src/saveload.h
Mon, 17 Nov 2008 00:41:58 +0000 michi_cc (svn r14587) -Cleanup: Fix some old comments. Bits are not bytes.
Tue, 30 Sep 2008 20:39:50 +0000 rubidium (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Sun, 31 Aug 2008 10:50:05 +0000 rubidium (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too.
Tue, 03 Jun 2008 18:35:58 +0000 smatz (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
Thu, 29 May 2008 15:13:28 +0000 rubidium (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
Tue, 27 May 2008 21:41:00 +0000 rubidium (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
Tue, 06 May 2008 15:11:33 +0000 rubidium (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
Mon, 05 May 2008 22:03:01 +0000 smatz (svn r12961) -Codechange: store the type of savegame we are loading in a global variable
Sat, 19 Apr 2008 10:18:38 +0000 rubidium (svn r12784) -Codechange: handle the asynchronious save 'handlers' in saveload.cpp instead of openttd.cpp.
Sat, 12 Jan 2008 19:58:06 +0000 peter1138 (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
Sat, 22 Sep 2007 13:56:38 +0000 rubidium (svn r11139) -Codechange: add support for persistent storage for NewGRFs.
Thu, 30 Aug 2007 13:09:44 +0000 rubidium (svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct.
Sun, 24 Jun 2007 12:27:11 +0000 rubidium (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
Fri, 22 Jun 2007 11:58:59 +0000 rubidium (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
Sun, 17 Jun 2007 15:48:57 +0000 rubidium (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
Thu, 07 Jun 2007 12:37:48 +0000 rubidium (svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
Wed, 06 Jun 2007 23:57:21 +0000 rubidium (svn r10049) -Codechange: get rid of the SLE_WRITEBYTE obfuscation.
Fri, 20 Apr 2007 07:51:20 +0000 peter1138 (svn r9682) -Codechange: Add support for saving/loading std::lists containing object references (REF_*)
Wed, 04 Apr 2007 01:35:16 +0000 belugas (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
Wed, 07 Mar 2007 12:11:48 +0000 rubidium (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
Wed, 07 Mar 2007 11:47:46 +0000 rubidium (svn r9050) -Codechange: Foo(void) -> Foo()
Sun, 14 Jan 2007 21:03:21 +0000 KUDr (svn r8131) -Fix (r8125): g++ warning: 'invalid access to non-static data member ?<class>::<member>? of NULL object'. It is weird, but renaming the 'offsetof' macro helped.
Wed, 10 Jan 2007 18:56:51 +0000 rubidium (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
Tue, 02 Jan 2007 19:19:48 +0000 rubidium (svn r7759) -Merge: makefile rewrite. This merge features: