src/genworld.cpp
Fri, 19 Dec 2008 02:13:39 +0200 Tero Marttila adjust the random land gen a bit to work with mini-maps
Fri, 19 Dec 2008 01:38:09 +0200 terom industries, unmoveables... everything but the landscape
Fri, 19 Dec 2008 01:32:07 +0200 terom initial mini-map stuff
Tue, 30 Sep 2008 20:51:04 +0000 rubidium (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
Tue, 30 Sep 2008 20:39:50 +0000 rubidium (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Fri, 18 Jul 2008 16:40:29 +0000 rubidium (svn r13731) -Codechange: make a pool of the array of players.
Sun, 08 Jun 2008 15:27:57 +0000 rubidium (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
Sun, 08 Jun 2008 12:06:27 +0000 truebrain (svn r13412) -Add: OTTDThreadTerminateFunc, for all thread systems, which is called when a thread is terminated. Now GenWorld- and SaveLoad-thread cleanup theirselves correctly, while Fibers don't (as that causes access-violations)
Sun, 08 Jun 2008 10:51:36 +0000 rubidium (svn r13411) -Codechange: remove the return value from the thread procs because it is never used.
Thu, 29 May 2008 15:13:28 +0000 rubidium (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
Thu, 29 May 2008 09:54:47 +0000 rubidium (svn r13320) -Codechange: move some enums from openttd.h to more logical locations.
Sun, 25 May 2008 19:17:03 +0000 rubidium (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
Wed, 07 May 2008 13:10:15 +0000 rubidium (svn r12987) -Codechange: split viewport and tile selection.
Tue, 06 May 2008 15:11:33 +0000 rubidium (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
Thu, 17 Apr 2008 19:53:13 +0000 glx (svn r12755) -Fix (r12706): aborting map generation was not properly handled
Mon, 14 Apr 2008 19:54:33 +0000 rubidium (svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable.
Mon, 31 Mar 2008 00:17:39 +0000 rubidium (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
Tue, 29 Jan 2008 00:27:25 +0000 rubidium (svn r12004) -Codechange: refactor the random functions to reduce code duplication.
Tue, 22 Jan 2008 17:48:08 +0000 frosch (svn r11947) -Feature: Make use of new sprites added by Action5 type 0D.
Tue, 15 Jan 2008 18:51:46 +0000 rubidium (svn r11867) -Fix: do not reset changes to persistent storages during world generation.
Sun, 13 Jan 2008 14:37:30 +0000 rubidium (svn r11834) -Codechange: only include settings_type.h if needed.
Sun, 13 Jan 2008 01:21:35 +0000 rubidium (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
Sat, 12 Jan 2008 14:10:35 +0000 rubidium (svn r11818) -Codechange: split player.h into smaller pieces.
Wed, 09 Jan 2008 09:57:48 +0000 rubidium (svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed...
Mon, 07 Jan 2008 00:19:09 +0000 rubidium (svn r11771) -Codechange: split settings.h into better separated headers.
Wed, 26 Dec 2007 23:04:26 +0000 rubidium (svn r11704) -Codechange: remove another bunch of useless includes.
Wed, 26 Dec 2007 13:50:40 +0000 rubidium (svn r11702) -Codechange: move all date related stuff to date*.
Wed, 26 Dec 2007 11:45:43 +0000 rubidium (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
Tue, 25 Dec 2007 23:42:52 +0000 rubidium (svn r11700) -Codechange: reduce the amount of unnecessary includes.
Tue, 25 Dec 2007 11:26:07 +0000 rubidium (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
Sat, 22 Dec 2007 23:30:28 +0000 rubidium (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
Fri, 21 Dec 2007 21:50:46 +0000 rubidium (svn r11677) -Codechange: move price and command related types/functions to their respective places.
Wed, 19 Dec 2007 20:45:46 +0000 rubidium (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
Thu, 15 Nov 2007 18:28:00 +0000 rubidium (svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ.
Thu, 31 May 2007 07:21:33 +0000 peter1138 (svn r9995) -Fix (r9962): Don't scroll the map at the start of a new game
Sun, 06 May 2007 08:50:03 +0000 maedhros (svn r9792) -Fix (r9734): Pause on newgame should only apply to games, not the scenario editor.
Sat, 28 Apr 2007 15:06:32 +0000 maedhros (svn r9734) -Feature: Add an option to automatically pause when starting a new game.
Thu, 12 Apr 2007 13:07:15 +0000 maedhros (svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist.
Wed, 07 Mar 2007 11:47:46 +0000 rubidium (svn r9050) -Codechange: Foo(void) -> Foo()
Thu, 01 Mar 2007 01:24:44 +0000 belugas (svn r8950) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style.
Thu, 01 Feb 2007 15:49:12 +0000 rubidium (svn r8511) -Codechange: make WindowClass an enumerated value.
Sun, 14 Jan 2007 19:57:49 +0000 peter1138 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
Wed, 10 Jan 2007 18:56:51 +0000 rubidium (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
Wed, 10 Jan 2007 18:12:09 +0000 KUDr (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)