(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
/* $Id$ */
/** @file statusbar_gui.h Functions, definitions and such used only by the GUI. */
#ifndef STATUSBAR_GUI_H
#define STATUSBAR_GUI_H
enum StatusBarInvalidate
{
SBI_SAVELOAD_START,
SBI_SAVELOAD_FINISH,
SBI_SHOW_TICKER,
SBI_SHOW_REMINDER,
SBI_END
};
bool IsNewsTickerShown();
void ShowStatusBar();
#endif /* STATUSBAR_GUI_H */