(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
authortron
Sun, 05 Mar 2006 10:19:33 +0000
changeset 3144 33e42feae531
parent 3143 24e7291f7652
child 3145 e833d7a78887
(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
ai/default/default.c
ai/trolly/trolly.c
clear.h
clear_cmd.c
clear_map.h
industry_cmd.c
landscape.c
openttd.c
order_gui.c
rail_cmd.c
road.h
road_cmd.c
road_map.h
roadveh_cmd.c
smallmap_gui.c
terraform_gui.c
town_cmd.c
tree.h
tree_cmd.c
tree_map.h
tunnelbridge_cmd.c
void.h
void_map.h
--- a/ai/default/default.c	Sat Mar 04 17:18:13 2006 +0000
+++ b/ai/default/default.c	Sun Mar 05 10:19:33 2006 +0000
@@ -4,7 +4,7 @@
 #include "../../openttd.h"
 #include "../../functions.h"
 #include "../../map.h"
-#include "../../road.h"
+#include "../../road_map.h"
 #include "../../tile.h"
 #include "../../player.h"
 #include "../../vehicle.h"
--- a/ai/trolly/trolly.c	Sat Mar 04 17:18:13 2006 +0000
+++ b/ai/trolly/trolly.c	Sun Mar 05 10:19:33 2006 +0000
@@ -21,7 +21,7 @@
 #include "../../openttd.h"
 #include "../../debug.h"
 #include "../../functions.h"
-#include "../../road.h"
+#include "../../road_map.h"
 #include "../../table/strings.h"
 #include "../../map.h"
 #include "../../tile.h"
--- a/clear.h	Sat Mar 04 17:18:13 2006 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,58 +0,0 @@
-/* $Id$ */
-
-#ifndef CLEAR_H
-#define CLEAR_H
-
-#include "macros.h"
-#include "tile.h"
-
-/* ground type, m5 bits 2...4
- * valid densities (bits 0...1) in comments after the enum
- */
-typedef enum ClearGround {
-	CL_GRASS  = 0, // 0-3
-	CL_ROUGH  = 1, // 3
-	CL_ROCKS  = 2, // 3
-	CL_FIELDS = 3, // 3
-	CL_SNOW   = 4, // 0-3
-	CL_DESERT = 5  // 1,3
-} ClearGround;
-
-static inline ClearGround GetClearGround(TileIndex t) { return GB(_m[t].m5, 2, 3); }
-static inline bool IsClearGround(TileIndex t, ClearGround ct) { return GetClearGround(t) == ct; }
-
-static inline void AddClearDensity(TileIndex t, int d) { _m[t].m5 += d; }
-static inline uint GetClearDensity(TileIndex t) { return GB(_m[t].m5, 0, 2); }
-
-static inline void AddClearCounter(TileIndex t, int c) { _m[t].m5 += c << 5; }
-static inline uint GetClearCounter(TileIndex t) { return GB(_m[t].m5, 5, 3); }
-static inline void SetClearCounter(TileIndex t, uint c) { SB(_m[t].m5, 5, 3, c); }
-
-/* Sets type and density in one go, also sets the counter to 0 */
-static inline void SetClearGroundDensity(TileIndex t, ClearGround type, uint density)
-{
-	_m[t].m5 = 0 << 5 | type << 2 | density;
-}
-
-static inline uint GetFieldType(TileIndex t) { return GB(_m[t].m3, 0, 4); }
-static inline void SetFieldType(TileIndex t, uint f) { SB(_m[t].m3, 0, 4, f); }
-
-/* Is used by tree tiles, too */
-static inline uint GetFenceSE(TileIndex t) { return GB(_m[t].m4, 2, 3); }
-static inline void SetFenceSE(TileIndex t, uint h) { SB(_m[t].m4, 2, 3, h); }
-
-static inline uint GetFenceSW(TileIndex t) { return GB(_m[t].m4, 5, 3); }
-static inline void SetFenceSW(TileIndex t, uint h) { SB(_m[t].m4, 5, 3, h); }
-
-
-static inline void MakeClear(TileIndex t, ClearGround g, uint density)
-{
-	SetTileType(t, MP_CLEAR);
-	SetTileOwner(t, OWNER_NONE);
-	_m[t].m2 = 0;
-	_m[t].m3 = 0;
-	_m[t].m4 = 0 << 5 | 0 << 2;
-	_m[t].m5 = 0 << 5 | g << 2 | density;
-}
-
-#endif
--- a/clear_cmd.c	Sat Mar 04 17:18:13 2006 +0000
+++ b/clear_cmd.c	Sun Mar 05 10:19:33 2006 +0000
@@ -2,7 +2,7 @@
 
 #include "stdafx.h"
 #include "openttd.h"
-#include "clear.h"
+#include "clear_map.h"
 #include "table/strings.h"
 #include "functions.h"
 #include "map.h"
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/clear_map.h	Sun Mar 05 10:19:33 2006 +0000
@@ -0,0 +1,58 @@
+/* $Id$ */
+
+#ifndef CLEAR_H
+#define CLEAR_H
+
+#include "macros.h"
+#include "tile.h"
+
+/* ground type, m5 bits 2...4
+ * valid densities (bits 0...1) in comments after the enum
+ */
+typedef enum ClearGround {
+	CL_GRASS  = 0, // 0-3
+	CL_ROUGH  = 1, // 3
+	CL_ROCKS  = 2, // 3
+	CL_FIELDS = 3, // 3
+	CL_SNOW   = 4, // 0-3
+	CL_DESERT = 5  // 1,3
+} ClearGround;
+
+static inline ClearGround GetClearGround(TileIndex t) { return GB(_m[t].m5, 2, 3); }
+static inline bool IsClearGround(TileIndex t, ClearGround ct) { return GetClearGround(t) == ct; }
+
+static inline void AddClearDensity(TileIndex t, int d) { _m[t].m5 += d; }
+static inline uint GetClearDensity(TileIndex t) { return GB(_m[t].m5, 0, 2); }
+
+static inline void AddClearCounter(TileIndex t, int c) { _m[t].m5 += c << 5; }
+static inline uint GetClearCounter(TileIndex t) { return GB(_m[t].m5, 5, 3); }
+static inline void SetClearCounter(TileIndex t, uint c) { SB(_m[t].m5, 5, 3, c); }
+
+/* Sets type and density in one go, also sets the counter to 0 */
+static inline void SetClearGroundDensity(TileIndex t, ClearGround type, uint density)
+{
+	_m[t].m5 = 0 << 5 | type << 2 | density;
+}
+
+static inline uint GetFieldType(TileIndex t) { return GB(_m[t].m3, 0, 4); }
+static inline void SetFieldType(TileIndex t, uint f) { SB(_m[t].m3, 0, 4, f); }
+
+/* Is used by tree tiles, too */
+static inline uint GetFenceSE(TileIndex t) { return GB(_m[t].m4, 2, 3); }
+static inline void SetFenceSE(TileIndex t, uint h) { SB(_m[t].m4, 2, 3, h); }
+
+static inline uint GetFenceSW(TileIndex t) { return GB(_m[t].m4, 5, 3); }
+static inline void SetFenceSW(TileIndex t, uint h) { SB(_m[t].m4, 5, 3, h); }
+
+
+static inline void MakeClear(TileIndex t, ClearGround g, uint density)
+{
+	SetTileType(t, MP_CLEAR);
+	SetTileOwner(t, OWNER_NONE);
+	_m[t].m2 = 0;
+	_m[t].m3 = 0;
+	_m[t].m4 = 0 << 5 | 0 << 2;
+	_m[t].m5 = 0 << 5 | g << 2 | density;
+}
+
+#endif
--- a/industry_cmd.c	Sat Mar 04 17:18:13 2006 +0000
+++ b/industry_cmd.c	Sun Mar 05 10:19:33 2006 +0000
@@ -2,7 +2,7 @@
 
 #include "stdafx.h"
 #include "openttd.h"
-#include "clear.h"
+#include "clear_map.h"
 #include "table/strings.h"
 #include "table/sprites.h"
 #include "functions.h"
--- a/landscape.c	Sat Mar 04 17:18:13 2006 +0000
+++ b/landscape.c	Sun Mar 05 10:19:33 2006 +0000
@@ -2,7 +2,7 @@
 
 #include "stdafx.h"
 #include "openttd.h"
-#include "clear.h"
+#include "clear_map.h"
 #include "functions.h"
 #include "map.h"
 #include "player.h"
@@ -14,7 +14,7 @@
 #include "command.h"
 #include "vehicle.h"
 #include "variables.h"
-#include "void.h"
+#include "void_map.h"
 #include "water_map.h"
 
 extern const TileTypeProcs
--- a/openttd.c	Sat Mar 04 17:18:13 2006 +0000
+++ b/openttd.c	Sun Mar 05 10:19:33 2006 +0000
@@ -9,7 +9,7 @@
 #include "strings.h"
 #include "map.h"
 #include "tile.h"
-#include "void.h"
+#include "void_map.h"
 
 #define VARDEF
 #include "openttd.h"
--- a/order_gui.c	Sat Mar 04 17:18:13 2006 +0000
+++ b/order_gui.c	Sun Mar 05 10:19:33 2006 +0000
@@ -2,7 +2,7 @@
 
 #include "stdafx.h"
 #include "openttd.h"
-#include "road.h"
+#include "road_map.h"
 #include "table/sprites.h"
 #include "table/strings.h"
 #include "functions.h"
--- a/rail_cmd.c	Sat Mar 04 17:18:13 2006 +0000
+++ b/rail_cmd.c	Sun Mar 05 10:19:33 2006 +0000
@@ -5,7 +5,7 @@
 #include "debug.h"
 #include "functions.h"
 #include "rail_map.h"
-#include "road.h"
+#include "road_map.h"
 #include "table/sprites.h"
 #include "table/strings.h"
 #include "map.h"
--- a/road.h	Sat Mar 04 17:18:13 2006 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,85 +0,0 @@
-/* $Id$ */
-
-#ifndef ROAD_H
-#define ROAD_H
-
-#include "macros.h"
-#include "rail.h"
-#include "tile.h"
-
-typedef enum RoadBits {
-	ROAD_NW  = 1,
-	ROAD_SW  = 2,
-	ROAD_SE  = 4,
-	ROAD_NE  = 8,
-	ROAD_X   = ROAD_SW | ROAD_NE,
-	ROAD_Y   = ROAD_NW | ROAD_SE,
-	ROAD_ALL = ROAD_X  | ROAD_Y
-} RoadBits;
-
-static inline RoadBits ComplementRoadBits(RoadBits r)
-{
-	return ROAD_ALL ^ r;
-}
-
-static inline RoadBits GetRoadBits(TileIndex tile)
-{
-	return GB(_m[tile].m5, 0, 4);
-}
-
-static inline RoadBits GetCrossingRoadBits(TileIndex tile)
-{
-	return _m[tile].m5 & 8 ? ROAD_Y : ROAD_X;
-}
-
-static inline TrackBits GetCrossingRailBits(TileIndex tile)
-{
-	return _m[tile].m5 & 8 ? TRACK_BIT_X : TRACK_BIT_Y;
-}
-
-
-typedef enum RoadType {
-	ROAD_NORMAL,
-	ROAD_CROSSING,
-	ROAD_DEPOT
-} RoadType;
-
-static inline RoadType GetRoadType(TileIndex tile)
-{
-	return GB(_m[tile].m5, 4, 4);
-}
-
-
-static inline void MakeRoadNormal(TileIndex t, Owner owner, RoadBits bits, uint town)
-{
-	SetTileType(t, MP_STREET);
-	SetTileOwner(t, owner);
-	_m[t].m2 = town;
-	_m[t].m3 = 0;
-	_m[t].m4 = 0 << 7 | 0 << 4 | 0;
-	_m[t].m5 = ROAD_NORMAL << 4 | bits;
-}
-
-
-static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner rail, Axis roaddir, RailType rt, uint town)
-{
-	SetTileType(t, MP_STREET);
-	SetTileOwner(t, rail);
-	_m[t].m2 = town;
-	_m[t].m3 = road;
-	_m[t].m4 = 0 << 7 | 0 << 4 | rt;
-	_m[t].m5 = ROAD_CROSSING << 4 | roaddir << 3 | 0 << 2;
-}
-
-
-static inline void MakeRoadDepot(TileIndex t, Owner owner, DiagDirection dir)
-{
-	SetTileType(t, MP_STREET);
-	SetTileOwner(t, owner);
-	_m[t].m2 = 0;
-	_m[t].m3 = 0;
-	_m[t].m4 = 0;
-	_m[t].m5 = ROAD_DEPOT << 4 | dir;
-}
-
-#endif
--- a/road_cmd.c	Sat Mar 04 17:18:13 2006 +0000
+++ b/road_cmd.c	Sun Mar 05 10:19:33 2006 +0000
@@ -3,7 +3,7 @@
 #include "stdafx.h"
 #include "openttd.h"
 #include "rail_map.h"
-#include "road.h"
+#include "road_map.h"
 #include "table/sprites.h"
 #include "table/strings.h"
 #include "functions.h"
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/road_map.h	Sun Mar 05 10:19:33 2006 +0000
@@ -0,0 +1,85 @@
+/* $Id$ */
+
+#ifndef ROAD_H
+#define ROAD_H
+
+#include "macros.h"
+#include "rail.h"
+#include "tile.h"
+
+typedef enum RoadBits {
+	ROAD_NW  = 1,
+	ROAD_SW  = 2,
+	ROAD_SE  = 4,
+	ROAD_NE  = 8,
+	ROAD_X   = ROAD_SW | ROAD_NE,
+	ROAD_Y   = ROAD_NW | ROAD_SE,
+	ROAD_ALL = ROAD_X  | ROAD_Y
+} RoadBits;
+
+static inline RoadBits ComplementRoadBits(RoadBits r)
+{
+	return ROAD_ALL ^ r;
+}
+
+static inline RoadBits GetRoadBits(TileIndex tile)
+{
+	return GB(_m[tile].m5, 0, 4);
+}
+
+static inline RoadBits GetCrossingRoadBits(TileIndex tile)
+{
+	return _m[tile].m5 & 8 ? ROAD_Y : ROAD_X;
+}
+
+static inline TrackBits GetCrossingRailBits(TileIndex tile)
+{
+	return _m[tile].m5 & 8 ? TRACK_BIT_X : TRACK_BIT_Y;
+}
+
+
+typedef enum RoadType {
+	ROAD_NORMAL,
+	ROAD_CROSSING,
+	ROAD_DEPOT
+} RoadType;
+
+static inline RoadType GetRoadType(TileIndex tile)
+{
+	return GB(_m[tile].m5, 4, 4);
+}
+
+
+static inline void MakeRoadNormal(TileIndex t, Owner owner, RoadBits bits, uint town)
+{
+	SetTileType(t, MP_STREET);
+	SetTileOwner(t, owner);
+	_m[t].m2 = town;
+	_m[t].m3 = 0;
+	_m[t].m4 = 0 << 7 | 0 << 4 | 0;
+	_m[t].m5 = ROAD_NORMAL << 4 | bits;
+}
+
+
+static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner rail, Axis roaddir, RailType rt, uint town)
+{
+	SetTileType(t, MP_STREET);
+	SetTileOwner(t, rail);
+	_m[t].m2 = town;
+	_m[t].m3 = road;
+	_m[t].m4 = 0 << 7 | 0 << 4 | rt;
+	_m[t].m5 = ROAD_CROSSING << 4 | roaddir << 3 | 0 << 2;
+}
+
+
+static inline void MakeRoadDepot(TileIndex t, Owner owner, DiagDirection dir)
+{
+	SetTileType(t, MP_STREET);
+	SetTileOwner(t, owner);
+	_m[t].m2 = 0;
+	_m[t].m3 = 0;
+	_m[t].m4 = 0;
+	_m[t].m5 = ROAD_DEPOT << 4 | dir;
+}
+
+#endif
--- a/roadveh_cmd.c	Sat Mar 04 17:18:13 2006 +0000
+++ b/roadveh_cmd.c	Sun Mar 05 10:19:33 2006 +0000
@@ -4,7 +4,7 @@
 #include "openttd.h"
 #include "debug.h"
 #include "functions.h"
-#include "road.h"
+#include "road_map.h"
 #include "table/strings.h"
 #include "map.h"
 #include "tile.h"
--- a/smallmap_gui.c	Sat Mar 04 17:18:13 2006 +0000
+++ b/smallmap_gui.c	Sun Mar 05 10:19:33 2006 +0000
@@ -2,7 +2,7 @@
 
 #include "stdafx.h"
 #include "openttd.h"
-#include "clear.h"
+#include "clear_map.h"
 #include "functions.h"
 #include "spritecache.h"
 #include "table/strings.h"
@@ -10,7 +10,7 @@
 #include "map.h"
 #include "tile.h"
 #include "gui.h"
-#include "tree.h"
+#include "tree_map.h"
 #include "window.h"
 #include "gfx.h"
 #include "viewport.h"
--- a/terraform_gui.c	Sat Mar 04 17:18:13 2006 +0000
+++ b/terraform_gui.c	Sun Mar 05 10:19:33 2006 +0000
@@ -2,7 +2,7 @@
 
 #include "stdafx.h"
 #include "openttd.h"
-#include "clear.h"
+#include "clear_map.h"
 #include "table/sprites.h"
 #include "table/strings.h"
 #include "functions.h"
--- a/town_cmd.c	Sat Mar 04 17:18:13 2006 +0000
+++ b/town_cmd.c	Sun Mar 05 10:19:33 2006 +0000
@@ -4,7 +4,7 @@
 #include "openttd.h"
 #include "functions.h"
 #include "strings.h"
-#include "road.h"
+#include "road_map.h"
 #include "table/strings.h"
 #include "table/sprites.h"
 #include "map.h"
--- a/tree.h	Sat Mar 04 17:18:13 2006 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,70 +0,0 @@
-/* $Id$ */
-
-#ifndef TREE_H
-#define TREE_H
-
-#include "macros.h"
-
-typedef enum TreeType {
-	TR_INVALID      = -1,
-	TR_TEMPERATE    = 0,
-	TR_SUB_ARCTIC   = 12,
-	TR_RAINFOREST   = 20,
-	TR_CACTUS       = 27,
-	TR_SUB_TROPICAL = 28,
-	TR_TOYLAND      = 32
-} TreeType;
-
-enum {
-	TR_COUNT_TEMPERATE    = TR_SUB_ARCTIC   - TR_TEMPERATE,
-	TR_COUNT_SUB_ARCTIC   = TR_RAINFOREST   - TR_SUB_ARCTIC,
-	TR_COUNT_RAINFOREST   = TR_CACTUS       - TR_RAINFOREST,
-	TR_COUNT_SUB_TROPICAL = TR_SUB_TROPICAL - TR_CACTUS,
-	TR_COUNT_TOYLAND      = 9
-};
-
-/* ground type, m2 bits 4...5
- * valid densities (bits 6...7) in comments after the enum */
-typedef enum TreeGround {
-	TR_GRASS       = 0, // 0
-	TR_ROUGH       = 1, // 0
-	TR_SNOW_DESERT = 2  // 0-3 for snow, 3 for desert
-} TreeGround;
-
-static inline TreeType GetTreeType(TileIndex t) { return _m[t].m3; }
-static inline void SetTreeType(TileIndex t, TreeType r) { _m[t].m3 = r; }
-
-static inline TreeGround GetTreeGround(TileIndex t) { return GB(_m[t].m2, 4, 2); }
-
-static inline uint GetTreeDensity(TileIndex t) { return GB(_m[t].m2, 6, 2); }
-
-static inline void SetTreeGroundDensity(TileIndex t, TreeGround g, uint d)
-{
-	SB(_m[t].m2, 4, 2, g);
-	SB(_m[t].m2, 6, 2, d);
-}
-
-static inline void AddTreeCount(TileIndex t, int c) { _m[t].m5 += c << 6; }
-static inline uint GetTreeCount(TileIndex t) { return GB(_m[t].m5, 6, 2); }
-static inline void SetTreeCount(TileIndex t, uint c) { SB(_m[t].m5, 6, 2, c); }
-
-static inline void AddTreeGrowth(TileIndex t, int a) { _m[t].m5 += a; }
-static inline uint GetTreeGrowth(TileIndex t) { return GB(_m[t].m5, 0, 3); }
-static inline void SetTreeGrowth(TileIndex t, uint g) { SB(_m[t].m5, 0, 3, g); }
-
-static inline void AddTreeCounter(TileIndex t, int a) { _m[t].m2 += a; }
-static inline uint GetTreeCounter(TileIndex t) { return GB(_m[t].m2, 0, 4); }
-static inline void SetTreeCounter(TileIndex t, uint c) { SB(_m[t].m2, 0, 4, c); }
-
-
-static inline void MakeTree(TileIndex t, TreeType type, uint count, uint growth, TreeGround ground, uint density)
-{
-	SetTileType(t, MP_TREES);
-	SetTileOwner(t, OWNER_NONE);
-	_m[t].m2 = density << 6 | ground << 4 | 0;
-	_m[t].m3 = type;
-	_m[t].m4 = 0 << 5 | 0 << 2;
-	_m[t].m5 = count << 6 | growth;
-}
-
-#endif
--- a/tree_cmd.c	Sat Mar 04 17:18:13 2006 +0000
+++ b/tree_cmd.c	Sun Mar 05 10:19:33 2006 +0000
@@ -2,14 +2,14 @@
 
 #include "stdafx.h"
 #include "openttd.h"
-#include "clear.h"
+#include "clear_map.h"
 #include "table/strings.h"
 #include "table/sprites.h"
 #include "table/tree_land.h"
 #include "functions.h"
 #include "map.h"
 #include "tile.h"
-#include "tree.h"
+#include "tree_map.h"
 #include "viewport.h"
 #include "command.h"
 #include "town.h"
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/tree_map.h	Sun Mar 05 10:19:33 2006 +0000
@@ -0,0 +1,70 @@
+/* $Id$ */
+
+#ifndef TREE_H
+#define TREE_H
+
+#include "macros.h"
+
+typedef enum TreeType {
+	TR_INVALID      = -1,
+	TR_TEMPERATE    = 0,
+	TR_SUB_ARCTIC   = 12,
+	TR_RAINFOREST   = 20,
+	TR_CACTUS       = 27,
+	TR_SUB_TROPICAL = 28,
+	TR_TOYLAND      = 32
+} TreeType;
+
+enum {
+	TR_COUNT_TEMPERATE    = TR_SUB_ARCTIC   - TR_TEMPERATE,
+	TR_COUNT_SUB_ARCTIC   = TR_RAINFOREST   - TR_SUB_ARCTIC,
+	TR_COUNT_RAINFOREST   = TR_CACTUS       - TR_RAINFOREST,
+	TR_COUNT_SUB_TROPICAL = TR_SUB_TROPICAL - TR_CACTUS,
+	TR_COUNT_TOYLAND      = 9
+};
+
+/* ground type, m2 bits 4...5
+ * valid densities (bits 6...7) in comments after the enum */
+typedef enum TreeGround {
+	TR_GRASS       = 0, // 0
+	TR_ROUGH       = 1, // 0
+	TR_SNOW_DESERT = 2  // 0-3 for snow, 3 for desert
+} TreeGround;
+
+static inline TreeType GetTreeType(TileIndex t) { return _m[t].m3; }
+static inline void SetTreeType(TileIndex t, TreeType r) { _m[t].m3 = r; }
+
+static inline TreeGround GetTreeGround(TileIndex t) { return GB(_m[t].m2, 4, 2); }
+
+static inline uint GetTreeDensity(TileIndex t) { return GB(_m[t].m2, 6, 2); }
+
+static inline void SetTreeGroundDensity(TileIndex t, TreeGround g, uint d)
+{
+	SB(_m[t].m2, 4, 2, g);
+	SB(_m[t].m2, 6, 2, d);
+}
+
+static inline void AddTreeCount(TileIndex t, int c) { _m[t].m5 += c << 6; }
+static inline uint GetTreeCount(TileIndex t) { return GB(_m[t].m5, 6, 2); }
+static inline void SetTreeCount(TileIndex t, uint c) { SB(_m[t].m5, 6, 2, c); }
+
+static inline void AddTreeGrowth(TileIndex t, int a) { _m[t].m5 += a; }
+static inline uint GetTreeGrowth(TileIndex t) { return GB(_m[t].m5, 0, 3); }
+static inline void SetTreeGrowth(TileIndex t, uint g) { SB(_m[t].m5, 0, 3, g); }
+
+static inline void AddTreeCounter(TileIndex t, int a) { _m[t].m2 += a; }
+static inline uint GetTreeCounter(TileIndex t) { return GB(_m[t].m2, 0, 4); }
+static inline void SetTreeCounter(TileIndex t, uint c) { SB(_m[t].m2, 0, 4, c); }
+
+
+static inline void MakeTree(TileIndex t, TreeType type, uint count, uint growth, TreeGround ground, uint density)
+{
+	SetTileType(t, MP_TREES);
+	SetTileOwner(t, OWNER_NONE);
+	_m[t].m2 = density << 6 | ground << 4 | 0;
+	_m[t].m3 = type;
+	_m[t].m4 = 0 << 5 | 0 << 2;
+	_m[t].m5 = count << 6 | growth;
+}
+
+#endif
--- a/tunnelbridge_cmd.c	Sat Mar 04 17:18:13 2006 +0000
+++ b/tunnelbridge_cmd.c	Sun Mar 05 10:19:33 2006 +0000
@@ -7,7 +7,7 @@
 
 #include "stdafx.h"
 #include "openttd.h"
-#include "road.h"
+#include "road_map.h"
 #include "table/sprites.h"
 #include "table/strings.h"
 #include "functions.h"
--- a/void.h	Sat Mar 04 17:18:13 2006 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,13 +0,0 @@
-/* $Id$ */
-
-static inline void MakeVoid(TileIndex t)
-{
-	SetTileType(t, MP_VOID);
-	SetTileHeight(t, 0);
-	_m[t].m1 = 0;
-	_m[t].m2 = 0;
-	_m[t].m3 = 0;
-	_m[t].m4 = 0;
-	_m[t].m5 = 0;
-	_m[t].extra = 0;
-}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/void_map.h	Sun Mar 05 10:19:33 2006 +0000
@@ -0,0 +1,13 @@
+/* $Id$ */
+
+static inline void MakeVoid(TileIndex t)
+{
+	SetTileType(t, MP_VOID);
+	SetTileHeight(t, 0);
+	_m[t].m1 = 0;
+	_m[t].m2 = 0;
+	_m[t].m3 = 0;
+	_m[t].m4 = 0;
+	_m[t].m5 = 0;
+	_m[t].extra = 0;
+}