == RAIL_TILE_SIGNALS); |
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return (SignalType)GB(_m[t].m2, 0, 2); |
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} |
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static inline void SetSignalType(TileIndex t, SignalType s) |
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{ |
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assert(GetRailTileType(t) == RAIL_TILE_SIGNALS); |
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SB(_m[t].m2, 0, 2, s); |
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} |
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static inline bool IsPresignalEntry(TileIndex t) |
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{ |
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return GetSignalType(t) == SIGTYPE_ENTRY || GetSignalType(t) == SIGTYPE_COMBO; |
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} |
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static inline bool IsPresignalExit(TileIndex t) |
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{ |
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return GetSignalType(t) == SIGTYPE_EXIT || GetSignalType(t) == SIGTYPE_COMBO; |
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} |
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static inline void CycleSignalSide(TileIndex t, Track track) |
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{ |
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byte sig; |
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byte pos = 6; |
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if (track == TRACK_LOWER || track == TRACK_RIGHT) pos = 4; |
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|
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sig = GB(_m[t].m3, pos, 2); |
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if (--sig == 0) sig = 3; |
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SB(_m[t].m3, pos, 2, sig); |
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} |
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|
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/** Variant of the signal, i.e. how does the signal look? */ |
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enum SignalVariant { |
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SIG_ELECTRIC = 0, ///< Light signal |
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SIG_SEMAPHORE = 1 ///< Old-fashioned semaphore signal |
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}; |
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|
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static inline SignalVariant GetSignalVariant(TileIndex t) |
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{ |
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return (SignalVariant)GB(_m[t].m2, 2, 1); |
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} |
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|
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static inline void SetSignalVariant(TileIndex t, SignalVariant v) |
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{ |
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SB(_m[t].m2, 2, 1, v); |
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} |
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|
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/** These are states in which a signal can be. Currently these are only two, so |
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* simple boolean logic will do. But do try to compare to this enum instead of |
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* normal boolean evaluation, since that will make future additions easier. |
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*/ |
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enum SignalState { |
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SIGNAL_STATE_RED = 0, ///< The signal is red |
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SIGNAL_STATE_GREEN = 1, ///< The signal is green |
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}; |
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|
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/** |
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* Set the states of the signals (Along/AgainstTrackDir) |
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* @param tile the tile to set the states for |
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* @param state the new state |
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*/ |
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static inline void SetSignalStates(TileIndex tile, uint state) |
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{ |
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SB(_m[tile].m2, 4, 4, state); |
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} |
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277 |
|
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/** |
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* Set the states of the signals (Along/AgainstTrackDir) |
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* @param tile the tile to set the states for |
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* @param state the new state |
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282 |
*/ |
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static inline uint GetSignalStates(TileIndex tile) |
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{ |
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return GB(_m[tile].m2, 4, 4); |
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286 |
} |
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287 |
|
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288 |
/** |
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* Get the state of a single signal |
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* @param t the tile to get the signal state for |
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* @param signalbit the signal |
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* @return the state of the signal |
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*/ |
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static inline SignalState GetSingleSignalState(TileIndex t, byte signalbit) |
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295 |
{ |
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return (SignalState)HASBIT(GetSignalStates(t), signalbit); |
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297 |
} |
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298 |
|
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299 |
/** |
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* Set whether the given signals are present (Along/AgainstTrackDir) |
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* @param tile the tile to set the present signals for |
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* @param signals the signals that have to be present |
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303 |
*/ |
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static inline void SetPresentSignals(TileIndex tile, uint signals) |
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305 |
{ |
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SB(_m[tile].m3, 4, 4, signals); |
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307 |
} |
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308 |
|
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309 |
/** |
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* Get whether the given signals are present (Along/AgainstTrackDir) |
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* @param tile the tile to get the present signals for |
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* @return the signals that are present |
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313 |
*/ |
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static inline uint GetPresentSignals(TileIndex tile) |
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315 |
{ |
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return GB(_m[tile].m3, 4, 4); |
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317 |
} |
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318 |
|
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319 |
/** |
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* Checks whether the given signals is present |
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* @param t the tile to check on |
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* @param signalbit the signal |
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* @return true if and only if the signal is present |
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324 |
*/ |
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static inline bool IsSignalPresent(TileIndex t, byte signalbit) |
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326 |
{ |
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return HASBIT(GetPresentSignals(t), signalbit); |
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328 |
} |
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329 |
|
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330 |
/** |
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* Checks for the presence of signals (either way) on the given track on the |
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* given rail tile. |
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333 |
*/ |
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static inline bool HasSignalOnTrack(TileIndex tile, Track track) |
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335 |
{ |
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336 |
assert(IsValidTrack(track)); |
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337 |
return |
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|
338 |
GetRailTileType(tile) == RAIL_TILE_SIGNALS && |
6753
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|
339 |
(GetPresentSignals(tile) & SignalOnTrack(track)) != 0; |
4041
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|
340 |
} |
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|
341 |
|
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|
342 |
/** |
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|
343 |
* Checks for the presence of signals along the given trackdir on the given |
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|
344 |
* rail tile. |
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|
345 |
* |
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|
346 |
* Along meaning if you are currently driving on the given trackdir, this is |
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|
347 |
* the signal that is facing us (for which we stop when it's red). |
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|
348 |
*/ |
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|
349 |
static inline bool HasSignalOnTrackdir(TileIndex tile, Trackdir trackdir) |
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|
350 |
{ |
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|
351 |
assert (IsValidTrackdir(trackdir)); |
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|
352 |
return |
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|
353 |
GetRailTileType(tile) == RAIL_TILE_SIGNALS && |
6753
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|
354 |
GetPresentSignals(tile) & SignalAlongTrackdir(trackdir); |
4041
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|
355 |
} |
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|
356 |
|
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|
357 |
/** |
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|
358 |
* Gets the state of the signal along the given trackdir. |
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|
359 |
* |
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|
360 |
* Along meaning if you are currently driving on the given trackdir, this is |
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|
361 |
* the signal that is facing us (for which we stop when it's red). |
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|
362 |
*/ |
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|
363 |
static inline SignalState GetSignalStateByTrackdir(TileIndex tile, Trackdir trackdir) |
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|
364 |
{ |
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changeset
|
365 |
assert(IsValidTrackdir(trackdir)); |
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changeset
|
366 |
assert(HasSignalOnTrack(tile, TrackdirToTrack(trackdir))); |
6753
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|
367 |
return GetSignalStates(tile) & SignalAlongTrackdir(trackdir) ? |
4041
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|
368 |
SIGNAL_STATE_GREEN : SIGNAL_STATE_RED; |
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|
369 |
} |
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changeset
|
370 |
|
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changeset
|
371 |
|
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changeset
|
372 |
/** |
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|
373 |
* Return the rail type of tile, or INVALID_RAILTYPE if this is no rail tile. |
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|
374 |
*/ |
6154 | 375 |
RailType GetTileRailType(TileIndex tile); |
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|
376 |
|
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|
377 |
/** The ground 'under' the rail */ |
6248
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|
378 |
enum RailGroundType { |
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|
379 |
RAIL_GROUND_BARREN = 0, ///< Nothing (dirt) |
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|
380 |
RAIL_GROUND_GRASS = 1, ///< Grassy |
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|
381 |
RAIL_GROUND_FENCE_NW = 2, ///< Grass with a fence at the NW edge |
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|
382 |
RAIL_GROUND_FENCE_SE = 3, ///< Grass with a fence at the SE edge |
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|
383 |
RAIL_GROUND_FENCE_SENW = 4, ///< Grass with a fence at the NW and SE edges |
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|
384 |
RAIL_GROUND_FENCE_NE = 5, ///< Grass with a fence at the NE edge |
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|
385 |
RAIL_GROUND_FENCE_SW = 6, ///< Grass with a fence at the SW edge |
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|
386 |
RAIL_GROUND_FENCE_NESW = 7, ///< Grass with a fence at the NE and SW edges |
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|
387 |
RAIL_GROUND_FENCE_VERT1 = 8, ///< Grass with a fence at the western side |
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|
388 |
RAIL_GROUND_FENCE_VERT2 = 9, ///< Grass with a fence at the eastern side |
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|
389 |
RAIL_GROUND_FENCE_HORIZ1 = 10, ///< Grass with a fence at the southern side |
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changeset
|
390 |
RAIL_GROUND_FENCE_HORIZ2 = 11, ///< Grass with a fence at the northern side |
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|
391 |
RAIL_GROUND_ICE_DESERT = 12, ///< Icy or sandy |
6248
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|
392 |
}; |
3523
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changeset
|
393 |
|
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changeset
|
394 |
static inline void SetRailGroundType(TileIndex t, RailGroundType rgt) |
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changeset
|
395 |
{ |
6172
e6d7a5b3d63f
(svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents:
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diff
changeset
|
396 |
SB(_m[t].m4, 0, 4, rgt); |
3523
549603ffba5d
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parents:
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changeset
|
397 |
} |
549603ffba5d
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celestar
parents:
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diff
changeset
|
398 |
|
549603ffba5d
(svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
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diff
changeset
|
399 |
static inline RailGroundType GetRailGroundType(TileIndex t) |
549603ffba5d
(svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
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diff
changeset
|
400 |
{ |
6172
e6d7a5b3d63f
(svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents:
6154
diff
changeset
|
401 |
return (RailGroundType)GB(_m[t].m4, 0, 4); |
3523
549603ffba5d
(svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents:
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diff
changeset
|
402 |
} |
549603ffba5d
(svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents:
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diff
changeset
|
403 |
|
549603ffba5d
(svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents:
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diff
changeset
|
404 |
static inline bool IsSnowRailGround(TileIndex t) |
549603ffba5d
(svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents:
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diff
changeset
|
405 |
{ |
549603ffba5d
(svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents:
3522
diff
changeset
|
406 |
return GetRailGroundType(t) == RAIL_GROUND_ICE_DESERT; |
549603ffba5d
(svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents:
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diff
changeset
|
407 |
} |
549603ffba5d
(svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents:
3522
diff
changeset
|
408 |
|
549603ffba5d
(svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
celestar
parents:
3522
diff
changeset
|
409 |
|
3101
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
410 |
static inline void MakeRailNormal(TileIndex t, Owner o, TrackBits b, RailType r) |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
411 |
{ |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
412 |
SetTileType(t, MP_RAILWAY); |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
413 |
SetTileOwner(t, o); |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
414 |
_m[t].m2 = 0; |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
415 |
_m[t].m3 = r; |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
416 |
_m[t].m4 = 0; |
6172
e6d7a5b3d63f
(svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents:
6154
diff
changeset
|
417 |
_m[t].m5 = RAIL_TILE_NORMAL << 6 | b; |
3101
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
418 |
} |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
419 |
|
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
420 |
|
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
421 |
static inline void MakeRailDepot(TileIndex t, Owner o, DiagDirection d, RailType r) |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
422 |
{ |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
423 |
SetTileType(t, MP_RAILWAY); |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
424 |
SetTileOwner(t, o); |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
425 |
_m[t].m2 = 0; |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
426 |
_m[t].m3 = r; |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
427 |
_m[t].m4 = 0; |
6172
e6d7a5b3d63f
(svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents:
6154
diff
changeset
|
428 |
_m[t].m5 = RAIL_TILE_DEPOT << 6 | d; |
3101
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
429 |
} |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
430 |
|
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
431 |
|
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
432 |
static inline void MakeRailWaypoint(TileIndex t, Owner o, Axis a, RailType r, uint index) |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
433 |
{ |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
434 |
SetTileType(t, MP_RAILWAY); |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
435 |
SetTileOwner(t, o); |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
436 |
_m[t].m2 = index; |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
437 |
_m[t].m3 = r; |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
438 |
_m[t].m4 = 0; |
6172
e6d7a5b3d63f
(svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents:
6154
diff
changeset
|
439 |
_m[t].m5 = RAIL_TILE_WAYPOINT << 6 | a; |
3101
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
440 |
} |
a44fdf9faef1
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
tron
parents:
diff
changeset
|
441 |
|
4666
172a0cdf28a6
(svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch]
peter1138
parents:
4474
diff
changeset
|
442 |
#endif /* RAIL_MAP_H */ |