Tue, 22 Feb 2005 22:29:19 +0000 |
Darkvater |
(svn r1908) - Fix: [ 1149403 ] Signals dissaper after typing text and pressing enter!. Signs in Scenario Editor have no owner so ignore that.
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Sun, 06 Feb 2005 20:53:31 +0000 |
tron |
(svn r1832) Next byte -> char iteration: custom names
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Fri, 04 Feb 2005 14:45:32 +0000 |
truelight |
(svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs)
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Fri, 28 Jan 2005 12:21:04 +0000 |
dominik |
(svn r1705) Sign owner variable is a byte, not int32 of course
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Tue, 25 Jan 2005 17:05:38 +0000 |
dominik |
(svn r1673) - Codechange: Removed some redundant comments from r1667
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Tue, 25 Jan 2005 15:38:36 +0000 |
dominik |
(svn r1667) - Feature: Signs are now shown in the color of the player who created them
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Sat, 22 Jan 2005 20:23:18 +0000 |
tron |
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
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Wed, 12 Jan 2005 11:54:51 +0000 |
truelight |
(svn r1488) -Fix: fixed some spelling mistakes (tnx to Tron)
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Wed, 12 Jan 2005 11:21:28 +0000 |
truelight |
(svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for
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