rubidium [Wed, 23 Apr 2008 22:55:11 +0000] rev 9040
(svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs.
rubidium [Wed, 23 Apr 2008 22:17:33 +0000] rev 9039
(svn r12858) -Add: small piece of code that can help hunting desyncs. Has to be enabled by --enable-desync-debug=1 though.
rubidium [Wed, 23 Apr 2008 22:16:41 +0000] rev 9038
(svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code.
peter1138 [Wed, 23 Apr 2008 21:55:24 +0000] rev 9037
(svn r12856) -Fix: Taking r12377 further, ensure that prop 25 is set for all vehicles in the consist before other properties.
rubidium [Wed, 23 Apr 2008 20:56:08 +0000] rev 9036
(svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
smatz [Wed, 23 Apr 2008 20:22:31 +0000] rev 9035
(svn r12854) -Codechange: make drawing of rail catenary a bit faster
smatz [Wed, 23 Apr 2008 19:47:23 +0000] rev 9034
(svn r12853) -Fix: catenary on tunnel entrances and middle bridge pieces was drawn twice in some cases
smatz [Wed, 23 Apr 2008 19:07:18 +0000] rev 9033
(svn r12852) -Fix: do not try to draw rail catenary above non-rail station tiles
glx [Wed, 23 Apr 2008 13:36:52 +0000] rev 9032
(svn r12850) -Fix (r12848): compilation was broken for some platforms
peter1138 [Wed, 23 Apr 2008 12:03:47 +0000] rev 9031
(svn r12848) -Cleanup/Codechange: Use correct variable types, don't prefix with _ for non-globals, and use implicit enum numbering.