--- a/vehicle_gui.c Sat Feb 04 15:28:30 2006 +0000
+++ b/vehicle_gui.c Sat Feb 04 18:25:07 2006 +0000
@@ -464,7 +464,7 @@
if (!EngineHasReplacementForPlayer(p, i) && _player_num_engines[i] == 0 && show_outdated) continue;
- if (rvi->power == 0 && !show_cars) // disables display of cars (works since they do not have power)
+ if ((rvi->power == 0 && !show_cars) || (rvi->power != 0 && show_cars)) // show wagons or engines (works since wagons do not have power)
continue;
if (*sel == 0) *selected_id = i;
@@ -520,7 +520,7 @@
const Engine *e = GetEngine(engine_id);
const EngineInfo *info = &_engine_info[engine_id];
- if (ENGINE_AVAILABLE && RailVehInfo(engine_id)->power && e->railtype == railtype) {
+ if (ENGINE_AVAILABLE && ((RailVehInfo(engine_id)->power && WP(w, replaceveh_d).wagon_btnstate) || (!RailVehInfo(engine_id)->power && !WP(w, replaceveh_d).wagon_btnstate)) && e->railtype == railtype) {
if (_player_num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
if (sel[0] == 0) selected_id[0] = engine_id;
count++;
@@ -667,9 +667,14 @@
* XXX - DO NOT EVER DO THIS EVER AGAIN! GRRR hacking in wagons as
* engines to get more types.. Stays here until we have our own format
* then it is exit!!! */
- train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, true, false, true); // True engines
- train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, true, false, false); // True engines
- train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, false, false); // Feeble wagons
+ if (WP(w,replaceveh_d).wagon_btnstate) {
+ train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, true, false, true); // True engines
+ train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, true, false, false); // True engines
+ train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, false, false); // Feeble wagons
+ } else {
+ train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, false, true, true);
+ train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, true, false);
+ }
break;
}
@@ -888,6 +893,9 @@
if (WP(w, replaceveh_d).vehicletype == VEH_Train) {
// set on/off for renew_keep_length
SetDParam(1, p->renew_keep_length ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
+
+ // set wagon/engine button
+ SetDParam(2, WP(w, replaceveh_d).wagon_btnstate ? STR_ENGINES : STR_WAGONS);
}
DrawWindowWidgets(w);
@@ -919,7 +927,7 @@
for (i = 0 ; i < 2 ; i++) {
if (i > 0) offset = 228;
if (selected_id[i] != INVALID_ENGINE) {
- if (!(RailVehInfo(selected_id[i])->flags & RVI_WAGON)) {
+ if (WP(w, replaceveh_d).wagon_btnstate) {
/* it's an engine */
DrawTrainEnginePurchaseInfo(2 + offset, 15 + (14 * w->vscroll.cap), selected_id[i]);
} else {
@@ -970,6 +978,11 @@
byte click_side = 1;
switch (e->click.widget) {
+ case 12: {
+ WP(w, replaceveh_d).wagon_btnstate = !(WP(w, replaceveh_d).wagon_btnstate);
+ SetWindowDirty(w);
+ break;
+ }
case 14: case 15: { /* Select sorting criteria dropdown menu */
ShowDropDownMenu(w, _rail_types_list, _railtype_selected_in_replace_gui, 15, 0, ~GetPlayer(_local_player)->avail_railtypes);
break;
@@ -1036,7 +1049,7 @@
{ WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_PANEL, RESIZE_TB, 14, 228, 455, 126, 197, STR_NULL, STR_NULL},
// train specific stuff
-{ WWT_PANEL, RESIZE_TB, 14, 0, 138, 198, 209, STR_NULL, STR_NULL},
+{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 198, 209, STR_REPLACE_ENGINE_WAGON_SELECT, STR_REPLACE_ENGINE_WAGON_SELECT_HELP}, // widget 12
{ WWT_PANEL, RESIZE_TB, 14, 139, 153, 210, 221, STR_NULL, STR_NULL},
{ WWT_PANEL, RESIZE_TB, 14, 154, 277, 210, 221, STR_NULL, STR_REPLACE_HELP_RAILTYPE},
{ WWT_TEXTBTN, RESIZE_TB, 14, 278, 289, 210, 221, STR_0225, STR_REPLACE_HELP_RAILTYPE},
@@ -1117,6 +1130,7 @@
w = AllocateWindowDescFront(&_replace_rail_vehicle_desc, vehicletype);
w->vscroll.cap = 8;
w->resize.step_height = 14;
+ WP(w, replaceveh_d).wagon_btnstate = true;
break;
case VEH_Road:
w = AllocateWindowDescFront(&_replace_road_vehicle_desc, vehicletype);