miham [Sat, 02 Oct 2004 19:41:06 +0000] rev 323
(svn r360) Daily langfile update -- Added portuguese translation + danish fixes by Bjarni (100+2 / 1)
miham [Thu, 30 Sep 2004 22:11:28 +0000] rev 322
(svn r341) Daily langfile update -- 102 strings missing for galician
miham [Thu, 30 Sep 2004 14:26:35 +0000] rev 321
(svn r339) Daily langfile update -- 104 strings missing for 2 finished languages
miham [Tue, 28 Sep 2004 22:02:23 +0000] rev 320
(svn r334) Daily langfile update -- 104 strings missing for 2 finished languages
dominik [Mon, 27 Sep 2004 14:30:17 +0000] rev 319
(svn r329) Fix: [ 1035066 ] 'Allow goto depot' turned off, no checkpoints in orders
darkvater [Mon, 27 Sep 2004 12:36:59 +0000] rev 318
(svn r328) -Fix: remove some unlogical alloca()s (Tron)
miham [Sun, 26 Sep 2004 21:35:16 +0000] rev 317
(svn r327) Daily langfile update -- 112 strings missing for 3 finished languages
miham [Sun, 26 Sep 2004 08:01:08 +0000] rev 316
(svn r322) Daily langfile update -- 1683 strings missing for 5 languages
truelight [Sat, 25 Sep 2004 18:30:19 +0000] rev 315
(svn r321) -Fix: crash when making png screenshot with odd resolution (Tron)
-Fix: unable to select other screenshot format in Game Option
truelight [Sat, 25 Sep 2004 17:37:32 +0000] rev 314
(svn r320) -Fix: some last _current_player fixes
truelight [Sat, 25 Sep 2004 13:58:27 +0000] rev 313
(svn r319) -Fix: [ 1029064 ] Building a station acted weird in some rare situations
miham [Sat, 25 Sep 2004 10:24:11 +0000] rev 312
(svn r318) Daily langfile update -- 1895 strings missing for 6 languages
miham [Fri, 24 Sep 2004 07:53:21 +0000] rev 311
(svn r317) Daily langfile update -- 1952 strings missing for 9 languages
darkvater [Thu, 23 Sep 2004 21:44:36 +0000] rev 310
(svn r316) -Fix: not +7 (Tron)
darkvater [Thu, 23 Sep 2004 21:39:55 +0000] rev 309
(svn r315) -Fix: starting with -r option allows all resolutions (including 666x666) (t r o n)
darkvater [Thu, 23 Sep 2004 21:20:38 +0000] rev 308
(svn r314) -Fix: [982611] Pathfinding bug; train likes the roundabout. If train needs servicing it will now look 16 tiles along the track instead of 12 tiles manhattan style (blathijs)
darkvater [Thu, 23 Sep 2004 21:16:23 +0000] rev 307
(svn r313) -Feature/Fix: directories in *nix are now sorted alphabetically in ascending order (Tron).
darkvater [Thu, 23 Sep 2004 21:14:20 +0000] rev 306
(svn r312) -Fix: [926105] ctrl + d bug. Longest outstanding bug has been fixed \o/ 2004-03-30 (Tron)
-Fix: [1030393] some screensizes crashes OTTD. Fix in general bug that only allows resolutions which were multiple of 8 in width and height. Also use closest possible resolution in fullscreen if window size is not a valid resolution (Tron)
bjarni [Thu, 23 Sep 2004 20:12:51 +0000] rev 305
(svn r311) Added incomplete Icelandic translation (Hinrik)
Mac: made track_starter executable by default. Needed for midi player
miham [Wed, 22 Sep 2004 11:16:44 +0000] rev 304
(svn r310) Added catalan translation & daily langfile update -- 551 strings missing for 16 languages
miham [Wed, 22 Sep 2004 09:34:59 +0000] rev 303
(svn r309) Fixed spanish translation
dominik [Wed, 22 Sep 2004 07:40:41 +0000] rev 302
(svn r308) Added debug hotkey 'caps lock' for sdl builds as well
darkvater [Tue, 21 Sep 2004 21:40:59 +0000] rev 301
(svn r307) -Fix: Several potential buffer-overflow fixes, and removal of 'magic-numbers' in favour of constants. (Tron)
darkvater [Tue, 21 Sep 2004 21:28:42 +0000] rev 300
(svn r306) -Fix: [985439] un-owned rail. Trains could cross competitor's tracks if there was a road-crossing over it.
bjarni [Tue, 21 Sep 2004 21:19:08 +0000] rev 299
(svn r305) made the shellscripts executable, so the user do not have to do this manually
darkvater [Tue, 21 Sep 2004 20:56:49 +0000] rev 298
(svn r304) -Fix: [967096] fullscreen. New button 'Fullscreen' in 'Game Options' menu which lets you set fullscreen ingame.
dominik [Mon, 20 Sep 2004 19:09:06 +0000] rev 297
(svn r303) Fix: [ 1022227 ] Ships could unload cargo at stations without docks
miham [Mon, 20 Sep 2004 14:49:53 +0000] rev 296
(svn r302) Added initial spanish translation
dominik [Sun, 19 Sep 2004 23:05:09 +0000] rev 295
(svn r301) Fix: game options (like drive side) are not taken from the scenario when using 'new game' command
dominik [Sun, 19 Sep 2004 21:44:01 +0000] rev 294
(svn r300) Fix: order checker now correctly detects station with invalid facilities
miham [Sun, 19 Sep 2004 20:57:31 +0000] rev 293
(svn r299) Daily langfile update -- 209 changed finnish strings
dominik [Sun, 19 Sep 2004 19:56:40 +0000] rev 292
(svn r298) Fix: Engines from other climates do not appear any more when never_expire_vehicles is enabled
dominik [Sun, 19 Sep 2004 18:23:11 +0000] rev 291
(svn r297) Fix (SDL): Added a confirmation dialog when quitting the game
miham [Sun, 19 Sep 2004 16:55:09 +0000] rev 290
(svn r296) Daily langfile update. -- 519 strings missing for 3 languages
darkvater [Sun, 19 Sep 2004 15:24:45 +0000] rev 289
(svn r295) -Fix: Rewrite and fix of console stuff, including marking (XXX) of areas that require further investigation (Tron)
-Note: booby trapped some suspicous assignments (Tron)
darkvater [Sat, 18 Sep 2004 16:40:06 +0000] rev 288
(svn r294) -Fix: autorail always builds rail, instead of occasional rail removal (on pressing hotkey after pressing 'bulldozer')
-Fix: network fixes (Tron)
-Some textfile changes, mainly URL's
darkvater [Sat, 18 Sep 2004 16:36:14 +0000] rev 287
(svn r293) -Feature: Windows now shows (available) revision, release information in title bar
darkvater [Sat, 18 Sep 2004 16:31:31 +0000] rev 286
(svn r292) -Fix: [1030275] 'Service at' orders ignored after 2090. After 2090 year is reset to 1. Jan 2090, so most of the time, last service was in the future and no service ensured.
bjarni [Sat, 18 Sep 2004 16:29:12 +0000] rev 285
(svn r291) Minor fix to english.txt
added debian support (blathijs)
improved make install (blathijs)
miham [Fri, 17 Sep 2004 21:29:24 +0000] rev 284
(svn r290) Daily langfile update. -- 519 strings missing for 3 languages
dominik [Fri, 17 Sep 2004 20:56:28 +0000] rev 283
(svn r289) Fix: Checkpoints on snow have correct ground now
dominik [Fri, 17 Sep 2004 20:49:47 +0000] rev 282
(svn r288) Fix: new checkpoint graphics now also work for monorail/maglev
dominik [Fri, 17 Sep 2004 20:34:51 +0000] rev 281
(svn r287) Sorry, another mistake
dominik [Fri, 17 Sep 2004 20:22:31 +0000] rev 280
(svn r286) Sorry, little memalloc problem
dominik [Fri, 17 Sep 2004 20:08:35 +0000] rev 279
(svn r285) Fix: networkc.tmp will be created in user's homedir (Loki|muh)
dominik [Fri, 17 Sep 2004 17:53:34 +0000] rev 278
(svn r284) Fix: on opening the saveload dialog the game pauses again in single player games
dominik [Fri, 17 Sep 2004 17:09:00 +0000] rev 277
(svn r283) New checkpoint graphics (drawn by Eobet and George)
signde [Fri, 17 Sep 2004 16:59:03 +0000] rev 276
(svn r282) -Fix: decode params change accidently commited
signde [Fri, 17 Sep 2004 16:35:56 +0000] rev 275
(svn r281) -Fix: some endian issues fixed in network code
signde [Fri, 17 Sep 2004 09:51:44 +0000] rev 274
(svn r280) -Fix: ^M removement in console.c
signde [Fri, 17 Sep 2004 06:06:47 +0000] rev 273
(svn r279) -Feature: [WIN32] Console now allows to paste data from the clipboard [ctrl + v]
miham [Fri, 17 Sep 2004 06:02:27 +0000] rev 272
(svn r278) Daily langfile update. -- 546 string(s) missing for 5 languages
signde [Thu, 16 Sep 2004 18:03:29 +0000] rev 271
(svn r277) -Fix: removed playerseeds again until it is stable
bjarni [Thu, 16 Sep 2004 17:27:59 +0000] rev 270
(svn r276) Lang: American fixes by Pipian and removed Unfinished from Dutch :D
signde [Thu, 16 Sep 2004 17:02:19 +0000] rev 269
(svn r275) -Fix: Client accidently marked as unready when sending framesync packets. [this caused occasional timeouts]
-Codechange: now all debug messages for network games show the frame_counter [better debugging]
bjarni [Thu, 16 Sep 2004 16:44:36 +0000] rev 268
(svn r274) Mac: restored extmusic to be default, which were accidently turned off by a windows music fix
darkvater [Thu, 16 Sep 2004 15:21:24 +0000] rev 267
(svn r273) -Fix: sorry, wrongly fixed
darkvater [Thu, 16 Sep 2004 15:15:04 +0000] rev 266
(svn r272) -Fix: industries are once again generated on a new map
dominik [Thu, 16 Sep 2004 10:41:56 +0000] rev 265
(svn r271) another town name confusion fix
dominik [Thu, 16 Sep 2004 10:07:52 +0000] rev 264
(svn r270) Fix: [ 1028851 ] automatic and unwanted city renaming
miham [Thu, 16 Sep 2004 07:49:59 +0000] rev 263
(svn r269) Daily lf upd #1. -- <1000 strings missing from ? languages
signde [Thu, 16 Sep 2004 06:17:50 +0000] rev 262
(svn r268) -Fix: console-command: script command now stops recording correctly
-Fix: network client should not stop sending ready packets anymore [client should not timeout without any reason]
darkvater [Wed, 15 Sep 2004 22:32:37 +0000] rev 261
(svn r267) -Fix: Moved EUR back in its place, savegames should not list Romanian Lei anymore, and 2002 currency is also to EUR again
truelight [Wed, 15 Sep 2004 18:36:33 +0000] rev 260
(svn r266) -Fix: hopefully fixed the desync problem nicely (and reverted the
workaround for it)
miham [Wed, 15 Sep 2004 18:01:43 +0000] rev 259
(svn r265) Daily lf upd #1. -- 1335 strings missing from 7 languages
signde [Wed, 15 Sep 2004 11:53:01 +0000] rev 258
(svn r263) -Fix: on_server.scr contained an unneeded ";"
-Fix: saving or loading a map doesnt pauses the game anymore
dominik [Wed, 15 Sep 2004 06:51:23 +0000] rev 257
(svn r262) Fix: [ 1028234 ] Monorail and MagLev infrastructure not available in 1920s any more
signde [Tue, 14 Sep 2004 22:51:37 +0000] rev 256
(svn r261) -Workaround: unplayeable network-game on busy maps because of wrong setup of _current_player. This is only a workaround that can cause desyncs too but not that often
dominik [Tue, 14 Sep 2004 20:56:57 +0000] rev 255
(svn r260) Added updated linux RPM stuff
darkvater [Tue, 14 Sep 2004 20:35:24 +0000] rev 254
(svn r259) -Fix: Installer version updated to 12. Properly commented now. Thx teeone
miham [Tue, 14 Sep 2004 20:25:52 +0000] rev 253
(svn r258) Daily lf upd #3. -- 1433 strings missing from 7 languages
miham [Tue, 14 Sep 2004 18:52:11 +0000] rev 252
(svn r253) Daily lf upd #2. -- 1470 strings missing from 8 languages
miham [Tue, 14 Sep 2004 18:27:24 +0000] rev 251
(svn r252) Daily lf upd -- 1568 strings missing from 9 language
darkvater [Tue, 14 Sep 2004 18:19:29 +0000] rev 250
(svn r251) -Project ready for 0.3.4 release. Updated installer, readme and fileinformation
-Fix: warning on release build of strgen
truelight [Tue, 14 Sep 2004 17:33:17 +0000] rev 249
(svn r250) -Update: updated the changelog for 0.3.4
truelight [Tue, 14 Sep 2004 16:30:33 +0000] rev 248
(svn r249) -Fix: warning fix in console.c/h (Tron)
darkvater [Tue, 14 Sep 2004 16:10:20 +0000] rev 247
(svn r248) -Feature: console script files "exec myscript.file"
-Feature: console logging (of debug messages with *developer = 2 and debug_level #) to text-files "script test.txt"
-Feature: server and client are auto-executing "on_server.scr" and "on_client.scr" scripts
darkvater [Tue, 14 Sep 2004 15:46:21 +0000] rev 246
(svn r247) -Fix: Town exclusivity was not shown in town-window because stringformat ({YELLOW}) overrode colour-code. Now the exclusive player gets a red icon in front of its name
darkvater [Tue, 14 Sep 2004 15:25:28 +0000] rev 245
(svn r246) -Fix: 64bit machine warnings for sdl.c (Tron)
darkvater [Tue, 14 Sep 2004 14:26:12 +0000] rev 244
(svn r245) -Fix: [1022689] Bug when dragging a part of a multiheaded engine to 'sell-whole-train'. The rear-head of the multiheaded train will now not be sold automatically. You have to drag it manually (Celestar)
darkvater [Tue, 14 Sep 2004 14:19:53 +0000] rev 243
(svn r244) -Fix: Stations were not sorted for non-player-0 players
-Fix: Correctly resorting vehicle list of player when the list of another player is open.
signde [Tue, 14 Sep 2004 08:13:15 +0000] rev 242
(svn r243) -Fix: [1022689] When destroying a part of a train with a 2 side engine the second engine was also deleted [Celestar]
darkvater [Tue, 14 Sep 2004 01:21:07 +0000] rev 241
(svn r242) -Fix: Pathfinding bug for road vehicles introduced in r160 fixed (blathijs)
-Fix: Pathfinding under bridges bug for ships introduced in r160 fixed (Darkvater)
darkvater [Mon, 13 Sep 2004 23:43:54 +0000] rev 240
(svn r241) -Fix: Trailing spaces :O
signde [Mon, 13 Sep 2004 22:49:11 +0000] rev 239
(svn r240) -Fix: desync on subsidy generation
-Fix: sometimes commands got executed to early on some clients
-Feature: universal event packets for transmitting subsidys
dominik [Mon, 13 Sep 2004 22:04:20 +0000] rev 238
(svn r239) Fix: [ 1025361 ] PERSONAL_DIR is created at startup now
miham [Mon, 13 Sep 2004 21:50:53 +0000] rev 237
(svn r238) Daily langfile updates #2.
darkvater [Mon, 13 Sep 2004 20:38:36 +0000] rev 236
(svn r237) -Fix: [1025836] Company value problem (again). Now company value rightly shows the value, including ALL your money.
-Fix: Graphs now accomodate 64bit numbers (so the company value graph doesn't plummet into -... if value is too big)
-Strgen: added CURRCOMPACT64 for this, and 64bit versions of several macros.
truelight [Mon, 13 Sep 2004 18:42:45 +0000] rev 235
(svn r236) -Fix: random crash when player-face was displayed in error-dialog
miham [Mon, 13 Sep 2004 12:47:54 +0000] rev 234
(svn r235) Currency->Currency64 updates (Tron)
darkvater [Mon, 13 Sep 2004 12:28:11 +0000] rev 233
(svn r234) -Fix: added missing romanian.txt to VC6, VS.NET and Jamfile project file
-Feature: Added romanian town names and currency (Magic_Pixel)
signde [Mon, 13 Sep 2004 09:21:42 +0000] rev 232
(svn r233) -Fix: german language fixes (Tron)
-Fix: fixed some english console texts
miham [Mon, 13 Sep 2004 08:28:43 +0000] rev 231
(svn r232) Daily langfile updates #1.
miham [Mon, 13 Sep 2004 07:10:21 +0000] rev 230
(svn r231) Added romanian translation (Magic_Pixel)
signde [Mon, 13 Sep 2004 06:56:30 +0000] rev 229
(svn r230) -Feature: IConsoleWarning for warning messages
-Feature: added info_cmd command
-Codechange: renamed "varinfo" to "info_var"
-Fix: some const fixes in console.h
-Fix: fixed return value of IConsoleCmdGet
darkvater [Sun, 12 Sep 2004 23:35:01 +0000] rev 228
(svn r229) -Fix: Some more const stuff fixed .(Tron)
-Fix: ParseConnectionString() function to parse network connection string: <IP>[:<PORT>][#<PLAY_AS] .
miham [Sun, 12 Sep 2004 22:29:33 +0000] rev 227
(svn r228) Daily langfile updates #3.
darkvater [Sun, 12 Sep 2004 22:14:45 +0000] rev 226
(svn r227) -Fix: Sorry, broke console commands
miham [Sun, 12 Sep 2004 22:10:58 +0000] rev 225
(svn r226) Daily langfile updates #2.
signde [Sun, 12 Sep 2004 22:05:49 +0000] rev 224
(svn r225) -Doc: added multiplayer documentation file doc/multiplayer.txt
darkvater [Sun, 12 Sep 2004 22:03:14 +0000] rev 223
(svn r224) -Fix: Music now finally works on WinXP. DirectMusic is now default for an OS >= WinNT4 (WinNT4, Win2k, WinXP), and MIDI driver for lower OS's (Win95, Win98, WinME, etc).
darkvater [Sun, 12 Sep 2004 21:49:38 +0000] rev 222
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
-CodeLayout: Remove trailing spaces and Windows linebreaks
signde [Sun, 12 Sep 2004 20:28:52 +0000] rev 221
(svn r222) -Fix: Added network.h and console_cmd.c to MSVC6 Project
-Fix: Added console_cmd.c to the Makefile
signde [Sun, 12 Sep 2004 20:15:18 +0000] rev 220
(svn r221) -Feature: console command and variable hooking
-Fix: added another network.c stub
-Consolecommand: "scrollto <tile>" center main view on <tile> [Darkvater]
-Consolecommand: "resettile <tile>" force bulldoze <tile> without any checks (DEBUG only) [Darkvater]
-Fix: resetengines is hooked to be not available in network games
-Codechange: "connect <connectstr>": the connect command now uses a connectionstring like the network-gui
-Fix: Direct Connect editbox can handle up to max ~35 characters [Darkvater]
bjarni [Sun, 12 Sep 2004 19:07:54 +0000] rev 219
(svn r220) Makefile: enables ENABLE_NETWORK by default if no config file is present
darkvater [Sun, 12 Sep 2004 19:03:11 +0000] rev 218
(svn r219) -Fix: fixed network stub declerations
miham [Sun, 12 Sep 2004 18:37:05 +0000] rev 217
(svn r218) Daily langfile updates #1.
darkvater [Sun, 12 Sep 2004 17:37:37 +0000] rev 216
(svn r217) -Fix: remove warning and simplify loop network_gui.c (Tron)
truelight [Sun, 12 Sep 2004 17:36:29 +0000] rev 215
(svn r216) -Fix: paused network game now disallows all commands (instead of doing
the commands all at once when the game unpauses)
signde [Sun, 12 Sep 2004 16:03:40 +0000] rev 214
(svn r215) -Feature: direct connect now allows selecting a port and a playername [ip/host]:[port]#[player]
darkvater [Sun, 12 Sep 2004 15:29:37 +0000] rev 213
(svn r214) -Feature: CMD_NET_INSTANT [just in time command handling over network] (sign_de)
-Fix: Only server can pause in network, action disabled for clients
-Fix: Direct Connect editbox can handle up to max ~35 characters
darkvater [Sun, 12 Sep 2004 14:20:43 +0000] rev 212
(svn r213) -Fix: opntitle.dat, road crossings were owned by town for some very weird reason.
darkvater [Sun, 12 Sep 2004 14:12:33 +0000] rev 211
(svn r212) -Fix: Network-gui fixes (sign_de)
-Fix: any disabled button in a window doesn't receive WE_CLICK events
-Added network.h
darkvater [Sun, 12 Sep 2004 14:10:40 +0000] rev 210
(svn r211) -Added Player-colour conversion table (sign_de)
-Added OTTD colour palette image
signde [Sun, 12 Sep 2004 10:23:35 +0000] rev 209
(svn r210) -Fix: Console key closes window in front
-Fix: Console events were processed in wrong window
-Fix: Console unresponsive when you activated another window
signde [Sat, 11 Sep 2004 22:10:31 +0000] rev 208
(svn r209) -Fix: network code based desync
-Feature: framesync packets to hold the clients framecount near the servers
-Fix: command queue now aligns the commands to be processed right after an sync or framesync packet
-Fix: added stubs for compiling without network
miham [Sat, 11 Sep 2004 20:25:40 +0000] rev 207
(svn r208) Daily langfile changes
signde [Sat, 11 Sep 2004 19:34:11 +0000] rev 206
(svn r207) -Codechange: randomizer handling
-Fix: desync problem fixes
-Fix: server doesnt hang anymore when a client timed out
-Feature: low latency connection enhancements [*net_sync_freq, *net_ready_ahead]
darkvater [Sat, 11 Sep 2004 19:18:30 +0000] rev 205
(svn r206) -Fix: [1001540] i lost all wagons. Half-assed fix for lost wagons. But now users can at least fix this problem. Consolecommand: "resetengines"
darkvater [Sat, 11 Sep 2004 14:48:31 +0000] rev 204
(svn r205) -Fix: [1026271] Vehicle depots not transparent with transparent buildings.