(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
--- a/src/ai/default/default.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/ai/default/default.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -6,7 +6,6 @@
#include "../../bridge_map.h"
#include "../../tile_cmd.h"
#include "../../landscape.h"
-#include "../../map.h"
#include "../../rail_map.h"
#include "../../road_map.h"
#include "../../roadveh.h"
--- a/src/ai/trolly/build.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/ai/trolly/build.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -3,7 +3,6 @@
#include "../../stdafx.h"
#include "../../openttd.h"
#include "../../debug.h"
-#include "../../map.h"
#include "../../road_map.h"
#include "../../vehicle.h"
#include "../../command_func.h"
--- a/src/ai/trolly/pathfinder.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/ai/trolly/pathfinder.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -4,7 +4,6 @@
#include "../../openttd.h"
#include "../../bridge_map.h"
#include "../../debug.h"
-#include "../../map.h"
#include "../../command_func.h"
#include "trolly.h"
#include "../../depot.h"
--- a/src/ai/trolly/shared.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/ai/trolly/shared.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -3,7 +3,7 @@
#include "../../stdafx.h"
#include "../../openttd.h"
#include "../../debug.h"
-#include "../../map.h"
+#include "../../map_func.h"
#include "trolly.h"
#include "../../vehicle.h"
--- a/src/ai/trolly/trolly.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/ai/trolly/trolly.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -23,7 +23,6 @@
#include "../../road_map.h"
#include "../../station_map.h"
#include "table/strings.h"
-#include "../../map.h"
#include "../../command_func.h"
#include "trolly.h"
#include "../../town.h"
--- a/src/aircraft_cmd.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/aircraft_cmd.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -10,7 +10,6 @@
#include "landscape.h"
#include "station_map.h"
#include "table/strings.h"
-#include "map.h"
#include "vehicle.h"
#include "timetable.h"
#include "depot.h"
--- a/src/aircraft_gui.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/aircraft_gui.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -8,7 +8,6 @@
#include "debug.h"
#include "table/sprites.h"
#include "table/strings.h"
-#include "map.h"
#include "gui.h"
#include "vehicle.h"
#include "engine.h"
--- a/src/airport.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/airport.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -5,7 +5,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
-#include "map.h"
#include "airport.h"
#include "variables.h"
#include "airport_movement.h"
--- a/src/airport.h Tue Dec 25 23:42:52 2007 +0000
+++ b/src/airport.h Wed Dec 26 11:45:43 2007 +0000
@@ -6,7 +6,7 @@
#define AIRPORT_H
#include "direction_type.h"
-#include "map.h"
+#include "map_type.h"
enum {MAX_TERMINALS = 10};
enum {MAX_HELIPADS = 4};
--- a/src/airport_gui.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/airport_gui.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -6,7 +6,6 @@
#include "openttd.h"
#include "table/sprites.h"
#include "table/strings.h"
-#include "map.h"
#include "window_gui.h"
#include "gui.h"
#include "station_gui.h"
--- a/src/bridge_gui.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/bridge_gui.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -5,7 +5,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
-#include "map.h"
#include "gui.h"
#include "window_gui.h"
#include "viewport.h"
@@ -16,6 +15,7 @@
#include "bridge.h"
#include "strings_func.h"
#include "window_func.h"
+#include "map_func.h"
static struct BridgeData {
uint8 last_size;
--- a/src/bridge_map.h Tue Dec 25 23:42:52 2007 +0000
+++ b/src/bridge_map.h Wed Dec 26 11:45:43 2007 +0000
@@ -6,7 +6,6 @@
#define BRIDGE_MAP_H
#include "direction_func.h"
-#include "map.h"
#include "rail_type.h"
#include "road_map.h"
--- a/src/clear_cmd.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/clear_cmd.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -7,7 +7,6 @@
#include "clear_map.h"
#include "rail_map.h"
#include "table/strings.h"
-#include "map.h"
#include "player.h"
#include "viewport.h"
#include "command_func.h"
--- a/src/command.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/command.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -6,7 +6,6 @@
#include "openttd.h"
#include "table/strings.h"
#include "landscape.h"
-#include "map.h"
#include "tile_map.h"
#include "gui.h"
#include "command_func.h"
--- a/src/console_cmds.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/console_cmds.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -29,6 +29,7 @@
#include "viewport.h"
#include "window_func.h"
#include "functions.h"
+#include "map_func.h"
// ** scriptfile handling ** //
static FILE *_script_file;
--- a/src/depot.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/depot.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -7,7 +7,6 @@
#include "vehicle.h"
#include "depot.h"
#include "landscape.h"
-#include "map.h"
#include "table/strings.h"
#include "saveload.h"
#include "order.h"
--- a/src/disaster_cmd.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/disaster_cmd.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -23,7 +23,6 @@
#include "industry_map.h"
#include "station_map.h"
#include "table/strings.h"
-#include "map.h"
#include "vehicle.h"
#include "command_func.h"
#include "tile_cmd.h"
--- a/src/dock_gui.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/dock_gui.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -6,7 +6,6 @@
#include "openttd.h"
#include "table/sprites.h"
#include "table/strings.h"
-#include "map.h"
#include "tile_map.h"
#include "station.h"
#include "gui.h"
@@ -18,6 +17,7 @@
#include "variables.h"
#include "water.h"
#include "window_func.h"
+#include "vehicle.h"
static void ShowBuildDockStationPicker();
static void ShowBuildDocksDepotPicker();
--- a/src/economy.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/economy.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -8,7 +8,6 @@
#include "landscape.h"
#include "table/strings.h"
#include "table/sprites.h"
-#include "map.h"
#include "news.h"
#include "player.h"
#include "station.h"
--- a/src/engine.h Tue Dec 25 23:42:52 2007 +0000
+++ b/src/engine.h Wed Dec 26 11:45:43 2007 +0000
@@ -123,7 +123,7 @@
PlayerByte preview_player;
byte preview_wait;
byte player_avail;
- VehicleType type; ///< type, ie VEH_ROAD, VEH_TRAIN, etc. Same as in vehicle.h
+ VehicleType type; ///< type, ie VEH_ROAD, VEH_TRAIN, etc.
};
/**
--- a/src/functions.h Tue Dec 25 23:42:52 2007 +0000
+++ b/src/functions.h Wed Dec 26 11:45:43 2007 +0000
@@ -9,7 +9,6 @@
#include "command_type.h"
#include "openttd.h"
#include "tile_cmd.h"
-#include "map.h"
/* clear_land.cpp */
void DrawHillyLandTile(const TileInfo *ti);
@@ -24,10 +23,6 @@
bool CheckOwnership(Owner owner);
bool CheckTileOwnership(TileIndex tile);
-/* openttd.cpp */
-static inline TileIndex RandomTileSeed(uint32 r) { return TILE_MASK(r); }
-static inline TileIndex RandomTile() { return TILE_MASK(Random()); }
-
/* texteff.cpp */
void AddAnimatedTile(TileIndex tile);
void DeleteAnimatedTile(TileIndex tile);
--- a/src/genworld.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/genworld.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -19,7 +19,7 @@
#include "heightmap.h"
#include "date.h"
#include "viewport.h"
-#include "map.h"
+#include "map_func.h"
void GenerateClearTile();
void GenerateIndustries();
--- a/src/industry.h Tue Dec 25 23:42:52 2007 +0000
+++ b/src/industry.h Wed Dec 26 11:45:43 2007 +0000
@@ -10,7 +10,7 @@
#include "newgrf_storage.h"
#include "cargo_type.h"
#include "economy_type.h"
-#include "map.h"
+#include "map_type.h"
#include "slope_type.h"
typedef uint16 IndustryGfx;
--- a/src/industry_cmd.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/industry_cmd.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -9,7 +9,6 @@
#include "station_map.h"
#include "table/strings.h"
#include "table/sprites.h"
-#include "map.h"
#include "train.h"
#include "landscape.h"
#include "viewport.h"
--- a/src/industry_gui.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/industry_gui.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -7,7 +7,6 @@
#include "debug.h"
#include "table/strings.h"
#include "table/sprites.h"
-#include "map.h"
#include "gui.h"
#include "window_gui.h"
#include "textbuf_gui.h"
@@ -23,6 +22,7 @@
#include "newgrf_text.h"
#include "date.h"
#include "strings_func.h"
+#include "map_func.h"
bool _ignore_restrictions;
--- a/src/landscape.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/landscape.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -6,7 +6,6 @@
#include "heightmap.h"
#include "clear_map.h"
#include "date.h"
-#include "map.h"
#include "player.h"
#include "spritecache.h"
#include "table/sprites.h"
--- a/src/main_gui.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/main_gui.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -10,7 +10,6 @@
#include "station.h"
#include "table/sprites.h"
#include "table/strings.h"
-#include "map.h"
#include "gui.h"
#include "window_gui.h"
#include "window_func.h"
--- a/src/map.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/map.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -3,13 +3,12 @@
/** @file map.cpp */
#include "stdafx.h"
-#include "openttd.h"
#include "debug.h"
-#include "map.h"
#include "direction_func.h"
#include "core/bitmath_func.hpp"
#include "core/alloc_func.hpp"
#include "core/math_func.hpp"
+#include "map_func.h"
#if defined(_MSC_VER) && _MSC_VER >= 1400 /* VStudio 2005 is stupid! */
/* Why the hell is that not in all MSVC headers?? */
--- a/src/map.h Tue Dec 25 23:42:52 2007 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,413 +0,0 @@
-/* $Id$ */
-
-/** @file map.h */
-
-#ifndef MAP_H
-#define MAP_H
-
-#include "stdafx.h"
-#include "direction_func.h"
-#include "tile_type.h"
-
-extern uint _map_tile_mask;
-
-/**
- * 'Wraps' the given tile to it is within the map. It does
- * this by masking the 'high' bits of.
- * @param x the tile to 'wrap'
- */
-
-#define TILE_MASK(x) ((x) & _map_tile_mask)
-/**
- * Asserts when the tile is outside of the map.
- * @param x the tile to check
- */
-#define TILE_ASSERT(x) assert(TILE_MASK(x) == (x));
-
-/**
- * Data that is stored per tile. Also used TileExtended for this.
- * Look at docs/landscape.html for the exact meaning of the members.
- */
-struct Tile {
- byte type_height; ///< The type (bits 4..7) and height of the northern corner
- byte m1; ///< Primarily used for ownership information
- uint16 m2; ///< Primarily used for indices to towns, industries and stations
- byte m3; ///< General purpose
- byte m4; ///< General purpose
- byte m5; ///< General purpose
- byte m6; ///< Primarily used for bridges and rainforest/desert
-};
-
-/**
- * Data that is stored per tile. Also used Tile for this.
- * Look at docs/landscape.html for the exact meaning of the members.
- */
-struct TileExtended {
- byte m7; ///< Primarily used for newgrf support
-};
-
-/**
- * Pointer to the tile-array.
- *
- * This variable points to the tile-array which contains the tiles of
- * the map.
- */
-extern Tile *_m;
-
-/**
- * Pointer to the extended tile-array.
- *
- * This variable points to the extended tile-array which contains the tiles
- * of the map.
- */
-extern TileExtended *_me;
-
-/**
- * Allocate a new map with the given size.
- */
-void AllocateMap(uint size_x, uint size_y);
-
-/**
- * Logarithm of the map size along the X side.
- * @note try to avoid using this one
- * @return 2^"return value" == MapSizeX()
- */
-static inline uint MapLogX()
-{
- extern uint _map_log_x;
- return _map_log_x;
-}
-
-/**
- * Get the size of the map along the X
- * @return the number of tiles along the X of the map
- */
-static inline uint MapSizeX()
-{
- extern uint _map_size_x;
- return _map_size_x;
-}
-
-/**
- * Get the size of the map along the Y
- * @return the number of tiles along the Y of the map
- */
-static inline uint MapSizeY()
-{
- extern uint _map_size_y;
- return _map_size_y;
-}
-
-/**
- * Get the size of the map
- * @return the number of tiles of the map
- */
-static inline uint MapSize()
-{
- extern uint _map_size;
- return _map_size;
-}
-
-/**
- * Gets the maximum X coordinate within the map, including MP_VOID
- * @return the maximum X coordinate
- */
-static inline uint MapMaxX()
-{
- return MapSizeX() - 1;
-}
-
-/**
- * Gets the maximum X coordinate within the map, including MP_VOID
- * @return the maximum X coordinate
- */
-static inline uint MapMaxY()
-{
- return MapSizeY() - 1;
-}
-
-/**
- * Scales relative to the number of tiles.
- */
-uint ScaleByMapSize(uint);
-
-/**
- * Scale relative to the circumference of the map.
- */
-uint ScaleByMapSize1D(uint);
-
-/**
- * An offset value between to tiles.
- *
- * This value is used fro the difference between
- * to tiles. It can be added to a tileindex to get
- * the resulting tileindex of the start tile applied
- * with this saved difference.
- *
- * @see TileDiffXY(int, int)
- */
-typedef int32 TileIndexDiff;
-
-/**
- * Returns the TileIndex of a coordinate.
- *
- * @param x The x coordinate of the tile
- * @param y The y coordinate of the tile
- * @return The TileIndex calculated by the coordinate
- */
-static inline TileIndex TileXY(uint x, uint y)
-{
- return (y * MapSizeX()) + x;
-}
-
-/**
- * Calculates an offset for the given coordinate(-offset).
- *
- * This function calculate an offset value which can be added to an
- * #TileIndex. The coordinates can be negative.
- *
- * @param x The offset in x direction
- * @param y The offset in y direction
- * @return The resulting offset value of the given coordinate
- * @see ToTileIndexDiff(TileIndexDiffC)
- */
-static inline TileIndexDiff TileDiffXY(int x, int y)
-{
- /* Multiplication gives much better optimization on MSVC than shifting.
- * 0 << shift isn't optimized to 0 properly.
- * Typically x and y are constants, and then this doesn't result
- * in any actual multiplication in the assembly code.. */
- return (y * MapSizeX()) + x;
-}
-
-static inline TileIndex TileVirtXY(uint x, uint y)
-{
- return (y >> 4 << MapLogX()) + (x >> 4);
-}
-
-
-/**
- * Get the X component of a tile
- * @param tile the tile to get the X component of
- * @return the X component
- */
-static inline uint TileX(TileIndex tile)
-{
- return tile & MapMaxX();
-}
-
-/**
- * Get the Y component of a tile
- * @param tile the tile to get the Y component of
- * @return the Y component
- */
-static inline uint TileY(TileIndex tile)
-{
- return tile >> MapLogX();
-}
-
-/**
- * A pair-construct of a TileIndexDiff.
- *
- * This can be used to save the difference between to
- * tiles as a pair of x and y value.
- */
-struct TileIndexDiffC {
- int16 x; ///< The x value of the coordinate
- int16 y; ///< The y value of the coordinate
-};
-
-/**
- * Return the offset between to tiles from a TileIndexDiffC struct.
- *
- * This function works like #TileDiffXY(int, int) and returns the
- * difference between two tiles.
- *
- * @param tidc The coordinate of the offset as TileIndexDiffC
- * @return The difference between two tiles.
- * @see TileDiffXY(int, int)
- */
-static inline TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
-{
- return (tidc.y << MapLogX()) + tidc.x;
-}
-
-
-#ifndef _DEBUG
- /**
- * Adds to tiles together.
- *
- * @param x One tile
- * @param y An other tile to add
- * @return The resulting tile(index)
- */
- #define TILE_ADD(x,y) ((x) + (y))
-#else
- extern TileIndex TileAdd(TileIndex tile, TileIndexDiff add,
- const char *exp, const char *file, int line);
- #define TILE_ADD(x, y) (TileAdd((x), (y), #x " + " #y, __FILE__, __LINE__))
-#endif
-
-/**
- * Adds a given offset to a tile.
- *
- * @param tile The tile to add an offset on it
- * @param x The x offset to add to the tile
- * @param y The y offset to add to the tile
- */
-#define TILE_ADDXY(tile, x, y) TILE_ADD(tile, TileDiffXY(x, y))
-
-/**
- * Adds an offset to a tile and check if we are still on the map.
- */
-uint TileAddWrap(TileIndex tile, int addx, int addy);
-
-/**
- * Returns the TileIndexDiffC offset from a DiagDirection.
- *
- * @param dir The given direction
- * @return The offset as TileIndexDiffC value
- */
-static inline TileIndexDiffC TileIndexDiffCByDiagDir(DiagDirection dir)
-{
- extern const TileIndexDiffC _tileoffs_by_diagdir[DIAGDIR_END];
-
- assert(IsValidDiagDirection(dir));
- return _tileoffs_by_diagdir[dir];
-}
-/**
- * Add a TileIndexDiffC to a TileIndex and returns the new one.
- *
- * Returns tile + the diff given in diff. If the result tile would end up
- * outside of the map, INVALID_TILE is returned instead.
- *
- * @param tile The base tile to add the offset on
- * @param diff The offset to add on the tile
- * @return The resulting TileIndex
- */
-static inline TileIndex AddTileIndexDiffCWrap(TileIndex tile, TileIndexDiffC diff)
-{
- int x = TileX(tile) + diff.x;
- int y = TileY(tile) + diff.y;
- if (x < 0 || y < 0 || x > (int)MapMaxX() || y > (int)MapMaxY())
- return INVALID_TILE;
- else
- return TileXY(x, y);
-}
-
-/**
- * Returns the diff between two tiles
- *
- * @param tile_a from tile
- * @param tile_b to tile
- * @return the difference between tila_a and tile_b
- */
-static inline TileIndexDiffC TileIndexToTileIndexDiffC(TileIndex tile_a, TileIndex tile_b)
-{
- TileIndexDiffC difference;
-
- difference.x = TileX(tile_a) - TileX(tile_b);
- difference.y = TileY(tile_a) - TileY(tile_b);
-
- return difference;
-}
-
-/* Functions to calculate distances */
-uint DistanceManhattan(TileIndex, TileIndex); ///< also known as L1-Norm. Is the shortest distance one could go over diagonal tracks (or roads)
-uint DistanceSquare(TileIndex, TileIndex); ///< euclidian- or L2-Norm squared
-uint DistanceMax(TileIndex, TileIndex); ///< also known as L-Infinity-Norm
-uint DistanceMaxPlusManhattan(TileIndex, TileIndex); ///< Max + Manhattan
-uint DistanceFromEdge(TileIndex); ///< shortest distance from any edge of the map
-
-/**
- * Starts a loop which iterates to a square of tiles
- *
- * This macro starts 2 nested loops which iterates over a square of tiles.
- *
- * @param var The name of the variable which contains the current tile
- * @param w The width (x-width) of the square
- * @param h The heigth (y-width) of the square
- * @param tile The start tile of the square
- */
-#define BEGIN_TILE_LOOP(var, w, h, tile) \
- { \
- int h_cur = h; \
- uint var = tile; \
- do { \
- int w_cur = w; \
- do {
-/**
- * Ends the square-loop used before
- *
- * @see BEGIN_TILE_LOOP
- */
-#define END_TILE_LOOP(var, w, h, tile) \
- } while (++var, --w_cur != 0); \
- } while (var += TileDiffXY(0, 1) - (w), --h_cur != 0); \
- }
-/**
- * Convert a DiagDirection to a TileIndexDiff
- *
- * @param dir The DiagDirection
- * @return The resulting TileIndexDiff
- * @see TileIndexDiffCByDiagDir
- */
-static inline TileIndexDiff TileOffsByDiagDir(DiagDirection dir)
-{
- extern const TileIndexDiffC _tileoffs_by_diagdir[DIAGDIR_END];
-
- assert(IsValidDiagDirection(dir));
- return ToTileIndexDiff(_tileoffs_by_diagdir[dir]);
-}
-
-/**
- * Convert a Direction to a TileIndexDiff.
- *
- * @param dir The direction to convert from
- * @return The resulting TileIndexDiff
- */
-static inline TileIndexDiff TileOffsByDir(Direction dir)
-{
- extern const TileIndexDiffC _tileoffs_by_dir[DIR_END];
-
- assert(IsValidDirection(dir));
- return ToTileIndexDiff(_tileoffs_by_dir[dir]);
-}
-
-/**
- * Adds a DiagDir to a tile.
- *
- * @param tile The current tile
- * @param dir The direction in which we want to step
- * @return the moved tile
- */
-static inline TileIndex TileAddByDiagDir(TileIndex tile, DiagDirection dir)
-{
- return TILE_ADD(tile, TileOffsByDiagDir(dir));
-}
-
-/**
- * A callback function type for searching tiles.
- *
- * @param tile The tile to test
- * @param data additional data for the callback function to use
- * @return A boolean value, depend on the definition of the function.
- */
-typedef bool TestTileOnSearchProc(TileIndex tile, uint32 data);
-
-/**
- * Searches for some cirumstances of a tile around a given tile with a helper function.
- */
-bool CircularTileSearch(TileIndex tile, uint size, TestTileOnSearchProc proc, uint32 data);
-
-/** Approximation of the length of a straight track, relative to a diagonal
- * track (ie the size of a tile side).
- *
- * #defined instead of const so it can
- * stay integer. (no runtime float operations) Is this needed?
- * Watch out! There are _no_ brackets around here, to prevent intermediate
- * rounding! Be careful when using this!
- * This value should be sqrt(2)/2 ~ 0.7071 */
-#define STRAIGHT_TRACK_LENGTH 7071/10000
-
-#endif /* MAP_H */
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/map_func.h Wed Dec 26 11:45:43 2007 +0000
@@ -0,0 +1,389 @@
+/* $Id$ */
+
+/** @file map.h */
+
+#ifndef MAP_FUNC_H
+#define MAP_FUNC_H
+
+#include "tile_type.h"
+#include "map_type.h"
+#include "direction_func.h"
+
+extern uint _map_tile_mask;
+
+/**
+ * 'Wraps' the given tile to it is within the map. It does
+ * this by masking the 'high' bits of.
+ * @param x the tile to 'wrap'
+ */
+
+#define TILE_MASK(x) ((x) & _map_tile_mask)
+/**
+ * Asserts when the tile is outside of the map.
+ * @param x the tile to check
+ */
+#define TILE_ASSERT(x) assert(TILE_MASK(x) == (x));
+
+/**
+ * Pointer to the tile-array.
+ *
+ * This variable points to the tile-array which contains the tiles of
+ * the map.
+ */
+extern Tile *_m;
+
+/**
+ * Pointer to the extended tile-array.
+ *
+ * This variable points to the extended tile-array which contains the tiles
+ * of the map.
+ */
+extern TileExtended *_me;
+
+/**
+ * Allocate a new map with the given size.
+ */
+void AllocateMap(uint size_x, uint size_y);
+
+/**
+ * Logarithm of the map size along the X side.
+ * @note try to avoid using this one
+ * @return 2^"return value" == MapSizeX()
+ */
+static inline uint MapLogX()
+{
+ extern uint _map_log_x;
+ return _map_log_x;
+}
+
+/**
+ * Get the size of the map along the X
+ * @return the number of tiles along the X of the map
+ */
+static inline uint MapSizeX()
+{
+ extern uint _map_size_x;
+ return _map_size_x;
+}
+
+/**
+ * Get the size of the map along the Y
+ * @return the number of tiles along the Y of the map
+ */
+static inline uint MapSizeY()
+{
+ extern uint _map_size_y;
+ return _map_size_y;
+}
+
+/**
+ * Get the size of the map
+ * @return the number of tiles of the map
+ */
+static inline uint MapSize()
+{
+ extern uint _map_size;
+ return _map_size;
+}
+
+/**
+ * Gets the maximum X coordinate within the map, including MP_VOID
+ * @return the maximum X coordinate
+ */
+static inline uint MapMaxX()
+{
+ return MapSizeX() - 1;
+}
+
+/**
+ * Gets the maximum X coordinate within the map, including MP_VOID
+ * @return the maximum X coordinate
+ */
+static inline uint MapMaxY()
+{
+ return MapSizeY() - 1;
+}
+
+/**
+ * Scales relative to the number of tiles.
+ */
+uint ScaleByMapSize(uint);
+
+/**
+ * Scale relative to the circumference of the map.
+ */
+uint ScaleByMapSize1D(uint);
+
+/**
+ * An offset value between to tiles.
+ *
+ * This value is used fro the difference between
+ * to tiles. It can be added to a tileindex to get
+ * the resulting tileindex of the start tile applied
+ * with this saved difference.
+ *
+ * @see TileDiffXY(int, int)
+ */
+typedef int32 TileIndexDiff;
+
+/**
+ * Returns the TileIndex of a coordinate.
+ *
+ * @param x The x coordinate of the tile
+ * @param y The y coordinate of the tile
+ * @return The TileIndex calculated by the coordinate
+ */
+static inline TileIndex TileXY(uint x, uint y)
+{
+ return (y * MapSizeX()) + x;
+}
+
+/**
+ * Calculates an offset for the given coordinate(-offset).
+ *
+ * This function calculate an offset value which can be added to an
+ * #TileIndex. The coordinates can be negative.
+ *
+ * @param x The offset in x direction
+ * @param y The offset in y direction
+ * @return The resulting offset value of the given coordinate
+ * @see ToTileIndexDiff(TileIndexDiffC)
+ */
+static inline TileIndexDiff TileDiffXY(int x, int y)
+{
+ /* Multiplication gives much better optimization on MSVC than shifting.
+ * 0 << shift isn't optimized to 0 properly.
+ * Typically x and y are constants, and then this doesn't result
+ * in any actual multiplication in the assembly code.. */
+ return (y * MapSizeX()) + x;
+}
+
+static inline TileIndex TileVirtXY(uint x, uint y)
+{
+ return (y >> 4 << MapLogX()) + (x >> 4);
+}
+
+
+/**
+ * Get the X component of a tile
+ * @param tile the tile to get the X component of
+ * @return the X component
+ */
+static inline uint TileX(TileIndex tile)
+{
+ return tile & MapMaxX();
+}
+
+/**
+ * Get the Y component of a tile
+ * @param tile the tile to get the Y component of
+ * @return the Y component
+ */
+static inline uint TileY(TileIndex tile)
+{
+ return tile >> MapLogX();
+}
+
+/**
+ * Return the offset between to tiles from a TileIndexDiffC struct.
+ *
+ * This function works like #TileDiffXY(int, int) and returns the
+ * difference between two tiles.
+ *
+ * @param tidc The coordinate of the offset as TileIndexDiffC
+ * @return The difference between two tiles.
+ * @see TileDiffXY(int, int)
+ */
+static inline TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
+{
+ return (tidc.y << MapLogX()) + tidc.x;
+}
+
+
+#ifndef _DEBUG
+ /**
+ * Adds to tiles together.
+ *
+ * @param x One tile
+ * @param y An other tile to add
+ * @return The resulting tile(index)
+ */
+ #define TILE_ADD(x,y) ((x) + (y))
+#else
+ extern TileIndex TileAdd(TileIndex tile, TileIndexDiff add,
+ const char *exp, const char *file, int line);
+ #define TILE_ADD(x, y) (TileAdd((x), (y), #x " + " #y, __FILE__, __LINE__))
+#endif
+
+/**
+ * Adds a given offset to a tile.
+ *
+ * @param tile The tile to add an offset on it
+ * @param x The x offset to add to the tile
+ * @param y The y offset to add to the tile
+ */
+#define TILE_ADDXY(tile, x, y) TILE_ADD(tile, TileDiffXY(x, y))
+
+/**
+ * Adds an offset to a tile and check if we are still on the map.
+ */
+uint TileAddWrap(TileIndex tile, int addx, int addy);
+
+/**
+ * Returns the TileIndexDiffC offset from a DiagDirection.
+ *
+ * @param dir The given direction
+ * @return The offset as TileIndexDiffC value
+ */
+static inline TileIndexDiffC TileIndexDiffCByDiagDir(DiagDirection dir)
+{
+ extern const TileIndexDiffC _tileoffs_by_diagdir[DIAGDIR_END];
+
+ assert(IsValidDiagDirection(dir));
+ return _tileoffs_by_diagdir[dir];
+}
+
+/**
+ * Add a TileIndexDiffC to a TileIndex and returns the new one.
+ *
+ * Returns tile + the diff given in diff. If the result tile would end up
+ * outside of the map, INVALID_TILE is returned instead.
+ *
+ * @param tile The base tile to add the offset on
+ * @param diff The offset to add on the tile
+ * @return The resulting TileIndex
+ */
+static inline TileIndex AddTileIndexDiffCWrap(TileIndex tile, TileIndexDiffC diff)
+{
+ int x = TileX(tile) + diff.x;
+ int y = TileY(tile) + diff.y;
+ if (x < 0 || y < 0 || x > (int)MapMaxX() || y > (int)MapMaxY())
+ return INVALID_TILE;
+ else
+ return TileXY(x, y);
+}
+
+/**
+ * Returns the diff between two tiles
+ *
+ * @param tile_a from tile
+ * @param tile_b to tile
+ * @return the difference between tila_a and tile_b
+ */
+static inline TileIndexDiffC TileIndexToTileIndexDiffC(TileIndex tile_a, TileIndex tile_b)
+{
+ TileIndexDiffC difference;
+
+ difference.x = TileX(tile_a) - TileX(tile_b);
+ difference.y = TileY(tile_a) - TileY(tile_b);
+
+ return difference;
+}
+
+/* Functions to calculate distances */
+uint DistanceManhattan(TileIndex, TileIndex); ///< also known as L1-Norm. Is the shortest distance one could go over diagonal tracks (or roads)
+uint DistanceSquare(TileIndex, TileIndex); ///< euclidian- or L2-Norm squared
+uint DistanceMax(TileIndex, TileIndex); ///< also known as L-Infinity-Norm
+uint DistanceMaxPlusManhattan(TileIndex, TileIndex); ///< Max + Manhattan
+uint DistanceFromEdge(TileIndex); ///< shortest distance from any edge of the map
+
+/**
+ * Starts a loop which iterates to a square of tiles
+ *
+ * This macro starts 2 nested loops which iterates over a square of tiles.
+ *
+ * @param var The name of the variable which contains the current tile
+ * @param w The width (x-width) of the square
+ * @param h The heigth (y-width) of the square
+ * @param tile The start tile of the square
+ */
+#define BEGIN_TILE_LOOP(var, w, h, tile) \
+ { \
+ int h_cur = h; \
+ uint var = tile; \
+ do { \
+ int w_cur = w; \
+ do {
+/**
+ * Ends the square-loop used before
+ *
+ * @see BEGIN_TILE_LOOP
+ */
+#define END_TILE_LOOP(var, w, h, tile) \
+ } while (++var, --w_cur != 0); \
+ } while (var += TileDiffXY(0, 1) - (w), --h_cur != 0); \
+ }
+/**
+ * Convert a DiagDirection to a TileIndexDiff
+ *
+ * @param dir The DiagDirection
+ * @return The resulting TileIndexDiff
+ * @see TileIndexDiffCByDiagDir
+ */
+static inline TileIndexDiff TileOffsByDiagDir(DiagDirection dir)
+{
+ extern const TileIndexDiffC _tileoffs_by_diagdir[DIAGDIR_END];
+
+ assert(IsValidDiagDirection(dir));
+ return ToTileIndexDiff(_tileoffs_by_diagdir[dir]);
+}
+
+/**
+ * Convert a Direction to a TileIndexDiff.
+ *
+ * @param dir The direction to convert from
+ * @return The resulting TileIndexDiff
+ */
+static inline TileIndexDiff TileOffsByDir(Direction dir)
+{
+ extern const TileIndexDiffC _tileoffs_by_dir[DIR_END];
+
+ assert(IsValidDirection(dir));
+ return ToTileIndexDiff(_tileoffs_by_dir[dir]);
+}
+
+/**
+ * Adds a DiagDir to a tile.
+ *
+ * @param tile The current tile
+ * @param dir The direction in which we want to step
+ * @return the moved tile
+ */
+static inline TileIndex TileAddByDiagDir(TileIndex tile, DiagDirection dir)
+{
+ return TILE_ADD(tile, TileOffsByDiagDir(dir));
+}
+
+/**
+ * A callback function type for searching tiles.
+ *
+ * @param tile The tile to test
+ * @param data additional data for the callback function to use
+ * @return A boolean value, depend on the definition of the function.
+ */
+typedef bool TestTileOnSearchProc(TileIndex tile, uint32 data);
+
+/**
+ * Searches for some cirumstances of a tile around a given tile with a helper function.
+ */
+bool CircularTileSearch(TileIndex tile, uint size, TestTileOnSearchProc proc, uint32 data);
+
+/**
+ * Get a random tile out of a given seed.
+ * @param r the random 'seed'
+ * @return a valid tile
+ */
+static inline TileIndex RandomTileSeed(uint32 r)
+{
+ return TILE_MASK(r);
+}
+
+/**
+ * Get a valid random tile.
+ * @note a define so 'random' gets inserted in the place where it is actually
+ * called, thus making the random traces more explicit.
+ * @return a valid tile
+ */
+#define RandomTile() RandomTileSeed(Random())
+
+#endif /* MAP_FUNC_H */
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/map_type.h Wed Dec 26 11:45:43 2007 +0000
@@ -0,0 +1,65 @@
+/* $Id$ */
+
+/** @file map_type.h Types related to maps. */
+
+#ifndef MAP_TYPE_H
+#define MAP_TYPE_H
+
+/**
+ * Data that is stored per tile. Also used TileExtended for this.
+ * Look at docs/landscape.html for the exact meaning of the members.
+ */
+struct Tile {
+ byte type_height; ///< The type (bits 4..7) and height of the northern corner
+ byte m1; ///< Primarily used for ownership information
+ uint16 m2; ///< Primarily used for indices to towns, industries and stations
+ byte m3; ///< General purpose
+ byte m4; ///< General purpose
+ byte m5; ///< General purpose
+ byte m6; ///< Primarily used for bridges and rainforest/desert
+};
+
+/**
+ * Data that is stored per tile. Also used Tile for this.
+ * Look at docs/landscape.html for the exact meaning of the members.
+ */
+struct TileExtended {
+ byte m7; ///< Primarily used for newgrf support
+};
+
+/**
+ * An offset value between to tiles.
+ *
+ * This value is used fro the difference between
+ * to tiles. It can be added to a tileindex to get
+ * the resulting tileindex of the start tile applied
+ * with this saved difference.
+ *
+ * @see TileDiffXY(int, int)
+ */
+typedef int32 TileIndexDiff;
+
+/**
+ * A pair-construct of a TileIndexDiff.
+ *
+ * This can be used to save the difference between to
+ * tiles as a pair of x and y value.
+ */
+struct TileIndexDiffC {
+ int16 x; ///< The x value of the coordinate
+ int16 y; ///< The y value of the coordinate
+};
+
+/**
+ * Approximation of the length of a straight track, relative to a diagonal
+ * track (ie the size of a tile side).
+ *
+ * #defined instead of const so it can
+ * stay integer. (no runtime float operations) Is this needed?
+ * Watch out! There are _no_ brackets around here, to prevent intermediate
+ * rounding! Be careful when using this!
+ * This value should be sqrt(2)/2 ~ 0.7071
+ */
+#define STRAIGHT_TRACK_LENGTH 7071/10000
+
+#endif /* MAP_TYPE_H */
--- a/src/misc.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/misc.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -11,7 +11,6 @@
#include "string.h"
#include "table/strings.h"
#include "table/sprites.h"
-#include "map.h"
#include "vehicle.h"
#include "saveload.h"
#include "engine.h"
@@ -26,6 +25,7 @@
#include "economy_func.h"
#include "zoom_func.h"
#include "functions.h"
+#include "map_func.h"
char _name_array[512][32];
--- a/src/misc_gui.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/misc_gui.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -13,7 +13,6 @@
#include "table/sprites.h"
#include "table/strings.h"
#include "table/tree_land.h"
-#include "map.h"
#include "tile_map.h"
#include "gui.h"
#include "window_gui.h"
--- a/src/network/network.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/network/network.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -11,7 +11,7 @@
#include "../debug.h"
#include "../string.h"
#include "../strings_func.h"
-#include "../map.h"
+#include "../map_func.h"
#include "../command_func.h"
#include "../variables.h"
#include "../date.h"
--- a/src/network/network_udp.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/network/network_udp.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -14,7 +14,7 @@
#include "../string.h"
#include "network_data.h"
#include "../date.h"
-#include "../map.h"
+#include "../map_func.h"
#include "network_gamelist.h"
#include "network_udp.h"
#include "../variables.h"
--- a/src/npf.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/npf.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -4,12 +4,13 @@
#include "stdafx.h"
#include "openttd.h"
+#include "npf.h"
+#include "vehicle.h"
#include "bridge_map.h"
#include "debug.h"
#include "tile_cmd.h"
#include "bridge.h"
#include "landscape.h"
-#include "npf.h"
#include "aystar.h"
#include "pathfind.h"
#include "station.h"
--- a/src/npf.h Tue Dec 25 23:42:52 2007 +0000
+++ b/src/npf.h Wed Dec 26 11:45:43 2007 +0000
@@ -8,8 +8,9 @@
#include "openttd.h"
#include "aystar.h"
#include "station.h"
-#include "vehicle.h"
+#include "vehicle_type.h"
#include "tile_type.h"
+#include "track_type.h"
/* mowing grass */
enum {
--- a/src/oldloader.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/oldloader.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -6,7 +6,6 @@
#include "openttd.h"
#include "station_map.h"
#include "table/strings.h"
-#include "map.h"
#include "town.h"
#include "industry.h"
#include "station.h"
--- a/src/openttd.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/openttd.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -8,7 +8,6 @@
#include "debug.h"
#include "driver.h"
#include "saveload.h"
-#include "map.h"
#include "openttd.h"
#include "table/strings.h"
--- a/src/order_gui.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/order_gui.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -8,7 +8,6 @@
#include "station_map.h"
#include "table/sprites.h"
#include "table/strings.h"
-#include "map.h"
#include "gui.h"
#include "window_gui.h"
#include "vehicle.h"
--- a/src/pathfind.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/pathfind.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -9,7 +9,6 @@
#include "depot.h"
#include "tile_cmd.h"
#include "landscape.h"
-#include "map.h"
#include "pathfind.h"
#include "rail_type.h"
#include "debug.h"
--- a/src/players.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/players.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -8,7 +8,6 @@
#include "string.h"
#include "table/strings.h"
#include "table/sprites.h"
-#include "map.h"
#include "player.h"
#include "town.h"
#include "vehicle.h"
--- a/src/rail_cmd.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/rail_cmd.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -13,7 +13,6 @@
#include "road_map.h"
#include "table/sprites.h"
#include "table/strings.h"
-#include "map.h"
#include "landscape.h"
#include "town_map.h"
#include "tunnel_map.h"
--- a/src/rail_gui.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/rail_gui.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -9,7 +9,6 @@
#include "tile_cmd.h"
#include "landscape.h"
#include "date.h"
-#include "map.h"
#include "gui.h"
#include "window_gui.h"
#include "station_gui.h"
--- a/src/road_cmd.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/road_cmd.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -14,7 +14,6 @@
#include "table/sprites.h"
#include "table/strings.h"
#include "tile_cmd.h"
-#include "map.h"
#include "landscape.h"
#include "town_map.h"
#include "vehicle.h"
--- a/src/road_gui.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/road_gui.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -6,7 +6,6 @@
#include "openttd.h"
#include "table/sprites.h"
#include "table/strings.h"
-#include "map.h"
#include "gui.h"
#include "window_gui.h"
#include "station_gui.h"
@@ -17,6 +16,7 @@
#include "road_cmd.h"
#include "road_map.h"
#include "station_map.h"
+#include "vehicle.h"
//needed for catchments
#include "station.h"
#include "functions.h"
--- a/src/roadveh_cmd.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/roadveh_cmd.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -11,7 +11,6 @@
#include "roadveh.h"
#include "station_map.h"
#include "table/strings.h"
-#include "map.h"
#include "vehicle.h"
#include "timetable.h"
#include "engine.h"
--- a/src/screenshot.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/screenshot.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -17,7 +17,7 @@
#include "zoom_func.h"
#include "core/alloc_func.hpp"
#include "core/endian_func.hpp"
-#include "map.h"
+#include "map_func.h"
char _screenshot_format_name[8];
uint _num_screenshot_formats;
--- a/src/ship_cmd.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/ship_cmd.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -8,7 +8,6 @@
#include "table/strings.h"
#include "tile_cmd.h"
#include "landscape.h"
-#include "map.h"
#include "vehicle.h"
#include "timetable.h"
#include "command_func.h"
--- a/src/signs.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/signs.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -18,6 +18,7 @@
#include "zoom_func.h"
#include "functions.h"
#include "window_func.h"
+#include "map_func.h"
SignID _new_sign_id;
uint _total_signs;
--- a/src/signs_gui.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/signs_gui.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -17,6 +17,7 @@
#include "strings_func.h"
#include "core/alloc_func.hpp"
#include "window_func.h"
+#include "map_func.h"
static const Sign **_sign_sort;
static uint _num_sign_sort;
--- a/src/smallmap_gui.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/smallmap_gui.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -12,7 +12,6 @@
#include "table/strings.h"
#include "table/sprites.h"
#include "landscape.h"
-#include "map.h"
#include "gui.h"
#include "window_gui.h"
#include "tree_map.h"
--- a/src/sound.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/sound.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -5,7 +5,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "landscape.h"
-#include "map.h"
#include "mixer.h"
#include "sound.h"
#include "vehicle.h"
@@ -15,6 +14,7 @@
#include "fios.h"
#include "window_gui.h"
#include "core/alloc_func.hpp"
+#include "map_func.h"
static uint _file_count;
static FileEntry *_files;
--- a/src/station.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/station.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -9,7 +9,6 @@
#include "station_map.h"
#include "table/sprites.h"
#include "table/strings.h"
-#include "map.h"
#include "station.h"
#include "viewport.h"
#include "town.h"
--- a/src/station_cmd.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/station_cmd.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -14,7 +14,6 @@
#include "station_map.h"
#include "table/sprites.h"
#include "table/strings.h"
-#include "map.h"
#include "station.h"
#include "viewport.h"
#include "command_func.h"
--- a/src/tgp.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/tgp.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -6,7 +6,6 @@
#include <math.h>
#include "openttd.h"
#include "clear_map.h"
-#include "map.h"
#include "table/strings.h"
#include "clear_map.h"
#include "variables.h"
--- a/src/tile_map.h Tue Dec 25 23:42:52 2007 +0000
+++ b/src/tile_map.h Wed Dec 26 11:45:43 2007 +0000
@@ -7,7 +7,7 @@
#include "tile_type.h"
#include "slope_type.h"
-#include "map.h"
+#include "map_func.h"
#include "core/bitmath_func.hpp"
/**
--- a/src/town_cmd.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/town_cmd.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -10,7 +10,6 @@
#include "road_internal.h" /* Cleaning up road bits */
#include "table/strings.h"
#include "table/sprites.h"
-#include "map.h"
#include "landscape.h"
#include "town_map.h"
#include "tunnel_map.h"
--- a/src/train_cmd.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/train_cmd.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -11,7 +11,6 @@
#include "gui.h"
#include "station_map.h"
#include "table/strings.h"
-#include "map.h"
#include "tunnel_map.h"
#include "vehicle.h"
#include "timetable.h"
--- a/src/tree_cmd.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/tree_cmd.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -10,7 +10,6 @@
#include "table/sprites.h"
#include "table/tree_land.h"
#include "tile_cmd.h"
-#include "map.h"
#include "landscape.h"
#include "tree_map.h"
#include "viewport.h"
--- a/src/tunnel_map.h Tue Dec 25 23:42:52 2007 +0000
+++ b/src/tunnel_map.h Wed Dec 26 11:45:43 2007 +0000
@@ -6,7 +6,6 @@
#define TUNNEL_MAP_H
#include "direction_func.h"
-#include "map.h"
#include "rail_type.h"
#include "road_type.h"
#include "tile_map.h"
--- a/src/tunnelbridge_cmd.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/tunnelbridge_cmd.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -13,7 +13,6 @@
#include "table/sprites.h"
#include "table/strings.h"
#include "tile_cmd.h"
-#include "map.h"
#include "landscape.h"
#include "tunnel_map.h"
#include "unmovable_map.h"
--- a/src/tunnelbridge_map.h Tue Dec 25 23:42:52 2007 +0000
+++ b/src/tunnelbridge_map.h Wed Dec 26 11:45:43 2007 +0000
@@ -6,10 +6,9 @@
#define TUNNELBRIDGE_MAP_H
#include "direction_func.h"
-#include "core/bitmath_func.hpp" /* GB, HasBit, SB */
-#include "map.h" /* Tile, TileIndex */
-#include "tile_map.h" /* TileType, IsTileType */
-#include "openttd.h" /* TransportType */
+#include "core/bitmath_func.hpp"
+#include "tile_map.h"
+#include "openttd.h"
/**
--- a/src/unmovable_cmd.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/unmovable_cmd.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -8,7 +8,6 @@
#include "table/sprites.h"
#include "tile_cmd.h"
#include "landscape.h"
-#include "map.h"
#include "command_func.h"
#include "viewport.h"
#include "player.h"
--- a/src/vehicle.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/vehicle.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -12,7 +12,6 @@
#include "table/strings.h"
#include "tile_cmd.h"
#include "landscape.h"
-#include "map.h"
#include "vehicle.h"
#include "timetable.h"
#include "viewport.h"
--- a/src/viewport.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/viewport.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -11,7 +11,6 @@
#include "table/sprites.h"
#include "table/strings.h"
#include "landscape.h"
-#include "map.h"
#include "viewport.h"
#include "vehicle.h"
#include "station.h"
--- a/src/water_cmd.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/water_cmd.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -12,7 +12,6 @@
#include "table/strings.h"
#include "tile_cmd.h"
#include "landscape.h"
-#include "map.h"
#include "vehicle.h"
#include "viewport.h"
#include "command_func.h"
--- a/src/waypoint.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/waypoint.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -7,7 +7,6 @@
#include "command_func.h"
#include "landscape.h"
-#include "map.h"
#include "order.h"
#include "rail_map.h"
#include "rail.h"
--- a/src/window.cpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/window.cpp Wed Dec 26 11:45:43 2007 +0000
@@ -6,7 +6,6 @@
#include <stdarg.h>
#include "openttd.h"
#include "debug.h"
-#include "map.h"
#include "player.h"
#include "viewport.h"
#include "console.h"
@@ -17,6 +16,8 @@
#include "window_gui.h"
#include "zoom_func.h"
#include "core/alloc_func.hpp"
+#include "vehicle.h"
+#include "map_func.h"
/* delta between mouse cursor and upper left corner of dragged window */
static Point _drag_delta;
--- a/src/window_gui.h Tue Dec 25 23:42:52 2007 +0000
+++ b/src/window_gui.h Wed Dec 26 11:45:43 2007 +0000
@@ -10,7 +10,7 @@
#include "rail_type.h"
#include "road_type.h"
#include "airport.h"
-#include "vehicle.h"
+#include "vehicle_type.h"
#include "viewport.h"
/**
--- a/src/yapf/track_dir.hpp Tue Dec 25 23:42:52 2007 +0000
+++ b/src/yapf/track_dir.hpp Wed Dec 26 11:45:43 2007 +0000
@@ -3,9 +3,6 @@
#ifndef TRACK_DIR_HPP
#define TRACK_DIR_HPP
-#include "../tile_type.h"
#include "../openttd.h"
-#include "../map.h"
-#include "../rail_type.h"
#endif /* TRACK_DIR_HPP */