equal
deleted
inserted
replaced
19 #include "newgrf_town.h" |
19 #include "newgrf_town.h" |
20 #include "window_func.h" |
20 #include "window_func.h" |
21 #include "town.h" |
21 #include "town.h" |
22 #include "player_func.h" |
22 #include "player_func.h" |
23 #include "player_base.h" |
23 #include "player_base.h" |
|
24 #include "command_func.h" |
24 |
25 |
25 #include "table/strings.h" |
26 #include "table/strings.h" |
26 |
27 |
27 /* Since the industry IDs defined by the GRF file don't necessarily correlate |
28 /* Since the industry IDs defined by the GRF file don't necessarily correlate |
28 * to those used by the game, the IDs used for overriding old industries must be |
29 * to those used by the game, the IDs used for overriding old industries must be |