StdAfx.c
author bjarni
Thu, 23 Feb 2006 18:52:13 +0000
changeset 3072 d1e6aa66a450
parent 2186 db48cf29b983
permissions -rw-r--r--
(svn r3661) -Fix [PPC computers] quick dirty fix for failure to start the game on BE CPUs
3626 broke the game on Big endian CPUs and this is a quick dirty fix
so the nightly builds for OSX and MorphOS will work again
the game will still fail on 64 bit BE CPUs
note: the game runs in 32 bit mode on G5, so it will work on G5
we need to make a better fix for this, but we also need the nightly builds to work
2186
db48cf29b983 (svn r2701) Insert Id tags into all source files
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/* $Id$ */
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// stdafx.cpp : source file that includes just the standard includes
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//	ttd.pch will be the pre-compiled header
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//	stdafx.obj will contain the pre-compiled type information
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#include "stdafx.h"
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// TODO: reference any additional headers you need in STDAFX.H
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// and not in this file