Thu, 14 Jul 2005 09:43:59 +0000 |
ludde |
(svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not meant to be used by GUI-code, because it modifies the "game-state".
|
file |
diff |
annotate
|
Fri, 24 Jun 2005 12:38:35 +0000 |
tron |
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
|
file |
diff |
annotate
|
Wed, 22 Jun 2005 22:38:18 +0000 |
matthijs |
(svn r2473) - Add: VehicleMayEnterTile(), which checks if the tile owner of a tile is correct for a vehicle to enter it. Based upon glx's code.
|
file |
diff |
annotate
|
Tue, 14 Jun 2005 10:59:05 +0000 |
hackykid |
(svn r2438) - Feature: New display option, 'transparent station signs', makes station signs transparent instead of using a solid bar to draw text on (peter1138)
|
file |
diff |
annotate
|
Mon, 06 Jun 2005 13:47:06 +0000 |
Darkvater |
(svn r2420) - Codechange: magic number elminitation of cursorsprites.
|
file |
diff |
annotate
|
Thu, 02 Jun 2005 19:30:21 +0000 |
Darkvater |
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
|
file |
diff |
annotate
| base
|