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21 #include "newgrf_engine.h" |
21 #include "newgrf_engine.h" |
22 #include "spritecache.h" |
22 #include "spritecache.h" |
23 #include "strings_func.h" |
23 #include "strings_func.h" |
24 #include "window_func.h" |
24 #include "window_func.h" |
25 #include "vehicle_func.h" |
25 #include "vehicle_func.h" |
26 #include "player.h" |
26 #include "player_func.h" |
27 |
27 |
28 /* |
28 /* |
29 * Since all depot window sizes aren't the same, we need to modify sizes a little. |
29 * Since all depot window sizes aren't the same, we need to modify sizes a little. |
30 * It's done with the following arrays of widget indexes. Each of them tells if a widget side should be moved and in what direction. |
30 * It's done with the following arrays of widget indexes. Each of them tells if a widget side should be moved and in what direction. |
31 * How long they should be moved and for what window types are controlled in ShowDepotWindow() |
31 * How long they should be moved and for what window types are controlled in ShowDepotWindow() |