--- a/src/console_cmds.cpp Thu May 29 11:47:56 2008 +0000
+++ b/src/console_cmds.cpp Thu May 29 15:13:28 2008 +0000
@@ -926,8 +926,8 @@
}
/* Don't copy the _newgame pointers to the real pointers, so call SwitchMode directly */
- _settings.game_creation.map_x = MapLogX();
- _settings.game_creation.map_y = FindFirstBit(MapSizeY());
+ _settings_game.game_creation.map_x = MapLogX();
+ _settings_game.game_creation.map_y = FindFirstBit(MapSizeY());
SwitchMode(SM_NEWGAME);
return true;
}
@@ -940,7 +940,7 @@
return true;
}
- IConsolePrintF(CC_DEFAULT, "Generation Seed: %u", _settings.game_creation.generation_seed);
+ IConsolePrintF(CC_DEFAULT, "Generation Seed: %u", _settings_game.game_creation.generation_seed);
return true;
}
@@ -1083,7 +1083,7 @@
return true;
}
- if (_game_mode == GM_NORMAL && _settings.gui.autosave_on_exit) DoExitSave();
+ if (_game_mode == GM_NORMAL && _settings_client.gui.autosave_on_exit) DoExitSave();
_exit_game = true;
return true;