611 STR_HIGHSCORE_NAME :{BIGFONT}{PLAYERNAME}, {COMPANY} |
611 STR_HIGHSCORE_NAME :{BIGFONT}{PLAYERNAME}, {COMPANY} |
612 STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA}) |
612 STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA}) |
613 STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} conquista '{STRING}' desempenho! |
613 STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} conquista '{STRING}' desempenho! |
614 STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} conquista '{STRING}' desempenho! |
614 STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} conquista '{STRING}' desempenho! |
615 STR_021F :{BLUE}{COMMA} |
615 STR_021F :{BLUE}{COMMA} |
616 STR_0220_CREATE_SCENARIO :{BLACK}Criar Cenário |
|
617 STR_0221_OPENTTD :{YELLOW}OpenTTD |
616 STR_0221_OPENTTD :{YELLOW}OpenTTD |
618 STR_0222_SCENARIO_EDITOR :{YELLOW}Editor de Cenário |
617 STR_0222_SCENARIO_EDITOR :{YELLOW}Editor de Cenário |
619 STR_0223_LAND_GENERATION :{WHITE}Gerar Terreno |
618 STR_0223_LAND_GENERATION :{WHITE}Gerar Terreno |
620 STR_0224 :{BLACK}{UPARROW} |
619 STR_0224 :{BLACK}{UPARROW} |
621 STR_0225 :{BLACK}{DOWNARROW} |
620 STR_0225 :{BLACK}{DOWNARROW} |
622 STR_0226_RANDOM_LAND :{BLACK}Terreno Aleatório |
|
623 STR_0227_RESET_LAND :{BLACK}Repor Terreno |
|
624 STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumentar área de terreno a baixar/levantar |
621 STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumentar área de terreno a baixar/levantar |
625 STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Diminuir área de terreno a baixar/levantar |
622 STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Diminuir área de terreno a baixar/levantar |
626 STR_022A_GENERATE_RANDOM_LAND :{BLACK}Gerar terreno aleatório |
623 STR_022A_GENERATE_RANDOM_LAND :{BLACK}Gerar terreno aleatório |
627 STR_022B_RESET_LANDSCAPE :{BLACK}Repor terreno |
624 STR_022B_RESET_LANDSCAPE :{BLACK}Repor terreno |
628 STR_022C_RESET_LANDSCAPE :{WHITE}Repor Terreno |
625 STR_022C_RESET_LANDSCAPE :{WHITE}Repor Terreno |
629 STR_LOAD_GAME_HEIGHTMAP :{WHITE}Usar mapa de alturas |
|
630 STR_LOAD_SCEN_HEIGHTMAP :{BLACK}Usar mapa de alturas |
|
631 STR_022E_LANDSCAPE_GENERATION :{BLACK}A gerar terreno |
626 STR_022E_LANDSCAPE_GENERATION :{BLACK}A gerar terreno |
632 STR_022F_TOWN_GENERATION :{BLACK}A gerar cidades |
627 STR_022F_TOWN_GENERATION :{BLACK}A gerar cidades |
633 STR_0230_INDUSTRY_GENERATION :{BLACK}A gerar indústrias |
628 STR_0230_INDUSTRY_GENERATION :{BLACK}A gerar indústrias |
634 STR_0231_ROAD_CONSTRUCTION :{BLACK}Construir estradas |
629 STR_0231_ROAD_CONSTRUCTION :{BLACK}Construir estradas |
635 STR_0233_TOWN_GENERATION :{WHITE}Gerar Cidades |
630 STR_0233_TOWN_GENERATION :{WHITE}Gerar Cidades |