src/engine_func.h
author translators
Tue, 09 Dec 2008 18:44:51 +0000
changeset 10412 3e8639ed3eba
parent 10207 c291a21b304e
child 10430 3125f2adebc5
permissions -rw-r--r--
(svn r14665) -Update: WebTranslator2 update to 2008-12-09 18:44:40
arabic_egypt - 301 fixed by khaloofah (301)
esperanto - 64 fixed, 2 changed by alekcxjo (66)
hebrew - 430 fixed by moshe (430)
hungarian - 10 changed by alyr (9), oklmernok (1)
indonesian - 49 fixed, 4 changed by fanioz (40), anansboga (13)
lithuanian - 5 fixed by Enternald (5)
portuguese - 6 fixed by SnowFlake (6)
thai - 333 fixed by vetbook (333)
/* $Id$ */

/** @file engine_func.h Functions related to engines. */

#ifndef ENGINE_H
#define ENGINE_H

#include "engine_type.h"

void SetupEngines();
void StartupEngines();

Engine *GetTempDataEngine(EngineID index);
void CopyTempEngineData();

/* Original engine data counts and offsets */
extern const uint8 _engine_counts[4];
extern const uint8 _engine_offsets[4];

void DrawTrainEngine(int x, int y, EngineID engine, SpriteID pal);
void DrawRoadVehEngine(int x, int y, EngineID engine, SpriteID pal);
void DrawShipEngine(int x, int y, EngineID engine, SpriteID pal);
void DrawAircraftEngine(int x, int y, EngineID engine, SpriteID pal);

void LoadCustomEngineNames();
void DeleteCustomEngineNames();

bool IsEngineBuildable(EngineID engine, VehicleType type, CompanyID company);
CargoID GetEngineCargoType(EngineID engine);
void SetCachedEngineCounts();

#endif /* ENGINE_H */