bjarni [Fri, 08 Apr 2005 23:46:18 +0000] rev 1666
(svn r2170) -fix: [1179457] the industry list can now no longer scroll down then the end of the list is reached (Hackykid)
celestar [Fri, 08 Apr 2005 22:50:22 +0000] rev 1665
(svn r2169) -Fix: Doing the slot clearing also for crashed road vehicles (c.f. previous commit)
Darkvater [Fri, 08 Apr 2005 22:44:06 +0000] rev 1664
(svn r2168) - Fix: Various stages of invisible trains, and wrong v->u.rail.track combinations. When a vehicle was sold its (possibly) assigned road slot for multislot was not cleared, thus resulting in a bug confusion. This should fix [ 1178520 ] Assertion failure in ai.c (invalid v->u.rail.track). With big thanks to TrueLight for the demo-recording patch, BJH for the wonderful savegame, Hackykid for his brilliant suggestions of the problem and Celestar for... ehm, making it all possible ;p
bjarni [Fri, 08 Apr 2005 15:40:44 +0000] rev 1663
(svn r2167) -fix: [autoreplace] trains now get the default cargo type if the engine
replaced from did not have cargo capacity (instead of refitting to passengers)
matthijs [Thu, 07 Apr 2005 19:33:32 +0000] rev 1662
(svn r2166) Fixed two warnings in the last commit.
matthijs [Thu, 07 Apr 2005 19:19:16 +0000] rev 1661
(svn r2165) - Codechange: [NPF] Properly enummed NPF hash size, it is easily changable now.
- Codechange: [NPF] Improved the NPF hash calculation slightly.
- Codechange: [NPF] Increased hash size, should speed up somewhat.
Darkvater [Thu, 07 Apr 2005 10:50:55 +0000] rev 1660
(svn r2164) - Language: [ 1173684 ] fix some wrong french translations (glx)
Darkvater [Thu, 07 Apr 2005 01:18:50 +0000] rev 1659
(svn r2163) - SVN: Set ignore on grfcodec for when you decode/encode grf files there
Darkvater [Thu, 07 Apr 2005 01:02:15 +0000] rev 1658
(svn r2162) - Fix: Tooltips of horizontal scrollbars were wrong; they now say left/right instead of up/down
Darkvater [Thu, 07 Apr 2005 00:59:54 +0000] rev 1657
(svn r2161) - Fix: When resizing a window, the button is also visibly depressed
- CodeChange: Use images as arrows in the scenario-date scroller, looks better
- Feature: Clicked buttons with images/text now visibly depress their contents when pressed (eg it really seems like the button is moving)
- Fix: Fix sprite offsets of the arrow sprites in openttd.grf