Tue, 04 Apr 2006 11:35:52 +0000(svn r4272) -Codechange: Moved the map-accessing stuff from station.h into station_map.h
celestar [Tue, 04 Apr 2006 11:35:52 +0000] rev 3442
(svn r4272) -Codechange: Moved the map-accessing stuff from station.h into station_map.h

Tue, 04 Apr 2006 06:25:05 +0000(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron [Tue, 04 Apr 2006 06:25:05 +0000] rev 3441
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/

Tue, 04 Apr 2006 06:04:54 +0000(svn r4270) Rename some bogus map5 to gfx
tron [Tue, 04 Apr 2006 06:04:54 +0000] rev 3440
(svn r4270) Rename some bogus map5 to gfx

Tue, 04 Apr 2006 06:01:45 +0000(svn r4269) We don't use GNU indentation style
tron [Tue, 04 Apr 2006 06:01:45 +0000] rev 3439
(svn r4269) We don't use GNU indentation style

Mon, 03 Apr 2006 19:09:20 +0000(svn r4268) - Delete the network-copy of the Patches struct as it is not needed anymore. All relevant patch-settings that are changed by a network-game are those that are saved with a savegame, so these are not affected for loaded games (since Patches are saved with them). Also there is a distinction between in-game patch settings and default patch settings and this is not affected in MP. Thus this temp copy can be removed.
Darkvater [Mon, 03 Apr 2006 19:09:20 +0000] rev 3438
(svn r4268) - Delete the network-copy of the Patches struct as it is not needed anymore. All relevant patch-settings that are changed by a network-game are those that are saved with a savegame, so these are not affected for loaded games (since Patches are saved with them). Also there is a distinction between in-game patch settings and default patch settings and this is not affected in MP. Thus this temp copy can be removed.

Mon, 03 Apr 2006 18:31:01 +0000(svn r4267) - Fix (r4241): also validate the error number that a client receives from a server, and encapsulate this functionality into GetNetworkErrorMsg().
Darkvater [Mon, 03 Apr 2006 18:31:01 +0000] rev 3437
(svn r4267) - Fix (r4241): also validate the error number that a client receives from a server, and encapsulate this functionality into GetNetworkErrorMsg().

Mon, 03 Apr 2006 18:12:42 +0000(svn r4266) - Fix: compile warning on VS2005 (not all control paths return a value)
Darkvater [Mon, 03 Apr 2006 18:12:42 +0000] rev 3436
(svn r4266) - Fix: compile warning on VS2005 (not all control paths return a value)

Mon, 03 Apr 2006 18:11:42 +0000(svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from declaration)
Darkvater [Mon, 03 Apr 2006 18:11:42 +0000] rev 3435
(svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from declaration)

Mon, 03 Apr 2006 15:18:12 +0000(svn r4263) -Codechange: Road building no longer uses FindLandscapeHeight. Last occurence of FindLandscapeTile in the tile-specific functions gone. Thanks to Tron for doing lots of work in this direction
celestar [Mon, 03 Apr 2006 15:18:12 +0000] rev 3434
(svn r4263) -Codechange: Road building no longer uses FindLandscapeHeight. Last occurence of FindLandscapeTile in the tile-specific functions gone. Thanks to Tron for doing lots of work in this direction

Mon, 03 Apr 2006 15:11:17 +0000(svn r4262) -Codechange: use IsClearWaterTile instead of some "home-brewn" marco. town_cmd is now map access free
celestar [Mon, 03 Apr 2006 15:11:17 +0000] rev 3433
(svn r4262) -Codechange: use IsClearWaterTile instead of some "home-brewn" marco. town_cmd is now map access free