rubidium [Sat, 12 Jan 2008 22:10:00 +0000] rev 8261
(svn r11825) -Fix (FS#1627): an articulated road vehicle could split up when it turned around at a corner and then would enter a drive through station at the next tile.
peter1138 [Sat, 12 Jan 2008 21:25:04 +0000] rev 8260
(svn r11824) -Fix (r11822): Converting signs from TTD games incomplete
peter1138 [Sat, 12 Jan 2008 21:01:27 +0000] rev 8259
(svn r11823) -Fix (r11822): Custom names from old TTD games were not updated.
peter1138 [Sat, 12 Jan 2008 19:58:06 +0000] rev 8258
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
smatz [Sat, 12 Jan 2008 19:33:25 +0000] rev 8257
(svn r11821) -Fix (r11802): 'optimization assert' when removing crashed wagon in some cases
smatz [Sat, 12 Jan 2008 19:24:58 +0000] rev 8256
(svn r11820) -Fix: invalidate depot window when removing crashed train
smatz [Sat, 12 Jan 2008 19:20:44 +0000] rev 8255
(svn r11819) -Fix: do not access the Vehicle struct that has been already deleted when removing crashed train
rubidium [Sat, 12 Jan 2008 14:10:35 +0000] rev 8254
(svn r11818) -Codechange: split player.h into smaller pieces.
peter1138 [Sat, 12 Jan 2008 13:36:22 +0000] rev 8253
(svn r11817) -Codechange: Base vehicle group validity on owner, not name.
rubidium [Sat, 12 Jan 2008 08:34:16 +0000] rev 8252
(svn r11816) -Fix: forgot clearing one byte, causing the passwords to differ slightly on different platforms.