Sat, 18 Mar 2006 08:00:27 +0000 |
celestar |
(svn r3939) -Fix: No longer assume that the number of slots is 2. It was not a problem up to now, but it's not The Right Thing (TM) to do either
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Thu, 02 Mar 2006 08:55:12 +0000 |
celestar |
(svn r3730) Multistop modifications:
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Thu, 02 Mar 2006 02:03:21 +0000 |
Darkvater |
(svn r3724) - [5.5/6] heh, the patch part got left out of the previous commit, sorry
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Sat, 11 Feb 2006 21:41:49 +0000 |
peter1138 |
(svn r3593) Fix typo in r3591
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Sat, 11 Feb 2006 14:10:28 +0000 |
Darkvater |
(svn r3591) - Fix: validate the setting of max_companies/spectators through the console.
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Tue, 31 Jan 2006 22:16:15 +0000 |
Darkvater |
(svn r3500) - Workaround the inaccurate count of spectators/companies that can happen in certain border-cases. For now just dynamically get this value when requested so it is always right. To do properly all player/client creation/destruction needs a hook for networking.
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Sun, 29 Jan 2006 18:04:52 +0000 |
Darkvater |
(svn r3469) - Fix: plug a possible memleak with subsequential strdup's without freeing the previous value and make it possible to ban offline clients
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Wed, 25 Jan 2006 18:40:12 +0000 |
Darkvater |
(svn r3428) - Feature: server_info was left out previous commit. Move some commands about a bit for better logical placement
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Wed, 25 Jan 2006 18:11:06 +0000 |
Darkvater |
(svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console.
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Thu, 19 Jan 2006 21:29:54 +0000 |
peter1138 |
(svn r3411) - Fix: When changing the server password via the console, actually set the password as well as flag whether it is required.
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Thu, 19 Jan 2006 16:12:24 +0000 |
Darkvater |
(svn r3408) - Ok, compile before you commit; sorry (fix previous commit)
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Thu, 19 Jan 2006 15:58:57 +0000 |
Darkvater |
(svn r3407) - Feature: Kick and ban now with IP numbers.
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Wed, 19 Oct 2005 20:00:05 +0000 |
Darkvater |
(svn r3070) - it doesn't matter where the '.' is found for the IP, if it is found, it is not a normal index when unbanning clients ('\0' should of course be NULL); thx Tron
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Wed, 19 Oct 2005 19:44:01 +0000 |
Darkvater |
(svn r3069) - CodeChange: now that we have the '|' char, use that as a seperator instead of '\' as was originally intention
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Wed, 19 Oct 2005 19:41:38 +0000 |
Darkvater |
(svn r3068) - Feature: make it possible to create a screenshot from the console that is both big and has no console, or any combination of.
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Wed, 19 Oct 2005 19:38:35 +0000 |
Darkvater |
(svn r3067) - Feature: allow unbanning players based on banlist-id (as well as IP).
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Mon, 26 Sep 2005 08:11:48 +0000 |
tron |
(svn r2987) -Fix: restart_game_date is an UINT16, not a BYTE. Now setting the game restart year via the console should work (Debolaz)
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Sun, 11 Sep 2005 18:36:22 +0000 |
Darkvater |
(svn r2945) Add 'del' alias to rm console command
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Sun, 11 Sep 2005 14:57:56 +0000 |
tron |
(svn r2941) -Feature: Implement the console command rm to remove savegames
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Sun, 28 Aug 2005 12:24:57 +0000 |
tron |
(svn r2899) -Fix: Several format string vulnerabilities and buffer overflows in the network code
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Sun, 24 Jul 2005 14:12:37 +0000 |
tron |
(svn r2701) Insert Id tags into all source files
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Fri, 22 Jul 2005 06:31:31 +0000 |
tron |
(svn r2672) Move saving/loading related declarations to saveload.h
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Sun, 17 Jul 2005 15:58:47 +0000 |
Darkvater |
(svn r2609) - Feature: remove extension from savegames/scenarios when browsing the folders.
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Fri, 08 Jul 2005 22:25:24 +0000 |
tron |
(svn r2535) Tabs
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Thu, 30 Jun 2005 12:42:27 +0000 |
tron |
(svn r2498) -Fix: [1230241] The console variable autoclean_unprotected was linked to the variable _network_autoclean_protected
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Tue, 21 Jun 2005 16:28:17 +0000 |
celestar |
(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
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Thu, 16 Jun 2005 20:54:37 +0000 |
matthijs |
(svn r2449) * Added an extra warning to the stopall command, "For debugging only!".
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Thu, 16 Jun 2005 00:54:19 +0000 |
matthijs |
(svn r2445) * Add: "stopall" console command, which forcibly stops all vehicles (useful for debugging).
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Thu, 02 Jun 2005 19:30:21 +0000 |
Darkvater |
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
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Sat, 28 May 2005 19:05:24 +0000 |
Darkvater |
(svn r2375) - CodeChange: add the newly added 'all' of server_ip to it's helptext.
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Sat, 28 May 2005 18:47:05 +0000 |
Darkvater |
(svn r2374) - CodeChange: giving server_ip a value of 'all' will make the server listen on any interface (0.0.0.0); also fix a typo in one of the script example files: s/ports/interfaces
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Sat, 28 May 2005 16:59:51 +0000 |
Darkvater |
(svn r2372) - Fix (console): update the example scripts in the scripts/ directory to reflect the new console functionality
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Fri, 20 May 2005 17:59:24 +0000 |
Darkvater |
(svn r2352) - Feature: add the possibility to print out the current debug-level
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Tue, 17 May 2005 16:07:48 +0000 |
Darkvater |
(svn r2338) - CodeChange: only call the variable hooks when you set their value not when you query them
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Mon, 16 May 2005 13:46:26 +0000 |
Darkvater |
(svn r2332) - Feature: Add 'clear' command and CTRL+L to empty the console window
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Sun, 15 May 2005 18:43:36 +0000 |
tron |
(svn r2323) Remove unused dereferencing
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Sun, 15 May 2005 10:40:53 +0000 |
Darkvater |
(svn r2318) - Feature: added console command 'part' to leave a currently running game and 'join' which is an alias to 'connect' to join a multiplayer server.
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Sat, 14 May 2005 19:34:59 +0000 |
Darkvater |
(svn r2309) - CodeChange: Change all _iconsole_color_whatever into _icolour_wtv (abbreviated). Besides the changed into proper english, yes this commit is pretty useless ;)
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Fri, 13 May 2005 17:05:03 +0000 |
Darkvater |
(svn r2302) - Fix: when you started a server 'load <file>' did not work prior to doing 'ls'. Fixed by moving the changing of saveload_mode into BuildFileList()
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Thu, 12 May 2005 00:18:30 +0000 |
Darkvater |
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
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Wed, 11 May 2005 15:30:28 +0000 |
Darkvater |
(svn r2292) - Fix (regression): make error message more general for console errors. Dedicated servers are properly filtered out when requesting player-password.
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Wed, 04 May 2005 19:09:25 +0000 |
Darkvater |
(svn r2266) - Feature: it is now possible to start a dedicated server on Win98/95, for the few sadistic geeks that really want to do this (thanks for testing Hackykid). Also fix up another glitch in console output
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Wed, 04 May 2005 10:17:00 +0000 |
Darkvater |
(svn r2265) - Fix: some more useful help messages and consistent errors for failed console-cmds. Make command 'clients' only available in network mode
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Tue, 03 May 2005 11:48:55 +0000 |
Darkvater |
(svn r2259) - Fix (regression): remove a warning and make the help for variables behave the same as for commands
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Mon, 02 May 2005 21:56:01 +0000 |
Darkvater |
(svn r2254) - Fix: using 'ls' or 'dir' in the console always shows loadable savegames and does not depend on the whim of the currently open saveload dialog
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Mon, 02 May 2005 17:05:59 +0000 |
Darkvater |
(svn r2247) - Fix (regression): executing scripts now works (remove newline character(s)).
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Mon, 02 May 2005 16:00:49 +0000 |
Darkvater |
(svn r2244) - Fix: 'scrollto' is not debug only..sorry :)
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Mon, 02 May 2005 15:52:19 +0000 |
Darkvater |
(svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'.
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Tue, 29 Mar 2005 19:10:13 +0000 |
truelight |
(svn r2106) -Fix: improved the network-join algoritm, it is now a bit more stable
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Mon, 28 Mar 2005 13:30:51 +0000 |
darkvater |
(svn r2100) - Fix: [1024703]: Infinite access for A:\ (win32). Patch [1171208]. Only requery drive(s) if the user changes a directory, also surpress the OS error box that pops up on some windows machines. Tron + glx (and me)
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Sun, 27 Mar 2005 12:48:25 +0000 |
tron |
(svn r2085) Improve browsing via console:
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Fri, 25 Mar 2005 20:20:23 +0000 |
Darkvater |
(svn r2071) - Feature: [ 1168743 ] save command for console: "save <filename>" to save a game (pkirchhofer)
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Fri, 25 Mar 2005 18:26:49 +0000 |
Darkvater |
(svn r2069) - Feature: [ 1168743 ] save command for console (pkirchhofer)
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Tue, 22 Feb 2005 13:13:57 +0000 |
Darkvater |
(svn r1899) - Fix: fix braindead strcmp from previous commit. /me bangs head into the wall
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Tue, 22 Feb 2005 12:27:33 +0000 |
Darkvater |
(svn r1897) - Fix: [ 1120424 ] Set name overwrites same name. Renamings because your name is in use are virtual though so if name "b" is in use your name will become "b #1", renaming yourself again to "b" will become "b #2", and will toggle between these two.
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Fri, 18 Feb 2005 08:49:04 +0000 |
tron |
(svn r1887) Stylistic change of ConExec()
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Fri, 18 Feb 2005 08:36:11 +0000 |
tron |
(svn r1886) Correctly process the last line of a script, even if it's not newline terminated. Also print an error message if something goes wrong while reading from the script file
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Thu, 17 Feb 2005 17:38:17 +0000 |
tron |
(svn r1883) -Fix: [1109400] Better test if a string actually contains any console command
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Sun, 06 Feb 2005 22:25:27 +0000 |
tron |
(svn r1833) byte -> char transition: the rest
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Sun, 06 Feb 2005 13:41:02 +0000 |
tron |
(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics
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