Wed, 17 Oct 2007 02:46:21 +0000(svn r11282) -Fix[FS#1344]: Use the right pointer when evaluating the size of the layouts.
belugas [Wed, 17 Oct 2007 02:46:21 +0000] rev 7745
(svn r11282) -Fix[FS#1344]: Use the right pointer when evaluating the size of the layouts.

Wed, 17 Oct 2007 01:33:21 +0000(svn r11281) -Revert(r11259): the problem was not there. In fact, it made it so that no more music were allowed on intro.
belugas [Wed, 17 Oct 2007 01:33:21 +0000] rev 7744
(svn r11281) -Revert(r11259): the problem was not there. In fact, it made it so that no more music were allowed on intro.
-Fix[FS#1331]: Somehow, the notion that the first song must be the ttd theme has been lost while on the intro window.
When using shuffling setting (which was saved), the intro song at startup was shuffled too. No more :)

Tue, 16 Oct 2007 21:16:30 +0000(svn r11280) -Fix [FS#1343]: wrong money related values when loading old games. Inspired on a patch by SmatZ.
rubidium [Tue, 16 Oct 2007 21:16:30 +0000] rev 7743
(svn r11280) -Fix [FS#1343]: wrong money related values when loading old games. Inspired on a patch by SmatZ.

Tue, 16 Oct 2007 21:15:34 +0000(svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
rubidium [Tue, 16 Oct 2007 21:15:34 +0000] rev 7742
(svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.

Tue, 16 Oct 2007 20:59:53 +0000(svn r11278) -Fix [FS#1342] (r11269): modulo result can be negative for signed int
glx [Tue, 16 Oct 2007 20:59:53 +0000] rev 7741
(svn r11278) -Fix [FS#1342] (r11269): modulo result can be negative for signed int

Tue, 16 Oct 2007 20:44:59 +0000(svn r11277) -Fix (r8498): the check for ghost station (on water industries) always removed station for non-oilrig
glx [Tue, 16 Oct 2007 20:44:59 +0000] rev 7740
(svn r11277) -Fix (r8498): the check for ghost station (on water industries) always removed station for non-oilrig

Tue, 16 Oct 2007 19:48:58 +0000(svn r11276) -Codechange: be more consistent with naming of some accessors.
rubidium [Tue, 16 Oct 2007 19:48:58 +0000] rev 7739
(svn r11276) -Codechange: be more consistent with naming of some accessors.
-Fix: make sure canals are never owned by water. Based on a patch by boekabart.

Tue, 16 Oct 2007 19:27:24 +0000(svn r11275) -Fix: oldloader crashing when referencing a vehicle that is not yet loaded.
rubidium [Tue, 16 Oct 2007 19:27:24 +0000] rev 7738
(svn r11275) -Fix: oldloader crashing when referencing a vehicle that is not yet loaded.

Tue, 16 Oct 2007 00:35:59 +0000(svn r11272) -Codechange: Truncate text describing the grf file in the NewGrf settings gui
belugas [Tue, 16 Oct 2007 00:35:59 +0000] rev 7737
(svn r11272) -Codechange: Truncate text describing the grf file in the NewGrf settings gui

Mon, 15 Oct 2007 20:49:11 +0000(svn r11271) -Fix [FS#1333]: some (very) old games (TTD original scenarios for example) would give a new vehicle spree, even though the vehicles were introduced decades ago.
rubidium [Mon, 15 Oct 2007 20:49:11 +0000] rev 7736
(svn r11271) -Fix [FS#1333]: some (very) old games (TTD original scenarios for example) would give a new vehicle spree, even though the vehicles were introduced decades ago.