author | peter1138 |
Fri, 20 Oct 2006 19:48:25 +0000 | |
changeset 4898 | e3962fe14ef8 |
parent 4870 | 2d8c7ffbbac9 |
child 5385 | 3868f2e6db9b |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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#include "../stdafx.h" |
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#include "yapf.hpp" |
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#include "yapf_node_rail.hpp" |
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#include "yapf_costrail.hpp" |
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#include "yapf_destrail.hpp" |
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int _total_pf_time_us = 0; |
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template <class Types> |
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class CYapfFollowAnyDepotRailT |
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{ |
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public: |
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typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class) |
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typedef typename Types::TrackFollower TrackFollower; |
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typedef typename Types::NodeList::Titem Node; ///< this will be our node type |
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typedef typename Node::Key Key; ///< key to hash tables |
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protected: |
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/// to access inherited path finder |
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FORCEINLINE Tpf& Yapf() {return *static_cast<Tpf*>(this);} |
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public: |
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/** Called by YAPF to move from the given node to the next tile. For each |
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* reachable trackdir on the new tile creates new node, initializes it |
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* and adds it to the open list by calling Yapf().AddNewNode(n) */ |
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inline void PfFollowNode(Node& old_node) |
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{ |
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TrackFollower F(Yapf().GetVehicle()); |
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if (F.Follow(old_node.GetLastTile(), old_node.GetLastTrackdir())) |
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Yapf().AddMultipleNodes(&old_node, F.m_new_tile, F.m_new_td_bits); |
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} |
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/// return debug report character to identify the transportation type |
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FORCEINLINE char TransportTypeChar() const {return 't';} |
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static bool stFindNearestDepotTwoWay(Vehicle *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed) |
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{ |
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Tpf pf; |
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return pf.FindNearestDepotTwoWay(v, t1, td1, t2, td2, max_distance, reverse_penalty, depot_tile, reversed); |
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} |
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FORCEINLINE bool FindNearestDepotTwoWay(Vehicle *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed) |
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{ |
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// set origin and destination nodes |
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Yapf().SetOrigin(t1, td1, t2, td2, reverse_penalty, true); |
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Yapf().SetDestination(v); |
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Yapf().SetMaxCost(YAPF_TILE_LENGTH * max_distance); |
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// find the best path |
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bool bFound = Yapf().FindPath(v); |
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if (!bFound) return false; |
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// some path found |
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// get found depot tile |
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Node& n = Yapf().GetBestNode(); |
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*depot_tile = n.GetLastTile(); |
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// walk through the path back to the origin |
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Node* pNode = &n; |
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while (pNode->m_parent != NULL) { |
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pNode = pNode->m_parent; |
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} |
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// if the origin node is our front vehicle tile/Trackdir then we didn't reverse |
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// but we can also look at the cost (== 0 -> not reversed, == reverse_penalty -> reversed) |
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*reversed = (pNode->m_cost != 0); |
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return true; |
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} |
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}; |
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template <class Types> |
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class CYapfFollowRailT |
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{ |
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public: |
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typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class) |
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typedef typename Types::TrackFollower TrackFollower; |
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typedef typename Types::NodeList::Titem Node; ///< this will be our node type |
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typedef typename Node::Key Key; ///< key to hash tables |
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protected: |
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/// to access inherited path finder |
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FORCEINLINE Tpf& Yapf() {return *static_cast<Tpf*>(this);} |
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public: |
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/** Called by YAPF to move from the given node to the next tile. For each |
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* reachable trackdir on the new tile creates new node, initializes it |
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* and adds it to the open list by calling Yapf().AddNewNode(n) */ |
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inline void PfFollowNode(Node& old_node) |
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{ |
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TrackFollower F(Yapf().GetVehicle()); |
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if (F.Follow(old_node.GetLastTile(), old_node.GetLastTrackdir())) |
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Yapf().AddMultipleNodes(&old_node, F.m_new_tile, F.m_new_td_bits); |
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} |
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/// return debug report character to identify the transportation type |
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FORCEINLINE char TransportTypeChar() const {return 't';} |
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static Trackdir stChooseRailTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs, bool *path_not_found) |
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107 |
{ |
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108 |
// create pathfinder instance |
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109 |
Tpf pf; |
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return pf.ChooseRailTrack(v, tile, enterdir, trackdirs, path_not_found); |
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111 |
} |
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112 |
|
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FORCEINLINE Trackdir ChooseRailTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs, bool *path_not_found) |
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114 |
{ |
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115 |
// set origin and destination nodes |
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116 |
Yapf().SetOrigin(v->tile, GetVehicleTrackdir(v), INVALID_TILE, INVALID_TRACKDIR, 1, true); |
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117 |
Yapf().SetDestination(v); |
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118 |
|
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119 |
// find the best path |
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bool path_found = Yapf().FindPath(v); |
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if (!path_found && path_not_found != NULL) { |
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// tell controller that the path was only 'guessed' |
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*path_not_found = !path_found; |
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124 |
} |
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125 |
|
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126 |
// if path not found - return INVALID_TRACKDIR |
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127 |
Trackdir next_trackdir = INVALID_TRACKDIR; |
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128 |
Node* pNode = &Yapf().GetBestNode(); |
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129 |
if (pNode != NULL) { |
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130 |
// path was found or at least suggested |
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131 |
// walk through the path back to the origin |
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132 |
Node* pPrev = NULL; |
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133 |
while (pNode->m_parent != NULL) { |
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134 |
pPrev = pNode; |
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135 |
pNode = pNode->m_parent; |
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136 |
} |
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137 |
// return trackdir from the best origin node (one of start nodes) |
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138 |
Node& best_next_node = *pPrev; |
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139 |
assert(best_next_node.GetTile() == tile); |
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140 |
next_trackdir = best_next_node.GetTrackdir(); |
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141 |
} |
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142 |
return next_trackdir; |
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143 |
} |
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144 |
|
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145 |
static bool stCheckReverseTrain(Vehicle* v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2) |
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146 |
{ |
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147 |
Tpf pf; |
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148 |
return pf.CheckReverseTrain(v, t1, td1, t2, td2); |
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149 |
} |
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150 |
|
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151 |
FORCEINLINE bool CheckReverseTrain(Vehicle* v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2) |
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152 |
{ |
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153 |
// create pathfinder instance |
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154 |
// set origin and destination nodes |
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155 |
Yapf().SetOrigin(t1, td1, t2, td2, 1, false); |
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156 |
Yapf().SetDestination(v); |
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157 |
|
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158 |
// find the best path |
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159 |
bool bFound = Yapf().FindPath(v); |
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160 |
|
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161 |
if (!bFound) return false; |
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162 |
|
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163 |
// path was found |
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164 |
// walk through the path back to the origin |
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165 |
Node* pNode = &Yapf().GetBestNode(); |
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166 |
while (pNode->m_parent != NULL) { |
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167 |
pNode = pNode->m_parent; |
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168 |
} |
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169 |
|
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170 |
// check if it was reversed origin |
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171 |
Node& best_org_node = *pNode; |
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172 |
bool reversed = (best_org_node.m_cost != 0); |
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173 |
return reversed; |
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174 |
} |
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175 |
}; |
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176 |
|
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177 |
template <class Tpf_, class Ttrack_follower, class Tnode_list, template <class Types> class TdestinationT, template <class Types> class TfollowT> |
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178 |
struct CYapfRail_TypesT |
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179 |
{ |
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typedef CYapfRail_TypesT<Tpf_, Ttrack_follower, Tnode_list, TdestinationT, TfollowT> Types; |
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181 |
|
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182 |
typedef Tpf_ Tpf; |
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183 |
typedef Ttrack_follower TrackFollower; |
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184 |
typedef Tnode_list NodeList; |
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185 |
typedef CYapfBaseT<Types> PfBase; |
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186 |
typedef TfollowT<Types> PfFollow; |
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187 |
typedef CYapfOriginTileTwoWayT<Types> PfOrigin; |
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188 |
typedef TdestinationT<Types> PfDestination; |
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189 |
typedef CYapfSegmentCostCacheGlobalT<Types> PfCache; |
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190 |
typedef CYapfCostRailT<Types> PfCost; |
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191 |
}; |
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192 |
|
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193 |
struct CYapfRail1 : CYapfT<CYapfRail_TypesT<CYapfRail1 , CFollowTrackRail , CRailNodeListTrackDir, CYapfDestinationTileOrStationRailT, CYapfFollowRailT> > {}; |
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194 |
struct CYapfRail2 : CYapfT<CYapfRail_TypesT<CYapfRail2 , CFollowTrackRail , CRailNodeListExitDir , CYapfDestinationTileOrStationRailT, CYapfFollowRailT> > {}; |
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195 |
struct CYapfRail3 : CYapfT<CYapfRail_TypesT<CYapfRail3 , CFollowTrackRailNo90, CRailNodeListTrackDir, CYapfDestinationTileOrStationRailT, CYapfFollowRailT> > {}; |
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196 |
|
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197 |
struct CYapfAnyDepotRail1 : CYapfT<CYapfRail_TypesT<CYapfAnyDepotRail1, CFollowTrackRail , CRailNodeListTrackDir, CYapfDestinationAnyDepotRailT , CYapfFollowAnyDepotRailT> > {}; |
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198 |
struct CYapfAnyDepotRail2 : CYapfT<CYapfRail_TypesT<CYapfAnyDepotRail2, CFollowTrackRail , CRailNodeListExitDir , CYapfDestinationAnyDepotRailT , CYapfFollowAnyDepotRailT> > {}; |
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199 |
struct CYapfAnyDepotRail3 : CYapfT<CYapfRail_TypesT<CYapfAnyDepotRail3, CFollowTrackRailNo90, CRailNodeListTrackDir, CYapfDestinationAnyDepotRailT , CYapfFollowAnyDepotRailT> > {}; |
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200 |
|
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201 |
|
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202 |
Trackdir YapfChooseRailTrack(Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs, bool *path_not_found) |
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203 |
{ |
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204 |
// default is YAPF type 2 |
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typedef Trackdir (*PfnChooseRailTrack)(Vehicle*, TileIndex, DiagDirection, TrackdirBits, bool*); |
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PfnChooseRailTrack pfnChooseRailTrack = &CYapfRail2::stChooseRailTrack; |
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|
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// check if non-default YAPF type needed |
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209 |
if (_patches.forbid_90_deg) |
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pfnChooseRailTrack = &CYapfRail3::stChooseRailTrack; // Trackdir, forbid 90-deg |
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211 |
else if (_patches.yapf.disable_node_optimization) |
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pfnChooseRailTrack = &CYapfRail1::stChooseRailTrack; // Trackdir, allow 90-deg |
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|
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Trackdir td_ret = pfnChooseRailTrack(v, tile, enterdir, trackdirs, path_not_found); |
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215 |
|
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return td_ret; |
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} |
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218 |
|
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bool YapfCheckReverseTrain(Vehicle* v) |
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220 |
{ |
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// tile where the engine is |
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222 |
TileIndex tile = v->tile; |
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// tile where we have last wagon |
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Vehicle* last_veh = GetLastVehicleInChain(v); |
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// if we are in tunnel then give up |
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if (v->u.rail.track == 0x40 || last_veh->u.rail.track == 0x40) return false; |
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// get trackdirs of both ends |
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Trackdir td = GetVehicleTrackdir(v); |
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Trackdir td_rev = ReverseTrackdir(GetVehicleTrackdir(last_veh)); |
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|
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231 |
|
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typedef bool (*PfnCheckReverseTrain)(Vehicle*, TileIndex, Trackdir, TileIndex, Trackdir); |
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PfnCheckReverseTrain pfnCheckReverseTrain = CYapfRail2::stCheckReverseTrain; |
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234 |
|
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// check if non-default YAPF type needed |
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if (_patches.forbid_90_deg) |
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pfnCheckReverseTrain = &CYapfRail3::stCheckReverseTrain; // Trackdir, forbid 90-deg |
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else if (_patches.yapf.disable_node_optimization) |
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pfnCheckReverseTrain = &CYapfRail1::stCheckReverseTrain; // Trackdir, allow 90-deg |
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240 |
|
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241 |
bool reverse = pfnCheckReverseTrain(v, tile, td, last_veh->tile, td_rev); |
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242 |
|
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return reverse; |
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244 |
} |
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|
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static TileIndex YapfGetVehicleOutOfTunnelTile(const Vehicle *v, bool bReverse); |
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|
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bool YapfFindNearestRailDepotTwoWay(Vehicle *v, int max_distance, int reverse_penalty, TileIndex* depot_tile, bool* reversed) |
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{ |
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*depot_tile = INVALID_TILE; |
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*reversed = false; |
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|
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Vehicle* last_veh = GetLastVehicleInChain(v); |
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|
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bool first_in_tunnel = v->u.rail.track == 0x40; |
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bool last_in_tunnel = last_veh->u.rail.track == 0x40; |
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257 |
|
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// tile where the engine and last wagon are |
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TileIndex tile = first_in_tunnel ? YapfGetVehicleOutOfTunnelTile(v, false) : v->tile; |
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TileIndex last_tile = last_in_tunnel ? YapfGetVehicleOutOfTunnelTile(last_veh, true) : last_veh->tile; |
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|
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// their trackdirs |
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Trackdir td = GetVehicleTrackdir(v); |
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Trackdir td_rev = ReverseTrackdir(GetVehicleTrackdir(last_veh)); |
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|
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typedef bool (*PfnFindNearestDepotTwoWay)(Vehicle*, TileIndex, Trackdir, TileIndex, Trackdir, int, int, TileIndex*, bool*); |
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PfnFindNearestDepotTwoWay pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail2::stFindNearestDepotTwoWay; |
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268 |
|
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269 |
// check if non-default YAPF type needed |
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if (_patches.forbid_90_deg) |
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pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail3::stFindNearestDepotTwoWay; // Trackdir, forbid 90-deg |
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else if (_patches.yapf.disable_node_optimization) |
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pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail1::stFindNearestDepotTwoWay; // Trackdir, allow 90-deg |
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|
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bool ret = pfnFindNearestDepotTwoWay(v, tile, td, last_tile, td_rev, max_distance, reverse_penalty, depot_tile, reversed); |
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return ret; |
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} |
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|
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/** Retrieve the exit-tile of the vehicle from inside a tunnel |
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* Very similar to GetOtherTunnelEnd(), but we use the vehicle's |
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* direction for determining which end of the tunnel to find |
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* @param v the vehicle which is inside the tunnel and needs an exit |
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* @param bReverse should we search for the tunnel exit in the opposite direction? |
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* @return the exit-tile of the tunnel based on the vehicle's direction |
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* taken from tunnelbridge_cmd.c where the function body was disabled by |
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* #if 1 #else #endif (at r5951). Added bReverse argument to allow two-way |
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* operation (YapfFindNearestRailDepotTwoWay). */ |
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static TileIndex YapfGetVehicleOutOfTunnelTile(const Vehicle *v, bool bReverse) |
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{ |
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TileIndex tile = v->tile; |
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DiagDirection dir = DirToDiagDir((Direction)v->direction); |
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TileIndexDiff delta = TileOffsByDiagDir(dir); |
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byte z = v->z_pos; |
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294 |
|
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if (bReverse) { |
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delta = -delta; |
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} else { |
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dir = ReverseDiagDir(dir); |
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} |
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while ( |
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!IsTunnelTile(tile) || |
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GetTunnelDirection(tile) != dir || |
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(svn r6791) -Fix: [YAPF] YapfFindNearestRailDepotTwoWay() did not work for train inside tunnel.
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GetTileZ(tile) != z |
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(svn r6791) -Fix: [YAPF] YapfFindNearestRailDepotTwoWay() did not work for train inside tunnel.
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) { |
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tile += delta; |
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(svn r6791) -Fix: [YAPF] YapfFindNearestRailDepotTwoWay() did not work for train inside tunnel.
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} |
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(svn r6791) -Fix: [YAPF] YapfFindNearestRailDepotTwoWay() did not work for train inside tunnel.
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return tile; |
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(svn r6791) -Fix: [YAPF] YapfFindNearestRailDepotTwoWay() did not work for train inside tunnel.
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} |
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|
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|
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(svn r5006) Added comments where doxygen generated warnings to test if it can help.
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/** if any track changes, this counter is incremented - that will invalidate segment cost cache */ |
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(svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
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int CSegmentCostCacheBase::s_rail_change_counter = 0; |
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|
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void YapfNotifyTrackLayoutChange(TileIndex tile, Track track) {CSegmentCostCacheBase::NotifyTrackLayoutChange(tile, track);} |