viewport.c
Sun, 06 Aug 2006 16:32:49 +0000 tron (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
Sat, 29 Jul 2006 13:06:00 +0000 tron (svn r5631) Don't allocate memory for information about a sprite which isn't drawn
Sat, 29 Jul 2006 11:15:34 +0000 tron (svn r5630) Replace a boolean variable by continue
Sat, 29 Jul 2006 10:18:59 +0000 tron (svn r5629) Simplify the test whether two bounding boxes overlap
Sat, 29 Jul 2006 06:39:19 +0000 tron (svn r5628) Rename the attributes for the bounding box of struct ParentSpriteToDraw to something sensible. Half of them was totally off: right is left, bottom is top *sigh*
Wed, 26 Jul 2006 03:33:12 +0000 belugas (svn r5609) CodeChange : Apply coding style
Sun, 23 Jul 2006 08:40:49 +0000 tron (svn r5597) Remove the unused attribute ground_child from struct ViewportDrawer
Tue, 27 Jun 2006 21:25:53 +0000 tron (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
Sat, 10 Jun 2006 08:37:41 +0000 tron (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
Thu, 11 May 2006 05:32:26 +0000 celestar (svn r4819) -Debug: When clicking on a vehicle in the viewport, the index and address of the vehicle get dumped for "misc" debug levels >= 2
Tue, 09 May 2006 13:23:04 +0000 peter1138 (svn r4802) - Codechange: replace _stringwidth_base and associated magic numbers with a FontSize enum, using the numbers (which are SpriteIDs) in only the places needed.
Sun, 23 Apr 2006 19:35:36 +0000 tron (svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE}
Sun, 23 Apr 2006 13:48:16 +0000 tron (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
Fri, 21 Apr 2006 17:51:01 +0000 celestar (svn r4502) -Cleanup: Remove code unused since rev1. (Rubidium)
Mon, 03 Apr 2006 05:32:11 +0000 celestar (svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE
Tue, 21 Mar 2006 09:44:07 +0000 celestar (svn r3995) -Fix: Committed one file too much in 3992 (Thanks to Tron for pointing it out)
Mon, 20 Mar 2006 16:43:48 +0000 celestar (svn r3992) -Fix: Rewrote the code to determine whether a rail-tile can be terraformed.
Wed, 01 Feb 2006 07:36:15 +0000 tron (svn r3511) More whitespace ([FS#46] by Rubidium)
Thu, 05 Jan 2006 12:40:50 +0000 tron (svn r3365) Staticise 36 functions
Thu, 05 Jan 2006 12:00:38 +0000 tron (svn r3364) Remove 3 unused functions (ScrollWindowToTile, AllocateWindowAutoPlace, AllocateWindowAutoPlace2)
Fri, 02 Dec 2005 19:41:35 +0000 Darkvater (svn r3254) - Fix: graphical glitch with autorail tool on a certain tile-type.
Fri, 18 Nov 2005 23:41:03 +0000 bjarni (svn r3218) -Feature: Multiheaded train engines will now stay in the same train
Wed, 16 Nov 2005 12:52:01 +0000 tron (svn r3204) Make handling of clicking on vehicles a bit less ugly by avoiding function declarations in .c files and unnecessary indirection
Mon, 03 Oct 2005 21:20:01 +0000 tron (svn r3010) Get rid of quite some dubious casts, either by using GB(), proper types or just removing them
Sun, 02 Oct 2005 22:39:56 +0000 Darkvater (svn r3008) [ 1247535 ] Native Support for Win64 (compile&run only) (michi_cc)
Mon, 08 Aug 2005 21:35:27 +0000 tron (svn r2845) Remove sprite size caching, it was unused
Sun, 24 Jul 2005 15:56:31 +0000 celestar (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
Sun, 24 Jul 2005 14:12:37 +0000 tron (svn r2701) Insert Id tags into all source files
Fri, 22 Jul 2005 07:02:20 +0000 tron (svn r2673) Include functions.h directly, not globally via openttd.h
Thu, 21 Jul 2005 22:15:02 +0000 tron (svn r2669) Shuffle some more stuff around to reduce dependencies
Tue, 19 Jul 2005 11:42:40 +0000 ludde (svn r2635) Fix: [ntp/misc] Improve the old pathfinder. Changed it to A* instead of Dijkstra.
Sun, 17 Jul 2005 20:14:58 +0000 tron (svn r2626) static, const, misc.
Sun, 17 Jul 2005 18:36:47 +0000 ludde (svn r2619) Fix: [viewport] Fix potential buffer overflow reported by Tron
Sat, 16 Jul 2005 23:47:37 +0000 celestar (svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep
Fri, 15 Jul 2005 18:30:13 +0000 ludde (svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
Fri, 08 Jul 2005 22:25:24 +0000 tron (svn r2535) Tabs
Fri, 08 Jul 2005 19:02:26 +0000 hackykid (svn r2532) - Fix: Don't waste space using an int where a byte would suffice. (ludde)
Tue, 05 Jul 2005 17:47:10 +0000 celestar (svn r2521) -Codechange: Removed trailing "\n"s from DEBUG statements
Wed, 29 Jun 2005 08:14:09 +0000 tron (svn r2496) -Fix: [1179933] When toggling build/remove via keyboard the selection wasn't correctly redrawn
Sat, 25 Jun 2005 06:15:43 +0000 tron (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY
Fri, 24 Jun 2005 12:38:35 +0000 tron (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
Tue, 21 Jun 2005 21:13:10 +0000 hackykid (svn r2470) - Fix: Display station signs correctly in smallest zoom level in transparent buildings or tranparant station signs mode. (Peter1138)
Mon, 20 Jun 2005 20:09:46 +0000 tron (svn r2465) Remove some unreachable code
Wed, 15 Jun 2005 17:27:14 +0000 hackykid (svn r2444) - CodeChange: Add an enum for demagicifying the values of the 'flags' parameter of DrawFrameRect(). (_Abraxa_)
Wed, 15 Jun 2005 14:04:48 +0000 hackykid (svn r2440) - Fix: [newgrf] Fix the spritesorter to handle overlapping sprites properly, this fixes display problems with really short wagons. (algorithm by patchman, ported by therax)
Tue, 14 Jun 2005 10:59:05 +0000 hackykid (svn r2438) - Feature: New display option, 'transparent station signs', makes station signs transparent instead of using a solid bar to draw text on (peter1138)
Mon, 06 Jun 2005 13:47:06 +0000 Darkvater (svn r2420) - Codechange: magic number elminitation of cursorsprites.
Thu, 02 Jun 2005 19:30:21 +0000 Darkvater (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
Sat, 28 May 2005 09:29:36 +0000 tron (svn r2370) Replace some magic numbers with symbolic names
Fri, 27 May 2005 15:05:54 +0000 tron (svn r2369) Remove _thd_ptr: It always holds the address of _thd
Thu, 24 Mar 2005 17:03:37 +0000 truelight (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
Mon, 21 Feb 2005 18:59:54 +0000 Darkvater (svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes
Sun, 13 Feb 2005 11:18:02 +0000 tron (svn r1867) Include tables/sprites.h only in files which need it
Thu, 10 Feb 2005 05:43:30 +0000 tron (svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate
Sun, 06 Feb 2005 08:18:00 +0000 tron (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
Sat, 05 Feb 2005 15:58:59 +0000 tron (svn r1803) Move debugging stuff into files of it's own
Tue, 25 Jan 2005 20:47:02 +0000 dominik (svn r1674) - Fix: Signs are now displayed in the correct color at all zoom levels
Tue, 25 Jan 2005 15:38:36 +0000 dominik (svn r1667) - Feature: Signs are now shown in the color of the player who created them
Sun, 23 Jan 2005 13:09:35 +0000 tron (svn r1610) Remove trailing whitespace (last time ever, i hope)
Sat, 22 Jan 2005 22:47:58 +0000 tron (svn r1596) Add some more statics