equal
deleted
inserted
replaced
109 |
109 |
110 ConvertGroundTilesIntoWaterTiles(); |
110 ConvertGroundTilesIntoWaterTiles(); |
111 IncreaseGeneratingWorldProgress(GWP_UNMOVABLE); |
111 IncreaseGeneratingWorldProgress(GWP_UNMOVABLE); |
112 } else { |
112 } else { |
113 //GenerateLandscape(_gw.mode); |
113 //GenerateLandscape(_gw.mode); |
114 //GenerateClearTile(); |
114 GenerateClearTile(); |
115 |
115 |
116 /* only generate towns, tree and industries in newgame mode. */ |
116 /* only generate towns, tree and industries in newgame mode. */ |
117 if (_game_mode != GM_EDITOR) { |
117 if (_game_mode != GM_EDITOR) { |
118 GenerateTowns(); |
118 GenerateTowns(); |
119 //GenerateIndustries(); |
119 GenerateIndustries(); |
120 //GenerateUnmovables(); |
120 GenerateUnmovables(); |
121 GenerateTrees(); |
121 GenerateTrees(); |
122 } |
122 } |
123 } |
123 } |
124 |
124 |
125 ClearStorageChanges(true); |
125 ClearStorageChanges(true); |