src/tile_map.h
Tue, 30 Sep 2008 20:51:04 +0000 rubidium (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
Tue, 30 Sep 2008 20:39:50 +0000 rubidium (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Thu, 28 Feb 2008 00:10:08 +0000 glx (svn r12303) -Codechange: move IsValidTile() in a more suitable place and make it static inline
Sat, 12 Jan 2008 14:10:35 +0000 rubidium (svn r11818) -Codechange: split player.h into smaller pieces.
Wed, 26 Dec 2007 11:45:43 +0000 rubidium (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
Fri, 21 Dec 2007 19:21:21 +0000 rubidium (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations.
Wed, 19 Dec 2007 23:26:02 +0000 rubidium (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h