Sun, 06 Feb 2005 18:30:45 +0000(svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers
tron [Sun, 06 Feb 2005 18:30:45 +0000] rev 1323
(svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers

Sun, 06 Feb 2005 18:28:35 +0000(svn r1826) -Feature: a brand new OldLoader so OpenTTD is TTD(Patch) compatible
truelight [Sun, 06 Feb 2005 18:28:35 +0000] rev 1322
(svn r1826) -Feature: a brand new OldLoader so OpenTTD is TTD(Patch) compatible
again.. kind of anyway. Still needs work for the extra chunks
TTDPatch provides, and which we use too, but not in the same way..
- Also, no longer BE is a problem, reading is BE/LE safe.
- Tnx to Bjarni for the BE testing, Tron for the help on the BE,
Darkvater for helping out, and Mek for providing me with the correct
information regarding TTDPatch savegames

Sun, 06 Feb 2005 16:56:04 +0000(svn r1825) Further style improvements:
tron [Sun, 06 Feb 2005 16:56:04 +0000] rev 1321
(svn r1825) Further style improvements:
- uint16 -> StringID where appropriate
- if cascades -> switch
- remove redundant ifs
- misc. stuff

Sun, 06 Feb 2005 15:07:29 +0000(svn r1824) -Codechange: made ChangeIndustryProduction a bit more readable
truelight [Sun, 06 Feb 2005 15:07:29 +0000] rev 1320
(svn r1824) -Codechange: made ChangeIndustryProduction a bit more readable

Sun, 06 Feb 2005 14:47:56 +0000(svn r1823) Get rid of some ugly cast magic concerning language packs
tron [Sun, 06 Feb 2005 14:47:56 +0000] rev 1319
(svn r1823) Get rid of some ugly cast magic concerning language packs

Sun, 06 Feb 2005 14:27:50 +0000(svn r1822) Const correctness
tron [Sun, 06 Feb 2005 14:27:50 +0000] rev 1318
(svn r1822) Const correctness

Sun, 06 Feb 2005 13:41:02 +0000(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics
tron [Sun, 06 Feb 2005 13:41:02 +0000] rev 1317
(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics

Sun, 06 Feb 2005 11:23:41 +0000(svn r1820) Style cleanup:
tron [Sun, 06 Feb 2005 11:23:41 +0000] rev 1316
(svn r1820) Style cleanup:
- indentation
- 0 -> '\0' in string handling
- whitespaces
- space after for, switch, etc.
- don't treat non-boolean values as boolean
- space before and after binary operators
- bracing style

Sun, 06 Feb 2005 10:39:18 +0000(svn r1819) -Codechange: removed 1 unused function, and 1 unused struct (tnx to Tron)
truelight [Sun, 06 Feb 2005 10:39:18 +0000] rev 1315
(svn r1819) -Codechange: removed 1 unused function, and 1 unused struct (tnx to Tron)

Sun, 06 Feb 2005 10:24:57 +0000(svn r1818) -Add: Dynamic orders (up to 64k orders)
truelight [Sun, 06 Feb 2005 10:24:57 +0000] rev 1314
(svn r1818) -Add: Dynamic orders (up to 64k orders)

Sun, 06 Feb 2005 10:18:47 +0000(svn r1817) -Codechange: Moved depot-functions to depot.c
truelight [Sun, 06 Feb 2005 10:18:47 +0000] rev 1313
(svn r1817) -Codechange: Moved depot-functions to depot.c
-Codechange: Added wrappers around depot-access (GetDepot no exists)
-Codechange: Made depot-functions a bit more logic (no longer
GetDepotByTile crashes your game when you request it on a non-depot tile)
-Add: made depots dynamic (yes, 64k depots are possible now)

Sun, 06 Feb 2005 09:52:06 +0000(svn r1816) Use char instead of byte for string formatting
tron [Sun, 06 Feb 2005 09:52:06 +0000] rev 1312
(svn r1816) Use char instead of byte for string formatting

Sun, 06 Feb 2005 08:55:51 +0000(svn r1815) Remove some unused declarations
tron [Sun, 06 Feb 2005 08:55:51 +0000] rev 1311
(svn r1815) Remove some unused declarations

Sun, 06 Feb 2005 08:38:09 +0000(svn r1814) Let ReadFileToMem() return void* (instead of byte*) because we don't know what the caller wants to do with the data
tron [Sun, 06 Feb 2005 08:38:09 +0000] rev 1310
(svn r1814) Let ReadFileToMem() return void* (instead of byte*) because we don't know what the caller wants to do with the data

Sun, 06 Feb 2005 08:18:00 +0000(svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
tron [Sun, 06 Feb 2005 08:18:00 +0000] rev 1309
(svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)

Sun, 06 Feb 2005 07:49:41 +0000(svn r1812) [1117058] Use CT_WATER instead of CT_STEEL when accounting water which gets delivered to a town (worked because CT_STEEL and CT_WATER share the same enum number)
tron [Sun, 06 Feb 2005 07:49:41 +0000] rev 1308
(svn r1812) [1117058] Use CT_WATER instead of CT_STEEL when accounting water which gets delivered to a town (worked because CT_STEEL and CT_WATER share the same enum number)

Sat, 05 Feb 2005 23:07:35 +0000(svn r1811) Use char for string handling in namegen.[ch]
tron [Sat, 05 Feb 2005 23:07:35 +0000] rev 1307
(svn r1811) Use char for string handling in namegen.[ch]

Sat, 05 Feb 2005 23:03:12 +0000(svn r1810) Move town name generation declarations into a header of their own
tron [Sat, 05 Feb 2005 23:03:12 +0000] rev 1306
(svn r1810) Move town name generation declarations into a header of their own

Sat, 05 Feb 2005 22:52:08 +0000(svn r1809) Remove unused function str_is_below()
tron [Sat, 05 Feb 2005 22:52:08 +0000] rev 1305
(svn r1809) Remove unused function str_is_below()

Sat, 05 Feb 2005 22:50:33 +0000(svn r1808) Use strcmp() instead of home brewed function str_eq()
tron [Sat, 05 Feb 2005 22:50:33 +0000] rev 1304
(svn r1808) Use strcmp() instead of home brewed function str_eq()

Sat, 05 Feb 2005 22:25:07 +0000(svn r1807) Langfile updates (20050205)
miham [Sat, 05 Feb 2005 22:25:07 +0000] rev 1303
(svn r1807) Langfile updates (20050205)

Sat, 05 Feb 2005 21:57:01 +0000(svn r1806) Add missing includes (see r1803)
tron [Sat, 05 Feb 2005 21:57:01 +0000] rev 1302
(svn r1806) Add missing includes (see r1803)

Sat, 05 Feb 2005 18:05:42 +0000(svn r1805) Teach the driver layer a few things about const correctness
tron [Sat, 05 Feb 2005 18:05:42 +0000] rev 1301
(svn r1805) Teach the driver layer a few things about const correctness

Sat, 05 Feb 2005 16:12:07 +0000(svn r1804) Bring MSVC project files up to date (bociusz)
tron [Sat, 05 Feb 2005 16:12:07 +0000] rev 1300
(svn r1804) Bring MSVC project files up to date (bociusz)

Sat, 05 Feb 2005 15:58:59 +0000(svn r1803) Move debugging stuff into files of it's own
tron [Sat, 05 Feb 2005 15:58:59 +0000] rev 1299
(svn r1803) Move debugging stuff into files of it's own

Sat, 05 Feb 2005 15:49:57 +0000(svn r1802) Fix typos made in r1797
tron [Sat, 05 Feb 2005 15:49:57 +0000] rev 1298
(svn r1802) Fix typos made in r1797

Sat, 05 Feb 2005 15:05:52 +0000(svn r1801) -Fix [Multistop] Fixed a crash that occured when copying orders due to not checking a pointer to be non-NULL
celestar [Sat, 05 Feb 2005 15:05:52 +0000] rev 1297
(svn r1801) -Fix [Multistop] Fixed a crash that occured when copying orders due to not checking a pointer to be non-NULL

Sat, 05 Feb 2005 14:18:25 +0000(svn r1800) Make adding new debug categories to the command line parser easier
tron [Sat, 05 Feb 2005 14:18:25 +0000] rev 1296
(svn r1800) Make adding new debug categories to the command line parser easier

Sat, 05 Feb 2005 12:10:09 +0000(svn r1799) -Codechange: [ Multistop ] Added debug class "ms" and more debugging
celestar [Sat, 05 Feb 2005 12:10:09 +0000] rev 1295
(svn r1799) -Codechange: [ Multistop ] Added debug class "ms" and more debugging
output for multistops

Fri, 04 Feb 2005 20:40:04 +0000(svn r1798) GetFoo(i)->index is per definition i, so replace the former with the latter
tron [Fri, 04 Feb 2005 20:40:04 +0000] rev 1294
(svn r1798) GetFoo(i)->index is per definition i, so replace the former with the latter

Fri, 04 Feb 2005 20:17:15 +0000(svn r1797) Clean up TileLoopClearHelper() a bit:
tron [Fri, 04 Feb 2005 20:17:15 +0000] rev 1293
(svn r1797) Clean up TileLoopClearHelper() a bit:
- if cascades -> switch
- uint -> TileIndex
- (uint)-1 -> INVALID_TILE
- don't treat non-flags as flags

Fri, 04 Feb 2005 19:53:53 +0000(svn r1796) Revert r1792, because MorphOS has defaults for CC/CXX, they're just wrong, so setting CC/CXX using ?= simply did nothing
tron [Fri, 04 Feb 2005 19:53:53 +0000] rev 1292
(svn r1796) Revert r1792, because MorphOS has defaults for CC/CXX, they're just wrong, so setting CC/CXX using ?= simply did nothing

Fri, 04 Feb 2005 19:51:43 +0000(svn r1795) Change CFLAGS for MorphOS (tokai)
tron [Fri, 04 Feb 2005 19:51:43 +0000] rev 1291
(svn r1795) Change CFLAGS for MorphOS (tokai)

Fri, 04 Feb 2005 19:38:04 +0000(svn r1794) Make the dedicated server compile again under MorphOS (tokai)
tron [Fri, 04 Feb 2005 19:38:04 +0000] rev 1290
(svn r1794) Make the dedicated server compile again under MorphOS (tokai)

Fri, 04 Feb 2005 17:57:07 +0000(svn r1793) Revert one instance of $(shell) back to ``, because MorphOS does The Wrong Thing(tm) when date is used within $(shell)
tron [Fri, 04 Feb 2005 17:57:07 +0000] rev 1289
(svn r1793) Revert one instance of $(shell) back to ``, because MorphOS does The Wrong Thing(tm) when date is used within $(shell)

Fri, 04 Feb 2005 17:45:11 +0000(svn r1792) Revert r1761 and set fallback values via ?= for CC and CXX as there seem to be platforms (MorphOS) out there which don't provide some proper defaults.
tron [Fri, 04 Feb 2005 17:45:11 +0000] rev 1288
(svn r1792) Revert r1761 and set fallback values via ?= for CC and CXX as there seem to be platforms (MorphOS) out there which don't provide some proper defaults.
Use gcc and g++ as defaults, because cc and c++ aren't available either. *sigh*

Fri, 04 Feb 2005 17:14:36 +0000(svn r1791) Remove the remnants of CMD_DESTROY_INDUSTRY, which was removed a long time ago
tron [Fri, 04 Feb 2005 17:14:36 +0000] rev 1287
(svn r1791) Remove the remnants of CMD_DESTROY_INDUSTRY, which was removed a long time ago

Fri, 04 Feb 2005 16:50:18 +0000(svn r1790) Make CmdPlantTree() and related functions more safe and (hopefully) more readable:
tron [Fri, 04 Feb 2005 16:50:18 +0000] rev 1286
(svn r1790) Make CmdPlantTree() and related functions more safe and (hopefully) more readable:
- check if end tile is on the map
- uint -> TileIndex
- if cascades -> switch

Fri, 04 Feb 2005 15:39:10 +0000(svn r1789) -Fix: there is no need to save the index, it is done for us
truelight [Fri, 04 Feb 2005 15:39:10 +0000] rev 1285
(svn r1789) -Fix: there is no need to save the index, it is done for us

Fri, 04 Feb 2005 15:31:30 +0000(svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadstops.
truelight [Fri, 04 Feb 2005 15:31:30 +0000] rev 1284
(svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadstops.

Fri, 04 Feb 2005 14:45:32 +0000(svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs)
truelight [Fri, 04 Feb 2005 14:45:32 +0000] rev 1283
(svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs)

Fri, 04 Feb 2005 14:24:23 +0000(svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
truelight [Fri, 04 Feb 2005 14:24:23 +0000] rev 1282
(svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
trains in one game (instead of the 240 which was the current value).
Default max allowed vehicles per type is changed:
Trains: 500 (old 80)
Road: 500 (old 80)
Ships: 200 (old 40)
Aicraft: 300 (old 50)
(Tnx to Celestar and Darkvater for checking the patch)

Fri, 04 Feb 2005 14:05:28 +0000(svn r1785) -Fix: space-correctness in road_cmd.c, and one wrong line from last
truelight [Fri, 04 Feb 2005 14:05:28 +0000] rev 1281
(svn r1785) -Fix: space-correctness in road_cmd.c, and one wrong line from last
commit (tnx to DarkVater)

Fri, 04 Feb 2005 13:56:51 +0000(svn r1784) -Fix: removed ClosestTownFromTile where possible, or replaced it
truelight [Fri, 04 Feb 2005 13:56:51 +0000] rev 1280
(svn r1784) -Fix: removed ClosestTownFromTile where possible, or replaced it
with _map2-data if possible (Celestar / TrueLight)

Fri, 04 Feb 2005 13:23:29 +0000(svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
truelight [Fri, 04 Feb 2005 13:23:29 +0000] rev 1279
(svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)

Fri, 04 Feb 2005 07:52:12 +0000(svn r1782) Remove line which should've been removed in r1779 and caused map generation to hang infinitely
tron [Fri, 04 Feb 2005 07:52:12 +0000] rev 1278
(svn r1782) Remove line which should've been removed in r1779 and caused map generation to hang infinitely

Thu, 03 Feb 2005 22:09:19 +0000(svn r1781) Fix static declaration after non-static declaration of same symbol
tron [Thu, 03 Feb 2005 22:09:19 +0000] rev 1277
(svn r1781) Fix static declaration after non-static declaration of same symbol

Thu, 03 Feb 2005 21:18:49 +0000(svn r1780) Don't clear LIBS and LDFLAGS
tron [Thu, 03 Feb 2005 21:18:49 +0000] rev 1276
(svn r1780) Don't clear LIBS and LDFLAGS

Thu, 03 Feb 2005 20:52:12 +0000(svn r1779) Make the map generation code slightly more readable
tron [Thu, 03 Feb 2005 20:52:12 +0000] rev 1275
(svn r1779) Make the map generation code slightly more readable

Thu, 03 Feb 2005 19:23:06 +0000(svn r1778) - Fix: [ 1115200 ] In the main menu, when starting a new game while the load game dialog is open, openttd asserts.
matthijs [Thu, 03 Feb 2005 19:23:06 +0000] rev 1274
(svn r1778) - Fix: [ 1115200 ] In the main menu, when starting a new game while the load game dialog is open, openttd asserts.

Thu, 03 Feb 2005 18:20:43 +0000(svn r1777) Fix map generation for tropical and arctic landscape on larger/smaller maps
tron [Thu, 03 Feb 2005 18:20:43 +0000] rev 1273
(svn r1777) Fix map generation for tropical and arctic landscape on larger/smaller maps

Thu, 03 Feb 2005 17:22:35 +0000(svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations
truelight [Thu, 03 Feb 2005 17:22:35 +0000] rev 1272
(svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations

Wed, 02 Feb 2005 20:36:04 +0000(svn r1775) -Fix: The NPF patch setting was not synced in network.
truelight [Wed, 02 Feb 2005 20:36:04 +0000] rev 1271
(svn r1775) -Fix: The NPF patch setting was not synced in network.
REMINDER FOR ALL DEVELOPERS:
We do have 2 patch-setting-arrays: player-based, server-based. PLEASE
put your new patch setting in the right one... thank you :)

Wed, 02 Feb 2005 19:15:35 +0000(svn r1774) -Fix: fixed an other possible crash related to previous commit
truelight [Wed, 02 Feb 2005 19:15:35 +0000] rev 1270
(svn r1774) -Fix: fixed an other possible crash related to previous commit

Wed, 02 Feb 2005 19:08:34 +0000(svn r1773) -Fix: [ 1114950 ] Game crashed sometimes when there were no industries
truelight [Wed, 02 Feb 2005 19:08:34 +0000] rev 1269
(svn r1773) -Fix: [ 1114950 ] Game crashed sometimes when there were no industries
in the map

Wed, 02 Feb 2005 18:28:08 +0000(svn r1772) -Fix: [ 1114100 ] Dedicated server boots again
truelight [Wed, 02 Feb 2005 18:28:08 +0000] rev 1268
(svn r1772) -Fix: [ 1114100 ] Dedicated server boots again

Wed, 02 Feb 2005 17:30:29 +0000(svn r1771) -Add: Industries are now dynamic (up to 64k industries). Generating
truelight [Wed, 02 Feb 2005 17:30:29 +0000] rev 1267
(svn r1771) -Add: Industries are now dynamic (up to 64k industries). Generating
1kx1k maps should now be much faster, and give more than just oil-stuff ;)

Wed, 02 Feb 2005 16:16:43 +0000(svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id
truelight [Wed, 02 Feb 2005 16:16:43 +0000] rev 1266
(svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id
(and should be an uint16, not uint8)

Wed, 02 Feb 2005 15:45:53 +0000(svn r1769) Don't compute the same value twice, remove one function call
tron [Wed, 02 Feb 2005 15:45:53 +0000] rev 1265
(svn r1769) Don't compute the same value twice, remove one function call

Wed, 02 Feb 2005 14:17:13 +0000(svn r1768) -Codechange: Store town index in _map2 of town tiles
celestar [Wed, 02 Feb 2005 14:17:13 +0000] rev 1264
(svn r1768) -Codechange: Store town index in _map2 of town tiles
Moved house type from _map2 to _map3_hi for MP_HOUSE
Moved foundation and roadworks from _map2 to _map3 for
MP_STREET
This increases game speed by a factor of around 15(!) if many cities are around.
Converting an old game is done automagically, but can take a while

Tue, 01 Feb 2005 22:17:38 +0000(svn r1767) fixed mixed declarations and code in last commit (oops)
bjarni [Tue, 01 Feb 2005 22:17:38 +0000] rev 1263
(svn r1767) fixed mixed declarations and code in last commit (oops)

Tue, 01 Feb 2005 22:04:53 +0000(svn r1766) - Feature: Aircrafts will now go to the nearest hangar if the next airport in the orders do not have one (helipads)
bjarni [Tue, 01 Feb 2005 22:04:53 +0000] rev 1262
(svn r1766) - Feature: Aircrafts will now go to the nearest hangar if the next airport in the orders do not have one (helipads)

- Fix: sometimes aircrafts would not go to the hangar even when they should. They do now

Tue, 01 Feb 2005 18:46:49 +0000(svn r1765) -Fix: on loading, the total amount of towns wasn't reset to zero
truelight [Tue, 01 Feb 2005 18:46:49 +0000] rev 1261
(svn r1765) -Fix: on loading, the total amount of towns wasn't reset to zero

Tue, 01 Feb 2005 18:32:01 +0000(svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight [Tue, 01 Feb 2005 18:32:01 +0000] rev 1260
(svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
you have that amount of towns in a map ;))

Tue, 01 Feb 2005 18:30:11 +0000(svn r1763) -Add: pool.c / pool.h: generalized routines for dynamic arrays (MemoryPools)
truelight [Tue, 01 Feb 2005 18:30:11 +0000] rev 1259
(svn r1763) -Add: pool.c / pool.h: generalized routines for dynamic arrays (MemoryPools)

Tue, 01 Feb 2005 17:48:20 +0000(svn r1762) -Codechange: renamed 'MemoryPool' to 'SettingsMemoryPool' (we need
truelight [Tue, 01 Feb 2005 17:48:20 +0000] rev 1258
(svn r1762) -Codechange: renamed 'MemoryPool' to 'SettingsMemoryPool' (we need
MemoryPool for general-dynamic-arrays)

Tue, 01 Feb 2005 16:57:16 +0000(svn r1761) Don't set CC and CXX
tron [Tue, 01 Feb 2005 16:57:16 +0000] rev 1257
(svn r1761) Don't set CC and CXX
If somebody tried to use alternate compilers via an environment variable the assignment in the Makefile simply overwrote that.

Tue, 01 Feb 2005 09:47:18 +0000(svn r1760) -Fix: [ 1113399 ] Game no longer crashes when right-clicking a disabled Full Load button
celestar [Tue, 01 Feb 2005 09:47:18 +0000] rev 1256
(svn r1760) -Fix: [ 1113399 ] Game no longer crashes when right-clicking a disabled Full Load button

Tue, 01 Feb 2005 09:36:07 +0000(svn r1759) Daily/Weekly/Monthly langfile updates
miham [Tue, 01 Feb 2005 09:36:07 +0000] rev 1255
(svn r1759) Daily/Weekly/Monthly langfile updates

Tue, 01 Feb 2005 05:28:18 +0000(svn r1758) Replace `` with $(shell), because the latter is only evaluated once instead of over and over again
tron [Tue, 01 Feb 2005 05:28:18 +0000] rev 1254
(svn r1758) Replace `` with $(shell), because the latter is only evaluated once instead of over and over again

Mon, 31 Jan 2005 22:17:15 +0000(svn r1757) Stop the new AI from trying to build its HQ on non-existent tiles
tron [Mon, 31 Jan 2005 22:17:15 +0000] rev 1253
(svn r1757) Stop the new AI from trying to build its HQ on non-existent tiles

Mon, 31 Jan 2005 21:57:05 +0000(svn r1756) Cleanup: if cascade -> switch, uint -> TileIndex
tron [Mon, 31 Jan 2005 21:57:05 +0000] rev 1252
(svn r1756) Cleanup: if cascade -> switch, uint -> TileIndex

Mon, 31 Jan 2005 19:22:44 +0000(svn r1755) Trim trailing whitespace
tron [Mon, 31 Jan 2005 19:22:44 +0000] rev 1251
(svn r1755) Trim trailing whitespace

Mon, 31 Jan 2005 12:04:40 +0000(svn r1754) - Fix: you can once again load newgrf files with lots of sprites. Index wasn't reset in second run, thus counting them double.
darkvater [Mon, 31 Jan 2005 12:04:40 +0000] rev 1250
(svn r1754) - Fix: you can once again load newgrf files with lots of sprites. Index wasn't reset in second run, thus counting them double.

Mon, 31 Jan 2005 11:36:16 +0000(svn r1753) - Fix: [ 1113037 ] crash when accessing hi-scores in editor, it is now disabled.
darkvater [Mon, 31 Jan 2005 11:36:16 +0000] rev 1249
(svn r1753) - Fix: [ 1113037 ] crash when accessing hi-scores in editor, it is now disabled.

Mon, 31 Jan 2005 11:33:21 +0000(svn r1752) - Fix: MSVC acting up once again, as well as project file updates for the missing files.
darkvater [Mon, 31 Jan 2005 11:33:21 +0000] rev 1248
(svn r1752) - Fix: MSVC acting up once again, as well as project file updates for the missing files.

Mon, 31 Jan 2005 11:23:10 +0000(svn r1751) - Feature: New PathFinder (NPF).
matthijs [Mon, 31 Jan 2005 11:23:10 +0000] rev 1247
(svn r1751) - Feature: New PathFinder (NPF).
- Supports trains, road vehicles and ships.
- Uses A* pathfinding (same codebase as the new ai).
- Currently unlimited search depth, so might perform badly on large maps/networks (especially ships).
- Will always find a route if there is one.
- Allows custom penalties for obstacles to be set in openttd.cfg (npf_ values).
- With NPF enabled, ships can have orders that are very far apart. Be careful, this will break (ships get lost) when the old pathfinder is used again.
- Feature: Disabling 90 degree turns for trains and ships.
- Requires NPF to be enabled.
- Ships and trains can no longer make weird 90 degree turns on tile borders.
- Codechange: Removed table/directions.h.
- table/directions.h contained ugly static tables but was included more than once. The tables, along with a few new ones are in npf.[ch] now. Better suggestions for a location?
- Fix: Binary heap in queue.c did not allocate enough space, resulting in a segfault.
- Codechange: Rewritten FindFirstBit2x64, added KillFirstBit2x64.
- Codechange: Introduced constant INVALID_TILE, to replace the usage of 0 as an invalid tile. Also replaces TILE_WRAPPED.
- Codechange: Moved TileAddWrap() to map.[ch]
- Add TileIndexDiffCByDir(), TileIndexDiffCByDir().
- Codechange: Moved IsTrainStationTile() to station.h
- Add: IsRoadStationTile() and GetRoadStationDir().

Mon, 31 Jan 2005 11:03:23 +0000(svn r1750) - Feature: [ 1093261 ] Saving vehicle sorting criteria for each vehicle type (bociusz)
darkvater [Mon, 31 Jan 2005 11:03:23 +0000] rev 1246
(svn r1750) - Feature: [ 1093261 ] Saving vehicle sorting criteria for each vehicle type (bociusz)

Mon, 31 Jan 2005 07:23:15 +0000(svn r1749) Move the functions which calculate distances to map.[ch] and give the more meaningful names
tron [Mon, 31 Jan 2005 07:23:15 +0000] rev 1245
(svn r1749) Move the functions which calculate distances to map.[ch] and give the more meaningful names

Mon, 31 Jan 2005 06:46:53 +0000(svn r1748) Enforce map size limits
tron [Mon, 31 Jan 2005 06:46:53 +0000] rev 1244
(svn r1748) Enforce map size limits

Mon, 31 Jan 2005 00:12:44 +0000(svn r1747) - Fix: [network] ottd should compile when networking is disabled.
darkvater [Mon, 31 Jan 2005 00:12:44 +0000] rev 1243
(svn r1747) - Fix: [network] ottd should compile when networking is disabled.
- Change: change strgen project file to get rid of warning.

Sun, 30 Jan 2005 23:41:57 +0000(svn r1746) - Feature: [GUI] [ 1107690 ] Resizable orders GUI (nzhook)
darkvater [Sun, 30 Jan 2005 23:41:57 +0000] rev 1242
(svn r1746) - Feature: [GUI] [ 1107690 ] Resizable orders GUI (nzhook)

Sun, 30 Jan 2005 23:04:41 +0000(svn r1745) Use -fno-inline when DEBUGing
tron [Sun, 30 Jan 2005 23:04:41 +0000] rev 1241
(svn r1745) Use -fno-inline when DEBUGing

Sun, 30 Jan 2005 23:03:31 +0000(svn r1744) DEBUG and PROFILE can be used at the same time.
tron [Sun, 30 Jan 2005 23:03:31 +0000] rev 1240
(svn r1744) DEBUG and PROFILE can be used at the same time.

Sun, 30 Jan 2005 22:04:14 +0000(svn r1743) -Fix: Multistop: Added some debug output and made sure that orphaned slots are cleared.
celestar [Sun, 30 Jan 2005 22:04:14 +0000] rev 1239
(svn r1743) -Fix: Multistop: Added some debug output and made sure that orphaned slots are cleared.

Sun, 30 Jan 2005 21:06:09 +0000(svn r1742) - Fix: fixed bug introduced in r1730 where AI players had problems when building aircrafts
bjarni [Sun, 30 Jan 2005 21:06:09 +0000] rev 1238
(svn r1742) - Fix: fixed bug introduced in r1730 where AI players had problems when building aircrafts

Sun, 30 Jan 2005 20:50:06 +0000(svn r1741) - Fix: added IsVehicleIndex() so it's possible to protect GetVehicle() from reading an invalid vehicle index
bjarni [Sun, 30 Jan 2005 20:50:06 +0000] rev 1237
(svn r1741) - Fix: added IsVehicleIndex() so it's possible to protect GetVehicle() from reading an invalid vehicle index
- Fix: added check for v->type in some commands, which expects v to be a specific type

Checks like this is needed to protect network servers from people, who hack their clients to either cheat or crash the server

NOTE: if I made a mistake here it can make a function unreachable when it should be used. Here is one place to look if something weird happens

Sun, 30 Jan 2005 19:51:39 +0000(svn r1740) -Fix: [ 1112342 ] Realistic acceleration works properly with TTDPatch non-stop handling behaviour
celestar [Sun, 30 Jan 2005 19:51:39 +0000] rev 1236
(svn r1740) -Fix: [ 1112342 ] Realistic acceleration works properly with TTDPatch non-stop handling behaviour

Sun, 30 Jan 2005 18:51:08 +0000(svn r1739) - Fix: type checking when selling vehicles (TrueLight)
darkvater [Sun, 30 Jan 2005 18:51:08 +0000] rev 1235
(svn r1739) - Fix: type checking when selling vehicles (TrueLight)

Sun, 30 Jan 2005 18:40:52 +0000(svn r1738) -Fix: [ 1108735 ] Fixed (hopefully) an assertion that was cause by selling carriages in a MP game faster than the network can handle. (Truelight)
celestar [Sun, 30 Jan 2005 18:40:52 +0000] rev 1234
(svn r1738) -Fix: [ 1108735 ] Fixed (hopefully) an assertion that was cause by selling carriages in a MP game faster than the network can handle. (Truelight)

Sun, 30 Jan 2005 18:12:37 +0000(svn r1737) Add DEBUG category "map" and use it to print the map size when allocating the map
tron [Sun, 30 Jan 2005 18:12:37 +0000] rev 1233
(svn r1737) Add DEBUG category "map" and use it to print the map size when allocating the map

Sun, 30 Jan 2005 17:53:44 +0000(svn r1736) -Fix: Forgot to remove some unused variables in last commit :(
celestar [Sun, 30 Jan 2005 17:53:44 +0000] rev 1232
(svn r1736) -Fix: Forgot to remove some unused variables in last commit :(

Sun, 30 Jan 2005 17:46:57 +0000(svn r1735) -Fix: [ 1112285 ] Fixed an assertion error with stations where stops
celestar [Sun, 30 Jan 2005 17:46:57 +0000] rev 1231
(svn r1735) -Fix: [ 1112285 ] Fixed an assertion error with stations where stops
were deleted, the assertions were just plain wrong at that place. Used a
more graceful handling. Todo: What happens if ALL stations in a schedule
have no suitable stop?

Sun, 30 Jan 2005 16:54:39 +0000(svn r1734) - Fix: [ 1112253 ] hijacking of arrow keys, game also scrolled when it was out of focus (dominik)
darkvater [Sun, 30 Jan 2005 16:54:39 +0000] rev 1230
(svn r1734) - Fix: [ 1112253 ] hijacking of arrow keys, game also scrolled when it was out of focus (dominik)

Sun, 30 Jan 2005 16:08:19 +0000(svn r1733) - Fix: oops "| 1" is SETBIT(x, 0), not 1 :(. Now you can remove signals again
darkvater [Sun, 30 Jan 2005 16:08:19 +0000] rev 1229
(svn r1733) - Fix: oops "| 1" is SETBIT(x, 0), not 1 :(. Now you can remove signals again

Sun, 30 Jan 2005 16:00:37 +0000(svn r1732) - Change: [OS/2] [ 1112148 ] Project file update (orudge)
darkvater [Sun, 30 Jan 2005 16:00:37 +0000] rev 1228
(svn r1732) - Change: [OS/2] [ 1112148 ] Project file update (orudge)

Sun, 30 Jan 2005 15:57:38 +0000(svn r1731) - Fix: [ 1106930 ] BugFix: placing signals with 2x1 drags workaround is completely rewritten. Also features checks for hacked/modified clients. Thanks a lot Hackykid!
darkvater [Sun, 30 Jan 2005 15:57:38 +0000] rev 1227
(svn r1731) - Fix: [ 1106930 ] BugFix: placing signals with 2x1 drags workaround is completely rewritten. Also features checks for hacked/modified clients. Thanks a lot Hackykid!

Sun, 30 Jan 2005 14:52:04 +0000(svn r1730) - Fix: Ships and Aircrafts have to be build in depots owned by _current_player (hacked client protection)
bjarni [Sun, 30 Jan 2005 14:52:04 +0000] rev 1226
(svn r1730) - Fix: Ships and Aircrafts have to be build in depots owned by _current_player (hacked client protection)
now all 4 types of vehicles have to be build in depots. Note: there is a wordaround for AI players since the AI handle aircraft building in a weird way

Sun, 30 Jan 2005 14:32:52 +0000(svn r1729) - Fix: [ 1112469 ] Clearing land for free by reallocating HQ
darkvater [Sun, 30 Jan 2005 14:32:52 +0000] rev 1225
(svn r1729) - Fix: [ 1112469 ] Clearing land for free by reallocating HQ

Sun, 30 Jan 2005 13:42:11 +0000(svn r1728) - Fix: now a player can only build a road vehicle in depots he owns (hacked client protection)
bjarni [Sun, 30 Jan 2005 13:42:11 +0000] rev 1224
(svn r1728) - Fix: now a player can only build a road vehicle in depots he owns (hacked client protection)

Sun, 30 Jan 2005 13:03:32 +0000(svn r1727) - Fix: now CmdBuildRailVehicle() behaves correctly if DC_EXEC is set
bjarni [Sun, 30 Jan 2005 13:03:32 +0000] rev 1223
(svn r1727) - Fix: now CmdBuildRailVehicle() behaves correctly if DC_EXEC is set
this commit alters ai.c a little to get rid of the workaround from r1725 so AI players could still build locomotives

Sun, 30 Jan 2005 08:25:39 +0000(svn r1726) Move an assert() because it could not catch all cases of incorrect input where it was placed
tron [Sun, 30 Jan 2005 08:25:39 +0000] rev 1222
(svn r1726) Move an assert() because it could not catch all cases of incorrect input where it was placed

Sat, 29 Jan 2005 23:58:07 +0000(svn r1725) - Fix: now trains can only be built in depots and you have to own the depot too (hacked client protection)
bjarni [Sat, 29 Jan 2005 23:58:07 +0000] rev 1221
(svn r1725) - Fix: now trains can only be built in depots and you have to own the depot too (hacked client protection)

Sat, 29 Jan 2005 20:18:01 +0000(svn r1724) Set maximum number of industries and towns to 250 each
tron [Sat, 29 Jan 2005 20:18:01 +0000] rev 1220
(svn r1724) Set maximum number of industries and towns to 250 each

Sat, 29 Jan 2005 20:11:19 +0000(svn r1723) Save the map size in tiles, not number of bits
tron [Sat, 29 Jan 2005 20:11:19 +0000] rev 1219
(svn r1723) Save the map size in tiles, not number of bits

Sat, 29 Jan 2005 19:45:14 +0000(svn r1722) -Feature: Bigger maps - anyone?
tron [Sat, 29 Jan 2005 19:45:14 +0000] rev 1218
(svn r1722) -Feature: Bigger maps - anyone?

Sat, 29 Jan 2005 19:41:44 +0000(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
celestar [Sat, 29 Jan 2005 19:41:44 +0000] rev 1217
(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
a single station.
Thanks to: Truelight for the saveload code, Darkvater and Hackykid for
network testing and Tron for proof-reading 1500 lines of diff.

Sat, 29 Jan 2005 18:22:07 +0000(svn r1720) - Fix: signed/unsigned warnings. Tile which is incremented/decremented every time until suitable ground is found is compared to the direction it is going in. If this wraps, return error. For this treat the tile itself as a TileIndexDiff
darkvater [Sat, 29 Jan 2005 18:22:07 +0000] rev 1216
(svn r1720) - Fix: signed/unsigned warnings. Tile which is incremented/decremented every time until suitable ground is found is compared to the direction it is going in. If this wraps, return error. For this treat the tile itself as a TileIndexDiff

Sat, 29 Jan 2005 16:47:19 +0000(svn r1719) - Fix: [installer] fix some installer problems mainly for DOS files as well as beautify it a little
darkvater [Sat, 29 Jan 2005 16:47:19 +0000] rev 1215
(svn r1719) - Fix: [installer] fix some installer problems mainly for DOS files as well as beautify it a little
- Fix: corrected newlinetype of tile.c

Sat, 29 Jan 2005 15:12:40 +0000(svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType() instead of plain int.
tron [Sat, 29 Jan 2005 15:12:40 +0000] rev 1214
(svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType() instead of plain int.
This makes it necessary to rename TileType() to GetTileType() because a type and a function may not share the same name.

Sat, 29 Jan 2005 14:56:25 +0000(svn r1717) -Fix: some compilation problems for braindead VS6 and added missing files to project (thx bociusz)
darkvater [Sat, 29 Jan 2005 14:56:25 +0000] rev 1213
(svn r1717) -Fix: some compilation problems for braindead VS6 and added missing files to project (thx bociusz)

Sat, 29 Jan 2005 14:53:05 +0000(svn r1716) Prevent zeppelins from accessing non-existent tiles when leaving the map
tron [Sat, 29 Jan 2005 14:53:05 +0000] rev 1212
(svn r1716) Prevent zeppelins from accessing non-existent tiles when leaving the map

Sat, 29 Jan 2005 13:33:48 +0000(svn r1715) Move [GS]etMapExtraBits to tile.[ch]
tron [Sat, 29 Jan 2005 13:33:48 +0000] rev 1211
(svn r1715) Move [GS]etMapExtraBits to tile.[ch]

Sat, 29 Jan 2005 13:33:14 +0000(svn r1714) Add missing include
tron [Sat, 29 Jan 2005 13:33:14 +0000] rev 1210
(svn r1714) Add missing include

Sat, 29 Jan 2005 12:19:05 +0000(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
tron [Sat, 29 Jan 2005 12:19:05 +0000] rev 1209
(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h

Sat, 29 Jan 2005 12:01:36 +0000(svn r1712) - Fix: a hacked client can no longer send other players trains to a depot
bjarni [Sat, 29 Jan 2005 12:01:36 +0000] rev 1208
(svn r1712) - Fix: a hacked client can no longer send other players trains to a depot

- Feature: [autoreplace] trains now tries to find a depot if they needs to be replaced

Now all 4 types of vehicles goes to a depot if they needs to be replaced

Sat, 29 Jan 2005 10:10:10 +0000(svn r1711) - Add: [MacOSX] Added an Xcode project file (Tobin)
bjarni [Sat, 29 Jan 2005 10:10:10 +0000] rev 1207
(svn r1711) - Add: [MacOSX] Added an Xcode project file (Tobin)

This project file adds a graphical IDE to OSX, including graphical debugging, which is a bit easier than gdb (Xcode uses gdb for debugging)
Since it uses the makefile to compile, it should (hopefully) work without updating the project file when the makefile is updated
Tobin did most of the work, but I altered paths and settings for custom executable so it should work out of the box for everybody

Sat, 29 Jan 2005 01:02:47 +0000(svn r1710) - Fix: [autoreplace] vehicles do no longer go to a depot all the time if the owner clicked 'stop replacing' ( ship+aircraft+road vehicles )
bjarni [Sat, 29 Jan 2005 01:02:47 +0000] rev 1206
(svn r1710) - Fix: [autoreplace] vehicles do no longer go to a depot all the time if the owner clicked 'stop replacing' ( ship+aircraft+road vehicles )

Fri, 28 Jan 2005 20:43:46 +0000(svn r1709) - Feature: [autoreplace] ships now automatically goes to a depot if they need to be replaced
bjarni [Fri, 28 Jan 2005 20:43:46 +0000] rev 1205
(svn r1709) - Feature: [autoreplace] ships now automatically goes to a depot if they need to be replaced

Fri, 28 Jan 2005 18:10:12 +0000(svn r1708) - Fix: FindNearestHangar() will no longer return a hangar where a jet will crash if it is a jet, that is searching
bjarni [Fri, 28 Jan 2005 18:10:12 +0000] rev 1204
(svn r1708) - Fix: FindNearestHangar() will no longer return a hangar where a jet will crash if it is a jet, that is searching
- Codechange: Since planes move in strait lines in 8 directions, GetTileDistAdv() is used instead of manhatten distance in FindNearestHangar()