author | translators |
Sun, 30 Nov 2008 18:46:32 +0000 | |
changeset 10395 | 6fe57f7c5d8d |
parent 8157 | 1505def01945 |
permissions | -rw-r--r-- |
/* $Id$ */ /** @file sound_func.h Functions related to sound. */ #ifndef SOUND_FUNC_H #define SOUND_FUNC_H #include "sound_type.h" #include "vehicle_type.h" #include "tile_type.h" extern MusicFileSettings msf; bool SoundInitialize(const char *filename); uint GetNumOriginalSounds(); void SndPlayTileFx(SoundFx sound, TileIndex tile); void SndPlayVehicleFx(SoundFx sound, const Vehicle *v); void SndPlayFx(SoundFx sound); void SndCopyToPool(); #endif /* SOUND_FUNC_H */