player.h
changeset 998 c90459c24842
parent 990 d2872f4948c1
child 1576 cbe6fd677ef4
equal deleted inserted replaced
997:fa7a654d23ca 998:c90459c24842
   205 	char company[100];
   205 	char company[100];
   206 	StringID title;
   206 	StringID title;
   207 	uint16 score;
   207 	uint16 score;
   208 } HighScore;
   208 } HighScore;
   209 
   209 
   210 VARDEF HighScore _highscore_table[4][5]; // 4 difficulty-settings; top 5
   210 VARDEF HighScore _highscore_table[5][5]; // 4 difficulty-settings (+ network); top 5
   211 void SaveToHighScore(void);
   211 void SaveToHighScore(void);
   212 void LoadFromHighScore(void);
   212 void LoadFromHighScore(void);
   213 int SaveHighScoreValue(const Player *p);
   213 int8 SaveHighScoreValue(const Player *p);
       
   214 int8 SaveHighScoreValueNetwork(void);
   214 
   215 
   215 #endif /* PLAYER_H */
   216 #endif /* PLAYER_H */