src/network/network_internal.h
Tue, 03 Jun 2008 08:06:58 +0000 rubidium (svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h.
Tue, 03 Jun 2008 08:04:35 +0000 rubidium (svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
Fri, 30 May 2008 18:20:26 +0000 rubidium (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
Thu, 29 May 2008 20:21:28 +0000 rubidium (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings.
Tue, 06 May 2008 15:11:33 +0000 rubidium (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
Mon, 31 Mar 2008 07:25:49 +0000 rubidium (svn r12501) -Codechange: split signs.h.
Mon, 31 Mar 2008 07:11:18 +0000 rubidium (svn r12499) -Codechange: some coding style tweaks for network_internal.h.
Mon, 24 Mar 2008 20:30:08 +0000 glx (svn r12407) -Add [FS#1866]: more language flags for servers
Sun, 13 Jan 2008 21:51:53 +0000 rubidium (svn r11840) -Codechange: split network.h so not everything in there needs to be included when wanting to know whether we are a server.