(svn r11271) -Fix [FS#1333]: some (very) old games (TTD original scenarios for example) would give a new vehicle spree, even though the vehicles were introduced decades ago.
--- a/src/oldloader.cpp Mon Oct 15 20:33:11 2007 +0000
+++ b/src/oldloader.cpp Mon Oct 15 20:49:11 2007 +0000
@@ -1617,6 +1617,16 @@
}
}
+ /* Make sure the available engines are really available, otherwise
+ * we will get a "new vehicle"-spree. */
+ for (Engine *e = _engines; e != endof(_engines); e++) {
+ if (_date >= (e->intro_date + 365)) {
+ e->flags = (e->flags & ~ENGINE_EXCLUSIVE_PREVIEW) | ENGINE_AVAILABLE;
+ AddRemoveEngineFromAutoreplaceAndBuildWindows(e->type);
+ e->player_avail = (byte)-1;
+ }
+ }
+
/* Fix the game to be compatible with OpenTTD */
FixOldTowns();
FixOldStations();