src/genworld.cpp
changeset 10440 0a91ea45b0e8
parent 10439 50f056aa3024
child 10441 d09735696a9e
equal deleted inserted replaced
10439:50f056aa3024 10440:0a91ea45b0e8
   108 			if (_game_mode != GM_MENU) FlatEmptyWorld(_settings_game.game_creation.se_flat_world_height);
   108 			if (_game_mode != GM_MENU) FlatEmptyWorld(_settings_game.game_creation.se_flat_world_height);
   109 
   109 
   110 			ConvertGroundTilesIntoWaterTiles();
   110 			ConvertGroundTilesIntoWaterTiles();
   111 			IncreaseGeneratingWorldProgress(GWP_UNMOVABLE);
   111 			IncreaseGeneratingWorldProgress(GWP_UNMOVABLE);
   112 		} else {
   112 		} else {
   113 			//GenerateLandscape(_gw.mode);
   113 			GenerateLandscape(_gw.mode);
   114 			GenerateClearTile();
   114 			GenerateClearTile();
   115 
   115 
   116 			/* only generate towns, tree and industries in newgame mode. */
   116 			/* only generate towns, tree and industries in newgame mode. */
   117 			if (_game_mode != GM_EDITOR) {
   117 			if (_game_mode != GM_EDITOR) {
   118 				GenerateTowns();
   118 			    GenerateTowns();
   119 				GenerateIndustries();
   119 				GenerateIndustries();
   120 				GenerateUnmovables();
   120 				GenerateUnmovables();
   121 				GenerateTrees();
   121 				GenerateTrees();
   122 			}
   122 			}
   123 		}
   123 		}