Wed, 06 Dec 2006 02:03:55 +0000(svn r7391) -Fix r6814: when sending money in multiplayer, the corresponding chat message was for the wrong player (off by one)
glx [Wed, 06 Dec 2006 02:03:55 +0000] rev 5261
(svn r7391) -Fix r6814: when sending money in multiplayer, the corresponding chat message was for the wrong player (off by one)

Wed, 06 Dec 2006 00:03:24 +0000(svn r7390) -Codechange r7386: only loop though the windows to find a depot window to unhighlight a vehicle in if there is a vehicle on the mouse pointer
bjarni [Wed, 06 Dec 2006 00:03:24 +0000] rev 5260
(svn r7390) -Codechange r7386: only loop though the windows to find a depot window to unhighlight a vehicle in if there is a vehicle on the mouse pointer

Tue, 05 Dec 2006 23:57:04 +0000(svn r7389) -Fix: when forcing a vehicle to go to a depot, clear refit orders from current orders (caused refit error popup when not having no orders)
bjarni [Tue, 05 Dec 2006 23:57:04 +0000] rev 5259
(svn r7389) -Fix: when forcing a vehicle to go to a depot, clear refit orders from current orders (caused refit error popup when not having no orders)

Tue, 05 Dec 2006 23:37:04 +0000(svn r7388) -Fix (r7384 / r7368 / r3757): When adding a new news item for the first time (_latest_news
Darkvater [Tue, 05 Dec 2006 23:37:04 +0000] rev 5258
(svn r7388) -Fix (r7384 / r7368 / r3757): When adding a new news item for the first time (_latest_news
is INVALID_NEWS), make it the value of _oldest_news, not zero as DeleteVehicleNews can
change _oldest_news. Also remove the (i == INVALID_NEWS) return 0; guard from increaseIndex
as it's only used in 2 places, nowhere else.

Tue, 05 Dec 2006 23:32:15 +0000(svn r7387) -Fix: czech lang file compilation error
KUDr [Tue, 05 Dec 2006 23:32:15 +0000] rev 5257
(svn r7387) -Fix: czech lang file compilation error

Tue, 05 Dec 2006 22:59:42 +0000(svn r7386) -Codechange r7385: moved deletion of the vehicle highlight from DeleteVehicle to the sell commands as they are not called as often
bjarni [Tue, 05 Dec 2006 22:59:42 +0000] rev 5256
(svn r7386) -Codechange r7385: moved deletion of the vehicle highlight from DeleteVehicle to the sell commands as they are not called as often
Also added a return to the window loop prevent looking at the rest of the windows once the right depot window is found

Tue, 05 Dec 2006 22:40:42 +0000(svn r7385) -Fix: FS#418 Deleting Train in depot with autoreplace failes
bjarni [Tue, 05 Dec 2006 22:40:42 +0000] rev 5255
(svn r7385) -Fix: FS#418 Deleting Train in depot with autoreplace failes
This turned out to be due to continue to drag the old vehicle, that autoreplace sold
This could also be triggered if more than one player used the same company
Now deleting a vehicle will remove all depot highlights of that vehicle

Tue, 05 Dec 2006 22:35:25 +0000(svn r7384) -Fix: No vehicle was removed in DeleteVehicleNews when the fifo-array was full. Update the
Darkvater [Tue, 05 Dec 2006 22:35:25 +0000] rev 5254
(svn r7384) -Fix: No vehicle was removed in DeleteVehicleNews when the fifo-array was full. Update the
bound conditions of the loop, add an assert and also update _current_news when needed. (r3757)

Tue, 05 Dec 2006 22:31:10 +0000(svn r7383) -Codechange: fix up typo in news-gui s/MoveToNexItem/MoveToNextItem/.
Darkvater [Tue, 05 Dec 2006 22:31:10 +0000] rev 5253
(svn r7383) -Codechange: fix up typo in news-gui s/MoveToNexItem/MoveToNextItem/.

Tue, 05 Dec 2006 20:22:14 +0000(svn r7378) -Fix (r2428): Don't update vehicle images when turning a train around.
peter1138 [Tue, 05 Dec 2006 20:22:14 +0000] rev 5252
(svn r7378) -Fix (r2428): Don't update vehicle images when turning a train around.
During this procedure the train is split into parts which can result in
incorrect images being used.