callback_table.h
author Darkvater
Thu, 16 Nov 2006 20:57:23 +0000
changeset 5107 f3cddd9ce5f4
parent 4828 4e6f53fa10cb
permissions -rw-r--r--
(svn r7179) -Codechange (r7173): Actually "prefer" team chat through the patch setting instead of
always sending to teammate if the patch is on even if you do not have any allies. So
with setting off you always send to 'all players', with setting on you send to teammates
if you have any, otherwise to all players.
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/* $Id$ */
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#ifndef CALLBACK_TABLE_H
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#define CALLBACK_TABLE_H
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#include "command.h"
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extern CommandCallback *_callback_table[];
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extern const int _callback_table_count;
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#endif /* CALLBACK_TABLE_H */