--- a/settings.c Sat Feb 04 11:53:31 2006 +0000
+++ b/settings.c Sat Feb 04 15:28:30 2006 +0000
@@ -798,14 +798,6 @@
};
#endif /* ENABLE_NETWORK */
-static const SettingDesc debug_settings[] = {
- {"savedump_path", SDT_STRINGBUF | (lengthof(_savedump_path)<<16) | SDT_NOSAVE, NULL, _savedump_path, NULL},
- {"savedump_first", SDT_UINT | SDT_NOSAVE, 0, &_savedump_first, NULL},
- {"savedump_freq", SDT_UINT | SDT_NOSAVE, (void*)1, &_savedump_freq, NULL},
- {"savedump_last", SDT_UINT | SDT_NOSAVE, 0, &_savedump_last, NULL},
- {NULL, 0, NULL, NULL, NULL}
-};
-
/* The settings showed when opened in the intro-menu. These values also are saved to
* openttd.cfg, thus _opt_newgame is used here (not _opt which is used ingame with loaded games!) */
static const SettingDesc gameopt_settings[] = {
@@ -1031,8 +1023,6 @@
proc(ini, patch_settings, "patches");
proc(ini, patch_player_settings, "patches");
proc(ini, currency_settings,"currency");
-
- proc(ini, debug_settings, "debug");
}
// loads all items from a *grpname section into the **list