--- a/src/ai/trolly/trolly.cpp Sat Oct 20 10:19:23 2007 +0000
+++ b/src/ai/trolly/trolly.cpp Sat Oct 20 14:51:09 2007 +0000
@@ -954,7 +954,7 @@
// Check if we have enough money for it!
if (p->ainew.new_cost > p->player_money - AI_MINIMUM_MONEY) {
// Too bad..
- DEBUG(ai, 1, "Insufficient funds to build route (%d)", p->ainew.new_cost);
+ DEBUG(ai, 1, "Insufficient funds to build route (%" OTTD_PRINTF64 "d)", (int64)p->ainew.new_cost);
p->ainew.state = AI_STATE_NOTHING;
return;
}
@@ -1086,7 +1086,7 @@
}
}
- DEBUG(ai, 1, "Finished building path, cost: %d", p->ainew.new_cost);
+ DEBUG(ai, 1, "Finished building path, cost: %" OTTD_PRINTF64 "d", (int64)p->ainew.new_cost);
p->ainew.state = AI_STATE_BUILD_DEPOT;
}
}