(svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h.
--- a/src/network/network_internal.h Tue Jun 03 08:04:35 2008 +0000
+++ b/src/network/network_internal.h Tue Jun 03 08:06:58 2008 +0000
@@ -93,8 +93,6 @@
NETLANG_COUNT
};
-#define VARDEF extern
-
extern NetworkPlayerInfo _network_player_info[MAX_PLAYERS];
extern uint32 _frame_counter_server; // The frame_counter of the server, if in network-mode
--- a/src/openttd.h Tue Jun 03 08:04:35 2008 +0000
+++ b/src/openttd.h Tue Jun 03 08:06:58 2008 +0000
@@ -5,10 +5,6 @@
#ifndef OPENTTD_H
#define OPENTTD_H
-#ifndef VARDEF
-#define VARDEF extern
-#endif
-
enum GameModes {
GM_MENU,
GM_NORMAL,
--- a/src/variables.h Tue Jun 03 08:04:35 2008 +0000
+++ b/src/variables.h Tue Jun 03 08:06:58 2008 +0000
@@ -5,6 +5,10 @@
#ifndef VARIABLES_H
#define VARIABLES_H
+#ifndef VARDEF
+#define VARDEF extern
+#endif
+
/* Amount of game ticks */
VARDEF uint16 _tick_counter;