src/signs_base.h
author translators
Mon, 08 Dec 2008 16:29:36 +0000
changeset 10411 4c9d49e5589a
parent 10207 c291a21b304e
permissions -rw-r--r--
(svn r14662) -Update: WebTranslator2 update to 2008-12-08 16:28:15
frisian - 216 fixed, 14 changed by Frysl?n Boppe (230)
hebrew - 109 fixed, 2 changed by ybungalobill (111)
hungarian - 1 changed by oklmernok (1)
indonesian - 115 fixed by adjayanto (59), fanioz (56)
lithuanian - 24 fixed by Enternald (24)
malay - 41 fixed by Syed (41)
norwegian_nynorsk - 72 fixed by Thor (72)
turkish - 3 changed by Emin (3)
/* $Id$ */

/** @file signs_base.h Base class for signs. */

#ifndef SIGNS_BASE_H
#define SIGNS_BASE_H

#include "signs_type.h"
#include "viewport_type.h"
#include "oldpool.h"

DECLARE_OLD_POOL(Sign, Sign, 2, 16000)

struct Sign : PoolItem<Sign, SignID, &_Sign_pool> {
	char *name;
	ViewportSign sign;
	int32        x;
	int32        y;
	byte         z;
	OwnerByte    owner; // placed by this company. Anyone can delete them though. OWNER_NONE for gray signs from old games.

	/**
	 * Creates a new sign
	 */
	Sign(Owner owner = INVALID_OWNER);

	/** Destroy the sign */
	~Sign();

	inline bool IsValid() const { return this->owner != INVALID_OWNER; }
};

static inline SignID GetMaxSignIndex()
{
	/* TODO - This isn't the real content of the function, but
	 *  with the new pool-system this will be replaced with one that
	 *  _really_ returns the highest index. Now it just returns
	 *  the next safe value we are sure about everything is below.
	 */
	return GetSignPoolSize() - 1;
}

static inline bool IsValidSignID(uint index)
{
	return index < GetSignPoolSize() && GetSign(index)->IsValid();
}

#define FOR_ALL_SIGNS_FROM(ss, start) for (ss = GetSign(start); ss != NULL; ss = (ss->index + 1U < GetSignPoolSize()) ? GetSign(ss->index + 1U) : NULL) if (ss->IsValid())
#define FOR_ALL_SIGNS(ss) FOR_ALL_SIGNS_FROM(ss, 0)

#endif /* SIGNS_BASE_H */