(svn r3534) - Codechange: remove unused savedump patch-settings.
--- a/openttd.c Sat Feb 04 11:53:31 2006 +0000
+++ b/openttd.c Sat Feb 04 15:28:30 2006 +0000
@@ -821,18 +821,6 @@
// dont execute the state loop during pause
if (_pause) return;
- // _frame_counter is increased somewhere else when in network-mode
- // Sidenote: _frame_counter is ONLY used for _savedump in non-MP-games
- // Should that not be deleted? If so, the next 2 lines can also be deleted
- if (!_networking) _frame_counter++;
-
- if (_savedump_path[0] && (uint)_frame_counter >= _savedump_first && (uint)(_frame_counter -_savedump_first) % _savedump_freq == 0 ) {
- char buf[100];
- sprintf(buf, "%s%.5d.sav", _savedump_path, _frame_counter);
- SaveOrLoad(buf, SL_SAVE);
- if ((uint)_frame_counter >= _savedump_last) exit(1);
- }
-
if (_game_mode == GM_EDITOR) {
RunTileLoop();
CallVehicleTicks();
--- a/settings.c Sat Feb 04 11:53:31 2006 +0000
+++ b/settings.c Sat Feb 04 15:28:30 2006 +0000
@@ -798,14 +798,6 @@
};
#endif /* ENABLE_NETWORK */
-static const SettingDesc debug_settings[] = {
- {"savedump_path", SDT_STRINGBUF | (lengthof(_savedump_path)<<16) | SDT_NOSAVE, NULL, _savedump_path, NULL},
- {"savedump_first", SDT_UINT | SDT_NOSAVE, 0, &_savedump_first, NULL},
- {"savedump_freq", SDT_UINT | SDT_NOSAVE, (void*)1, &_savedump_freq, NULL},
- {"savedump_last", SDT_UINT | SDT_NOSAVE, 0, &_savedump_last, NULL},
- {NULL, 0, NULL, NULL, NULL}
-};
-
/* The settings showed when opened in the intro-menu. These values also are saved to
* openttd.cfg, thus _opt_newgame is used here (not _opt which is used ingame with loaded games!) */
static const SettingDesc gameopt_settings[] = {
@@ -1031,8 +1023,6 @@
proc(ini, patch_settings, "patches");
proc(ini, patch_player_settings, "patches");
proc(ini, currency_settings,"currency");
-
- proc(ini, debug_settings, "debug");
}
// loads all items from a *grpname section into the **list
--- a/variables.h Sat Feb 04 11:53:31 2006 +0000
+++ b/variables.h Sat Feb 04 15:28:30 2006 +0000
@@ -318,11 +318,6 @@
VARDEF char _ini_videodriver[16], _ini_musicdriver[16], _ini_sounddriver[16];
-// debug features
-VARDEF char _savedump_path[64];
-VARDEF uint _savedump_first, _savedump_freq, _savedump_last;
-// end of debug features
-
// Used for dynamic language support
typedef struct {
int num; // number of languages