equal
deleted
inserted
replaced
108 if (_game_mode != GM_MENU) FlatEmptyWorld(_settings_game.game_creation.se_flat_world_height); |
108 if (_game_mode != GM_MENU) FlatEmptyWorld(_settings_game.game_creation.se_flat_world_height); |
109 |
109 |
110 ConvertGroundTilesIntoWaterTiles(); |
110 ConvertGroundTilesIntoWaterTiles(); |
111 IncreaseGeneratingWorldProgress(GWP_UNMOVABLE); |
111 IncreaseGeneratingWorldProgress(GWP_UNMOVABLE); |
112 } else { |
112 } else { |
113 GenerateLandscape(_gw.mode); |
113 if (MapSize() > 64) |
|
114 GenerateLandscape(_gw.mode); |
114 GenerateClearTile(); |
115 GenerateClearTile(); |
115 |
116 |
116 /* only generate towns, tree and industries in newgame mode. */ |
117 /* only generate towns, tree and industries in newgame mode. */ |
117 if (_game_mode != GM_EDITOR) { |
118 if (_game_mode != GM_EDITOR) { |
118 GenerateTowns(); |
119 GenerateTowns(); |