(svn r6752) -Codechange: Move command functions from messy functions.h into command.h
authorDarkvater
Thu, 12 Oct 2006 14:42:00 +0000
changeset 4828 4e6f53fa10cb
parent 4827 cf5430082cb5
child 4829 9a0a034d0f55
(svn r6752) -Codechange: Move command functions from messy functions.h into command.h
ai/ai.h
callback_table.h
command.h
functions.h
--- a/ai/ai.h	Thu Oct 12 14:31:42 2006 +0000
+++ b/ai/ai.h	Thu Oct 12 14:42:00 2006 +0000
@@ -4,6 +4,7 @@
 #include "../functions.h"
 #include "../network.h"
 #include "../player.h"
+#include "../command.h"
 
 /* How DoCommands look like for an AI */
 typedef struct AICommand {
--- a/callback_table.h	Thu Oct 12 14:31:42 2006 +0000
+++ b/callback_table.h	Thu Oct 12 14:42:00 2006 +0000
@@ -3,7 +3,7 @@
 #ifndef CALLBACK_TABLE_H
 #define CALLBACK_TABLE_H
 
-#include "functions.h"
+#include "command.h"
 
 extern CommandCallback *_callback_table[];
 extern const int _callback_table_count;
--- a/command.h	Thu Oct 12 14:31:42 2006 +0000
+++ b/command.h	Thu Oct 12 14:42:00 2006 +0000
@@ -195,7 +195,14 @@
 }
 
 /* command.c */
+typedef void CommandCallback(bool success, TileIndex tile, uint32 p1, uint32 p2);
 int32 DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc);
+bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback, uint32 cmd);
+
+#ifdef ENABLE_NETWORK
+
+void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback);
+#endif /* ENABLE_NETWORK */
 
 extern const char* _cmd_text; // Text, which gets sent with a command
 
--- a/functions.h	Thu Oct 12 14:31:42 2006 +0000
+++ b/functions.h	Thu Oct 12 14:42:00 2006 +0000
@@ -132,9 +132,6 @@
 uint32 GetBridgeLength(TileIndex begin, TileIndex end);
 int CalcBridgeLenCostFactor(int x);
 
-typedef void CommandCallback(bool success, TileIndex tile, uint32 p1, uint32 p2);
-bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback, uint32 cmd);
-
 /* network.c */
 void NetworkUDPClose(void);
 void NetworkStartUp(void);
@@ -145,8 +142,6 @@
 bool NetworkClientConnectGame(const char* host, unsigned short port);
 void NetworkReboot(void);
 void NetworkDisconnect(void);
-void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback);
-
 /* misc_cmd.c */
 void PlaceTreesRandomly(void);