612 STR_HIGHSCORE_NAME :{BIGFONT}{PLAYERNAME}, {COMPANY} |
612 STR_HIGHSCORE_NAME :{BIGFONT}{PLAYERNAME}, {COMPANY} |
613 STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA}) |
613 STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA}) |
614 STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} erreicht '{STRING}' Status! |
614 STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} erreicht '{STRING}' Status! |
615 STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} von {COMPANY} erreicht '{STRING}' Status! |
615 STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} von {COMPANY} erreicht '{STRING}' Status! |
616 STR_021F :{BLUE}{COMMA} |
616 STR_021F :{BLUE}{COMMA} |
617 STR_0220_CREATE_SCENARIO :{BLACK}Szenario erstellen |
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618 STR_0221_OPENTTD :{YELLOW}OpenTTD |
617 STR_0221_OPENTTD :{YELLOW}OpenTTD |
619 STR_0222_SCENARIO_EDITOR :{YELLOW}Szenario bearbeiten |
618 STR_0222_SCENARIO_EDITOR :{YELLOW}Szenario bearbeiten |
620 STR_0223_LAND_GENERATION :{WHITE}Land erstellen |
619 STR_0223_LAND_GENERATION :{WHITE}Land erstellen |
621 STR_0224 :{BLACK}{UPARROW} |
620 STR_0224 :{BLACK}{UPARROW} |
622 STR_0225 :{BLACK}{DOWNARROW} |
621 STR_0225 :{BLACK}{DOWNARROW} |
623 STR_0226_RANDOM_LAND :{BLACK}Zufälliges Land |
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624 STR_0227_RESET_LAND :{BLACK}Land wiederherstellen |
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625 STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Landfläche zum Anheben / Absenken vergrößern |
622 STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Landfläche zum Anheben / Absenken vergrößern |
626 STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Landfläche zum Anheben / Absenken verkleinern |
623 STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Landfläche zum Anheben / Absenken verkleinern |
627 STR_022A_GENERATE_RANDOM_LAND :{BLACK}Erzeuge Land durch Zufall |
624 STR_022A_GENERATE_RANDOM_LAND :{BLACK}Erzeuge Land durch Zufall |
628 STR_022B_RESET_LANDSCAPE :{BLACK}Landfläche wiederherstellen |
625 STR_022B_RESET_LANDSCAPE :{BLACK}Landfläche wiederherstellen |
629 STR_022C_RESET_LANDSCAPE :{WHITE}Landfläche wiederherstellen |
626 STR_022C_RESET_LANDSCAPE :{WHITE}Landfläche wiederherstellen |
630 STR_LOAD_GAME_HEIGHTMAP :{WHITE}Reliefkarte nutzen |
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631 STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Reliefkarte nutzen |
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632 STR_022E_LANDSCAPE_GENERATION :{BLACK}Landfläche erzeugen |
627 STR_022E_LANDSCAPE_GENERATION :{BLACK}Landfläche erzeugen |
633 STR_022F_TOWN_GENERATION :{BLACK}Stadt errichten |
628 STR_022F_TOWN_GENERATION :{BLACK}Stadt errichten |
634 STR_0230_INDUSTRY_GENERATION :{BLACK}Industrie errichten |
629 STR_0230_INDUSTRY_GENERATION :{BLACK}Industrie errichten |
635 STR_0231_ROAD_CONSTRUCTION :{BLACK}Straße bauen |
630 STR_0231_ROAD_CONSTRUCTION :{BLACK}Straße bauen |
636 STR_0233_TOWN_GENERATION :{WHITE}Stadt errichten |
631 STR_0233_TOWN_GENERATION :{WHITE}Stadt errichten |