ludde [Tue, 19 Jul 2005 21:14:00 +0000] rev 2131
(svn r2641) Fix: [strings] forgot to increase argv pointer twice for {CARGO}
Darkvater [Tue, 19 Jul 2005 20:52:15 +0000] rev 2130
(svn r2640) - CodeChange: change calling convention to __fastcall as well for vs.net2003 as it was done for vs6. Debug/Release works fine for me, if there are probs let me (+ludde) know.
celestar [Tue, 19 Jul 2005 20:45:47 +0000] rev 2129
(svn r2639) -Add: Added the vehicle names in table/engines.h so that you know what line represents what vehicle (I hope I didn't mess that up). Added some comments while I'm at it and include the table/ directory in the Doxygen generation
Darkvater [Tue, 19 Jul 2005 20:43:53 +0000] rev 2128
(svn r2638) - Fix: Unable to delete savegames. Deleting TTDLX savegames is still broken as it was always broken, but since they don't even show up; we might as well call it a feature.
miham [Tue, 19 Jul 2005 16:34:46 +0000] rev 2127
(svn r2637) [Translations] Updated to 2005-07-18
ludde [Tue, 19 Jul 2005 11:55:47 +0000] rev 2126
(svn r2636) Fix: Switched to using the _fastcall calling convention instead of cdecl. (Please tell me if you get linking problems)
ludde [Tue, 19 Jul 2005 11:42:40 +0000] rev 2125
(svn r2635) Fix: [ntp/misc] Improve the old pathfinder. Changed it to A* instead of Dijkstra.
- Benchmark shows that NTP is now around 10x faster than NPF.
- Made IsTunnelTile macro to determine if a tile is a tunnel.
- Added some useful debugging functions for making tiles red / getting accurate timestamps.
- Remove old depot finding algorithm.
- Disable warning for signed/unsigned comparisons.
tron [Tue, 19 Jul 2005 07:20:48 +0000] rev 2124
(svn r2634) Fix typo: IsSteepTile expects a tileh, not a TileIndex (thanks to peter1138)
tron [Tue, 19 Jul 2005 06:54:13 +0000] rev 2123
(svn r2633) Move spritecache related variable from variables.h to spritecache.[ch]
tron [Tue, 19 Jul 2005 06:48:12 +0000] rev 2122
(svn r2632) Revert accidently commited change