src/settings_gui.cpp
Tue, 25 Dec 2007 11:26:07 +0000 rubidium (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
Tue, 25 Dec 2007 09:48:53 +0000 rubidium (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
Sat, 22 Dec 2007 23:30:28 +0000 rubidium (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
Fri, 21 Dec 2007 21:50:46 +0000 rubidium (svn r11677) -Codechange: move price and command related types/functions to their respective places.
Fri, 21 Dec 2007 19:49:27 +0000 rubidium (svn r11675) -Codechange: split the string types from the string functions.
Wed, 19 Dec 2007 20:45:46 +0000 rubidium (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
Wed, 19 Dec 2007 19:44:29 +0000 rubidium (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
Sun, 16 Dec 2007 18:38:19 +0000 rubidium (svn r11646) -Codechange: check whether (some) characters are missing in the current 'font' for the 'currently' chosen language and give a warning when that does happen.
Sun, 16 Dec 2007 10:54:08 +0000 rubidium (svn r11643) -Codechange: conform with the coding style for the WP macro uses.
Sun, 02 Dec 2007 14:29:48 +0000 rubidium (svn r11555) -Codechange: use the new members introduced in r11551.
Sat, 01 Dec 2007 21:40:18 +0000 rubidium (svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB.
Sat, 24 Nov 2007 10:38:43 +0000 skidd13 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
Tue, 20 Nov 2007 13:35:54 +0000 skidd13 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
Mon, 19 Nov 2007 21:02:30 +0000 skidd13 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
Mon, 19 Nov 2007 18:38:10 +0000 skidd13 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
Sat, 17 Nov 2007 22:25:16 +0000 rubidium (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
Sun, 04 Nov 2007 00:08:57 +0000 belugas (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call.
Tue, 16 Oct 2007 21:15:34 +0000 rubidium (svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
Sun, 30 Sep 2007 17:38:42 +0000 rubidium (svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
Wed, 26 Sep 2007 16:12:43 +0000 rubidium (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
Fri, 14 Sep 2007 22:27:40 +0000 rubidium (svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
Wed, 29 Aug 2007 08:20:04 +0000 bjarni (svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window)
Fri, 27 Jul 2007 12:49:04 +0000 rubidium (svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
Fri, 06 Jul 2007 07:24:10 +0000 rubidium (svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an amount of money and then it might (with a given chance) build a raw industry somewhere on the map.
Wed, 27 Jun 2007 14:15:48 +0000 rubidium (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
Mon, 25 Jun 2007 19:13:55 +0000 rubidium (svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
Thu, 21 Jun 2007 16:17:47 +0000 truelight (svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh)
Wed, 20 Jun 2007 19:17:22 +0000 maedhros (svn r10236) -Feature: Introduce a form of timetabling for vehicles.
Mon, 18 Jun 2007 23:00:55 +0000 glx (svn r10211) -Feature: [NewGRF] Add support for action 0F
Mon, 18 Jun 2007 19:53:50 +0000 rubidium (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
Mon, 18 Jun 2007 10:48:15 +0000 rubidium (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
Mon, 04 Jun 2007 20:06:54 +0000 glx (svn r10037) -Fix (r10035, r10036): silence some 'may be used uninitialized' warnings
Mon, 04 Jun 2007 19:51:31 +0000 glx (svn r10036) -Add: sort the strings in town names dropdown
Mon, 28 May 2007 16:46:16 +0000 peter1138 (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
Wed, 23 May 2007 17:33:03 +0000 maedhros (svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01.
Sat, 19 May 2007 09:40:18 +0000 rubidium (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
Fri, 04 May 2007 16:27:13 +0000 belugas (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
Tue, 01 May 2007 17:16:51 +0000 belugas (svn r9762) -Feature: Two new difficulty settings : Very low number of towns and very low number of industries
Sun, 29 Apr 2007 07:24:48 +0000 rubidium (svn r9741) -Fix [FS#672]: station signs were not resized when the language changed, causing overflows in the coloured sign background.
Sat, 28 Apr 2007 15:06:32 +0000 maedhros (svn r9734) -Feature: Add an option to automatically pause when starting a new game.
Wed, 18 Apr 2007 22:41:53 +0000 rubidium (svn r9673) -Cleanup: remove spaces before tabs and replace non-indenting tabs with spaces.
Wed, 18 Apr 2007 14:23:30 +0000 maedhros (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
Tue, 17 Apr 2007 21:09:38 +0000 belugas (svn r9664) -Documentation: Doxygen corrections,errors and omissions
Mon, 16 Apr 2007 10:59:35 +0000 maedhros (svn r9648) -Codechange: Use HASBIT directly rather than shifting and then using it on the first bit.
Mon, 16 Apr 2007 10:30:31 +0000 maedhros (svn r9647) -Fix (r6631) [FS#733]: Select "Custom" in the difficulty settings gui when changing a setting. (Frostregen)
Thu, 12 Apr 2007 17:24:34 +0000 maedhros (svn r9613) -Feature: Make it possible to have some control over the town growth. The
Wed, 04 Apr 2007 01:35:16 +0000 belugas (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
Sun, 25 Mar 2007 19:21:22 +0000 rubidium (svn r9455) -Fix: the values for diff_custom, diff_level and snow_line in the .cfg were not properly checked.
Sun, 11 Mar 2007 21:53:46 +0000 bjarni (svn r9126) -Feature: "Function of scrollwheel" can now be set to off as well
Sun, 11 Mar 2007 14:56:35 +0000 rubidium (svn r9117) -Fix: the (current) difficulty level button was not selected when opening the difficulty window.
Sun, 11 Mar 2007 10:55:35 +0000 bjarni (svn r9111) -Feature: [OSX] mighty mice and touchpads can now scroll the map (in all directions)
Thu, 08 Mar 2007 16:27:54 +0000 rubidium (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
Thu, 08 Mar 2007 12:57:08 +0000 truelight (svn r9064) -Fix [FS#663]: don't keep on scrolling for non-numeric values in settings, but require reclick
Wed, 07 Mar 2007 12:11:48 +0000 rubidium (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
Wed, 07 Mar 2007 11:47:46 +0000 rubidium (svn r9050) -Codechange: Foo(void) -> Foo()
Wed, 14 Feb 2007 16:37:16 +0000 rubidium (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
Thu, 01 Feb 2007 15:49:12 +0000 rubidium (svn r8511) -Codechange: make WindowClass an enumerated value.
Mon, 15 Jan 2007 22:18:35 +0000 maedhros (svn r8151) -Feature: Automatically build semaphores before a configurable date, which can be set by each network player seperately.
Sun, 14 Jan 2007 19:57:49 +0000 peter1138 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
Thu, 11 Jan 2007 17:29:39 +0000 KUDr (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter