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1 /* $Id$ */ |
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2 |
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3 #ifndef TREE_H |
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4 #define TREE_H |
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5 |
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6 #include "macros.h" |
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7 |
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8 typedef enum TreeType { |
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9 TR_INVALID = -1, |
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10 TR_TEMPERATE = 0, |
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11 TR_SUB_ARCTIC = 12, |
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12 TR_RAINFOREST = 20, |
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13 TR_CACTUS = 27, |
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14 TR_SUB_TROPICAL = 28, |
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15 TR_TOYLAND = 32 |
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16 } TreeType; |
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17 |
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18 enum { |
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19 TR_COUNT_TEMPERATE = TR_SUB_ARCTIC - TR_TEMPERATE, |
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20 TR_COUNT_SUB_ARCTIC = TR_RAINFOREST - TR_SUB_ARCTIC, |
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21 TR_COUNT_RAINFOREST = TR_CACTUS - TR_RAINFOREST, |
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22 TR_COUNT_SUB_TROPICAL = TR_SUB_TROPICAL - TR_CACTUS, |
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23 TR_COUNT_TOYLAND = 9 |
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24 }; |
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25 |
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26 /* ground type, m2 bits 4...5 |
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27 * valid densities (bits 6...7) in comments after the enum */ |
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28 typedef enum TreeGround { |
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29 TR_GRASS = 0, // 0 |
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30 TR_ROUGH = 1, // 0 |
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31 TR_SNOW_DESERT = 2 // 0-3 for snow, 3 for desert |
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32 } TreeGround; |
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33 |
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34 static inline TreeType GetTreeType(TileIndex t) { return _m[t].m3; } |
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35 static inline void SetTreeType(TileIndex t, TreeType r) { _m[t].m3 = r; } |
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36 |
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37 static inline TreeGround GetTreeGround(TileIndex t) { return GB(_m[t].m2, 4, 2); } |
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38 |
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39 static inline uint GetTreeDensity(TileIndex t) { return GB(_m[t].m2, 6, 2); } |
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40 |
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41 static inline void SetTreeGroundDensity(TileIndex t, TreeGround g, uint d) |
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42 { |
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43 SB(_m[t].m2, 4, 2, g); |
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44 SB(_m[t].m2, 6, 2, d); |
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45 } |
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46 |
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47 static inline void AddTreeCount(TileIndex t, int c) { _m[t].m5 += c << 6; } |
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48 static inline uint GetTreeCount(TileIndex t) { return GB(_m[t].m5, 6, 2); } |
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49 static inline void SetTreeCount(TileIndex t, uint c) { SB(_m[t].m5, 6, 2, c); } |
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50 |
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51 static inline void AddTreeGrowth(TileIndex t, int a) { _m[t].m5 += a; } |
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52 static inline uint GetTreeGrowth(TileIndex t) { return GB(_m[t].m5, 0, 3); } |
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53 static inline void SetTreeGrowth(TileIndex t, uint g) { SB(_m[t].m5, 0, 3, g); } |
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54 |
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55 static inline void AddTreeCounter(TileIndex t, int a) { _m[t].m2 += a; } |
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56 static inline uint GetTreeCounter(TileIndex t) { return GB(_m[t].m2, 0, 4); } |
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57 static inline void SetTreeCounter(TileIndex t, uint c) { SB(_m[t].m2, 0, 4, c); } |
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58 |
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59 |
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60 static inline void MakeTree(TileIndex t, TreeType type, uint count, uint growth, TreeGround ground, uint density) |
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61 { |
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62 SetTileType(t, MP_TREES); |
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63 SetTileOwner(t, OWNER_NONE); |
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64 _m[t].m2 = density << 6 | ground << 4 | 0; |
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65 _m[t].m3 = type; |
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66 _m[t].m4 = 0 << 5 | 0 << 2; |
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67 _m[t].m5 = count << 6 | growth; |
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68 } |
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69 |
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70 #endif |