variables.h
changeset 4549 106ed18a7675
parent 4387 3d8fe06fb594
child 4616 3c22e5eb5ffe
equal deleted inserted replaced
4548:6165e12570bf 4549:106ed18a7675
   182 	byte drag_signals_density;          // many signals density
   182 	byte drag_signals_density;          // many signals density
   183 	bool ainew_active;                  // Is the new AI active?
   183 	bool ainew_active;                  // Is the new AI active?
   184 	bool ai_in_multiplayer;             // Do we allow AIs in multiplayer
   184 	bool ai_in_multiplayer;             // Do we allow AIs in multiplayer
   185 
   185 
   186 	/*
   186 	/*
   187 		* New Path Finding
   187 	 * New Path Finding
   188 		*/
   188 	 */
   189 	bool new_pathfinding_all; /* Use the newest pathfinding algorithm for all */
   189 	bool new_pathfinding_all; /* Use the newest pathfinding algorithm for all */
   190 
   190 
   191 	/**
   191 	/**
   192 		* The maximum amount of search nodes a single NPF run should take. This
   192 	 * The maximum amount of search nodes a single NPF run should take. This
   193 		* limit should make sure performance stays at acceptable levels at the cost
   193 	 * limit should make sure performance stays at acceptable levels at the cost
   194 		* of not being perfect anymore. This will probably be fixed in a more
   194 	 * of not being perfect anymore. This will probably be fixed in a more
   195 		* sophisticated way sometime soon
   195 	 * sophisticated way sometime soon
   196 		*/
   196 	 */
   197 	uint32 npf_max_search_nodes;
   197 	uint32 npf_max_search_nodes;
   198 
   198 
   199 	uint32 npf_rail_firstred_penalty;      /* The penalty for when the first signal is red (and it is not an exit or combo signal) */
   199 	uint32 npf_rail_firstred_penalty;      /* The penalty for when the first signal is red (and it is not an exit or combo signal) */
   200 	uint32 npf_rail_firstred_exit_penalty; /* The penalty for when the first signal is red (and it is an exit or combo signal) */
   200 	uint32 npf_rail_firstred_exit_penalty; /* The penalty for when the first signal is red (and it is an exit or combo signal) */
   201 	uint32 npf_rail_lastred_penalty;       /* The penalty for when the last signal is red */
   201 	uint32 npf_rail_lastred_penalty;       /* The penalty for when the last signal is red */