Wed, 16 Jan 2008 15:06:48 +0000(svn r11876) -Fix: Start industry tile animation also for overridden industry tiles. (Will only apply to new games or newly build industries.)
frosch [Wed, 16 Jan 2008 15:06:48 +0000] rev 8311
(svn r11876) -Fix: Start industry tile animation also for overridden industry tiles. (Will only apply to new games or newly build industries.)

Wed, 16 Jan 2008 13:59:08 +0000(svn r11875) -Fix: automatically sending aircraft to depot for autoreplace/renew is now triggered by the correct conditions
bjarni [Wed, 16 Jan 2008 13:59:08 +0000] rev 8310
(svn r11875) -Fix: automatically sending aircraft to depot for autoreplace/renew is now triggered by the correct conditions
Now it triggers by the following conditions:
- aircraft is old enough for renew or needs to be autoreplaced
- player has 2*cost of new aircraft+autorenew money (we don't want to send many aircraft to hangars when there is only money for replacing one)
- aircraft has no hangars in it's order list
- new aircraft is buildable (imagine autorenewing a retired design)
This triggers right after a helicopter takes off or when a plane touches the ground while landing

Another effect of this change is that this functionality no longer generates network traffic

Wed, 16 Jan 2008 11:25:15 +0000(svn r11874) -Fix [FS#1655]: all wagons of maglev/monorail trains would get the livery colour of the engine instead of their wagon type.
rubidium [Wed, 16 Jan 2008 11:25:15 +0000] rev 8309
(svn r11874) -Fix [FS#1655]: all wagons of maglev/monorail trains would get the livery colour of the engine instead of their wagon type.

Wed, 16 Jan 2008 02:53:55 +0000(svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones
belugas [Wed, 16 Jan 2008 02:53:55 +0000] rev 8308
(svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones

Wed, 16 Jan 2008 01:27:24 +0000(svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ALL_GROUP
bjarni [Wed, 16 Jan 2008 01:27:24 +0000] rev 8307
(svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ALL_GROUP

Wed, 16 Jan 2008 01:18:15 +0000(svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station
smatz [Wed, 16 Jan 2008 01:18:15 +0000] rev 8306
(svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station

Wed, 16 Jan 2008 00:33:28 +0000(svn r11870) -Fix: slow down train when approaching tile we can't enter in more cases
smatz [Wed, 16 Jan 2008 00:33:28 +0000] rev 8305
(svn r11870) -Fix: slow down train when approaching tile we can't enter in more cases
(tunnel/bridge/depot from wrong direction, competitor's track, wrong railtype)
-Fix: do not make crossing red when we can't enter it in any case

Tue, 15 Jan 2008 20:44:31 +0000(svn r11868) -Fix: some files were still mentioning that beta1 is the latest release when that's not the case.
rubidium [Tue, 15 Jan 2008 20:44:31 +0000] rev 8304
(svn r11868) -Fix: some files were still mentioning that beta1 is the latest release when that's not the case.

Tue, 15 Jan 2008 18:51:46 +0000(svn r11867) -Fix: do not reset changes to persistent storages during world generation.
rubidium [Tue, 15 Jan 2008 18:51:46 +0000] rev 8303
(svn r11867) -Fix: do not reset changes to persistent storages during world generation.
-Fix: store changes to persistent storages after performing all the game logic instead of resetting them.

Tue, 15 Jan 2008 18:44:22 +0000(svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*.
rubidium [Tue, 15 Jan 2008 18:44:22 +0000] rev 8302
(svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*.